OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
ANZAC roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Celebes, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Celebes
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
3 fighters moved from 54 Sea Zone to Shan State
2 fighters moved from Queensland to Shan State
2 aaGuns, 1 artillery and 7 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,1,4,1,6,6,1,5
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter and 2 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Southern France
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Rostov
Germans attack with 10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 10 artilleries, 6 infantry and 23 mech_infantrys in Rostov, round 2 : 17/49 hits, 14.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 10 armour, 10 artilleries, 5 infantry and 23 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to France
3 aaGuns moved from France to Western Germany
1 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Turkey
2 aaGuns moved from Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Eastern Poland
1 fighter moved from Bryansk to Turkey
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Belarus to 99 Sea Zone
2 fighters moved from Southern France to Southern Italy
2 mech_infantrys moved from France to Southern Italy
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bryansk to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 5.33
Americans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Kazakhstan
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Iraq to Saudi Arabia
Russians take Saudi Arabia from Italians
1 armour moved from Saudi Arabia to Iraq
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Tambov
2 fighters moved from Kazakhstan to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Tambov
7 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,83
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Kazakhstan
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Iraq to Saudi Arabia
Russians take Saudi Arabia from Italians
1 armour moved from Saudi Arabia to Iraq
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Tambov
2 fighters moved from Kazakhstan to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Tambov
7 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,83
Japanese : 0,50
I see now that there’s a can-opening possibility in Bryansk. Need to re-evaluate and maybe change the NCM of Russia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Kazakhstan
3 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Iraq to Saudi Arabia
Russians take Saudi Arabia from Italians
1 armour moved from Saudi Arabia to Iraq
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Bryansk to Tambov
2 fighters moved from Kazakhstan to Tambov
1 fighter and 1 tactical_bomber moved from Archangel to Tambov
7 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,83
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
2 fighters moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Yunnan
3 mech_infantrys moved from Kwangtung to French Indo China
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Szechwan to Sikang
5 fighters and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to Yunnan
Combat - Japanese
Battle in Philippines
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 harbour
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese win, taking Philippines from Americans, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Alaska
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
ANZAC roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Japanese and 1 carrier owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 45 Sea Zone
retreated to 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 1 tactical_bomber
Battle in Sikang
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
1 fighter owned by the ANZAC forced to land in Dutch New Guinea
Non Combat Move - Japanese
4 fighters moved from Yunnan to French Indo China
1 aaGun and 6 infantry moved from Anhwe to Kweichow
2 fighters moved from 45 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Chinese : 0.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Johnston Island to Hawaiian Islands
3 tactical_bombers moved from Western United States to Hawaiian Islands
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Spain to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Spain to Southern France
1 tactical_bomber moved from Spain to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 bomber and 1 fighter moved from Spain to Normandy Bordeaux
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 3/9 hits, 4,33 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 27 Sea Zone to 10 Sea Zone
4 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Shan State to India
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Venezuela to 89 Sea Zone
4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Spain
1 tactical_bomber moved from Southern France to Spain
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to Spain
1 bomber moved from 96 Sea Zone to Spain
12 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 92 Sea Zone
1 bomber and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 infantry placed in Western United States
Americans undo move 2.
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Spain: 2 tactical_bombers
EDIT: Adding units owned by Americans to Spain: 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Americans : -1,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Sikang, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sikang, round 6 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -1,67
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
Combat - British
Battle in 93 Sea Zone
British attack with 1 battleship, 1 fighter and 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
1 bomber moved from Persia to India
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Tambov
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from 93 Sea Zone to Spain
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 bomber and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 bomber and 1 infantry
Combat Hit Differential Summary :
British : -0,67
Italians : -0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Turkey to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Turkey to Syria
Italians take Syria from ANZAC
1 mech_infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from British
1 mech_infantry moved from Turkey to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Shan State to Sikang
1 fighter moved from Shan State to Sikang
Combat - ANZAC
Battle in Celebes
Battle in Sikang
ANZAC attack with 4 fighters
Japanese defend with 1 armour
ANZAC roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Sikang
ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
3 fighters moved from Sikang to Tsinghai
1 fighter moved from Dutch New Guinea to Shan State
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@trulpenplay Turn is coming. Been busy at night and this turn needs some careful planning. Sorry for the delay.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Turkey to 80 Sea Zone
1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 infantry moved from France to Southern France
1 artillery moved from France to Southern France
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 bomber and 6 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Bryansk, round 2 : 0/8 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Bryansk, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Bryansk, round 4 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 5 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 0/6 hits, 2.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 4/6 hits, 2.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 fighter moved from 95 Sea Zone to Rostov
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 80 Sea Zone to Turkey
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 aaGuns moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Yugoslavia
5 armour moved from Rostov to Turkey
3 mech_infantrys moved from Rostov to Turkey
2 mech_infantrys moved from Greece to Turkey
1 armour moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Sweden to Finland
1 infantry moved from Timguska to Yenisey
Place Units - Germans
1 factory_minor placed in Rostov
1 fighter placed in Western Germany
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,4,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -1.00
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from Tambov to Caucasus
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Caucasus
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Tobruk to Egypt
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Egypt
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Russians roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Egypt
Russians roll dice for 2 armour in Egypt, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 armour in Egypt, round 4 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Egypt
Russians roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Egypt
Italians win with no units remaining. Battle score for attacker is -12
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Caucasus
Russians attack with 2 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 fighters moved from Caucasus to Tambov
1 fighter moved from Volgograd to Tambov
1 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Novosibirsk to Russia
5 infantry moved from Russia to Tambov
2 mech_infantrys moved from Tambov to Russia
1 armour moved from Russia to Tambov
1 mech_infantry moved from Tambov to Russia
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0,50
Italians : 1,33
Russians : -5,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
6 fighters moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Borneo
2 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 6 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 6 fighters and 3 infantry in Yunnan, round 2 : 5/9 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
6 fighters moved from Yunnan to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to French Indo China
1 aaGun and 3 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Buryatia to Yenisey
3 mech_infantrys moved from Manchuria to Anhwe
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
2 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
3 carriers moved from 35 Sea Zone to 43 Sea Zone
2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.33
UK_Pacific : -0.67
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
6 artilleries, 17 infantry and 3 mech_infantrys moved from Spain to Southern France
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British Columbia
1 fighter moved from Spain to Normandy Bordeaux
1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Alaska
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
Americans win, taking Korea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern France
Americans attack with 6 artilleries, 17 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 6 artilleries, 17 infantry and 3 mech_infantrys in Southern France, round 2 : 4/26 hits, 6,33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in British Columbia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in British Columbia, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 4 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 aaGuns moved from Spain to Southern France
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Spain to 92 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from 98 Sea Zone to Malta
1 fighter moved from British Columbia to Western United States
1 bomber moved from France to Spain
1 bomber moved from British Columbia to Scotland
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 artilleries, 1 fighter and 6 infantry placed in Eastern United States
3 infantry placed in Central United States
3 submarines placed in 92 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1,33
AA fire in France : : -0,17
Americans : -3,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :