Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
trulpen (Axis) vs Tirano (Allies +19), OOB, #1
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Missed an obvious attack on the sub in sz 35. Will correct and just make that battle with available units (not used during my original CM). If that’s out of bounds, then feel free to just use this one.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 armour and 1 mech_infantry moved from Kansu to Yenisey Japanese take Timguska from Russians Japanese take Yenisey from Russians 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Korea from Russians, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Changing ownership of Shensi from Chinese to Japanese EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese EDIT: Removing units owned by British from French Indo China: 3 mech_infantrys EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14 EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Kweichow to Yunnan EDIT: Japanese undo move 1. 1 infantry moved from Kweichow to Yunnan 3 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 armour and 1 mech_infantry moved from Kansu to Shensi 1 aaGun, 3 artilleries and 9 infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery moved from Kwangsi to French Indo China 3 transports moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Americans : -0,17 Japanese : 0,00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in Northern Italy causes 13 damage total. Non Combat Move - Americans 2 bombers moved from Northern Italy to Algeria 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to Suriname 1 transport moved from 86 Sea Zone to 88 Sea Zone 2 mech_infantrys moved from 88 Sea Zone to Suriname 2 bombers moved from Caroline Islands to Burma 1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 artilleries and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in Northern Italy : : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from United Kingdom to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major Bombing raid in Northern Italy causes 13 damage total. Non Combat Move - Americans 2 bombers moved from Northern Italy to Algeria 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to Suriname 1 transport moved from 86 Sea Zone to 88 Sea Zone 2 mech_infantrys moved from 88 Sea Zone to Suriname 2 bombers moved from Caroline Islands to Burma 1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 artilleries and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries and 8 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 8 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland 2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Shan State to French Indo China 3 fighters and 1 tactical_bomber moved from Burma to French Indo China 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Scotland British attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery and 7 infantry British roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 2/12 hits, 3.17 expected hits Germans roll dice for 1 artillery and 7 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 2.83 expected hits Germans roll dice for 1 artillery and 5 infantry in Scotland, round 3 : 3/6 hits, 2.00 expected hits 4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 7 infantry Casualties for Germans: 1 artillery and 7 infantry Battle in Yunnan British attack with 4 infantry Japanese defend with 1 infantry British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 artilleries British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 3 infantry and 1 mech_infantry moved from India to Burma 3 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 mech_infantry moved from Caucasus to Bryansk 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Malta to Gibraltar 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from Scotland to 106 Sea Zone 1 tactical_bomber moved from Scotland to Gibraltar 1 battleship moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Russia to Caucasus 1 submarine moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 carrier and 2 transports placed in 106 Sea Zone 1 mech_infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,6,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 8 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 1.50 AA fire in Northern Italy : : 0.50 Chinese : -0.33 Japanese : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Romania to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in 112 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2,00 British : 0,00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Sikang to Burma 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Russia to Bryansk Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Sikang to Burma 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Russia to Bryansk Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Kenya to Italian Somaliland French take Italian Somaliland from Italians Combat - French Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 111 Sea Zone to 112 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 3 bombers moved from Western Germany to Ukraine 2 bombers moved from Western Germany to Belarus 1 fighter moved from Western Germany to 115 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 4 artilleries and 4 infantry British defend with 5 aaGuns, 1 airfield, 1 factory_major and 1 harbour; French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 4 artilleries and 4 infantry in United Kingdom, round 2 : 3/8 hits, 2,67 expected hits British roll dice for 5 aaGuns and 2 infantry in United Kingdom, round 2 : 2/2 hits, 0,67 expected hits 4 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 : 0/6 hits, 2,00 expected hits British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 4 : 1/6 hits, 2,00 expected hits British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 4 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in United Kingdom Germans roll dice for 4 artilleries and 1 infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits British roll dice for 2 infantry in United Kingdom, round 5 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in United Kingdom Germans roll dice for 3 artilleries in United Kingdom, round 6 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in United Kingdom, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 artilleries remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 4 infantry Casualties for British: 5 aaGuns Casualties for French: 2 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 3 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 1/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 bombers and 1 infantry in Ukraine, round 3 : 3/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from Belarus to Western Ukraine 3 bombers moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 1 bomber and 1 tactical_bomber placed in Western Germany 3 armour placed in Novgorod Germans undo move 2. 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : 3,00 Russians : 1,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 4 mech_infantrys moved from Vologda to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Vologda to Archangel 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Archangel 3 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Manchuria to Amur 3 infantry moved from Soviet Far East to Siberia 3 artilleries and 3 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Bryansk 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 mech_infantrys moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -3.17 Japanese : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 9 infantry moved from Japan to 6 Sea Zone 1 artillery and 9 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 fighter moved from Japan to Jehol 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Szechwan 2 infantry moved from Shensi to Szechwan 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang 2 mech_infantrys moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Szechwan 3 mech_infantrys moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Kansu 1 bomber moved from Kwangsi to Tsinghai 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan Combat - Japanese Battle in French Indo China Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 4 infantry Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for British: 4 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 3 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters and 9 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 1 mech_infantry moved from Kiangsu to Hunan 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 bomber moved from Tsinghai to Shensi 1 bomber moved from Kansu to Shensi 1 fighter moved from Jehol to Hunan 4 carriers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 1 bomber and 2 mech_infantrys placed in Kiangsu 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : -1,00 UK_Pacific : -0,33 Russians : -0,67 Japanese : -3,17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 9 infantry moved from Japan to 6 Sea Zone 1 artillery and 9 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 fighter moved from Japan to Jehol 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Shensi to Kansu 2 infantry moved from Shensi to Tsinghai 1 artillery moved from Shensi to Szechwan 2 infantry moved from Shensi to Szechwan 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang 2 mech_infantrys moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Szechwan 3 mech_infantrys moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Kansu 1 bomber moved from Kwangsi to Tsinghai 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan Combat - Japanese Battle in French Indo China Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 4 infantry Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 mech_infantry Casualties for British: 4 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 3 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters and 9 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 1 mech_infantry moved from Kiangsu to Hunan 4 fighters and 4 tactical_bombers moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 bomber moved from Tsinghai to Shensi 1 bomber moved from Kansu to Shensi 1 fighter moved from Jehol to Hunan 4 carriers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 1 bomber and 2 mech_infantrys placed in Kiangsu 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : -1,00 UK_Pacific : -0,33 Russians : -0,67 Japanese : -3,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Algeria to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Burma to 41 Sea Zone 1 bomber moved from Burma to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Southern Italy causes 10 damage total. Damaged units is as follows: factory_minor = 6, airfield = 4 Battle in 41 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 bombers moved from Southern Italy to Algeria 1 bomber moved from 41 Sea Zone to Burma 1 bomber moved from Kwangtung to Burma 3 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 AA fire in Southern Italy : : -0.33 Americans : -1.67 Japanese : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Algeria to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Burma to 41 Sea Zone 1 bomber moved from Burma to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Southern Italy causes 10 damage total. Damaged units is as follows: factory_minor = 6, airfield = 4 Battle in 41 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 bombers moved from Southern Italy to Algeria 1 bomber moved from 41 Sea Zone to Burma 1 bomber moved from Kwangtung to Burma 3 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Caucasus to Sikang 3 fighters moved from Caucasus to Sikang 3 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 fighter moved from Burma to French Indo China 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Sikang 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine Italians defend with 1 carrier, 1 destroyer and 1 submarine British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is -8 Casualties for British: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine Battle in Sikang British attack with 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 3 mech_infantrys British roll dice for 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 6/9 hits, 4.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.17 expected hits 3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour, 2 artilleries and 3 mech_infantrys Battle in French Indo China British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 fighter and 3 infantry in French Indo China, round 4 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in French Indo China, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Malaya to Shan State 1 fighter moved from French Indo China to Burma 1 fighter moved from Sikang to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Sikang to Caucasus 1 fighter moved from Sikang to Caucasus 2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,6,4,1,4,4,3,3,6,4,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 British : 0.67 Italians : 2.00 AA fire in Southern Italy : : -0.33 Americans : -1.67 Japanese : -3.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 15 PUs; Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Italians Battle in Ukraine Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Ukraine 1 fighter moved from Western Germany to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Ukraine to Romania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 19 PUs (1 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0,50 Russians : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs; Germans buy 3 artilleries, 1 carrier, 18 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from United Kingdom to Scotland 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 armour moved from 111 Sea Zone to Scotland 1 bomber moved from Western Germany to Scotland 1 tactical_bomber moved from 110 Sea Zone to Scotland 1 fighter moved from 110 Sea Zone to Scotland 1 battleship moved from 110 Sea Zone to 111 Sea Zone 1 cruiser moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Western Germany to Scotland 4 bombers moved from Western Ukraine to Russia 1 bomber moved from Western Ukraine to Volgograd 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Belarus Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Strategic bombing raid in Russia AA fire in Russia : 2/4 hits, 0,67 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Scotland Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers British defend with 1 airfield, 1 infantry and 1 mech_infantry Germans roll dice for 1 battleship in Scotland, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Scotland, round 2 : 6/7 hits, 3,67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 2/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Western Germany 2 carriers moved from 110 Sea Zone to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from Scotland to 111 Sea Zone 3 transports moved from 110 Sea Zone to 113 Sea Zone 2 armour moved from Western Germany to Poland 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 4 aaGuns, 15 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter and 3 tactical_bombers moved from Belarus to Ukraine 2 bombers moved from Russia to Ukraine 1 bomber moved from Scotland to Western Germany 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from Novgorod to 111 Sea Zone 1 fighter moved from Novgorod to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany Place Units - Germans 1 carrier and 1 transport placed in 113 Sea Zone 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in France 3 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in United Kingdom 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,33 Germans : 1,17 British : -0,67 AA fire in Volgograd : : 0,83 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 27 PUs; Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Archangel to Novgorod 5 mech_infantrys moved from Vologda to Novgorod 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Rostov Combat - Russians Battle in Novgorod Russians attack with 7 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 7 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians lost in Novgorod Russians roll dice for 5 mech_infantrys in Novgorod, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans lost in Novgorod Russians roll dice for 5 mech_infantrys in Novgorod, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 5 mech_infantrys in Novgorod, round 5 : 1/5 hits, 0.83 expected hits Germans roll dice for 3 infantry in Novgorod, round 5 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod 3 mech_infantrys owned by the Russians retreated to Archangel Germans win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 4 mech_infantrys Casualties for Germans: 1 aaGun and 1 infantry Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys in Rostov, round 2 : 11/40 hits, 11.67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Bryansk to Rostov 5 infantry moved from Russia to Bryansk 2 aaGuns and 10 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Sakha 5 infantry moved from Russia to Tambov 3 fighters moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 3 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 Russians : -1.83