G40 Trulpen (allies +30) vs majikforce (axis)


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 bomber moved from India to 44 Sea Zone
            1 fighter moved from Tambov to Northwest Persia
            1 fighter moved from Tambov to Northwest Persia
            1 bomber moved from India to Syria
            2 infantry moved from Iraq to Syria
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Syria
            1 armour and 4 mech_infantrys moved from Tobruk to Egypt
                  British take Egypt from Italians
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to Shan State
            2 infantry moved from Shan State to Yunnan
            3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
            1 submarine moved from 93 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
    
        Combat - British
            Battle in 44 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Northwest Persia
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Syria
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 artillery moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from 44 Sea Zone to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from India to Burma
            1 battleship moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Spain to Southern France
            2 fighters moved from United Kingdom to Southern France
            1 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 bomber moved from Syria to Trans-Jordan
            2 fighters moved from Northwest Persia to Persia
    
        Place Units - British
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    Italians : 0,33
    Japanese : 1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
                  Italians take 93 Sea Zone from British
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to Iraq
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Iraq
                Italians attack with 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            2 carriers and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Iraq to Turkey
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from Ukraine to Rostov
            2 aaGuns moved from Ukraine to Rostov
            1 artillery moved from Northern Italy to France
            5 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.67
    Russians : -0.33
    

    Savegame

  • '22 '16

    @majikforce Just an FYI. I have a slight issue with your US combat move to take Korea. Technically you only brought a transport which I should kill with my scramble option. I understand you had a full navy and air force within reach to protect it but the fact is you didn’t. You skipped my scramble opportunity you also didn’t ask for an edit to adjust that battle’s combat move. It may seem trivial but its not. I also have Kamis to use depending on what you bring for support. It could change the counter attack battle odds if I scramble and or get some Kami hits. Just something to think about for your next opponent. We can leave as is (unless I don’t kill the inf in Korea:relaxed: ) I don’t mind being lenient or helping out new players. But I am also not in the business of letting all my opponents mistakes go without me getting to take advantage of them. You have proven yourself to be a very competent player(hence this butt kicking) So I guess I am raising my standard for your game play


  • Thank you for the input. I make many simple mistakes. I forgot the scramble opportunity when allocating CMs. Should’ve restarted the US turn then and just allocated air along with the transport. Don’t know why I didn’t, but I guess it was about energy and tiredness and I thought it was obvious. I got what you said and I realize it wasn’t as obvious as I thought. I’ll try to be more stringent. And if you wanted to scramble in sz6, we can redo that sea battle, no problem.


  • Obviously also forgot about the Gibraltar sub rule and that I lacked a des in sz92. Silly.


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Tsinghai to Persia
            1 fighter moved from Tsinghai to Shan State
            2 fighters moved from Queensland to Shan State
            1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 56 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in Queensland
            1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Yenisey to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 bomber and 1 fighter moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Rostov to Samara
                  Germans take Samara from Russians
            1 armour moved from Turkey to Saudi Arabia
                  Germans take Iraq from Russians
                  Germans take Saudi Arabia from Russians
            1 armour and 1 infantry moved from Turkey to Iraq
            2 fighters moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Turkey to Syria
            1 armour moved from Turkey to Syria
            1 fighter moved from Turkey to Syria
            2 mech_infantrys moved from Turkey to Northwest Persia
            2 armour and 1 mech_infantry moved from Turkey to Caucasus
            3 infantry moved from Novgorod to Belarus
            4 infantry moved from Finland to Karelia
            3 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from 97 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/8 hits, 3.17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Syria
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Syria, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Syria, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Syria
                    Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Syria, round 4 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Syria
                    Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 5 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery in Syria, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Syria
                Germans win, taking Syria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Bryansk, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Rostov
            1 fighter moved from Syria to Rostov
            2 fighters moved from Northwest Persia to Rostov
            4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
            3 aaGuns moved from Northern Italy to France
            1 infantry moved from Western Germany to France
            4 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            10 infantry placed in Western Germany
            8 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Rostov
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : -1.67
    Americans : 0.00
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter moved from Tambov to Smolensk
            1 fighter moved from Tambov to Samara
            1 fighter moved from Tambov to Bryansk
            1 armour moved from Russia to Vologda
            1 armour moved from Russia to Vologda
            1 mech_infantry moved from Novosibirsk to Kazakhstan
            1 armour moved from Novosibirsk to Kazakhstan
            1 fighter moved from Tambov to Kazakhstan
            1 mech_infantry moved from Russia to Vologda
            1 armour and 1 infantry moved from Persia to Northwest Persia
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 6 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Northwest Persia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 6 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Tambov
            2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter moved from Samara to Tambov
            1 fighter moved from Smolensk to Tambov
            3 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Libya to Alexandria
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,67
    Russians : 0,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 infantry moved from Shensi to Sikang
            2 fighters moved from French Indo China to Sikang
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            2 mech_infantrys moved from French Indo China to Burma
            4 fighters moved from French Indo China to Burma
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to Java
            2 mech_infantrys moved from Manchuria to Korea
            2 fighters moved from Japan to Korea
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 fighters and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Korea
                Japanese attack with 2 fighters and 2 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Korea, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 4 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 mech_infantrys in Burma, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Sikang, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from Anhwe to Shensi
            2 fighters moved from Sikang to Shensi
            1 infantry moved from French Indo China to Yunnan
            4 fighters moved from Burma to French Indo China
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 armour moved from Kwangtung to French Indo China
            1 mech_infantry moved from Anhwe to Manchuria
            2 fighters moved from Korea to Japan
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            2 destroyers moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 submarine placed in 19 Sea Zone
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 artilleries placed in French Indo China
            1 mech_infantry placed in Manchuria
            Japanese undo move 4.
            1 artillery and 1 fighter placed in French Indo China
            1 artillery placed in Manchuria
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,2,5,3,1,1,2,1,4,3,3,3,3,3,4,2,5,4,2,3,2,5,5,4,6,5,1,3
            Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : 0.67
    Chinese : 0.33
    UK_Pacific : 0.67
    Japanese : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
                Americans converts factory_major into different units
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from India to Burma
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Spain to 95 Sea Zone
            1 fighter moved from Spain to 96 Sea Zone
            1 bomber moved from Malta to 95 Sea Zone
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Spain to 95 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 fighter moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz95?

  • '22 '16

    @trulpen No thanks. Wheres the factory going? Alaska?


  • Yes, the mIC goes to Alaska.


  • What I remember the rules does not allow unloading from a transport if there’s a hostile sub present and no other friendly ships. TripleA allows it, but it’s not correct, right? Is it enough to counter with a sub? Thinking of unloading in sz91.


  • On the other hand I noticed that when I failed in Normandie, I guess I need navy in 91 for protection anyway.

  • '22 '16

    @trulpen said in G40 Trulpen (allies +30) vs majikforce (axis):

    On the other hand I noticed that when I failed in Normandie, I guess I need navy in 91 for protection anyway.

    I believe it has to be a surface warship. But I am not positive.


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
                Americans converts factory_major into different units
            1 infantry moved from Shan State to Burma
            1 mech_infantry moved from India to Burma
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Spain to 95 Sea Zone
            1 fighter moved from Spain to 96 Sea Zone
            1 bomber moved from Malta to 95 Sea Zone
            1 bomber moved from Scotland to Normandy Bordeaux
            1 bomber moved from Spain to 95 Sea Zone
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 fighter moved from Spain to Normandy Bordeaux
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Spain to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 96 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Burma
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Burma, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Burma, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                Americans win, taking Burma from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 1 fighter and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Spain
            2 bombers moved from 95 Sea Zone to Spain
            1 fighter moved from Eastern United States to Spain
            3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 9 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 carrier moved from 6 Sea Zone to 8 Sea Zone
            1 cruiser and 2 fighters moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            1 infantry moved from Spain to Southern France
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            1 fighter and 1 tactical_bomber placed in Western United States
            3 infantry placed in Southern France
            2 destroyers placed in 91 Sea Zone
            1 destroyer placed in 92 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Italians : 0,33
    Americans : -5,50
    Japanese : -1,67
    

    Savegame


  • Shifted an american AAgun to Spain before British CM. Hope that’s ok.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southern France: 1 aaGun
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Saudi Arabia
            1 infantry moved from Trans-Jordan to Syria
            1 artillery moved from Trans-Jordan to Saudi Arabia
            1 armour and 3 mech_infantrys moved from Egypt to Syria
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 bomber moved from Trans-Jordan to Caucasus
            2 armour moved from Persia to Turkey
            1 fighter moved from Persia to Caucasus
            1 fighter moved from Persia to Syria
            2 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 bomber moved from Shan State to Kwangtung
            1 infantry moved from Shan State to Siam
            2 fighters moved from Shan State to Siam
    
        Combat - British
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Turkey
                British attack with 2 armour
                Italians defend with 1 fighter
                    British roll dice for 2 armour in Turkey, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Turkey, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 2 armour remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
            Battle in Syria
                British attack with 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys in Syria, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Germans with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Saudi Arabia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                Germans defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Siam
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Siam, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Shan State to Burma
            2 fighters moved from Siam to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Burma to India
            1 bomber moved from Kwangtung to Burma
            3 artilleries and 1 infantry moved from Shan State to Burma
            2 armour and 2 mech_infantrys moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Shan State to Burma
            2 mech_infantrys moved from Shan State to Burma
            1 infantry moved from India to Burma
            1 artillery moved from Persia to Northwest Persia
            1 bomber and 1 fighter moved from Caucasus to Persia
            1 fighter moved from Syria to Persia
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Shan State to Burma
            3 mech_infantrys moved from Shan State to India
            1 armour moved from India to Burma
            1 armour moved from India to Burma
            1 fighter moved from United Kingdom to Southern France
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Germans : 0,33
    British : 4,83
    Italians : -0,67
    Japanese : -0,67
    

    Savegame

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