trulpen (Axis) vs Tirano (Allies +19), OOB, #1



  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Sikang
            1 fighter moved from Szechwan to Russia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Sikang
            1 fighter moved from Szechwan to Russia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            6 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
            6 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            6 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Bessarabia to Belarus
    
        Combat - Germans
            Battle in Scotland
            Battle in Novgorod
                Germans attack with 2 bombers and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 7 infantry in Novgorod, round 2 : 2/9 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Scotland from British, taking Novgorod from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Germany to Romania
            3 aaGuns, 14 armour, 3 artilleries, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            2 artilleries and 9 infantry moved from Bessarabia to Western Ukraine
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            2 artilleries moved from France to Western Germany
            1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to 113 Sea Zone
            1 tactical_bomber moved from Belarus to Western Ukraine
            3 bombers moved from Belarus to Western Germany
            2 bombers moved from Novgorod to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 1,00
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 fighters moved from Russia to Ukraine
            4 infantry moved from Siberia to Soviet Far East
            14 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Soviet Far East, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            2 aaGuns moved from Korea to Manchuria
            2 infantry moved from Tambov to Bryansk
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries moved from Vologda to Russia
            3 mech_infantrys moved from Volgograd to Vologda
            2 mech_infantrys moved from Russia to Vologda
            2 mech_infantrys moved from Caucasus to Bryansk
    
        Place Units - Russians
            3 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.67
    Japanese : 0.33
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 9 infantry moved from Kweichow to Shensi
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to India
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Kansu to Shensi
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
                  Japanese take Yenisey from Russians
            2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in French Indo China
                Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers in French Indo China, round 2 : 8/18 hits, 9,33 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
                Japanese win, taking Korea from Russians, taking French Indo China from UK_Pacific with 2 artilleries, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 mech_infantrys
            Battle in Shensi
                Japanese attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 4/14 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Shensi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Kwangsi
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            3 fighters and 4 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : 1,00
    AA fire in India : : -0,33
    Japanese : -0,67
    

    Savegame



  • Missed an obvious attack on the sub in sz 35. Will correct and just make that battle with available units (not used during my original CM). If that’s out of bounds, then feel free to just use this one.



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
                  Japanese take Yenisey from Russians
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Korea from Russians, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Changing ownership of Shensi from Chinese to Japanese
            EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
            EDIT: Removing units owned by British from French Indo China: 3 mech_infantrys
            EDIT: Removing units owned by Chinese from Shensi: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Kweichow to Yunnan
            EDIT: Japanese undo move 1.
            1 infantry moved from Kweichow to Yunnan
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 armour and 1 mech_infantry moved from Kansu to Shensi
            1 aaGun, 3 artilleries and 9 infantry moved from Kweichow to Shensi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 34 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 fighter and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in Northern Italy causes 13 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to Algeria
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to Suriname
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 mech_infantrys moved from 88 Sea Zone to Suriname
            2 bombers moved from Caroline Islands to Burma
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Northern Italy : : 0.50
    

    Savegame



  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
                Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in Northern Italy causes 13 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to Algeria
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to Suriname
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 mech_infantrys moved from 88 Sea Zone to Suriname
            2 bombers moved from Caroline Islands to Burma
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
                Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Shan State to French Indo China
            3 fighters and 1 tactical_bomber moved from Burma to French Indo China
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Scotland
                British attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery and 7 infantry
                    British roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 2/12 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 7 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Scotland, round 3 : 3/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 7 infantry
                Casualties for Germans: 1 artillery and 7 infantry
            Battle in Yunnan
                British attack with 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            3 infantry and 1 mech_infantry moved from India to Burma
            3 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 mech_infantry moved from Caucasus to Bryansk
            2 armour and 1 mech_infantry moved from Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Malta to Gibraltar
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from Scotland to 106 Sea Zone
            1 tactical_bomber moved from Scotland to Gibraltar
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Russia to Caucasus
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 106 Sea Zone
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,6,2,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 8 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 1.50
    AA fire in Northern Italy : : 0.50
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Romania to 112 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from 112 Sea Zone to Western Germany
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,00
    British : 0,00
    

    Savegame



  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sikang to Burma
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Russia to Bryansk
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sikang to Burma
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Russia to Bryansk
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Kenya to Italian Somaliland
                  French take Italian Somaliland from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 111 Sea Zone to 112 Sea Zone
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            3 bombers moved from Western Germany to Ukraine
            2 bombers moved from Western Germany to Belarus
            1 fighter moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 artilleries and 4 infantry
                British defend with 5 aaGuns, 1 airfield, 1 factory_major and 1 harbour; French defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 4 artilleries and 4 infantry in United Kingdom, round 2 : 3/8 hits, 2,67 expected hits
                    British roll dice for 5 aaGuns and 2 infantry in United Kingdom, round 2 : 2/2 hits, 0,67 expected hits
                    4 aaGuns owned by the British and 2 infantry owned by the Germans lost in United Kingdom
                    Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 : 0/6 hits, 2,00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 4 : 1/6 hits, 2,00 expected hits
                    British roll dice for 1 aaGun and 2 infantry in United Kingdom, round 4 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in United Kingdom
                    Germans roll dice for 4 artilleries and 1 infantry in United Kingdom, round 5 : 1/5 hits, 1,67 expected hits
                    British roll dice for 2 infantry in United Kingdom, round 5 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in United Kingdom
                    Germans roll dice for 3 artilleries in United Kingdom, round 6 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in United Kingdom, round 6 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the French lost in United Kingdom
                Germans captures 33PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 artilleries remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries and 4 infantry
                Casualties for British: 5 aaGuns
                Casualties for French: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 : 1/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 3 bombers and 1 infantry in Ukraine, round 3 : 3/4 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Western Ukraine
            3 bombers moved from Ukraine to Western Ukraine
            2 mech_infantrys moved from Romania to Western Ukraine
            1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Ukraine
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 tactical_bomber placed in Western Germany
            3 armour placed in Novgorod
            Germans undo move 2.
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 3,00
    Russians : 1,83
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            4 mech_infantrys moved from Vologda to Timguska
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Russia to Archangel
            1 mech_infantry moved from Vologda to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Archangel
            3 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Manchuria to Amur
            3 infantry moved from Soviet Far East to Siberia
            3 artilleries and 3 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Bryansk
            2 fighters moved from Archangel to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            5 mech_infantrys moved from Russia to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -3.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 9 infantry moved from Japan to 6 Sea Zone
            1 artillery and 9 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 fighter moved from Japan to Jehol
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
            1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Shensi to Kansu
            2 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Sikang
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Kansu
            1 bomber moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kwangsi to Sikang
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
            1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 4 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 3 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 9 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to Japan
            1 mech_infantry moved from Kiangsu to Hunan
            4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 2 tactical_bombers moved from Sikang to Shensi
            1 bomber moved from Tsinghai to Shensi
            1 bomber moved from Kansu to Shensi
            1 fighter moved from Jehol to Hunan
            4 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 bomber and 2 mech_infantrys placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
            Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -1,00
    UK_Pacific : -0,33
    Russians : -0,67
    Japanese : -3,17
    

    Savegame



  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 9 infantry moved from Japan to 6 Sea Zone
            1 artillery and 9 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 fighter moved from Japan to Jehol
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
            1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Shensi to Kansu
            2 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Sikang
            2 mech_infantrys moved from Kweichow to Sikang
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Kansu
            1 bomber moved from Kwangsi to Tsinghai
            1 tactical_bomber moved from Kwangsi to Sikang
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
            1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 3 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 4 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 5 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 6 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5,17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 4 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 0/6 hits, 2,17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 4 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/11 hits, 4,17 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 3 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 9 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 9 infantry in Korea, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to Japan
            1 mech_infantry moved from Kiangsu to Hunan
            4 fighters and 4 tactical_bombers moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 2 tactical_bombers moved from Sikang to Shensi
            1 bomber moved from Tsinghai to Shensi
            1 bomber moved from Kansu to Shensi
            1 fighter moved from Jehol to Hunan
            4 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 bomber and 2 mech_infantrys placed in Kiangsu
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
            Japanese collect 55 PUs (1 lost to blockades); end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : -1,00
    UK_Pacific : -0,33
    Russians : -0,67
    Japanese : -3,17
    

    Savegame



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Algeria to Southern Italy
            1 bomber moved from Algeria to Southern Italy
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 bomber moved from Burma to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 bombers moved from Southern Italy to Algeria
            1 bomber moved from 41 Sea Zone to Burma
            1 bomber moved from Kwangtung to Burma
            3 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    AA fire in Southern Italy : : -0.33
    Americans : -1.67
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Algeria to Southern Italy
            1 bomber moved from Algeria to Southern Italy
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 bomber moved from Burma to 41 Sea Zone
            1 bomber moved from Burma to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 5 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Southern Italy causes 10 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 4
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 bombers moved from Southern Italy to Algeria
            1 bomber moved from 41 Sea Zone to Burma
            1 bomber moved from Kwangtung to Burma
            3 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 12 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Caucasus to Sikang
            3 fighters moved from Caucasus to Sikang
            3 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 fighter moved from Burma to French Indo China
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Sikang
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Italians defend with 1 carrier, 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine
            Battle in Sikang
                British attack with 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour, 2 artilleries and 3 mech_infantrys
                    British roll dice for 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 6/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.17 expected hits
                    3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 armour, 2 artilleries and 3 mech_infantrys
            Battle in French Indo China
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 infantry in French Indo China, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                British attack with 1 artillery and 3 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Malaya to Shan State
            1 fighter moved from French Indo China to Burma
            1 fighter moved from Sikang to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Sikang to Caucasus
            1 fighter moved from Sikang to Caucasus
            2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
            1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,6,4,1,4,4,3,3,6,4,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    British : 0.67
    Italians : 2.00
    AA fire in Southern Italy : : -0.33
    Americans : -1.67
    Japanese : -3.50
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_minor; Remaining resources: 15 PUs; 
            Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Ukraine
            1 fighter moved from Western Germany to Southern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Ukraine to Romania
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
            Italians collect 19 PUs (1 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 0,33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs; 
            Germans buy 3 artilleries, 1 carrier, 18 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from United Kingdom to Scotland
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 armour moved from 111 Sea Zone to Scotland
            1 bomber moved from Western Germany to Scotland
            1 tactical_bomber moved from 110 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to Scotland
            1 battleship moved from 110 Sea Zone to 111 Sea Zone
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to Scotland
            4 bombers moved from Western Ukraine to Russia
            1 bomber moved from Western Ukraine to Volgograd
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/4 hits, 0,67 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Scotland
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers
                British defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 battleship in Scotland, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Scotland, round 2 : 6/7 hits, 3,67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 2/6 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Western Germany
            2 carriers moved from 110 Sea Zone to 111 Sea Zone
            1 fighter and 2 tactical_bombers moved from Scotland to 111 Sea Zone
            3 transports moved from 110 Sea Zone to 113 Sea Zone
            2 armour moved from Western Germany to Poland
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            4 aaGuns, 15 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
            1 fighter and 3 tactical_bombers moved from Belarus to Ukraine
            2 bombers moved from Russia to Ukraine
            1 bomber moved from Scotland to Western Germany
            1 destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from Novgorod to 111 Sea Zone
            1 fighter moved from Novgorod to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 113 Sea Zone
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in United Kingdom
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,33
    Germans : 1,17
    British : -0,67
    AA fire in Volgograd : : 0,83
    Russians : -0,33
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 27 PUs; 
            Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Archangel to Novgorod
            5 mech_infantrys moved from Vologda to Novgorod
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Western Ukraine
            4 mech_infantrys moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 7 mech_infantrys
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 7 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians lost in Novgorod
                    Russians roll dice for 5 mech_infantrys in Novgorod, round 3 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans lost in Novgorod
                    Russians roll dice for 5 mech_infantrys in Novgorod, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 5 mech_infantrys in Novgorod, round 5 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 5 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                3 mech_infantrys owned by the Russians retreated to Archangel
                Germans win with 2 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 4 mech_infantrys
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Belarus
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys in Rostov, round 2 : 11/40 hits, 11.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 8 armour, 7 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Rostov
            5 infantry moved from Russia to Bryansk
            2 aaGuns and 10 infantry moved from Amur to Buryatia
            3 infantry moved from Siberia to Sakha
            5 infantry moved from Russia to Tambov
            3 fighters moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            3 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.67
    Russians : -1.83
    

    Savegame


Log in to reply
 

Suggested Topics

  • 41
  • 69
  • 103
  • 41
  • 176
  • 154
  • 56
  • 63
I Will Never Grow Up Games

28
Online

13.4k
Users

33.8k
Topics

1.3m
Posts