trulpen (Axis) vs Tirano (Allies +19), OOB, #1


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 aaGuns and 1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Szechwan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 aaGuns and 1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Szechwan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 aaGuns and 1 artillery moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from India to Szechwan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            6 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Baltic States to Poland
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Poland
            1 fighter moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 armour moved from Baltic States to Poland
            1 tactical_bomber moved from Romania to Poland
            3 bombers moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Poland
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Battle in Poland
                Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans winGermans win, taking 109 Sea Zone from Neutral with 1 submarine remaining, taking Poland from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Belarus
                Germans attack with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 7/11 hits, 5,50 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Poland to Eastern Poland
            1 fighter moved from Poland to 113 Sea Zone
            1 tactical_bomber moved from Poland to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Bessarabia
            2 artilleries and 10 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Poland to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Belarus to Bessarabia
            4 bombers moved from Belarus to Eastern Poland
            14 armour, 3 artilleries, 10 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
            3 aaGuns moved from Baltic States to Eastern Poland
            2 aaGuns moved from Germany to Poland
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            2 artilleries moved from Southern France to France
    
        Place Units - Germans
            2 mech_infantrys placed in Germany
            7 infantry placed in Western Germany
            3 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Archangel to Belarus
            2 infantry moved from Archangel to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Bryansk
            4 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            14 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 fighter moved from Bryansk to Novgorod
            3 fighters moved from Bryansk to Belarus
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Volgograd to Tambov
            2 mech_infantrys moved from Bryansk to Caucasus
            3 fighters moved from Belarus to Russia
            3 artilleries moved from Archangel to Vologda
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 artillery, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,5,6,6,4,1
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Hunan to Yunnan
            10 infantry moved from Anhwe to Kweichow
            3 artilleries moved from Hunan to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 armour and 2 mech_infantrys moved from Hopei to Kansu
                  Japanese take Kansu from Chinese
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Shan State
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 41 Sea Zone
            1 bomber moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 3 artilleries, 10 infantry and 3 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 artilleries, 10 infantry and 3 mech_infantrys in Kweichow, round 2 : 4/16 hits, 3,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 aaGun moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 bombers moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 mech_infantrys placed in Kiangsu
            1 artillery and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Chinese : 0,00
    UK_Pacific : 1,00
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from Queensland to 35 Sea Zone
            6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 35 Sea Zone
                Americans attack with 2 bombers, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 6 fighters in 35 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 bombers moved from Western United States to United Kingdom
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Shensi
            2 artilleries, 1 fighter and 3 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from Queensland to 35 Sea Zone
            6 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in 35 Sea Zone
                Americans attack with 2 bombers, 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 6 fighters in 35 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from 35 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 bombers moved from Western United States to United Kingdom
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Shensi
            2 artilleries, 1 fighter and 3 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
                  British take Egypt from Italians
            4 mech_infantrys moved from Burma to French Indo China
            3 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Trans-Jordan to 97 Sea Zone
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 fighter and 3 transports
                    British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    3 transports owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 31
                Casualties for Italians: 1 fighter and 3 transports
            Battle in 109 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in French Indo China
                British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from Archangel to Russia
            2 fighters moved from Persia to Russia
            1 mech_infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
            1 bomber moved from 97 Sea Zone to Malta
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 submarine placed in 71 Sea Zone
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,5,6,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,2,1,2,6,5,1,1,6,3,3,1
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.00
    Italians : -0.67
    Americans : -1.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Southern Italy to Romania
            2 artilleries and 4 infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Sikang
            1 fighter moved from Szechwan to Russia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from India to Sikang
            1 fighter moved from Szechwan to Russia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
            6 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
            6 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            6 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Novgorod
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Bessarabia to Belarus
    
        Combat - Germans
            Battle in Scotland
            Battle in Novgorod
                Germans attack with 2 bombers and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers and 7 infantry in Novgorod, round 2 : 2/9 hits, 2,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Scotland from British, taking Novgorod from Russians with 2 bombers and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 bombers, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Germany to Romania
            3 aaGuns, 14 armour, 3 artilleries, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            2 artilleries and 9 infantry moved from Bessarabia to Western Ukraine
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            2 artilleries moved from France to Western Germany
            1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to 113 Sea Zone
            1 tactical_bomber moved from Belarus to Western Ukraine
            3 bombers moved from Belarus to Western Germany
            2 bombers moved from Novgorod to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 113 Sea Zone
            3 mech_infantrys placed in Germany
            2 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 fighters moved from Russia to Ukraine
            4 infantry moved from Siberia to Soviet Far East
            14 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Soviet Far East, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            2 aaGuns moved from Korea to Manchuria
            2 infantry moved from Tambov to Bryansk
            1 artillery and 7 infantry moved from Russia to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries moved from Vologda to Russia
            3 mech_infantrys moved from Volgograd to Vologda
            2 mech_infantrys moved from Russia to Vologda
            2 mech_infantrys moved from Caucasus to Bryansk
    
        Place Units - Russians
            3 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries and 9 infantry moved from Kweichow to Shensi
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            2 bombers moved from Kwangsi to India
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 battleship moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Kansu to Shensi
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
                  Japanese take Yenisey from Russians
            2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in French Indo China
                Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 8 tactical_bombers in French Indo China, round 2 : 8/18 hits, 9,33 expected hits
                    UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
                Japanese win, taking Korea from Russians, taking French Indo China from UK_Pacific with 2 artilleries, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 mech_infantrys
            Battle in Shensi
                Japanese attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 4/14 hits, 3,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Shensi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 bombers moved from India to Kwangsi
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            3 fighters and 4 tactical_bombers moved from French Indo China to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : 1,00
    AA fire in India : : -0,33
    Japanese : -0,67
    

    Savegame


  • Missed an obvious attack on the sub in sz 35. Will correct and just make that battle with available units (not used during my original CM). If that’s out of bounds, then feel free to just use this one.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Kansu to Yenisey
                  Japanese take Timguska from Russians
                  Japanese take Yenisey from Russians
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Korea from Russians, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Yunnan from Chinese to Japanese
            EDIT: Changing ownership of Shensi from Chinese to Japanese
            EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
            EDIT: Removing units owned by British from French Indo China: 3 mech_infantrys
            EDIT: Removing units owned by Chinese from Shensi: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Kweichow to Yunnan
            EDIT: Japanese undo move 1.
            1 infantry moved from Kweichow to Yunnan
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 armour and 1 mech_infantry moved from Kansu to Shensi
            1 aaGun, 3 artilleries and 9 infantry moved from Kweichow to Shensi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
            3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 34 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 fighter and 6 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in Northern Italy causes 13 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to Algeria
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to Suriname
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 mech_infantrys moved from 88 Sea Zone to Suriname
            2 bombers moved from Caroline Islands to Burma
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Northern Italy : : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
                Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in Northern Italy causes 13 damage total. 
    
        Non Combat Move - Americans
            2 bombers moved from Northern Italy to Algeria
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to Suriname
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 mech_infantrys moved from 88 Sea Zone to Suriname
            2 bombers moved from Caroline Islands to Burma
            1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            3 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 8 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 artilleries and 8 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Shensi, round 2 : 5/14 hits, 4.83 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                3 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Sikang
                Japanese win with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Shan State to French Indo China
            3 fighters and 1 tactical_bomber moved from Burma to French Indo China
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Scotland
                British attack with 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery and 7 infantry
                    British roll dice for 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 2/12 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 7 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British roll dice for 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 4/10 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Scotland, round 3 : 3/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 4 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 7 infantry
                Casualties for Germans: 1 artillery and 7 infantry
            Battle in Yunnan
                British attack with 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            3 infantry and 1 mech_infantry moved from India to Burma
            3 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 mech_infantry moved from Caucasus to Bryansk
            2 armour and 1 mech_infantry moved from Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 bomber moved from Malta to Gibraltar
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            2 fighters moved from Scotland to 106 Sea Zone
            1 tactical_bomber moved from Scotland to Gibraltar
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Russia to Caucasus
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 106 Sea Zone
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,6,2,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 8 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 1.50
    AA fire in Northern Italy : : 0.50
    Chinese : -0.33
    Japanese : 0.17
    

    Savegame

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