No scramble
trulpen (Axis) vs DannyDuck716 (Allies+14), OOB, no tech #1
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Tunisia to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 16x factory_major; Remaining resources: 36 PUs; Germans buy 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 3 artilleries moved from Western Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from 113 Sea Zone to Novgorod 1 fighter moved from 113 Sea Zone to Baltic States 3 fighters moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Belarus 3 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 transport moved from 87 Sea Zone to 69 Sea Zone Combat - Germans Battle in Belarus Germans attack with 1 bomber Russians defend with 3 aaGuns AA fire in Belarus : 0/1 hits, 0,17 expected hits 3 aaGuns owned by the Russians lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 aaGuns Battle in Novgorod Germans attack with 3 artilleries, 1 fighter and 6 infantry Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 3 artilleries, 1 fighter and 6 infantry in Novgorod, round 2 : 2/10 hits, 3,00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 2/3 hits, 1,33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Baltic States Germans attack with 2 artilleries, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 bombers, 4 fighters and 3 infantry French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 artillery, 3 bombers, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 7/11 hits, 5,00 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,17 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 armour, 2 artilleries and 4 infantry Non Combat Move - Germans 3 aaGuns, 9 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Normandy Bordeaux to France 3 fighters moved from Normandy Bordeaux to Northern Italy 3 bombers moved from Normandy Bordeaux to Germany 1 bomber moved from Belarus to Germany 1 fighter moved from Novgorod to 115 Sea Zone 1 fighter moved from Baltic States to 115 Sea Zone 1 mech_infantry moved from Bessarabia to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 artillery, 4 infantry and 1 tactical_bomber placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 2,67 Americans : 0,83 Russians : 0,00 AA fire in Belarus : : -0,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary 1 armour, 4 artilleries and 7 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 artillery and 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 9 artilleries moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 12 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Volgograd 12 infantry moved from Russia to Bryansk 2 armour moved from Bryansk to Ukraine 1 fighter moved from Russia to Rostov 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Volgograd Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Rostov to Russia Place Units - Russians 2 armour, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 armour and 1 mech_infantry moved from Siberia to Korea Japanese take Amur from Russians 1 mech_infantry moved from Japan to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Anhwe to Jehol 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 2 artilleries and 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Kweichow to Yunnan 2 armour and 2 mech_infantrys moved from Suiyuyan to Shensi 1 bomber moved from Japan to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to Shan State 1 bomber moved from Japan to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hawaiian Islands Battle in Jehol Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Hawaiian Islands from Americans, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 artilleries, 1 bomber, 2 fighters and 4 infantry British defend with 1 armour, 4 artilleries and 5 infantry Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Shan State, round 2 : 3/10 hits, 3,83 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries and 5 infantry in Shan State, round 2 : 2/10 hits, 3,50 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the British lost in Shan State Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Shan State, round 3 : 6/8 hits, 3,33 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries and 1 infantry in Shan State, round 3 : 2/6 hits, 2,17 expected hits 2 infantry owned by the Japanese, 4 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 25 Casualties for Japanese: 4 infantry Casualties for British: 1 armour, 4 artilleries and 5 infantry Battle in Shensi Japanese attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 2/7 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 2 fighters moved from Shan State to French Indo China 1 aaGun moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Korea to Japan 3 carriers, 1 destroyer, 1 fighter and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 4 infantry placed in Japan 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,00 Chinese : -1,00 UK_Pacific : -1,67 Japanese : 0,83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans 3 bombers moved from Southern France to Germany 1 armour moved from Southern France to Holland Belgium Americans take Holland Belgium from Germans 2 submarines moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Southeast Mexico to Western United States 1 bomber moved from Eastern United States to Western United States Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 5,7,5 and causes: 16 damage to unit: factory_major Bombing raid in Germany causes 16 damage total. Non Combat Move - Americans 3 bombers moved from Germany to Southern France Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Southern France 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 1 submarine placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2,3,4,3,3,4,4,4,3 Americans collect 41 PUs (15 lost to blockades); end with 45 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Northwest Persia to India 1 infantry moved from Burma to Shan State 1 armour moved from India to Shan State 1 bomber moved from India to Shan State 2 armour and 1 mech_infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 2 armour and 1 mech_infantry moved from Persia to West India Combat - British Battle in Yunnan British attack with 2 armour and 1 mech_infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State British attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 3 artilleries British roll dice for 1 armour, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 3 artilleries in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 armour and 1 bomber in Shan State, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State British roll dice for 1 armour and 1 bomber in Shan State, round 4 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 bomber in Shan State, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 3 artilleries Battle in Caucasus British attack with 1 armour and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Shan State to India Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -0.83 Chinese : 0.17 Japanese : -0.67 AA fire in Germany : : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 3 armour moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Greece to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Slovakia Hungary Italians attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 3,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 2 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Eastern Poland 1 bomber moved from Slovakia Hungary to Southern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone 3 aaGuns, 3 artilleries and 6 infantry moved from Northern Italy to France 1 artillery and 3 infantry moved from Greece to Albania Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,33 Russians : 1,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 5 submarines moved from 62 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil ANZAC take Brazil from Neutral_Allies Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Algeria to Morocco French take Morocco from Germans 1 infantry moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 17x factory_major; Remaining resources: 54 PUs; Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Baltic States to Poland 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 4 infantry moved from Germany to Poland 9 armour moved from Bessarabia to Poland 1 mech_infantry moved from Romania to Poland 2 infantry moved from Bessarabia to Western Ukraine 2 fighters moved from 115 Sea Zone to Poland 1 bomber moved from Germany to Western Ukraine 1 bomber moved from Germany to Western Ukraine 2 infantry moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from Germany to Poland 1 fighter moved from Northern Italy to Holland Belgium 2 fighters moved from Northern Italy to Holland Belgium 2 bombers moved from Germany to Poland 1 infantry moved from Novgorod to 115 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from 114 Sea Zone to Poland 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 armour Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2,33 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 9 armour, 6 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour, 4 artilleries and 7 infantry Germans roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 9 armour, 6 artilleries, 2 bombers, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 12/30 hits, 12,17 expected hits Russians roll dice for 1 armour, 4 artilleries and 7 infantry in Poland, round 2 : 2/12 hits, 4,17 expected hits 7 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 9 armour, 6 artilleries, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 4 artilleries and 7 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of South West Africa from British to Germans EDIT: Turning off Edit Mode 3 aaGuns, 5 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Poland to Western Germany 2 bombers moved from Poland to Western Germany 2 bombers moved from Western Ukraine to Eastern Poland 4 fighters moved from Holland Belgium to Western Germany 1 carrier moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 69 Sea Zone to 82 Sea Zone 1 infantry moved from Gold Coast to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 4 artilleries and 4 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 5 artilleries and 6 infantry EDIT: Adding units owned by Germans to France: 1 aaGun, 6 artilleries and 6 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour, 1 fighter and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,50 Russians : -2,50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs; Russians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from Manchuria to Amur Russians take Amur from Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 2 armour and 3 mech_infantrys moved from Russia to Archangel 2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 12 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 3 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 7 artilleries moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Romania Russians take Romania from Germans 2 armour moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Novosibirsk 1 fighter moved from Russia to Archangel 9 infantry moved from Bryansk to Belarus 3 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 2 armour, 1 fighter and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns EDIT: Adding units owned by Russians to Amur: 2 aaGuns EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Ukraine 2 armour, 1 artillery and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 factory_minors, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 mech_infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 armour and 2 mech_infantrys moved from Shensi to Yunnan Japanese take Kweichow from Chinese 2 artilleries and 1 infantry moved from Shensi to Szechwan 1 infantry moved from French Indo China to Yunnan 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 armour moved from Korea to Manchuria 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Japanese Battle in Guam Battle in Wake Island Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 armour Japanese roll dice for 2 battleships in Shan State, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Guam from Americans, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 2 artilleries and 1 bomber in Szechwan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 artilleries and 1 bomber in Szechwan, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 2 armour Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/7 hits, 2,67 expected hits Chinese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Japanese 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 aaGun moved from Shensi to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Japan to 26 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter moved from Yunnan to French Indo China 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 bomber moved from Szechwan to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Shantung 2 fighters and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : 0,00 Japanese : -5,00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from Southern France to 97 Sea Zone 1 armour and 1 mech_infantry moved from French Equatorial Africa to Rhodesia 2 armour and 1 mech_infantry moved from Persia to West India 2 armour and 1 mech_infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in 97 Sea Zone British attack with 5 fighters and 2 submarines Italians defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 5 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
British : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 3 fighters moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Southern France to Northern Italy 2 bombers moved from Southern France to Southern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 7,8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Northern Italy Americans attack with 1 artillery, 3 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France 2 bombers moved from Southern Italy to Southern France Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 3 armour placed in Southern France 1 destroyer, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6,4,1,2,6,1,5,4,5 Americans collect 49 PUs (8 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from Southern France to 97 Sea Zone 1 armour and 1 mech_infantry moved from French Equatorial Africa to Rhodesia 2 armour and 1 mech_infantry moved from Persia to West India 2 armour and 1 mech_infantry moved from West India to India 1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai 1 fighter moved from Normandy Bordeaux to 97 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in 97 Sea Zone British attack with 5 fighters and 2 submarines Italians defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 5 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone 1 submarine owned by the British Submerged British roll dice for 5 fighters in 97 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British roll dice for 3 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 19 Casualties for British: 2 fighters and 1 submarine Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - British 3 fighters moved from 97 Sea Zone to Southern France Place Units - British 1 destroyer and 2 transports placed in 81 Sea Zone British undo move 1. 1 cruiser, 1 destroyer and 1 transport placed in 81 Sea Zone 1 transport placed in 80 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : -0.67 British : -2.17 AA fire in Southern Italy : : -0.33 Americans : -1.50 AA fire in Northern Italy : : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 13 PUs; Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 6 infantry moved from France to Northern Italy 1 armour moved from Slovakia Hungary to Northern Italy 1 bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 3 artilleries, 1 bomber and 6 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 6 infantry in Northern Italy, round 2 : 2/11 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour, 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Eastern Poland to Slovakia Hungary 3 aaGuns moved from France to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1,67 Americans : 0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Brazil to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Combat - ANZAC Battle in Dutch New Guinea Battle in French West Africa Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 2 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 10 infantry moved from France to Southern France 2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 armour and 5 mech_infantrys moved from Western Germany to Southern France 2 infantry moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Southern France 1 armour and 1 mech_infantry moved from Southern Italy to Southern France 1 infantry moved from South West Africa to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone Combat - Germans Battle in 83 Sea Zone Germans attack with 1 infantry and 1 transport ANZAC defend with 1 transport ANZAC and Germans reach a stalemate Battle in Romania Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber British defend with 3 fighters; Americans defend with 10 armour, 3 artilleries, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 13/35 hits, 12,83 expected hits Americans roll dice for 10 armour, 3 artilleries, 3 bombers, 6 fighters and 2 infantry in Southern France, round 2 : 10/24 hits, 11,17 expected hits 10 infantry owned by the Germans, 5 armour owned by the Americans, 2 infantry owned by the Americans, 3 bombers owned by the Americans and 3 artilleries owned by the Americans lost in Southern France Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 10/25 hits, 11,17 expected hits Americans roll dice for 5 armour and 6 fighters in Southern France, round 3 : 5/11 hits, 6,50 expected hits 5 armour owned by the Americans, 2 fighters owned by the Americans, 5 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Southern France Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/20 hits, 9,50 expected hits Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 2 armour, 6 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 120 Casualties for Germans: 10 infantry and 6 mech_infantrys Casualties for Americans: 10 armour, 3 artilleries, 3 bombers, 3 fighters and 2 infantry Casualties for British: 3 fighters Non Combat Move - Germans 3 bombers moved from Southern France to Western Germany 1 bomber moved from Romania to Western Germany 3 aaGuns, 5 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Novgorod to Vyborg 3 artilleries moved from Poland to Slovakia Hungary 4 infantry moved from Poland to Slovakia Hungary 3 artilleries and 1 infantry moved from Poland to Slovakia Hungary 9 armour and 1 mech_infantry moved from Poland to Slovakia Hungary 6 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 aaGun moved from France to Western Germany 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries, 5 infantry and 2 tactical_bombers placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : -2,33 Russians : -0,50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 3 artilleries, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 10 infantry moved from France to Southern France 2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 armour and 5 mech_infantrys moved from Western Germany to Southern France 2 infantry moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Southern France 1 armour and 1 mech_infantry moved from Southern Italy to Southern France 1 infantry moved from South West Africa to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone Combat - Germans Battle in 83 Sea Zone Germans attack with 1 infantry and 1 transport ANZAC defend with 1 transport ANZAC and Germans reach a stalemate Battle in Romania Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Germans attack with 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber British defend with 3 fighters; Americans defend with 10 armour, 3 artilleries, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 13/35 hits, 12,83 expected hits Americans roll dice for 10 armour, 3 artilleries, 3 bombers, 6 fighters and 2 infantry in Southern France, round 2 : 10/24 hits, 11,17 expected hits 10 infantry owned by the Germans, 5 armour owned by the Americans, 2 infantry owned by the Americans, 3 bombers owned by the Americans and 3 artilleries owned by the Americans lost in Southern France Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 6 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 10/25 hits, 11,17 expected hits Americans roll dice for 5 armour and 6 fighters in Southern France, round 3 : 5/11 hits, 6,50 expected hits 5 armour owned by the Americans, 2 fighters owned by the Americans, 5 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Southern France Germans roll dice for 2 armour, 6 artilleries, 3 bombers, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 9/20 hits, 9,50 expected hits Americans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from Americans with 2 armour, 6 artilleries, 3 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 120 Casualties for Germans: 10 infantry and 6 mech_infantrys Casualties for Americans: 10 armour, 3 artilleries, 3 bombers, 3 fighters and 2 infantry Casualties for British: 3 fighters Non Combat Move - Germans 3 bombers moved from Southern France to Western Germany 1 bomber moved from Romania to Western Germany 3 aaGuns, 5 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Novgorod to Vyborg 3 artilleries moved from Poland to Slovakia Hungary 4 infantry moved from Poland to Slovakia Hungary 3 artilleries and 1 infantry moved from Poland to Slovakia Hungary 9 armour and 1 mech_infantry moved from Poland to Slovakia Hungary 6 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 aaGun moved from France to Western Germany 2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy Place Units - Germans 3 artilleries, 5 infantry and 2 tactical_bombers placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 89 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from 89 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 107 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber EDIT: Adding units owned by Germans to 107 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 101 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50 Americans : -2,33 Russians : -0,50
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Forgot to move the German fleet by E US in NCM. Did it by edit in the last post.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Evenkiyskiy 1 infantry moved from Yenisey to Evenkiyskiy 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 armour and 1 mech_infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Novgorod 2 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Ukraine to Romania 3 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Ukraine to Western Ukraine 3 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 artillery moved from Russia to Bryansk 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 armour and 2 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Archangel to Baltic States Russians take Baltic States from Germans 1 armour moved from Archangel to Novgorod 4 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 2 infantry moved from Belarus to Novgorod 2 armour, 6 artilleries and 10 infantry moved from Bessarabia to Western Ukraine Combat - Russians Battle in Timguska Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Evenkiyskiy Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -2.00 Japanese : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Shensi 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 infantry moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 mech_infantry moved from 25 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery moved from Szechwan to Shensi 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 10 Sea Zone 2 destroyers moved from 33 Sea Zone to 62 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 62 Sea Zone 2 fighters moved from French Indo China to Shensi Combat - Japanese Battle in New Guinea Battle in Gilbert Islands Battle in Midway Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Guinea from ANZAC, taking Gilbert Islands from UK_Pacific, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Queensland Battle in Solomon Islands Battle in 10 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 10 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 5 submarines in 10 Sea Zone, round 2 : 0/5 hits, 0,83 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 10 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits 1 fighter owned by the Japanese, 5 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone Japanese roll dice for 4 fighters and 5 tactical_bombers in 10 Sea Zone, round 3 : 6/9 hits, 5,17 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 10 Sea Zone, round 3 : 0/5 hits, 2,17 expected hits 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 10 Sea Zone 1 transport owned by the Americans lost in 10 Sea Zone Japanese win, taking Queensland from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports Battle in 62 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 2 destroyers and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 2/10 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber could not land in 10 Sea Zone and was removed 4 carriers moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 bomber moved from 45 Sea Zone to French Indo China 3 mech_infantrys moved from Kiangsu to Jehol 2 infantry moved from Anhwe to Hopei 1 aaGun moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Shensi to Yunnan 2 fighters moved from Shensi to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 46 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 bomber and 1 fighter placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -3,17 ANZAC : -0,50 Chinese : 0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour and 3 bombers; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to France 4 bombers moved from Western United States to United Kingdom Combat - Americans Battle in France Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking French West Africa from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 infantry moved from Southeast Mexico to Central United States 2 mech_infantrys moved from Central United States to Western United States 1 aaGun and 1 mech_infantry moved from Southeast Mexico to Central United States Place Units - Americans 1 armour placed in Eastern United States 1 armour placed in Central United States 1 armour placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,4,3,1,5,5,2,1,1,4,5,4,1,2,3 Americans collect 36 PUs (12 lost to blockades); end with 41 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 armour and 2 mech_infantrys moved from Tsinghai to Sikang 1 artillery and 5 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 armour and 1 mech_infantry moved from India to Burma 2 armour and 1 mech_infantry moved from West India to Burma 1 mech_infantry moved from Rhodesia to South West Africa British take South West Africa from Germans 1 armour moved from Rhodesia to French Equatorial Africa Combat - British Battle in Greece Battle in Sikang British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang British win, taking Greece from Italians, taking Sikang from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Normandy Bordeaux to France Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 destroyer placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.17 Americans : 0.67 Japanese : -0.33