dawgoneit axis -vs- lebowsky allies


  • Scramble all, go max defense for british


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 92 Sea Zone
            1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to Algeria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits
                    British roll dice for 2 cruisers, 4 fighters and 1 transport in 92 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 4 : 4/5 hits, 3.17 expected hits
                    1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is -34
                Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in Algeria
                Italians attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 infantry
                    AA fire in Algeria : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Algeria, round 2 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 aaGun and 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the French lost in Algeria
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Algeria, round 3 : 2/6 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the British forced to land in Gibraltar
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to Tunisia
            2 fighters moved from Tunisia to Libya
            1 infantry moved from Tobruk to Libya
            1 armour moved from Northern Italy to Albania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.33
    British : -1.17
    French : -0.33
    AA fire in Algeria : : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Alexandria
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Queensland
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - French
            Battle in 111 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 battleship
                    French roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the French lost in 111 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
                Casualties for Germans: 1 battleship
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0,33
    French : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 92 Sea Zone
                    1 transport owned by the British lost in 92 Sea Zone
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Slovakia Hungary to Romania
            6 infantry moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Romania
            1 armour moved from Slovakia Hungary to Poland
            1 armour moved from Slovakia Hungary to Romania
            6 armour and 4 mech_infantrys moved from France to Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Poland
            2 fighters and 2 tactical_bombers moved from Northern Italy to Romania
            2 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
            3 aaGuns moved from Holland Belgium to Western Germany
            1 bomber moved from Western Germany to Poland
            1 bomber moved from Western Germany to Slovakia Hungary
            10 infantry moved from Germany to Poland
            1 infantry moved from Denmark to Western Germany
            1 artillery and 3 infantry moved from Norway to Finland
    
        Place Units - Germans
            10 artilleries placed in Germany
            2 destroyers and 2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Novgorod to Baltic States
            2 artilleries and 5 infantry moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 artillery and 7 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            3 artilleries and 3 infantry moved from Anhwe to Hopei
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 bomber moved from Japan to Kwangsi
            6 infantry moved from Manchuria to Jehol
            1 aaGun moved from Jehol to Anhwe
            2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 10 Sea Zone
            1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 mech_infantry moved from Ethiopia to Kenya
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Kenya
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Ethiopia: 1 artillery
            EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
            EDIT: Adding units owned by British to French Madagascar: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Kenya to Trans-Jordan
            1 fighter moved from 94 Sea Zone to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 77 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Shan State to Burma
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 airfield placed in Trans-Jordan
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0,33
    Italians : 0,67
    Chinese : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 infantry moved from Albania to Greece
            2 fighters moved from Libya to Greece
            1 fighter moved from Southern Italy to Greece
            2 artilleries and 1 infantry moved from Algeria to Tunisia
            1 artillery and 2 infantry moved from Tobruk to Libya
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 3 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 3 fighters and 2 infantry in Greece, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 3 fighters and 1 infantry in Greece, round 3 : 5/6 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Bulgaria
            1 fighter moved from Greece to Bulgaria
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Neutral_Allies : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Western Germany to France
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            2 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            2 artilleries moved from Slovakia Hungary to Romania
            5 artilleries moved from Germany to Slovakia Hungary
            5 artilleries moved from Germany to Poland
            2 armour moved from Germany to Romania
            2 armour moved from Germany to Slovakia Hungary
            2 armour moved from Germany to Poland
            1 mech_infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Romania to Southern Italy
            1 bomber, 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Southern Italy
            1 bomber, 1 fighter and 1 tactical_bomber moved from Poland to Southern Italy
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 4 artilleries and 17 infantry moved from Bryansk to Belarus
            2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Volgograd to Rostov
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 104 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries and 3 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to French Indo China
            1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            3 bombers moved from Kwangsi to India
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame


  • @lebowsky intercept in india?


  • @dawgoneit

    No thx


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries and 3 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to French Indo China
            1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            3 bombers moved from Kwangsi to India
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/3 hits, 0.50 expected hits
                Bombing raid in India rolls: 8,5,4 and causes: 17 damage to unit: factory_major
                Bombing raid in India causes 17 damage total. 
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
            3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
            3 bombers moved from India to Kwangsi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 0.33
    UK_Pacific : 0.67
    AA fire in India : : -0.50
    Japanese : -4.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 3/3 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Neutral_Axis : 0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 12 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 4 artilleries and 3 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Kweichow, round 2 : 2/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 3 : 2/11 hits, 2,17 expected hits
                    Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 1/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries in Kweichow, round 4 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 5 : 0/10 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 6 : 2/10 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 artilleries and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,67
    Japanese : -2,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 bomber moved from Eastern United States to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 3/3 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Central United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 12 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 4 artilleries and 3 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits
                    Japanese roll dice for 4 artilleries and 3 infantry in Kweichow, round 2 : 2/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 10 infantry in Kweichow, round 3 : 2/11 hits, 2,17 expected hits
                    Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 3 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 1/10 hits, 2,00 expected hits
                    Japanese roll dice for 3 artilleries in Kweichow, round 4 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 5 : 0/10 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 6 : 2/10 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in Kweichow, round 6 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 artilleries and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 19 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 infantry moved from Burma to India
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,6,4,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 25 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,17
    Americans : -0,67
    Chinese : -3,67
    Neutral_Axis : 0,67
    Japanese : -2,00
    

    Savegame

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