Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantrydawgoneit axis -vs- lebowsky allies
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 3 armour and 3 mech_infantrys moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 bomber, 3 fighters and 5 tactical_bombers moved from Western Ukraine to Tambov 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska 3 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Belarus to Nenetsia 3 mech_infantrys moved from Archangel to Nenetsia 13 armour and 8 mech_infantrys moved from Belarus to Rostov 4 artilleries and 1 infantry moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Southern Italy to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 armour, 3 fighters and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Caucasus, round 2 : 6/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tambov, round 2 : 5/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 5 tactical_bombers moved from Tambov to Rostov 3 fighters moved from Caucasus to Rostov Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 7 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,3,6,2,1,4,6,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 61 PUs (7 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.17 Chinese : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 3 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 4 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 armour, 22 artilleries, 77 infantry and 2 mech_infantrys moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Olgiy to Kansu Combat - Russians Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 2 armour, 22 artilleries, 89 infantry and 2 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 2 armour, 22 artilleries, 89 infantry and 2 mech_infantrys in Bryansk, round 2 : 27/115 hits, 27,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 armour, 22 artilleries, 88 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Vologda to Russia 4 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : 0,17 Russians : -0,00 Japanese : -1,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 bomber moved from Philippines to Yunnan 2 mech_infantrys moved from Kiangsu to Jehol 1 bomber moved from Hunan to Jehol 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Japan to 6 Sea Zone 4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 4 destroyers moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Hunan to Manchuria Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Anhwe 1 bomber moved from Jehol to Anhwe 1 bomber moved from Yunnan to Anhwe Place Units - Japanese 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,3,1,5,1,1,4,2,4,4,6,1,6,1,5,2,3,4,3,3,4,5,6,3,1,2,4,6,4,3,5,4,6,3,5,2,2,6,6,2,1,5,5,4,3,2,3 Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.83
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@lebowsky sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
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@dawgoneit Dont worry man! I hope you had a great time.
Will do the turn later
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@lebowsky said in dawgoneit axis -vs- lebowsky allies:
@dawgoneit Dont worry man! I hope you had a great time.
had an awesome time
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@dawgoneit Going on holidays until september, maybe ill do some turns now and then, but maybe dont, just wait a little bit and ill be back
Im sorry I didnt do the turn yesterday, it’s been a hard week at work
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@lebowsky if not have an awesome trip.
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@dawgoneit see ya when you get back.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from Gibraltar to 112 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Norway Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Norway, round 2 : 1/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier and 8 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tunisia 1 bomber moved from Western Germany to United Kingdom 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,17 Americans : -1,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from Gibraltar to 112 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Norway Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Norway, round 2 : 1/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier and 8 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Libya to Tunisia 1 bomber moved from Western Germany to United Kingdom 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 3 artilleries and 3 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter moved from Persia to Turkmenistan 1 mech_infantry moved from Persia to Turkmenistan 8 mech_infantrys moved from Persia to Caucasus 4 mech_infantrys moved from Szechwan to Sikang 3 fighters moved from Szechwan to Sikang 2 fighters moved from India to Sikang Combat - British Battle in Turkmenistan British attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Turkmenistan retreated to Turkmenistan Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Sikang British attack with 5 fighters and 4 mech_infantrys Germans defend with 1 armour and 1 mech_infantry British roll dice for 5 fighters and 4 mech_infantrys in Sikang, round 2 : 3/9 hits, 3,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Sikang British win, taking Sikang from Germans with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Caucasus British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber Germans defend with 5 armour and 4 mech_infantrys British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/18 hits, 5,67 expected hits Germans roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,83 expected hits 2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/13 hits, 4,83 expected hits Germans roll dice for 5 armour and 1 mech_infantry in Caucasus, round 3 : 4/6 hits, 2,83 expected hits 4 mech_infantrys owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 4/9 hits, 4,00 expected hits Germans roll dice for 2 armour in Caucasus, round 4 : 0/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 3 infantry and 6 mech_infantrys Casualties for Germans: 5 armour and 4 mech_infantrys Non Combat Move - British 1 fighter moved from Turkmenistan to Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 3 mech_infantrys moved from Burma to Szechwan 3 mech_infantrys moved from Shan State to Szechwan 1 artillery and 2 infantry moved from India to Burma 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 5 fighters moved from Sikang to Szechwan 2 aaGuns, 3 artilleries and 7 infantry moved from Shan State to Burma Place Units - British 2 artilleries and 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Egypt 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : 1,83 British : -4,33 AA fire in Western Germany : : -0,17 Americans : -1,00 Chinese : -0,50 Japanese : 1,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Bessarabia to Yugoslavia 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,6,2,5,4,6,4,5,2 Italians collect 4 PUs (7 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 36 Sea Zone 6 fighters moved from 42 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 6 fighters in 36 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone ANZAC win with 6 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 6 fighters moved from 36 Sea Zone to 42 Sea Zone 1 cruiser, 3 destroyers and 1 transport moved from 37 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 74 PUs; Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 6 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Turkmenistan to Samara 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 2 armour and 2 mech_infantrys moved from Timguska to Kansu 1 mech_infantry moved from Urals to Samara 2 mech_infantrys moved from Urals to Vologda 1 mech_infantry moved from Nenetsia to Vologda 1 artillery and 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Rostov to Tambov 1 bomber moved from Rostov to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Samara 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 1 armour moved from Volgograd to Caucasus 5 mech_infantrys moved from Rostov to Caucasus 4 fighters and 3 tactical_bombers moved from Rostov to Caucasus 13 armour and 1 mech_infantry moved from Rostov to Ukraine Combat - Germans Battle in Caucasus Germans attack with 1 armour, 4 fighters, 5 mech_infantrys and 3 tactical_bombers British defend with 3 artilleries and 2 mech_infantrys Germans roll dice for 1 armour, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 5/13 hits, 5.33 expected hits Russians roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 mech_infantry Casualties for British: 3 artilleries and 2 mech_infantrys Battle in Vologda Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Vologda, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda retreated to Vologda Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Kansu Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Kansu Germans roll dice for 2 armour in Kansu, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kansu Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 2 armour moved from Urals to Tsinghai 2 armour and 4 mech_infantrys moved from Nenetsia to Novgorod 1 infantry moved from Smolensk to Archangel 1 bomber moved from Vologda to Novgorod 5 artilleries moved from Belarus to Eastern Poland 2 aaGuns, 14 artilleries and 31 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine 3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 4 fighters and 3 tactical_bombers moved from Caucasus to Ukraine 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Karelia 2 armour and 3 mech_infantrys moved from Finland to Karelia Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Western Germany 8 infantry placed in Germany Germans undo move 3. 2 artilleries and 7 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,2,5,4,1,4,1,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -4.17 Chinese : 0.00 Russians : -2.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 10 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Western Ukraine 2 armour, 22 artilleries, 87 infantry and 2 mech_infantrys moved from Bryansk to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tambov Russians attack with 10 infantry Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 10 infantry in Tambov, round 2 : 3/10 hits, 1,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 9 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 2 armour, 22 artilleries, 2 fighters, 87 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 17 armour, 14 artilleries, 1 factory_minor, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers AA fire in Ukraine : 0/3 hits, 0,50 expected hits Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 87 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 31/118 hits, 28,83 expected hits Germans roll dice for 2 aaGuns, 17 armour, 14 artilleries, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 40/81 hits, 32,17 expected hits 40 infantry owned by the Russians, 2 aaGuns owned by the Germans and 29 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 47 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 23/78 hits, 22,17 expected hits Germans roll dice for 17 armour, 14 artilleries, 5 fighters, 5 infantry, 7 mech_infantrys and 4 tactical_bombers in Ukraine, round 3 : 20/52 hits, 22,50 expected hits 20 infantry owned by the Russians, 11 artilleries owned by the Germans, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 15/58 hits, 18,83 expected hits Germans roll dice for 17 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Ukraine, round 4 : 18/29 hits, 14,83 expected hits 18 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 armour owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 8/40 hits, 14,33 expected hits Germans roll dice for 5 armour, 5 fighters and 4 tactical_bombers in Ukraine, round 5 : 6/14 hits, 7,83 expected hits 6 infantry owned by the Russians, 5 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 15/34 hits, 12,33 expected hits Germans roll dice for 5 fighters and 1 tactical_bomber in Ukraine, round 6 : 6/6 hits, 3,83 expected hits 3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 22 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 119 Casualties for Russians: 87 infantry and 3 mech_infantrys Casualties for Germans: 2 aaGuns, 17 armour, 14 artilleries, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Central Mongolia to Ulaanbaatar Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 8,83 AA fire in Ukraine : : -0,50 Russians : -3,17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 3 bombers moved from Anhwe to Yunnan 1 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Yunnan to Shan State 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Jehol to Hunan 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Amur to Buryatia Combat - Japanese Battle in Shan State Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Hunan 2 bombers moved from Yunnan to Hunan Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Philippines: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.67 Japanese : -0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 14 fighters, 2 infantry, 8 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 bomber moved from United Kingdom to France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in French Indo China Americans attack with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 9 armour and 1 factory_minor Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/12 hits, 5,50 expected hits Japanese roll dice for 9 armour in French Indo China, round 2 : 3/9 hits, 4,50 expected hits 9 armour owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in French Indo China Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Japanese: 9 armour Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Algeria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 1 transport EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries, 2 bombers and 6 infantry placed in Eastern United States 1 factory_minor and 1 harbour placed in Norway 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,33 Japanese : -1,50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,67