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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 armour and 3 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 bomber, 3 fighters and 5 tactical_bombers moved from Western Ukraine to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
3 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Belarus to Nenetsia
3 mech_infantrys moved from Archangel to Nenetsia
13 armour and 8 mech_infantrys moved from Belarus to Rostov
4 artilleries and 1 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour, 3 fighters and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Caucasus, round 2 : 6/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tambov, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 5 tactical_bombers moved from Tambov to Rostov
3 fighters moved from Caucasus to Rostov
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
7 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,3,6,2,1,4,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.17
Chinese : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
4 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 armour, 22 artilleries, 77 infantry and 2 mech_infantrys moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Olgiy to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 1,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 22 artilleries, 89 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 22 artilleries, 89 infantry and 2 mech_infantrys in Bryansk, round 2 : 27/115 hits, 27,17 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 22 artilleries, 88 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
4 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 0,17
Russians : -0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Philippines to Yunnan
2 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Hunan to Jehol
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Japan to 6 Sea Zone
4 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Hunan to Manchuria
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Manchuria to Anhwe
1 bomber moved from Jehol to Anhwe
1 bomber moved from Yunnan to Anhwe
Place Units - Japanese
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,3,1,5,1,1,4,2,4,4,6,1,6,1,5,2,3,4,3,3,4,5,6,3,1,2,4,6,4,3,5,4,6,3,5,2,2,6,6,2,1,5,5,4,3,2,3
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.83
@lebowsky sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
@dawgoneit Dont worry man! I hope you had a great time.
Will do the turn later
@lebowsky said in dawgoneit axis -vs- lebowsky allies:
@dawgoneit Dont worry man! I hope you had a great time.
had an awesome time
@dawgoneit Going on holidays until september, maybe ill do some turns now and then, but maybe dont, just wait a little bit and ill be back
Im sorry I didnt do the turn yesterday, it’s been a hard week at work
@lebowsky if not have an awesome trip.
@dawgoneit see ya when you get back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Gibraltar to 112 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Norway
Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Norway, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier and 8 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tunisia
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Western Germany : : -0,17
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Gibraltar to 112 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Norway
Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Norway, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier and 8 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tunisia
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 8 carriers, 3 cruisers, 3 destroyers, 12 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
8 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Szechwan to Sikang
3 fighters moved from Szechwan to Sikang
2 fighters moved from India to Sikang
Combat - British
Battle in Turkmenistan
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
retreated to Turkmenistan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Sikang
British attack with 5 fighters and 4 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 5 fighters and 4 mech_infantrys in Sikang, round 2 : 3/9 hits, 3,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Sikang
British win, taking Sikang from Germans with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Caucasus
British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 4 mech_infantrys
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/18 hits, 5,67 expected hits
Germans roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,83 expected hits
2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 4/13 hits, 4,83 expected hits
Germans roll dice for 5 armour and 1 mech_infantry in Caucasus, round 3 : 4/6 hits, 2,83 expected hits
4 mech_infantrys owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 4/9 hits, 4,00 expected hits
Germans roll dice for 2 armour in Caucasus, round 4 : 0/2 hits, 1,00 expected hits
2 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 3 infantry and 6 mech_infantrys
Casualties for Germans: 5 armour and 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Turkmenistan to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Burma to Szechwan
3 mech_infantrys moved from Shan State to Szechwan
1 artillery and 2 infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
5 fighters moved from Sikang to Szechwan
2 aaGuns, 3 artilleries and 7 infantry moved from Shan State to Burma
Place Units - British
2 artilleries and 1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Germans : 1,83
British : -4,33
AA fire in Western Germany : : -0,17
Americans : -1,00
Chinese : -0,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Bessarabia to Yugoslavia
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from Americans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,6,2,5,4,6,4,5,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 36 Sea Zone
6 fighters moved from 42 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 6 fighters in 36 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
6 fighters moved from 36 Sea Zone to 42 Sea Zone
1 cruiser, 3 destroyers and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 74 PUs;
Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Turkmenistan to Samara
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
2 armour and 2 mech_infantrys moved from Timguska to Kansu
1 mech_infantry moved from Urals to Samara
2 mech_infantrys moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Rostov to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 armour moved from Volgograd to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
4 fighters and 3 tactical_bombers moved from Rostov to Caucasus
13 armour and 1 mech_infantry moved from Rostov to Ukraine
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 4 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries and 2 mech_infantrys
Germans roll dice for 1 armour, 4 fighters, 5 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 5/13 hits, 5.33 expected hits
Russians roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 3 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 artilleries and 2 mech_infantrys
Battle in Vologda
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Vologda, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Kansu
Germans roll dice for 2 armour in Kansu, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 armour moved from Urals to Tsinghai
2 armour and 4 mech_infantrys moved from Nenetsia to Novgorod
1 infantry moved from Smolensk to Archangel
1 bomber moved from Vologda to Novgorod
5 artilleries moved from Belarus to Eastern Poland
2 aaGuns, 14 artilleries and 31 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
4 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Karelia
2 armour and 3 mech_infantrys moved from Finland to Karelia
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Germans undo move 3.
2 artilleries and 7 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,2,5,4,1,4,1,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -4.17
Chinese : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
10 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
2 armour, 22 artilleries, 87 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Tambov
Russians attack with 10 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 10 infantry in Tambov, round 2 : 3/10 hits, 1,67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 9 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 22 artilleries, 2 fighters, 87 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 17 armour, 14 artilleries, 1 factory_minor, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers
AA fire in Ukraine : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 87 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 31/118 hits, 28,83 expected hits
Germans roll dice for 2 aaGuns, 17 armour, 14 artilleries, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 40/81 hits, 32,17 expected hits
40 infantry owned by the Russians, 2 aaGuns owned by the Germans and 29 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 47 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 23/78 hits, 22,17 expected hits
Germans roll dice for 17 armour, 14 artilleries, 5 fighters, 5 infantry, 7 mech_infantrys and 4 tactical_bombers in Ukraine, round 3 : 20/52 hits, 22,50 expected hits
20 infantry owned by the Russians, 11 artilleries owned by the Germans, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 15/58 hits, 18,83 expected hits
Germans roll dice for 17 armour, 3 artilleries, 5 fighters and 4 tactical_bombers in Ukraine, round 4 : 18/29 hits, 14,83 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 8/40 hits, 14,33 expected hits
Germans roll dice for 5 armour, 5 fighters and 4 tactical_bombers in Ukraine, round 5 : 6/14 hits, 7,83 expected hits
6 infantry owned by the Russians, 5 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 22 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 15/34 hits, 12,33 expected hits
Germans roll dice for 5 fighters and 1 tactical_bomber in Ukraine, round 6 : 6/6 hits, 3,83 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 22 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 119
Casualties for Russians: 87 infantry and 3 mech_infantrys
Casualties for Germans: 2 aaGuns, 17 armour, 14 artilleries, 5 fighters, 34 infantry, 7 mech_infantrys and 4 tactical_bombers
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Central Mongolia to Ulaanbaatar
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 8,83
AA fire in Ukraine : : -0,50
Russians : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
3 bombers moved from Anhwe to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Shan State
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Korea to Amur
1 infantry moved from Amur to Buryatia
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to Hunan
2 bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 14 fighters, 2 infantry, 8 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
1 bomber moved from United Kingdom to France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in French Indo China
Americans attack with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 9 armour and 1 factory_minor
Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/12 hits, 5,50 expected hits
Japanese roll dice for 9 armour in French Indo China, round 2 : 3/9 hits, 4,50 expected hits
9 armour owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in French Indo China
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 9 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 1 transport
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries, 2 bombers and 6 infantry placed in Eastern United States
1 factory_minor and 1 harbour placed in Norway
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17
Americans : 1,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : 0,67