trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 16x factory_major; Remaining resources: 36 PUs; 
            Germans buy 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries moved from Western Germany to 113 Sea Zone
            3 infantry moved from Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Baltic States
            3 fighters moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to Belarus
            3 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 transport moved from 87 Sea Zone to 69 Sea Zone
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber
                Russians defend with 3 aaGuns
                    AA fire in Belarus : 0/1 hits, 0,17 expected hits
                    3 aaGuns owned by the Russians lost in Belarus
                Germans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Russians: 3 aaGuns
            Battle in Novgorod
                Germans attack with 3 artilleries, 1 fighter and 6 infantry
                Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter and 6 infantry in Novgorod, round 2 : 2/10 hits, 3,00 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 bombers, 4 fighters and 3 infantry
                French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 7/11 hits, 5,00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,17 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 fighter remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Americans: 1 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            2 artilleries and 2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Normandy Bordeaux to France
            3 fighters moved from Normandy Bordeaux to Northern Italy
            3 bombers moved from Normandy Bordeaux to Germany
            1 bomber moved from Belarus to Germany
            1 fighter moved from Novgorod to 115 Sea Zone
            1 fighter moved from Baltic States to 115 Sea Zone
            1 mech_infantry moved from Bessarabia to Romania
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 artillery, 4 infantry and 1 tactical_bomber placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    Americans : 0,83
    Russians : 0,00
    AA fire in Belarus : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            9 artilleries moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            12 infantry moved from Bryansk to Ukraine
            1 armour moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Volgograd
            12 infantry moved from Russia to Bryansk
            2 armour moved from Bryansk to Ukraine
            1 fighter moved from Russia to Rostov
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Rostov to Russia
    
        Place Units - Russians
            2 armour, 3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 0 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            1 artillery, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
            1 armour and 1 mech_infantry moved from Siberia to Korea
                  Japanese take Amur from Russians
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 artilleries and 1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Kweichow to Yunnan
            2 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
            1 bomber moved from Japan to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to Shan State
            1 bomber moved from Japan to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hawaiian Islands
            Battle in Jehol
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                Japanese win, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Korea
                Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters and 4 infantry
                British defend with 1 armour, 4 artilleries and 5 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Shan State, round 2 : 3/10 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries and 5 infantry in Shan State, round 2 : 2/10 hits, 3,50 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Shan State, round 3 : 6/8 hits, 3,33 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries and 1 infantry in Shan State, round 3 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Japanese, 4 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Japanese: 4 infantry
                Casualties for British: 1 armour, 4 artilleries and 5 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/7 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            2 fighters moved from Shan State to French Indo China
            1 aaGun moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Korea to Japan
            3 carriers, 1 destroyer, 1 fighter and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 4 infantry placed in Japan
            2 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -1,00
    UK_Pacific : -1,67
    Japanese : 0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Southern France to Germany
            1 armour moved from Southern France to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 submarines moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from Southeast Mexico to Western United States
            1 bomber moved from Eastern United States to Western United States
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 5,7,5 and causes: 16 damage to unit: factory_major
                Bombing raid in Germany causes 16 damage total. 
    
        Non Combat Move - Americans
            3 bombers moved from Germany to Southern France
    
        Place Units - Americans
            1 artillery, 1 fighter and 1 infantry placed in Southern France
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 submarine placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2,3,4,3,3,4,4,4,3
            Americans collect 41 PUs (15 lost to blockades); end with 45 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
            2 fighters and 1 tactical_bomber moved from Northwest Persia to India
            1 infantry moved from Burma to Shan State
            1 armour moved from India to Shan State
            1 bomber moved from India to Shan State
            2 armour and 1 mech_infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 armour and 1 mech_infantry moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Yunnan
            2 armour and 1 mech_infantry moved from Persia to West India
    
        Combat - British
            Battle in Yunnan
                British attack with 2 armour and 1 mech_infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 3 artilleries
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British roll dice for 1 armour and 1 bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                    British roll dice for 1 armour and 1 bomber in Shan State, round 4 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 bomber in Shan State, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 artilleries
            Battle in Caucasus
                British attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 bomber moved from Shan State to India
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 submarine placed in 98 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.83
    Chinese : 0.17
    Japanese : -0.67
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            3 armour moved from Eastern Poland to Slovakia Hungary
            1 bomber moved from Greece to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Northern Italy to Slovakia Hungary
    
        Combat - Italians
            Battle in Slovakia Hungary
                Italians attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 armour
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Eastern Poland
            1 bomber moved from Slovakia Hungary to Southern Italy
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
            3 aaGuns, 3 artilleries and 6 infantry moved from Northern Italy to France
            1 artillery and 3 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 submarines moved from 62 Sea Zone to 60 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Algeria to Morocco
                  French take Morocco from Germans
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Algeria to Tunisia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 17x factory_major; Remaining resources: 54 PUs; 
            Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Baltic States to Poland
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
            1 artillery and 4 infantry moved from Germany to Poland
            9 armour moved from Bessarabia to Poland
            1 mech_infantry moved from Romania to Poland
            2 infantry moved from Bessarabia to Western Ukraine
            2 fighters moved from 115 Sea Zone to Poland
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Western Ukraine
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 tactical_bomber moved from Germany to Poland
            1 fighter moved from Northern Italy to Holland Belgium
            2 fighters moved from Northern Italy to Holland Belgium
            2 bombers moved from Germany to Poland
            1 infantry moved from Novgorod to 115 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries and 3 infantry moved from 114 Sea Zone to Poland
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits
                    Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 4/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 9 armour, 6 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour, 4 artilleries and 7 infantry
                    Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 12/30 hits, 12,17 expected hits
                    Russians roll dice for 1 armour, 4 artilleries and 7 infantry in Poland, round 2 : 2/12 hits, 4,17 expected hits
                    7 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 9 armour, 6 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 4 artilleries and 7 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of South West Africa from British to Germans
            EDIT: Turning off Edit Mode
            3 aaGuns, 5 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Poland to Western Germany
            2 bombers moved from Poland to Western Germany
            2 bombers moved from Western Ukraine to Eastern Poland
            4 fighters moved from Holland Belgium to Western Germany
            1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 69 Sea Zone to 82 Sea Zone
            1 infantry moved from Gold Coast to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to South West Africa
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            4 artilleries and 4 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
            1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 5 artilleries and 6 infantry
            EDIT: Adding units owned by Germans to France: 1 aaGun, 6 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,50
    Russians : -2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; 
            Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            2 armour and 3 mech_infantrys moved from Russia to Archangel
            2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            12 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            3 infantry moved from Bryansk to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            7 artilleries moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Romania
                  Russians take Romania from Germans
            2 armour moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Novosibirsk
            1 fighter moved from Russia to Archangel
            9 infantry moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Rostov to Ukraine
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 2 armour, 1 fighter and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Novosibirsk to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Ukraine
            2 armour, 1 artillery and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 factory_minors, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 armour and 2 mech_infantrys moved from Shensi to Yunnan
                  Japanese take Kweichow from Chinese
            2 artilleries and 1 infantry moved from Shensi to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Yunnan
            1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in Guam
            Battle in Wake Island
            Battle in Shan State
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 2 battleships in Shan State, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                Japanese win, taking Guam from Americans, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Szechwan
                Japanese attack with 2 artilleries, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 0/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 2 artilleries and 1 bomber in Szechwan, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 artilleries and 1 bomber in Szechwan, round 4 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 2 armour
                    Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/7 hits, 2,67 expected hits
                    Chinese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Shensi to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Yunnan to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 bomber moved from Szechwan to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 factory_minor placed in Shantung
            2 fighters and 1 tactical_bomber placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : 0,00
    Japanese : -5,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 fighters moved from Southern France to 97 Sea Zone
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Rhodesia
            2 armour and 1 mech_infantry moved from Persia to West India
            2 armour and 1 mech_infantry moved from West India to India
            1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 5 fighters and 2 submarines
                Italians defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 5 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    British : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 destroyer, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            3 fighters moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from Southern France to Northern Italy
            2 bombers moved from Southern France to Southern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Northern Italy causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
                Bombing raid in Southern Italy rolls: 7,8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Northern Italy
                Americans attack with 1 artillery, 3 fighters and 2 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            2 bombers moved from Southern Italy to Southern France
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            3 armour placed in Southern France
            1 destroyer, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,4,1,2,6,1,5,4,5
            Americans collect 49 PUs (8 lost to blockades); end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 fighters moved from Southern France to 97 Sea Zone
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Rhodesia
            2 armour and 1 mech_infantry moved from Persia to West India
            2 armour and 1 mech_infantry moved from West India to India
            1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 5 fighters and 2 submarines
                Italians defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 5 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    1 destroyer owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                    British roll dice for 5 fighters in 97 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 3 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 19
                Casualties for British: 2 fighters and 1 submarine
                Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            3 fighters moved from 97 Sea Zone to Southern France
    
        Place Units - British
            1 destroyer and 2 transports placed in 81 Sea Zone
            British undo move 1.
            1 cruiser, 1 destroyer and 1 transport placed in 81 Sea Zone
            1 transport placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -2.17
    AA fire in Southern Italy : : -0.33
    Americans : -1.50
    AA fire in Northern Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 13 PUs; 
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 6 infantry moved from France to Northern Italy
            1 armour moved from Slovakia Hungary to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 3 artilleries, 1 bomber and 6 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 6 infantry in Northern Italy, round 2 : 2/11 hits, 3,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Albania to Yugoslavia
            1 bomber moved from Northern Italy to Southern Italy
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            3 aaGuns moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    Americans : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Combat - ANZAC
            Battle in Dutch New Guinea
            Battle in French West Africa
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
            2 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 10 infantry moved from France to Southern France
            2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            1 armour and 5 mech_infantrys moved from Western Germany to Southern France
            2 infantry moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Southern France
            1 armour and 1 mech_infantry moved from Southern Italy to Southern France
            1 infantry moved from South West Africa to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
    
        Combat - Germans
            Battle in 83 Sea Zone
                Germans attack with 1 infantry and 1 transport
                ANZAC defend with 1 transport
                ANZAC and Germans reach a stalemate
            Battle in Romania
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Southern France
                Germans attack with 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
                British defend with 3 fighters; Americans defend with 10 armour, 3 artilleries, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 13/35 hits, 12,83 expected hits
                    Americans roll dice for 10 armour, 3 artilleries, 3 bombers, 6 fighters and 2 infantry in Southern France, round 2 : 10/24 hits, 11,17 expected hits
                    10 infantry owned by the Germans, 5 armour owned by the Americans, 2 infantry owned by the Americans, 3 bombers owned by the Americans and 3 artilleries owned by the Americans lost in Southern France
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 10/25 hits, 11,17 expected hits
                    Americans roll dice for 5 armour and 6 fighters in Southern France, round 3 : 5/11 hits, 6,50 expected hits
                    5 armour owned by the Americans, 2 fighters owned by the Americans, 5 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Southern France
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/20 hits, 9,50 expected hits
                    Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 2 armour, 6 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 120
                Casualties for Germans: 10 infantry and 6 mech_infantrys
                Casualties for Americans: 10 armour, 3 artilleries, 3 bombers, 3 fighters and 2 infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            3 bombers moved from Southern France to Western Germany
            1 bomber moved from Romania to Western Germany
            3 aaGuns, 5 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Novgorod to Vyborg
            3 artilleries moved from Poland to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            3 artilleries and 1 infantry moved from Poland to Slovakia Hungary
            9 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
            6 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from Southern France to Western Germany
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun moved from France to Western Germany
            2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            3 artilleries, 5 infantry and 2 tactical_bombers placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Americans : -2,33
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 10 infantry moved from France to Southern France
            2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            1 armour and 5 mech_infantrys moved from Western Germany to Southern France
            2 infantry moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Romania
            1 bomber moved from Eastern Poland to Southern France
            1 armour and 1 mech_infantry moved from Southern Italy to Southern France
            1 infantry moved from South West Africa to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
    
        Combat - Germans
            Battle in 83 Sea Zone
                Germans attack with 1 infantry and 1 transport
                ANZAC defend with 1 transport
                ANZAC and Germans reach a stalemate
            Battle in Romania
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Southern France
                Germans attack with 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
                British defend with 3 fighters; Americans defend with 10 armour, 3 artilleries, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 13/35 hits, 12,83 expected hits
                    Americans roll dice for 10 armour, 3 artilleries, 3 bombers, 6 fighters and 2 infantry in Southern France, round 2 : 10/24 hits, 11,17 expected hits
                    10 infantry owned by the Germans, 5 armour owned by the Americans, 2 infantry owned by the Americans, 3 bombers owned by the Americans and 3 artilleries owned by the Americans lost in Southern France
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 10/25 hits, 11,17 expected hits
                    Americans roll dice for 5 armour and 6 fighters in Southern France, round 3 : 5/11 hits, 6,50 expected hits
                    5 armour owned by the Americans, 2 fighters owned by the Americans, 5 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Southern France
                    Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/20 hits, 9,50 expected hits
                    Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 2 armour, 6 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 120
                Casualties for Germans: 10 infantry and 6 mech_infantrys
                Casualties for Americans: 10 armour, 3 artilleries, 3 bombers, 3 fighters and 2 infantry
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            3 bombers moved from Southern France to Western Germany
            1 bomber moved from Romania to Western Germany
            3 aaGuns, 5 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Novgorod to Vyborg
            3 artilleries moved from Poland to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            3 artilleries and 1 infantry moved from Poland to Slovakia Hungary
            9 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
            6 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from Southern France to Western Germany
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun moved from France to Western Germany
            2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            3 artilleries, 5 infantry and 2 tactical_bombers placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 89 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from 89 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 107 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 107 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 101 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Americans : -2,33
    Russians : -0,50
    

    Savegame


  • Forgot to move the German fleet by E US in NCM. Did it by edit in the last post.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
            1 infantry moved from Yenisey to Evenkiyskiy
            1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
            1 armour and 1 mech_infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
            1 fighter and 1 tactical_bomber moved from Ukraine to Romania
            3 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            2 armour and 2 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Archangel to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Archangel to Novgorod
            4 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            2 infantry moved from Belarus to Novgorod
            2 armour, 6 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -2.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 artillery moved from Szechwan to Shensi
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 bomber moved from French Indo China to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 10 Sea Zone
            2 destroyers moved from 33 Sea Zone to 62 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 10 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 62 Sea Zone
            2 fighters moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Gilbert Islands
            Battle in Midway
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking Gilbert Islands from UK_Pacific, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Queensland
            Battle in Solomon Islands
            Battle in 10 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 10 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 5 submarines in 10 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 10 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                    1 fighter owned by the Japanese, 5 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                    Japanese roll dice for 4 fighters and 5 tactical_bombers in 10 Sea Zone, round 3 : 6/9 hits, 5,17 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 10 Sea Zone, round 3 : 0/5 hits, 2,17 expected hits
                    2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 10 Sea Zone
                    1 transport owned by the Americans lost in 10 Sea Zone
                Japanese win, taking Queensland from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 79
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports
            Battle in 62 Sea Zone
                Japanese attack with 2 destroyers and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 destroyers and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 2/10 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 10 Sea Zone and was removed
            4 carriers moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 33 Sea Zone to 62 Sea Zone
            1 bomber moved from 45 Sea Zone to French Indo China
            3 mech_infantrys moved from Kiangsu to Jehol
            2 infantry moved from Anhwe to Hopei
            1 aaGun moved from Kweichow to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 bomber moved from Shensi to Yunnan
            2 fighters moved from Shensi to Kweichow
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 46 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 bomber and 1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -3,17
    ANZAC : -0,50
    Chinese : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour and 3 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to France
            4 bombers moved from Western United States to United Kingdom
    
        Combat - Americans
            Battle in France
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking French West Africa from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 infantry moved from Southeast Mexico to Central United States
            2 mech_infantrys moved from Central United States to Western United States
            1 aaGun and 1 mech_infantry moved from Southeast Mexico to Central United States
    
        Place Units - Americans
            1 armour placed in Eastern United States
            1 armour placed in Central United States
            1 armour placed in Western United States
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,4,3,1,5,5,2,1,1,4,5,4,1,2,3
            Americans collect 36 PUs (12 lost to blockades); end with 41 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 2 mech_infantrys moved from Tsinghai to Sikang
            1 artillery and 5 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 armour and 1 mech_infantry moved from India to Burma
            2 armour and 1 mech_infantry moved from West India to Burma
            1 mech_infantry moved from Rhodesia to South West Africa
                  British take South West Africa from Germans
            1 armour moved from Rhodesia to French Equatorial Africa
    
        Combat - British
            Battle in Greece
            Battle in Sikang
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                British win, taking Greece from Italians, taking Sikang from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to France
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 destroyer placed in 81 Sea Zone
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.17
    Americans : 0.67
    Japanese : -0.33
    

    Savegame

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