trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1


  • @trulpenplay scramble and kamikaze in sz 6?


  • I think positive on kamikaze and negative on scramble. I’m only on my phone though at the moment, so could you give me a recollection of what units are in sz 6?


  • @trulpen 1 carrier, 1 battleship, 4 destroyers, 4 subs, 3 cruisers


  • Lets do 3 kamikazes on the carrier and one each on the cruisers.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Western United States to 6 Sea Zone
            2 submarines moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            3 bombers moved from United Kingdom to France
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,2,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Strategic bombing raid in France
                    AA fire in France : 0/3 hits, 0.50 expected hits
                Bombing raid in France rolls: 3,5,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from France to United Kingdom
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to Korea
            1 bomber moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 105 Sea Zone to 102 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 armour placed in Southern France
            Americans undo move 1.
            2 armour and 1 fighter placed in Southern France
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            3 fighters moved from United Kingdom to Southern France
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 bomber moved from India to Shan State
            2 fighters moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 battleship and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 99 Sea Zone
            2 fighters moved from 98 Sea Zone to 99 Sea Zone
            2 cruisers moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in Shan State
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Greece from Italians, taking Shan State from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to India
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 artilleries and 3 infantry moved from Burma to India
    
        Place Units - British
            1 fighter placed in Egypt
            1 mech_infantry placed in Egypt
            1 carrier placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,5,5,3,1
            British collect 33 PUs (2 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Persia: 1 factory_minor
            EDIT: Adding units owned by British to Egypt: 2 artilleries
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,1,4,5,2,5,4,3,3,5,1,2,2,1,3,5,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    AA fire in France : : -0.50
    Americans : 0.67
    Japanese : -0.33
    

    Savegame


  • @trulpen I decided to change my buy after it was too late so I corrected it by edit.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 5 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
            3 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 fighter and 5 infantry
                British defend with 2 artilleries and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 3/7 hits, 1,83 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 infantry
                Casualties for British: 2 artilleries and 2 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
            Battle in Eastern Poland
                Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Northern Italy to Southern Italy
            3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Greece to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,3,2,2,4,2,1,4,1
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 0,67
    Americans : 1,17
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 transports moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            3 artilleries and 1 infantry moved from Poland to Baltic States
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            1 battleship moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
            1 carrier moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Bessarabia to Baltic States
            1 cruiser moved from 112 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            3 bombers moved from Poland to Baltic States
            1 bomber moved from Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to Baltic States
            1 artillery moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Baltic States, round 2 : 8/20 hits, 8,33 expected hits
                    Russians roll dice for 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 2 : 5/11 hits, 4,17 expected hits
                    2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 3 : 9/15 hits, 7,33 expected hits
                    Russians roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1,50 expected hits
                    3 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 artilleries, 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 6 infantry
                Casualties for Russians: 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                Americans defend with 2 destroyers and 1 submarine
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 2 destroyers and 1 submarine
            Battle in Gibraltar
            Battle in Morocco
    
        Non Combat Move - Germans
            4 bombers moved from Baltic States to Western Germany
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from Baltic States to 115 Sea Zone
            1 fighter moved from Baltic States to 115 Sea Zone
            1 fighter moved from Western Ukraine to Germany
            1 tactical_bomber moved from Western Ukraine to Germany
            2 tactical_bombers moved from Baltic States to Germany
            3 aaGuns and 19 infantry moved from Ukraine to Bessarabia
            9 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            5 artilleries moved from Ukraine to Bessarabia
            4 artilleries and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Western Germany
            Germans undo move 1.
            1 armour and 2 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            3 artilleries and 3 infantry placed in Germany
            Germans undo move 3.
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Americans : -0,50
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
            25 infantry moved from Bryansk to Belarus
            10 artilleries moved from Bryansk to Belarus
            17 infantry moved from Bryansk to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 infantry moved from Russia to Vologda
            5 infantry moved from Samara to Vologda
            3 artilleries moved from Russia to Smolensk
            3 armour and 1 mech_infantry moved from Russia to Belarus
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Ukraine to Belarus
    
        Place Units - Russians
            3 armour, 3 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 tactical_bomber moved from Hopei to 6 Sea Zone
            2 carriers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Sikang to Tsinghai
            3 artilleries moved from Szechwan to Shensi
            4 infantry moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Hunan to Jehol
            1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Yunnan to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 cruisers moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
            2 bombers moved from Anhwe to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 3 mech_infantrys in Jehol, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 3 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 2 carriers, 9 fighters and 7 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 submarines and 2 transports
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 8/18 hits, 10,50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 3,83 expected hits
                    1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
                4 submarines owned by the Americans Submerged
                    Japanese roll dice for 2 bombers, 2 carriers, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7,67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 2 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Japanese: 4 fighters and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
            EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
            EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
            2 bombers moved from 6 Sea Zone to Japan
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            3 transports moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            1 aaGun moved from Kweichow to Shensi
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2,2,2,5,6
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 2,17
    Chinese : 1,00
    UK_Pacific : 0,33
    Japanese : -1,17
    

    Savegame


  • @trulpenplay I should have posted before but OOL in SZ 6?

    USA: 5 subs, 4 fighters, 1 tac, 1 bomber vs
    Japan: 2 hurt carriers, 2 carriers, 1 destroyer, 4 fighters and 3 tacs (I figured you would want to scramble maximizing defense)


  • Correct with full scramble. So many units, so hard to tell before I get a number of hits. If I can save some carrier, that’s nice, but max D is the leading principle. Maybe I can work something out anyway. Will look at the map and get back to you.


  • OOL battle round 1: a) dmg ac, b) des, c) tac, d) fig, e) ac.

    But if US gets lots of hits (6 or more), I think I have to revaluate and rather go for a max d, but in that case you can perhaps ask the question again.


  • @trulpen I got 6 hits so I went with max defense.


  • @trulpen scramble in SZ 97?


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            3 fighters moved from Southern France to 97 Sea Zone
            2 transports moved from 99 Sea Zone to 81 Sea Zone
            2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            4 artilleries and 6 infantry moved from India to Burma
            1 bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • No scramble.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
                Americans converts factory_major into different units
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from Korea to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Normandy Bordeaux to Holland Belgium
            3 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 artillery and 3 infantry moved from Korea to Manchuria
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 5,8,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Western Germany causes 20 damage total. 
            Battle in Holland Belgium
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 5 submarines and 1 tactical_bomber
                Japanese defend with 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits
                    5 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                 retreated to 6 Sea Zone
                Japanese win with 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 2 fighters, 5 submarines and 1 tactical_bomber
                Casualties for Japanese: 3 carriers and 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            3 bombers moved from Western Germany to Southern France
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
            EDIT: Removing units owned by Americans from Western United States: 2 aaGuns, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 2 aaGuns, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Americans undo move 1.
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour placed in Normandy Bordeaux
            2 armour and 1 fighter placed in Southern France
            1 artillery and 1 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,1,2,3
            Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            3 fighters moved from Southern France to 97 Sea Zone
            2 transports moved from 99 Sea Zone to 81 Sea Zone
            2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            4 artilleries and 6 infantry moved from India to Burma
            1 bomber moved from India to French Indo China
            1 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 7/12 hits, 6.00 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British, 3 transports owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
                Casualties for British: 1 carrier, 1 destroyer and 1 submarine
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            5 fighters moved from 97 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 destroyer and 1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 1.67
    Italians : 0.00
    AA fire in Western Germany : : -0.50
    Americans : -0.17
    Chinese : -3.33
    Japanese : 1.00
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 bomber and 1 tactical_bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/6 hits, 2,17 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 3 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Western Ukraine
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Greece to Albania
            1 bomber and 1 tactical_bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6
            Italians collect 11 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,17
    Americans : -0,67
    Russians : -0,33
    

    Savegame

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