scramble in holland ? factor in that i could also include the bombardment
trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 transports moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 3 artilleries and 1 infantry moved from Poland to Baltic States 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 battleship moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Bessarabia to Baltic States 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 3 bombers moved from Poland to Baltic States 1 bomber moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Baltic States 1 artillery moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Russians defend with 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Baltic States, round 2 : 8/20 hits, 8,33 expected hits Russians roll dice for 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 2 : 5/11 hits, 4,17 expected hits 2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Baltic States Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 3 : 9/15 hits, 7,33 expected hits Russians roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1,50 expected hits 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 artilleries, 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 6 infantry Casualties for Russians: 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 1 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 2 destroyers and 1 submarine Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22 Casualties for Americans: 2 destroyers and 1 submarine Battle in Gibraltar Battle in Morocco Non Combat Move - Germans 4 bombers moved from Baltic States to Western Germany 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Baltic States to 115 Sea Zone 1 fighter moved from Baltic States to 115 Sea Zone 1 fighter moved from Western Ukraine to Germany 1 tactical_bomber moved from Western Ukraine to Germany 2 tactical_bombers moved from Baltic States to Germany 3 aaGuns and 19 infantry moved from Ukraine to Bessarabia 9 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland 5 artilleries moved from Ukraine to Bessarabia 4 artilleries and 1 infantry moved from France to Western Germany Place Units - Germans 3 artilleries and 7 infantry placed in Western Germany Germans undo move 1. 1 armour and 2 mech_infantrys placed in Germany 4 infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany Germans undo move 3. 1 artillery and 1 infantry placed in Western Germany 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,17 Americans : -0,50 Russians : 0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine 25 infantry moved from Bryansk to Belarus 10 artilleries moved from Bryansk to Belarus 17 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 1 infantry moved from Russia to Vologda 5 infantry moved from Samara to Vologda 3 artilleries moved from Russia to Smolensk 3 armour and 1 mech_infantry moved from Russia to Belarus Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus Place Units - Russians 3 armour, 3 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 tactical_bomber moved from Hopei to 6 Sea Zone 2 carriers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 1 artillery moved from Sikang to Tsinghai 3 artilleries moved from Szechwan to Shensi 4 infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Hunan to Jehol 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 cruisers moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone 2 bombers moved from Anhwe to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Jehol Japanese attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Jehol, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 3 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 carriers, 9 fighters and 7 tactical_bombers Americans defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 submarines and 2 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 8/18 hits, 10,50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 3,83 expected hits 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone 4 submarines owned by the Americans Submerged Japanese roll dice for 2 bombers, 2 carriers, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7,67 expected hits Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 2 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56 Casualties for Japanese: 4 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry EDIT: Removing units owned by Japanese from Buryatia: 1 infantry EDIT: Turning off Edit Mode 2 bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone 3 transports moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2,2,2,5,6 Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : 2,17 Chinese : 1,00 UK_Pacific : 0,33 Japanese : -1,17
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@trulpenplay I should have posted before but OOL in SZ 6?
USA: 5 subs, 4 fighters, 1 tac, 1 bomber vs
Japan: 2 hurt carriers, 2 carriers, 1 destroyer, 4 fighters and 3 tacs (I figured you would want to scramble maximizing defense) -
Correct with full scramble. So many units, so hard to tell before I get a number of hits. If I can save some carrier, that’s nice, but max D is the leading principle. Maybe I can work something out anyway. Will look at the map and get back to you.
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OOL battle round 1: a) dmg ac, b) des, c) tac, d) fig, e) ac.
But if US gets lots of hits (6 or more), I think I have to revaluate and rather go for a max d, but in that case you can perhaps ask the question again.
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@trulpen I got 6 hits so I went with max defense.
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@trulpen scramble in SZ 97?
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 3 fighters moved from Southern France to 97 Sea Zone 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Japanese 4 artilleries and 6 infantry moved from India to Burma 1 bomber moved from India to French Indo China 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British
Combat Hit Differential Summary :
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No scramble.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units Americans converts factory_major into different units 1 submarine moved from 7 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to 6 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 3 bombers moved from United Kingdom to Western Germany 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 artillery and 3 infantry moved from Korea to Manchuria 1 transport moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 5,8,7 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Battle in Holland Belgium Americans attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Battle in 6 Sea Zone Americans attack with 1 bomber, 4 fighters, 5 submarines and 1 tactical_bomber Japanese defend with 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits 5 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Americans: 2 fighters, 5 submarines and 1 tactical_bomber Casualties for Japanese: 3 carriers and 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 3 bombers moved from Western Germany to Southern France Place Units - Americans 1 carrier placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys EDIT: Removing units owned by Americans from Western United States: 2 aaGuns, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 2 aaGuns, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Americans undo move 1. 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 armour placed in Normandy Bordeaux 2 armour and 1 fighter placed in Southern France 1 artillery and 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,1,2,3 Americans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Tsinghai, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour and 1 artillery Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from 99 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 3 fighters moved from Southern France to 97 Sea Zone 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Japanese 4 artilleries and 6 infantry moved from India to Burma 1 bomber moved from India to French Indo China 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 7/12 hits, 6.00 expected hits Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 destroyer owned by the British, 3 transports owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79 Casualties for British: 1 carrier, 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports Non Combat Move - British 1 bomber moved from French Indo China to India 5 fighters moved from 97 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 destroyer and 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : 1.00 British : 1.67 Italians : 0.00 AA fire in Western Germany : : -0.50 Americans : -0.17 Chinese : -3.33 Japanese : 1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 bomber and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/6 hits, 2,17 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in Western Ukraine Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Greece to Albania 1 bomber and 1 tactical_bomber moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6 Italians collect 11 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2,17 Americans : -0,67 Russians : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 3 submarines moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 42 Sea Zone to 39 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Libya to Tunisia 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 9 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone 4 bombers moved from Western Germany to 97 Sea Zone 1 fighter and 3 tactical_bombers moved from Germany to 97 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in West Indies Battle in French West Africa Battle in Ukraine Germans attack with 9 armour, 5 artilleries, 19 infantry and 3 mech_infantrys Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 18 infantry Germans roll dice for 9 armour, 5 artilleries, 19 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/36 hits, 10,67 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 18 infantry in Ukraine, round 2 : 10/20 hits, 6,67 expected hits 7 infantry owned by the Russians, 10 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine Germans roll dice for 9 armour, 5 artilleries, 9 infantry and 3 mech_infantrys in Ukraine, round 3 : 10/26 hits, 9,00 expected hits Russians roll dice for 2 artilleries and 11 infantry in Ukraine, round 3 : 2/13 hits, 4,33 expected hits 10 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 9 armour, 5 artilleries, 7 infantry and 3 mech_infantrys in Ukraine, round 4 : 9/24 hits, 8,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking West Indies from Americans, taking French West Africa from French, taking Ukraine from Russians with 9 armour, 5 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Germans: 13 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 18 infantry Battle in 101 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer, 2 submarines and 1 transport Germans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 submarines in 101 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 101 Sea Zone 1 transport owned by the Americans lost in 101 Sea Zone Germans roll dice for 2 submarines in 101 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer, 2 submarines and 1 transport Battle in 97 Sea Zone Germans attack with 4 bombers, 1 fighter and 3 tactical_bombers British defend with 1 battleship, 2 cruisers and 1 destroyer; French defend with 1 destroyer Germans roll dice for 4 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits British roll dice for 1 battleship, 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British, 2 cruisers owned by the British and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/6 hits, 3,83 expected hits British roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 3 tactical_bombers Casualties for British: 1 battleship, 2 cruisers and 1 destroyer Casualties for French: 1 destroyer Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 armour Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 4 bombers moved from 97 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from Germany to Western Germany 1 infantry moved from Karelia to Vyborg 1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from Baltic States to Eastern Poland 4 artilleries moved from Baltic States to 115 Sea Zone 5 artilleries, 3 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 115 Sea Zone to 114 Sea Zone 2 fighters moved from 114 Sea Zone to Northern Italy 1 armour and 2 mech_infantrys moved from Germany to Northern Italy 4 artilleries and 4 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 3 aaGuns moved from Western Germany to Northern Italy 1 fighter moved from 97 Sea Zone to Northern Italy 3 aaGuns moved from Bessarabia to Ukraine 5 artilleries, 3 infantry and 6 transports moved from 114 Sea Zone to 113 Sea Zone 5 artilleries and 3 infantry moved from 113 Sea Zone to Western Germany 1 carrier and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 5 infantry placed in Germany 1 destroyer and 2 fighters placed in 113 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,00 Americans : -1,17 Russians : 1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Amur to Manchuria 1 infantry moved from Suiyuyan to Kansu 5 artilleries and 5 infantry moved from Belarus to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 4 artilleries and 15 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 6 infantry moved from Vologda to Russia 3 artilleries moved from Russia to Bryansk 3 artilleries moved from Smolensk to Bryansk 3 armour moved from Russia to Bryansk 1 armour moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 fighter moved from Russia to Bryansk 1 fighter moved from Belarus to Eastern Poland Combat - Russians Battle in Bryansk Russians attack with 3 armour, 10 artilleries, 1 fighter and 15 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 armour, 10 artilleries, 1 fighter and 15 infantry in Bryansk, round 2 : 9/29 hits, 9.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 10 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 5 artilleries, 1 fighter and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 1 fighter and 8 infantry in Eastern Poland, round 2 : 5/15 hits, 4.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour, 5 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Eastern Poland to Russia Place Units - Russians 2 armour, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : -1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 52 PUs; 0 SuicideAttackTokens; Japanese buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 2 bombers moved from Japan to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from Japan to 25 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 armour and 2 mech_infantrys moved from Jehol to Suiyuyan Japanese take Suiyuyan from Chinese 3 artilleries and 4 infantry moved from Shensi to Kansu 1 fighter and 2 tactical_bombers moved from Japan to Soviet Far East Combat - Japanese Battle in Siberia Battle in Korea Battle in 25 Sea Zone Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Americans defend with 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 8/8 hits, 4,83 expected hits Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 3 fighters owned by the Japanese, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win, taking Siberia from Russians, taking Korea from Russians with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 3 fighters Casualties for Americans: 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport Battle in Kansu Japanese attack with 3 artilleries and 4 infantry Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 4 infantry in Kansu, round 2 : 3/7 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries and 3 infantry in Kansu, round 3 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Soviet Far East to 6 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from 25 Sea Zone to Japan 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to French Indo China 1 mech_infantry moved from Shan State to Kweichow 1 aaGun moved from Shensi to Kweichow 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -1,33 Russians : -0,33 Japanese : 3,67
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 89 Sea Zone 2 submarines moved from 25 Sea Zone to 12 Sea Zone 3 bombers moved from Southern France to Germany 1 artillery and 2 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico Combat - Americans Air Battle in Germany
Combat Hit Differential Summary :
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@trulpenplay scramble in Germany?
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No intercept, please.