No scramble
Weddingsinger (allies) v 666, game 2
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Alaska to Western United States 1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Finland 5 bombers moved from United Kingdom to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Norway Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans, taking Solomon Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 5 bombers, 2 fighters and 4 tactical_bombers Germans defend with 2 infantry and 4 mech_infantrys Americans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in Finland, round 2 : 7/11 hits, 6.67 expected hits Germans roll dice for 2 infantry and 4 mech_infantrys in Finland, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 2 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers and 2 tactical_bombers Casualties for Germans: 2 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone 3 bombers moved from Finland to Nenetsia 1 mech_infantry moved from Alaska to Western United States 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 carriers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Iceland Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2.00 Americans : 0.17 Japanese : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 artilleries moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Suiyuyan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Alaska to Western United States 1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Finland 5 bombers moved from United Kingdom to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Norway Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans, taking Solomon Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 5 bombers, 2 fighters and 4 tactical_bombers Germans defend with 2 infantry and 4 mech_infantrys Americans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in Finland, round 2 : 7/11 hits, 6.67 expected hits Germans roll dice for 2 infantry and 4 mech_infantrys in Finland, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 2 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers and 2 tactical_bombers Casualties for Germans: 2 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone 3 bombers moved from Finland to Nenetsia 1 mech_infantry moved from Alaska to Western United States 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 carriers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Iceland Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 artilleries moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Suiyuyan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Union of South Africa to Egypt 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Shan State Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer and 2 submarines Italians defend with 1 cruiser, 1 destroyer and 3 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 cruiser and 3 fighters remaining. Battle score for attacker is -12 Casualties for British: 1 destroyer and 2 submarines Casualties for Italians: 1 destroyer Battle in Hunan British attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 4 artilleries and 1 fighter Japanese defend with 4 infantry British roll dice for 4 artilleries and 1 fighter in French Indo China, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British roll dice for 3 artilleries and 1 fighter in French Indo China, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the British lost in French Indo China British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in French Indo China retreated to French Indo China Japanese win with 3 infantry remaining. Battle score for attacker is -13 Casualties for British: 4 artilleries Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from French Indo China to India 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from United Kingdom to Norway 1 armour and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 fighters placed in Egypt Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,2,4,5,4,6,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00 British : -2.33 Italians : 0.17 Americans : 0.17 Chinese : -0.50 Japanese : 0.17
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 7 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Volgograd to Persia 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 7 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Volgograd to Persia 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Persia Italians attack with 2 armour, 1 fighter and 1 mech_infantry British defend with 1 factory_minor and 3 infantry Italians win, taking Gibraltar from British, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Yugoslavia to Northern Italy 3 fighters moved from Southern Italy to Western Germany Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 marine France : 1 artillery and 3 infantry Western Germany : 3 fighters and 2 infantry Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour Bryansk : 1 flag Rostov : 1 flag Urals : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Caucasus : 1 flag Greece : 1 flag 92 Sea Zone : 1 cruiser Northwest Persia : 1 artillery, 1 fighter and 2 infantry Persia : 1 flag, 1 armour and 1 factory_minor
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 aaGuns, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 carrier, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 13 mech_infantrys moved from Northwest Persia to Iraq 4 armour moved from Caucasus to Iraq 2 bombers moved from Caucasus to Iraq 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians Germans take Eastern Persia from British 1 armour moved from Kazakhstan to Szechwan Germans take Szechwan from Chinese 3 fighters and 2 tactical_bombers moved from Caucasus to Iraq 1 bomber moved from Caucasus to Nenetsia 3 mech_infantrys moved from Russia to Nenetsia
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 carrier, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 13 mech_infantrys moved from Northwest Persia to Iraq 4 armour moved from Caucasus to Iraq 2 bombers moved from Caucasus to Iraq 1 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians Germans take Eastern Persia from British 1 armour moved from Kazakhstan to Szechwan Germans take Szechwan from Chinese 3 fighters and 2 tactical_bombers moved from Caucasus to Iraq 1 bomber moved from Caucasus to Nenetsia 3 mech_infantrys moved from Russia to Nenetsia Combat - Germans Battle in Iraq Germans attack with 8 armour, 2 bombers, 3 fighters, 13 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 6 mech_infantrys Germans roll dice for 8 armour, 2 bombers, 3 fighters, 13 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 7/28 hits, 10.33 expected hits British roll dice for 2 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys in Iraq, round 2 : 6/16 hits, 5.67 expected hits 6 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq Germans roll dice for 8 armour, 2 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 11/22 hits, 9.33 expected hits British roll dice for 2 artilleries, 1 fighter and 6 mech_infantrys in Iraq, round 3 : 3/9 hits, 3.33 expected hits 6 mech_infantrys owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 9 mech_infantrys Casualties for British: 2 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys Battle in Nenetsia Germans attack with 1 bomber and 3 mech_infantrys Americans defend with 1 bomber Germans roll dice for 1 bomber and 3 mech_infantrys in Nenetsia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 1 bomber moved from Nenetsia to Novgorod 2 mech_infantrys moved from Caucasus to Iraq 1 armour moved from Kazakhstan to Northwest Persia 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 2 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Tsinghai 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from Caucasus to Novgorod 1 armour moved from Germany to Baltic States 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Western Germany to Germany 2 fighters moved from Germany to Novgorod 2 fighters moved from Western Germany to 115 Sea Zone 1 mech_infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to France 1 artillery moved from Western Germany to France 3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 2 bombers moved from Iraq to Southern Italy Place Units - Germans 1 carrier placed in 115 Sea Zone 1 aaGun and 1 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 fighter and 3 mech_infantrys placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -0.00 Russians : -0.17
Territory Summary for Germans :
Tsinghai : 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 armour Sikang : 1 infantry Kazakhstan : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 12 infantry Germany : 2 artilleries, 1 factory_major, 1 fighter, 10 infantry and 4 mech_infantrys Denmark : 6 infantry Southern Italy : 2 bombers Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag, 1 armour Nenetsia : 1 flag, 3 mech_infantrys Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys Tambov : 1 flag Vologda : 1 flag Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys Turkmenistan : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys Caucasus : 3 mech_infantrys Smolensk : 1 flag Samara : 1 flag 125 Sea Zone : 1 flag Bulgaria : 1 flag Iraq : 1 flag, 8 armour, 1 factory_minor and 6 mech_infantrys Eastern Persia : 1 flag, 1 armour Northwest Persia : 1 flag, 1 aaGun, 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers 115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 85 Russians : 1 / 0 Japanese : 66 / 83 Americans : 57 / 82 Chinese : 5 / 8 British : 35 / 49 UK_Pacific : 7 / 9 Italians : 22 / 41 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Anhwe to Hunan 6 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to Hunan 1 bomber moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Kwangtung to Shan State 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Sikang to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 2 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Anhwe to Hunan 6 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from Kwangtung to Yunnan 1 bomber moved from Kwangtung to Hunan 1 bomber moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Kwangtung to Shan State 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 3 aaGuns; Chinese defend with 2 artilleries and 1 fighter AA fire in Yunnan : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 3 aaGuns, 2 artilleries and 1 fighter in Yunnan, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 3 aaGuns owned by the British and 1 artillery owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 3 aaGuns Casualties for Chinese: 2 artilleries and 1 fighter Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/8 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/7 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Suiyuyan Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 fighters moved from 6 Sea Zone to 37 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Yunnan to French Indo China 1 bomber moved from Hunan to French Indo China 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 5 fighters moved from 16 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Anhwe 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Suiyuyan to Anhwe 1 bomber moved from Shan State to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 fighters and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.50 AA fire in Yunnan : : 0.17 Chinese : 1.00 UK_Pacific : -0.33 Japanese : 0.00
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag Kwangsi : 1 flag, 5 infantry Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 armour and 2 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 2 mech_infantrys Kansu : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 mech_infantry Tsinghai : 1 flag Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag Anhwe : 1 flag, 2 aaGuns, 2 mech_infantrys and 1 tactical_bomber Shan State : 1 flag, 1 artillery and 1 infantry Malaya : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Midway : 1 flag, 1 airfield and 1 infantry Sakha : 1 flag Evenkiyskiy : 1 flag, 1 infantry Yenisey : 1 flag Soviet Far East : 1 flag, 1 infantry Amur : 1 flag Yakut S.S.R. : 1 flag Timguska : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 4 bombers, 1 factory_minor and 4 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports 36 Sea Zone : 1 flag, 2 transports 39 Sea Zone : 1 flag 20 Sea Zone : 4 transports Central Mongolia : 1 flag 16 Sea Zone : 1 destroyer 6 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports Buyant-Uhaa : 1 flag Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 61 / 85 Russians : 0 / 0 Japanese : 72 / 81 Americans : 57 / 82 Chinese : 1 / 8 British : 35 / 49 UK_Pacific : 6 / 9 Italians : 22 / 41 ANZAC : 10 / 19 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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I don’t think I realized Germany had so many fast movers to smash through UK 1-2 turns ago in NW Persia… I surrender. Good game.
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@weddingsinger said in Weddingsinger (allies) v 666, game 2:
I don’t think I realized Germany had so many fast movers to smash through UK 1-2 turns ago in NW Persia… I surrender. Good game.
Thanks u2