trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1

  • 2024 2023 '22 '19 '18

    All set. Thanks


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            5 infantry moved from Anhwe to Hunan
            1 bomber moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 9 infantry moved from Manchuria to Korea
            1 artillery moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Jehol to Korea
            1 fighter moved from 35 Sea Zone to Japan
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            3 tactical_bombers moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            2 carriers moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,50 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 aaGun moved from Manchuria to Korea
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            3 submarines and 3 transports placed in 6 Sea Zone
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
            EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,67
    Americans : 0,50
    UK_Pacific : 0,67
    AA fire in India : : 0,83
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 artillery
            EDIT: Adding units owned by Americans to Western United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            4 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to Kenya
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 bomber moved from Malta to 93 Sea Zone
            1 artillery moved from Ethiopia to Kenya
    
        Combat - British
            Battle in 93 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the British lost in 93 Sea Zone
                Italians win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in Kenya
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to West India
            2 aaGuns and 5 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from India to Burma
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
            1 armour and 1 infantry moved from Quebec to Eastern United States
            1 fighter moved from New Brunswick Nova Scotia to Iceland
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,2,2,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,83
    Italians : 0,00
    Americans : 0,33
    Chinese : 2,17
    Japanese : 0,67
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Greece to Romania
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 artillery moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in Yugoslavia
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Yugoslavia from Neutral_Allies, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Eastern Poland
    
        Place Units - Italians
            2 destroyers placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Java to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from 36 Sea Zone to French Indo China
            2 fighters moved from 42 Sea Zone to Yunnan
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Finland
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : 0,83
    

    Savegame

  • 2024 2023 '22 '19 '18

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:33:39 AM
    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Poland to Eastern Poland
            6 infantry moved from Poland to Eastern Poland
            3 armour moved from Eastern Poland to Ukraine
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            8 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Eastern Poland
            7 armour moved from Germany to Eastern Poland
            5 infantry moved from Romania to Eastern Poland
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 armour
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour in Ukraine, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 5 artilleries and 16 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 16 infantry in Western Ukraine, round 2 : 9/21 hits, 5.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            4 fighters and 5 tactical_bombers moved from Southern Italy to Norway
            2 bombers moved from Romania to Norway
            2 infantry moved from 96 Sea Zone to Tobruk
            1 tactical_bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            3 infantry moved from Amur to Buyant-Uhaa
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 armour and 1 factory_minor
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
            Battle in Buyant-Uhaa
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buyant-Uhaa, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Buyant-Uhaa, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Buyant-Uhaa, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                    Russians roll dice for 2 infantry in Buyant-Uhaa, round 5 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Buyant-Uhaa, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Buyant-Uhaa
                Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 1 infantry
            EDIT: Changing ownership of Manchuria from Chinese to Japanese
            EDIT: Changing ownership of Manchuria from Japanese to Chinese
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
            1 infantry moved from Buryatia to Ulaanbaatar
            2 infantry moved from Timguska to Kansu
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Karelia to Finland
            3 artilleries and 7 infantry moved from Bryansk to Rostov
            1 artillery moved from Belarus to Smolensk
            2 artilleries and 8 infantry moved from Russia to Smolensk
            2 aaGuns moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 infantry moved from Iraq to 80 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : 0,17
    Japanese : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            4 infantry moved from Hunan to Kwangsi
            1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
            7 infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
            3 infantry moved from Korea to Manchuria
            1 artillery moved from Korea to Manchuria
            1 mech_infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            2 fighters moved from 37 Sea Zone to French Indo China
            3 submarines moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 2 artilleries, 3 fighters and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters and 10 infantry in Manchuria, round 2 : 3/15 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 54 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 54 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 1 cruiser
            Battle in French Indo China
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in French Indo China
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Queensland
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kweichow to Kwangsi
            2 tactical_bombers moved from French Indo China to Kwangsi
            2 fighters moved from French Indo China to Kwangsi
            3 fighters moved from Manchuria to Korea
            1 aaGun moved from Korea to Manchuria
            3 aaGuns moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            3 aaGuns, 3 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangsi to 36 Sea Zone
            3 aaGuns, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            1 fighter, 8 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -1.00
    Chinese : -0.67
    UK_Pacific : 0.00
    Japanese : -2.83
    

    Savegame


  • Am about to do the turn. Before the UK CMs, I realized I wanted to buy a tr instead of a tank and save 1 IPC. Have saved just after the purchase, so would have to redo US and Ch turns by edit. I think it’s simpler and more convenient that I just notify you about this now, and correct after having placed purchases.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
            3 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
            1 battleship moved from 26 Sea Zone to 49 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 3 submarines
                    Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 3 submarines
            Battle in 49 Sea Zone
                Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers moved from 26 Sea Zone to 49 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 25 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from Brazil to Suriname
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour and 2 factory_minors; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Suriname from Dutch to Americans
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from West India to India
            3 infantry moved from Persia to Iraq
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Kenya to Egypt
            2 artilleries moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from United Kingdom to Finland
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 factory_minor placed in Egypt
            1 armour placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Quebec: 1 armour
            EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
            EDIT: Changing PUs for British from 1 to 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,2,5
            UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans : 2,50
    Chinese : 0,67
    Japanese : -0,50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Libya
            1 artillery moved from Northern Italy to France
            2 armour moved from Romania to Western Ukraine
            1 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Southern Italy to Eastern Poland
            1 fighter moved from Eastern Poland to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 destroyers moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 infantry
            EDIT: Removing units owned by Italians from Alexandria: 1 infantry
            EDIT: Adding units owned by Italians to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from Tunisia to Libya
            1 artillery moved from Northern Italy to France
            2 armour moved from Romania to Western Ukraine
            1 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Southern Italy to Eastern Poland
            1 fighter moved from Eastern Poland to Southern Italy
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 destroyers moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
    
        Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 infantry
            EDIT: Removing units owned by Italians from Alexandria: 1 infantry
            EDIT: Adding units owned by Italians to Tobruk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 49 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            16 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            7 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            4 armour moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            8 infantry moved from Poland to Eastern Poland
            15 infantry moved from Eastern Poland to Western Ukraine
            4 fighters moved from Norway to Eastern Poland
            7 tactical_bombers moved from Norway to Eastern Poland
            2 bombers moved from Norway to Western Ukraine
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 battleship moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 2 infantry
                British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                British win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Germans attack with 7 armour and 1 mech_infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 6/8 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 infantry moved from France to Southern France
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.00
    Russians : 0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    i call that a kill box, specifically the Bryansk kill box.


  • @crockett36 said in trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1:

    i call that a kill box, specifically the Bryansk kill box.

    Yes, it’s a classic!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 3 infantry moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Smolensk to Belarus
            3 artilleries and 7 infantry moved from Rostov to Bryansk
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            9 infantry moved from Russia to Bryansk
            1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Shensi
            17 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Kansu to Shensi
    
        Combat - Russians
            Battle in Italian Somaliland
            Battle in Bryansk
                Russians attack with 3 armour, 6 artilleries, 23 infantry and 4 mech_infantrys
                Germans defend with 16 infantry
                    Russians roll dice for 3 armour, 6 artilleries, 23 infantry and 4 mech_infantrys in Bryansk, round 2 : 6/36 hits, 9,00 expected hits
                    Germans roll dice for 16 infantry in Bryansk, round 2 : 6/16 hits, 5,33 expected hits
                    6 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Bryansk, round 3 : 7/30 hits, 8,00 expected hits
                    Germans roll dice for 10 infantry in Bryansk, round 3 : 4/10 hits, 3,33 expected hits
                    4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
                4 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 3 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
                Germans win, taking Italian Somaliland from Italians with 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 10 infantry
                Casualties for Germans: 13 infantry
            Battle in Amur
                Russians attack with 18 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 18 infantry in Amur, round 2 : 5/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 18 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Norway
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 4 infantry moved from Finland to Karelia
            2 fighters and 1 tactical_bomber moved from Shensi to Sikang
            1 infantry moved from Timguska to Novosibirsk
            2 aaGuns moved from Buyant-Uhaa to Amur
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Russia
            3 artilleries and 4 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,67
    Japanese : 0,00
    

    Savegame


  • I call this the Russian Monster. ;)


  • Just forgot to leave one inf in Rostov as I had planned. Went a tad too quickly.

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