G40 Trulpen (allies +30) vs majikforce (axis)

  • '22 '16

    @trulpen So as for the map turn summaries not posting as a group. It looks like its because of the map version we are using 3.9. Since that was the map I started the game with I think we are stuck with it. Its weird though beacuse I have used earlier versions of the map and it does do the group turn posting. I will update my maps to version 4.0 for future games.


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Burma to India
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,6,5,2,5,3,2,5,6,5
            ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Didn’t realize the force that can hit Burma. May I turtle the Brits (10 inf, 2 art, 2 aa, 2 fig, 1 tac) in India instead?


  • Also I had intended to put the 3 ANZAC figs in Tsinghai, but that edit I guess is less controversial.


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce

    Last post only include edits in Pacific.

    US:
    a) 1 sub stays in sz 54

    UK:
    a) 1 fig Burma -> Tsinghai
    b) 10 inf, 2 art, 2 aa, 1 fig, 1 tac Burma -> Calcutta

    ANZAC:
    a) 3 fig Calcutta -> Tsinghai


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters
            EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by ANZAC from India: 3 fighters
            EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry
            EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Full edit above. Changed the fig and tac to Tsinghai instead of Calcutta. Feel free to raise any complaints.

  • '22 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to Tsinghai: 3 fighters
            EDIT: Adding units owned by British to Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by ANZAC from India: 3 fighters
            EDIT: Removing units owned by British from Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to Tsinghai: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns, 2 artilleries and 10 infantry
            EDIT: Removing units owned by British from Burma: 2 aaGuns, 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 mech_infantrys moved from Germany to Eastern Poland
            5 armour, 11 artilleries, 9 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Baltic States
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            3 fighters moved from Western Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to France
            2 armour moved from Romania to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 armour moved from Romania to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 114 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Ukraine
                Germans attack with 3 armour, 1 bomber and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 armour
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            3 fighters moved from 114 Sea Zone to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy
            3 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 infantry placed in Western Germany
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 2 aaGuns
            EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Russians : 1.17
    

    Savegame

  • '22 '16

    @majikforce Thought I had moved my Italian AA last turn. So I edited them into Eastern Poland.


  • @majikforce Certainly ok.


  • @majikforce Just a thought, are you really sure you want to land that tac in Bessarabia?

  • '22 '16

    @trulpen Yep. He has to land there. I was hoping to take him as a casualty but you got two hits.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            2 fighters moved from Caucasus to Bessarabia
            2 armour and 2 mech_infantrys moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Iraq
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 tactical_bomber
                    Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                Russians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 tactical_bomber
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Iraq
                Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 2 infantry
                    Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bessarabia to Bryansk
            2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk
            1 aaGun, 4 artilleries and 14 infantry moved from Belarus to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            2 aaGuns and 13 infantry moved from Siberia to Amur
            1 artillery and 3 infantry moved from Sakha to Amur
    
        Place Units - Russians
            9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Italians : 0,50
    Russians : -1,00
    Neutral_Axis : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur
            1 tactical_bomber moved from Japan to Amur
            2 fighters moved from 6 Sea Zone to Amur
            3 bombers moved from French Indo China to Manchuria
            3 bombers moved from Manchuria to Amur
            2 fighters moved from Japan to Amur
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 24 Sea Zone
            1 carrier moved from 24 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Anhwe to Manchuria
            1 carrier moved from 6 Sea Zone to 17 Sea Zone
            1 carrier moved from 17 Sea Zone to 24 Sea Zone
            1 carrier moved from 24 Sea Zone to 25 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Java
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers and 2 destroyers
                Americans defend with 2 carriers
                    Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers in 25 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers and 2 destroyers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers in 25 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 carrier and 2 destroyers in 25 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 25 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 25 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier in 25 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
                Americans win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from ANZAC with no units remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 carriers and 2 destroyers
                Casualties for Americans: 2 carriers
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 artillery and 1 tactical_bomber
                Casualties for Americans: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Amur
                Japanese attack with 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 aaGuns, 1 artillery and 16 infantry
                    AA fire in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 8/20 hits, 7.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 16 infantry in Amur, round 2 : 6/17 hits, 5.67 expected hits
                    6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 3 bombers, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 3 : 6/14 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 10 infantry in Amur, round 3 : 5/11 hits, 3.67 expected hits
                    3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 3 bombers, 4 fighters and 1 tactical_bomber in Amur, round 4 : 5/9 hits, 5.17 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Amur, round 4 : 2/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 bombers and 3 fighters moved from Amur to Manchuria
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 46 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            1 artillery and 1 infantry moved from Shensi to Kweichow
            1 infantry moved from Kwangsi to Hunan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1.00
    Americans : 3.67
    ANZAC : -0.33
    UK_Pacific : -1.00
    Russians : 2.00
    Japanese : -0.67
    

    Savegame

  • '22 '16

    @majikforce That was some nice dice for you!


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 carriers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            6 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce Scramble sz 6?

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