@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 3 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 2 fighters moved from 33 Sea Zone to 25 Sea Zone 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kweichow to Hunan 1 armour moved from Suiyuyan to Sikang Japanese take Sikang from Chinese 1 artillery and 3 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Kiangsi 1 armour and 2 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi 1 mech_infantry moved from Chahar to Hunan Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Gilbert Islands Battle in Hawaiian Islands Battle in Wake Island Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans, taking Wake Island from Americans with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Hunan Japanese attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Hunan, round 2 : 3/9 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hunan Japanese win, taking Midway from Americans, taking Hunan from Chinese with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 armour and 4 mech_infantrys moved from Suiyuyan to Kweichow 1 infantry moved from Shensi to Kweichow 1 aaGun, 2 artilleries and 2 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Chahar to Japan 2 carriers moved from 6 Sea Zone to 26 Sea Zone 2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to Japan 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 carrier moved from 79 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 79 Sea Zone to 38 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in Shantung 1 carrier and 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : 0,00 Japanese : 2,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 infantry, 10 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Southern Italy to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 bombers moved from Sicily to 112 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to 26 Sea Zone 18 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Northern Italy Battle in Greece Battle in 26 Sea Zone Americans attack with 1 bomber and 18 submarines Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports Americans roll dice for 18 submarines in 26 Sea Zone, round 2 : 2/18 hits, 6.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 10/17 hits, 8.83 expected hits 10 submarines owned by the Americans lost in 26 Sea Zone Americans roll dice for 8 submarines in 26 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 8.83 expected hits 8 submarines owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone Japanese win, taking Northern Italy from Italians, taking Greece from Italians with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 bomber and 18 submarines Battle in 112 Sea Zone Americans attack with 4 bombers and 1 submarine Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone 1 submarine owned by the Germans Submerged Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 carrier, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -19 Casualties for Americans: 4 bombers and 1 submarine Casualties for Germans: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in 91 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 1 aaGun moved from Central United States to Western United States 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 8 submarines and 2 transports placed in 10 Sea Zone 5 infantry placed in Central United States Americans undo move 1. 10 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 3 transports EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33 Americans : -4.17 Japanese : 1.33
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TripleA Manual Gamesave Post: Chinese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Szechwan 4 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 4 infantry in Burma, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Place Units - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 5 infantry, 10 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Southern Italy to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 bombers moved from Sicily to 112 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Greece 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Eastern United States to 26 Sea Zone 18 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Northern Italy Battle in Greece Battle in 26 Sea Zone Americans attack with 1 bomber and 18 submarines Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports Americans roll dice for 18 submarines in 26 Sea Zone, round 2 : 2/18 hits, 6.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber in 26 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 10/17 hits, 8.83 expected hits 10 submarines owned by the Americans lost in 26 Sea Zone Americans roll dice for 8 submarines in 26 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 8.83 expected hits 8 submarines owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone Japanese win, taking Northern Italy from Italians, taking Greece from Italians with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -120 Casualties for Americans: 1 bomber and 18 submarines Battle in 112 Sea Zone Americans attack with 4 bombers and 1 submarine Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 3 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone 1 submarine owned by the Germans Submerged Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 carrier, 1 fighter, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -19 Casualties for Americans: 4 bombers and 1 submarine Casualties for Germans: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in 91 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 1 aaGun moved from Central United States to Western United States 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 8 submarines and 2 transports placed in 10 Sea Zone 5 infantry placed in Central United States Americans undo move 1. 10 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 3 transports EDIT: Adding units owned by Americans to Central United States: 2 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Szechwan 4 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma Chinese attack with 5 infantry Japanese defend with 2 infantry Chinese roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 4 infantry in Burma, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Yunnan to Sikang 2 infantry moved from West India to India 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 bomber moved from Sicily to Western Germany 1 bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 2 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 2 artilleries moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Egypt to Eastern Persia 1 submarine moved from 81 Sea Zone to 77 Sea Zone 1 submarine moved from 77 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Morocco to 91 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 bomber and 1 tactical_bomber Germans defend with 1 fighter, 1 submarine, 2 tactical_bombers and 3 transports 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12 Casualties for British: 1 bomber and 1 tactical_bomber Casualties for Germans: 1 tactical_bomber Battle in 79 Sea Zone British attack with 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sikang British attack with 1 armour Japanese defend with 1 armour British roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Sikang Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 1 armour Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 5 aaGuns moved from Yunnan to Burma 1 aaGun moved from Morocco to 91 Sea Zone Place Units - British 3 armour placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,6,5,6,4 UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -0.33 Americans : -4.17 Chinese : 1.17 Japanese : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 fighter moved from Norway to 115 Sea Zone Combat - French Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 115 Sea Zone French attack with 1 fighter Germans defend with 2 fighters, 1 tactical_bomber and 2 transports French roll dice for 1 fighter in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits 1 fighter owned by the French lost in 115 Sea Zone Germans win with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.17 French : -0.50
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 5x factory_minor, 3x factory_major; Remaining resources: 82 PUs; Germans buy 5 artilleries, 1 bomber, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Tsinghai to Kazakhstan 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Northwest Persia to Iraq 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Northwest Persia to Persia 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Northern Italy Combat - Germans Battle in 97 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Persia, round 2 : 6/14 hits, 4,33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Iraq Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Northern Italy Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 1 artillery, 2 infantry and 1 mech_infantry moved from Vyborg to Finland 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 5 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Novgorod to Finland 1 tactical_bomber moved from Northern Italy to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 2 aaGuns, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia 1 aaGun and 2 artilleries moved from Kazakhstan to Turkmenistan 6 armour moved from Kazakhstan to Turkmenistan 2 mech_infantrys moved from Volgograd to Turkmenistan 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Rostov to Caucasus 3 infantry moved from Tambov to Volgograd 4 armour and 2 mech_infantrys moved from Novosibirsk to Turkmenistan 2 armour and 2 mech_infantrys moved from Timguska to Kazakhstan 2 aaGuns moved from Belarus to Baltic States 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Novosibirsk: 1 artillery EDIT: Adding units owned by Germans to Kazakhstan: 1 artillery EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Novgorod Germans undo move 1. 2 infantry and 1 tactical_bomber placed in Novgorod Germans undo move 1. 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 4 artilleries and 5 infantry placed in Western Germany Germans undo move 3. 4 artilleries and 4 infantry placed in Western Germany 2 infantry placed in Western Germany 1 bomber placed in Novgorod 2 infantry and 1 tactical_bomber placed in Volgograd Germans undo move 5. 1 infantry placed in Novgorod 1 bomber placed in Ukraine Turn Complete - Germans Germans collect 79 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : 1,33 Americans : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 2 armour moved from French Indo China to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Amur to Korea Russians take Korea from Japanese 4 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Manchuria Combat - Russians Battle in Shan State Russians attack with 2 armour and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Russians roll dice for 2 armour and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 armour owned by the Russians lost in Shan State Russians roll dice for 1 tactical_bomber in Shan State, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians lost in Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -17 Casualties for Russians: 2 armour and 1 tactical_bomber Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17 Japanese : 1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 units repaired. 5 fighters and 3 tactical_bombers moved from Hawaiian Islands to 10 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from 10 Sea Zone to Mexico 4 carriers moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kwangsi to French Indo China Japanese take French Indo China from Russians 1 armour and 1 mech_infantry moved from Hunan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Burma 2 artilleries and 2 infantry moved from Shensi to Kansu 1 armour moved from Sikang to Kansu 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Korea Combat - Japanese Battle in 10 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports Americans defend with 10 submarines Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 10 Sea Zone, round 2 : 5/13 hits, 7,17 expected hits Americans roll dice for 10 submarines in 10 Sea Zone, round 2 : 2/10 hits, 1,67 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans lost in 10 Sea Zone Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 10 Sea Zone, round 3 : 11/13 hits, 7,17 expected hits Americans roll dice for 5 submarines in 10 Sea Zone, round 3 : 0/5 hits, 0,83 expected hits 5 submarines owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 60 Casualties for Americans: 10 submarines Battle in Korea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Kansu, round 2 : 1/7 hits, 2,17 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Kansu, round 3 : 2/6 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Burma Japanese attack with 3 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 5 aaGuns; Chinese defend with 4 infantry AA fire in Burma : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/9 hits, 3,33 expected hits UK_Pacific roll dice for 5 aaGuns and 4 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 4 aaGuns owned by the British lost in Burma Japanese roll dice for 3 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 3,17 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 3 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the Chinese lost in Burma Japanese roll dice for 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 1/7 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese roll dice for 3 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Burma, round 5 : 3/6 hits, 2,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 fighter and 3 mech_infantrys Casualties for British: 5 aaGuns Casualties for Chinese: 4 infantry Battle in Mexico Non Combat Move - Japanese 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Burma 1 fighter moved from Szechwan to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour and 2 mech_infantrys moved from Shantung to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 tactical_bomber moved from Burma to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Kiangsi Place Units - Japanese 2 infantry placed in Japan 1 artillery and 2 infantry placed in Malaya Japanese undo move 2. 2 armour and 1 mech_infantry placed in Shantung Japanese undo move 2. 2 infantry and 1 mech_infantry placed in Shantung Japanese undo move 2. 1 artillery and 2 infantry placed in Shantung 2 armour and 1 mech_infantry placed in Malaya 1 bomber and 1 tactical_bomber placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0,67 Americans : -0,50 Chinese : -1,00 UK_Pacific : -0,67 Russians : -0,33 Japanese : 0,33
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I surrender. gg. play another. I should probably want to switch sides, but I love the good guys. I’ll do either.
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play another?
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Sure. We can switch sides. You can set it up and use this thread or start a new one, your choice.
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okay, give me a few days.
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No problem. Take your time.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:19:30 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Editing Political Relationship for Germans and Russians from Neutrality to War EDIT: Turning off Edit Mode 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 armour moved from Holland Belgium to France 3 infantry moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 1 mech_infantry moved from Western Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 armour moved from Greater Southern Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to France 2 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 armour moved from Romania to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 3 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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@trulpen scramble?