Weddingsinger (Allies+10) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 17
    
        Combat Move - ANZAC
            2 fighters moved from Guam to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to 35 Sea Zone
            2 carriers and 2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            3 fighters moved from 54 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                ANZAC attack with 2 carriers, 2 destroyers, 7 fighters and 1 submarine
                Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 3 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 carriers, 2 destroyers and 7 fighters in 35 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                    2 carriers owned by the ANZAC, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC roll dice for 1 destroyer and 7 fighters in 35 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 1 transport in 35 Sea Zone, round 3 : 5/1 hits, 4.33 expected hits
                    1 fighter owned by the Japanese, 4 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 carriers owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 3 fighters in 35 Sea Zone, round 4 : 2/1 hits, 1.50 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 35 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits
                    2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 10
                Casualties for ANZAC: 2 carriers, 2 destroyers, 7 fighters and 1 submarine
                Casualties for Japanese: 6 carriers, 1 destroyer and 3 fighters
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 1.33
    

    Savegame


  • @simon33

    Yeah, not that it matters at this point. I’m so dead. I don’t think I realized Germany had so many fast movers to smash NW Persia last round and Japan can drop 6 new carriers like its nothing and still has all those planes…

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter moved from Western Ukraine to Bryansk
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 bomber moved from Volgograd to Bryansk
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 6 artilleries, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/0 hits, 3.00 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Ukraine to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            2 armour and 1 mech_infantry moved from Ukraine to Tambov
            1 armour, 3 artilleries, 5 infantry and 9 mech_infantrys moved from Volgograd to Tambov
            1 armour moved from Novosibirsk to Tambov
            1 aaGun and 7 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Romania to Belarus
            1 bomber, 3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            3 mech_infantrys moved from Caucasus to Volgograd
            3 mech_infantrys moved from Persia to Caucasus
            1 armour moved from Egypt to Iraq
            2 fighters moved from Western Germany to 113 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Romania
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 armour moved from Novgorod to Baltic States
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Baltic States
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Japanese
            2 units repaired.
            1 armour moved from Samara to Vologda
                  Japanese take Vologda from Russians
            1 armour moved from Vologda to Samara
            1 bomber moved from French Indo China to 42 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 2 destroyers, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in Hawaiian Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 3 submarines and 2 transports
                3 submarines owned by the ANZAC Submerged
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking Hawaiian Islands from Americans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
    
        Non Combat Move - Japanese
            1 bomber moved from 42 Sea Zone to Philippines
            2 battleships moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 33 Sea Zone
            2 fighters moved from Philippines to 33 Sea Zone
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Philippines to 36 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    I have you now, unless I’m missing something.


  • @simon33

    You had me a while ago but now its unavoidable. I surrender.

    Good game.

  • '19 '17 '16

    Now I had 6 VC in the Pacific, and you had no way of reclaiming one.

  • '19 '17 '16

    Thanks for the game!

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