trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1

  • 2024 2023 '22 '19 '18

    Hey, sorry I’m a delivery driver and the weather has been kicking my butt. Then computer issues and birthday parties. Hopefully a turn tonight.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 fighters, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            4 mech_infantrys moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 4 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 3 carriers and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southeast Mexico to Gibraltar
            4 fighters moved from Eastern United States to 110 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
            5 fighters moved from Hawaiian Islands to New Zealand
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports
                Germans defend with 1 cruiser
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            4 tactical_bombers moved from 110 Sea Zone to United Kingdom
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry and 2 tactical_bombers placed in Eastern United States
            2 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 fighters, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            4 mech_infantrys moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters and 4 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 3 carriers and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southeast Mexico to Gibraltar
            4 fighters moved from Eastern United States to 110 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Eastern United States to New Zealand
            5 fighters moved from Hawaiian Islands to New Zealand
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from British Columbia to Western United States
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports
                Germans defend with 1 cruiser
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            4 tactical_bombers moved from 110 Sea Zone to United Kingdom
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry and 2 tactical_bombers placed in Eastern United States
            2 fighters placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 34 PUs; 
            British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Eastern Persia to Kazakhstan
            4 mech_infantrys moved from Eastern Persia to Kazakhstan
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 armour moved from Iraq to Eastern Persia
            1 armour moved from India to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            3 artilleries moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Alexandria to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            3 mech_infantrys moved from Russia to Kazakhstan
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 aaGun moved from India to West India
            1 aaGun moved from India to West India
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 destroyer and 2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,5,2,5,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 0.17
    

    Savegame


  • No worries, take your time. Was just curious if you forgot about our game. :)

  • 2024 2023 '22 '19 '18

    How could I? It’s quite a game!

  • 2024 2023 '22 '19 '18

    you’re up I think!

  • 2024 2023 '22 '19 '18

    oops, you’ll get some dice rolls for me playing Italy.


  • @crockett36 said in trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1:

    you’re up I think!

    How could I miss that it’s my turn? Think I only saw the US moves and didn’t note the second page. Sorry about that!

  • 2024 2023 '22 '19 '18

    no problem. Hot weekend. Hope you got to the water!


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
            Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 destroyer moved from 73 Sea Zone to 71 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
            ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
            1 destroyer moved from 73 Sea Zone to 71 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
            ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Oh man, I’m seeing now that my German round never got posted. All the results are in the dice mail. I’ll try to reconstruct by edit.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by French from Caucasus: 1 infantry
            EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
            EDIT: Changing ownership of Novgorod from Russians to Germans
            EDIT: Removing units owned by Germans from Finland: 4 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Vyborg: 1 infantry
            EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
            EDIT: Removing units owned by Germans from Belarus: 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Baltic States: 1 aaGun, 1 artillery and 3 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun, 2 armour, 5 artilleries and 2 mech_infantrys
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Changing ownership of Bryansk from Russians to Germans
            EDIT: Adding units owned by Germans to Bryansk: 3 infantry
            EDIT: Removing units owned by Germans from Ukraine: 3 infantry
            EDIT: Removing units owned by ANZAC from Volgograd: 3 fighters
            EDIT: Changing ownership of Volgograd from Russians to Germans
            EDIT: Removing units owned by Germans from Rostov: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
            EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Karelia from Russians to Germans
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to Rostov
            1 bomber moved from Eastern Poland to Rostov
            3 bombers moved from Poland to Rostov
            1 tactical_bomber moved from Rostov to Novgorod
            4 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Rostov
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Finland to Karelia
            7 infantry moved from Finland to Vyborg
            8 infantry moved from Germany to Western Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 artilleries, 2 fighters and 5 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 carrier
            EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship and 1 carrier
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
            3 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Timguska to Yenisey
            2 armour moved from Russia to Urals
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Alexandria to Tobruk
                  Russians take Tobruk from Italians
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                 retreated to Volgograd
                Germans win with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Russians : -2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Szechwan from Chinese
            2 mech_infantrys moved from Kweichow to Shensi
            3 mech_infantrys moved from Shensi to Sikang
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Kansu to Shensi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 bomber moved from Japan to 3 Sea Zone
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 infantry
                British defend with 2 aaGuns
                    2 aaGuns owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 aaGuns
            Battle in Queensland
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Burma
                Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 2 destroyers and 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 3 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 3 Sea Zone
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in Sikang
                Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 4/9 hits, 3,67 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 2,00 expected hits
                    4 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/9 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Shensi to Sikang
            1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
            1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 3 Sea Zone to 4 Sea Zone
            1 carrier moved from 6 Sea Zone to 4 Sea Zone
            1 bomber moved from 3 Sea Zone to Amur
            1 infantry moved from Buryatia to Amur
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            2 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -1,67
    UK_Pacific : -0,33
    Japanese : -0,83
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 armour, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Neutral_True and Americans from Strict_Neutral to War
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Normandy Bordeaux to Spain
            1 tactical_bomber moved from Gibraltar to Spain
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            1 infantry moved from Holland Belgium to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 tactical_bombers moved from United Kingdom to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Holland Belgium to Spain
            2 infantry moved from Normandy Bordeaux to Spain
            1 artillery moved from Normandy Bordeaux to Spain
            1 battleship and 3 carriers moved from 110 Sea Zone to 91 Sea Zone
            2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to Western United States
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from New Zealand to Queensland
            3 fighters moved from New Zealand to Queensland
            2 fighters moved from New Zealand to Hawaiian Islands
            1 infantry moved from Western United States to Central United States
            3 cruisers moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay Scramble?


  • @crockett36 Neither scramble nor intercept, please.

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