L.O.T.R. - Whack Good - dawg Evil

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Freefolk
            Freefolk buy 3 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from N. Enedwaith to Enedwaith
                  Freefolk take Enedwaith from Saruman
            1 lightCavalry moved from Enedwaith to Enedwaith Coast
                  Freefolk take Enedwaith Coast from Goblins
            1 lightCavalry moved from Enedwaith Coast to Druwaith Laur
                  Freefolk take Druwaith Laur from Goblins
            1 hobbits moved from N. Enedwaith to Enedwaith
            2 archerss and 2 spearInfantrys moved from N. Enedwaith to Lond Daer
            1 archers and 1 spearInfantry moved from N. Enedwaith to Lond Daer
            1 archers and 1 spearInfantry moved from N. Enedwaith to Lond Daer
            1 lightCavalry moved from N. Enedwaith to Tharbad
            1 archers, 2 catapults and 3 spearInfantrys moved from Cardolan to Tharbad
            1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            3 spearInfantrys moved from Bree to S. Downs
            1 catapult and 1 hobbits moved from Breelands to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 hobbits and 1 spearInfantry moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Tharbad
                Freefolk attack with 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys
                Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk roll dice for 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys in Tharbad, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 4/6 hits, 1.50 expected hits
                    1 archers owned by the Freefolk, 3 spearInfantrys owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
                    Freefolk roll dice for 2 catapults and 1 lightCavalry in Tharbad, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.17 expected hits
                    Freefolk roll dice for 2 catapults and 1 lightCavalry in Tharbad, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 4 : 2/4 hits, 1.17 expected hits
                    2 catapults owned by the Freefolk lost in Tharbad
                    Freefolk roll dice for 1 lightCavalry in Tharbad, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 5 : 1/4 hits, 1.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in Tharbad
                Neutral win with 1 fortifications and 3 spearInfantrys remaining. Battle score for attacker is -20
                Casualties for Freefolk: 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys
                Casualties for Neutral: 2 fortificationss
            Battle in Lond Daer
                Freefolk attack with 4 archerss and 4 spearInfantrys
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk roll dice for 4 archerss and 4 spearInfantrys in Lond Daer, round 2 : 3/8 hits, 2.00 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits
                    1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 archerss and 3 spearInfantrys in Lond Daer, round 3 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Lond Daer, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Lond Daer
                Freefolk loses 0 PUs for violating Lond Daers neutrality.
                Freefolk win, taking Lond Daer from Neutral with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 4
                Casualties for Freefolk: 1 archers and 1 spearInfantry
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 hobbitss placed in Bree
            2 lightCavalrys placed in Fornost
            1 lightCavalry placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.67
    Freefolk : -2.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Mordor
            Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating S. Brown Landss neutrality.
            1 orcs moved from S. Rhovanion to S. E. Rhovanion
            1 orcs moved from Dagorlad to S. Brown Lands
                  Mordor take S. Brown Lands from Neutral
            1 orcs moved from Udun to Dagorlad
            4 orcss and 1 siegeTower moved from S. Ithilien to E. Osg.
            4 orcss moved from Minas Morgul to S. Ithilien
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 orcss placed in Dol Goldur
            1 siegeTower and 1 trolls placed in E. Osg.
            1 siegeTower placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 6 heavyCavalrys and 4 spearInfantrys; Remaining resources: 4 PUs; 
    
        Combat Move - Rohan
            4 heavyCavalrys moved from Isengard to E. Emnet
            1 heavyCavalry moved from Adorn to E. Emnet
            1 spearInfantry and 1 trebuche moved from Isengard to S. Dunland
            1 spearInfantry and 1 trebuche moved from Isengard to Westfold
            1 spearInfantry and 1 trebuche moved from Isengard to Westfold
            1 trebuche moved from Helms Deep to Eastfold
            5 spearInfantrys moved from Eastfold to Anorien
    
        Combat - Rohan
            Battle in S. Dunland
                Rohan attack with 1 spearInfantry and 1 trebuche
                Goblins defend with 1 wargs
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in S. Dunland, round 2 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 wargs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in S. Dunland, round 3 : 0/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 wargs in S. Dunland, round 3 : 0/1 hits, 0.17 expected hits
                    Rohan roll dice for 1 spearInfantry and 1 trebuche in S. Dunland, round 4 : 1/2 hits, 0.83 expected hits
                    Goblins roll dice for 1 wargs in S. Dunland, round 4 : 1/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in S. Dunland
                Rohan win, taking S. Dunland from Goblins with 1 trebuche remaining. Battle score for attacker is 2
                Casualties for Rohan: 1 spearInfantry
                Casualties for Goblins: 1 wargs
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            6 heavyCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 30 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.50
    Rohan : -1.50
    

    Savegame


  • TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 9 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 wargs moved from Rhovanion to Celduin
            1 bats moved from N. Dunland to S. Dunland
            1 wargs moved from S. Caves to S. Dunland
            1 shooters and 1 stabbers moved from Moria to Eregion
            2 batss moved from Moria to S. Dunland
            1 bats moved from Moria to Eregion
    
        Combat - Goblins
            Battle in Eregion
                Goblins attack with 1 bats, 1 shooters and 1 stabbers
                Elves defend with 1 wizard
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Eregion, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 wizard in Eregion, round 2 : 0/1 hits, 0.67 expected hits
                    Goblins roll dice for 1 bats, 1 shooters and 1 stabbers in Eregion, round 3 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 wizard in Eregion, round 3 : 1/1 hits, 0.67 expected hits
                    1 shooters owned by the Goblins lost in Eregion
                    Goblins roll dice for 1 bats and 1 stabbers in Eregion, round 4 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 1 wizard in Eregion, round 4 : 1/1 hits, 0.67 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                 retreated to Eregion
                Elves win with 1 wizard remaining. Battle score for attacker is -4
                Casualties for Goblins: 1 shooters and 1 stabbers
            Battle in Celduin
                Goblins attack with 1 wargs
                Dwarves defend with 1 axeInfantry
                    Goblins roll dice for 1 wargs in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Dwarves roll dice for 1 axeInfantry in Celduin, round 2 : 0/1 hits, 0.50 expected hits
                    Goblins roll dice for 1 wargs in Celduin, round 3 : 1/1 hits, 0.33 expected hits
                    Dwarves roll dice for 1 axeInfantry in Celduin, round 3 : 1/1 hits, 0.50 expected hits
                    1 wargs owned by the Goblins and 1 axeInfantry owned by the Dwarves lost in Celduin
                Dwarves win with no units remaining. Battle score for attacker is -1
                Casualties for Goblins: 1 wargs
                Casualties for Dwarves: 1 axeInfantry
            Battle in S. Dunland
                Goblins attack with 3 batss and 1 wargs
                Rohan defend with 1 trebuche
                    Goblins roll dice for 3 batss and 1 wargs in S. Dunland, round 2 : 2/4 hits, 1.33 expected hits
                    Rohan roll dice for 1 trebuche in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 trebuche owned by the Rohan lost in S. Dunland
                Goblins win, taking S. Dunland from Rohan with 3 batss and 1 wargs remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 trebuche
    
        Non Combat Move - Goblins
            1 bats moved from S. Dunland to Moria
            1 bats moved from Eregion to Moria
            2 batss moved from S. Dunland to N. Dunland
            2 wargss moved from S. Caves to N. Dunland
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.83
    Elves : 0.00
    Dwarves : 0.00
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 8 hobbitss and 4 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 entss, 4 hobbitss and 2 wizards moved from Celebran to Moria
            4 hunterss moved from Lorien to Moria
            3 griffins, 2 hunterss and 1 wizard moved from Anduin East Bank to Moria
            5 entss moved from Drimrill Dale to Moria
            1 wizard moved from Eregion to Moria
            2 hunterss moved from N. Caves to Moria
            2 hunterss moved from Rivendell to Moria
            3 hunterss moved from Gladden to Moria
            2 hunterss moved from W. Mirkwood to S. Mirkwood
            2 wizards moved from S. Mirkwood to S. E. Rhovanion
                  Elves take Rhovanion from Goblins
    
        Combat - Elves
            Battle in Moria
                Elves attack with 7 entss, 3 griffins, 4 hobbitss, 13 hunterss and 4 wizards
                Goblins defend with 2 batss, 1 castle, 1 catapult, 8 fortificationss, 16 shooterss and 6 stabberss
                    Elves roll dice for 7 entss, 3 griffins, 4 hobbitss, 13 hunterss and 4 wizards in Moria, round 2 : 10/31 hits, 12.67 expected hits
                    Goblins roll dice for 2 batss, 1 catapult, 8 fortificationss, 16 shooterss and 6 stabberss in Moria, round 2 : 7/33 hits, 8.17 expected hits
                    3 hunterss owned by the Elves, 4 hobbitss owned by the Elves, 8 fortificationss owned by the Goblins and 2 stabberss owned by the Goblins lost in Moria
                    Elves roll dice for 7 entss, 3 griffins, 10 hunterss and 4 wizards in Moria, round 3 : 10/24 hits, 11.00 expected hits
                    Goblins roll dice for 2 batss, 1 catapult, 16 shooterss and 4 stabberss in Moria, round 3 : 7/23 hits, 6.50 expected hits
                    2 batss owned by the Goblins, 3 shooterss owned by the Goblins, 7 hunterss owned by the Elves, 4 stabberss owned by the Goblins and 1 catapult owned by the Goblins lost in Moria
                    Elves roll dice for 7 entss, 3 griffins, 3 hunterss and 4 wizards in Moria, round 4 : 7/17 hits, 8.67 expected hits
                    Goblins roll dice for 13 shooterss in Moria, round 4 : 7/13 hits, 4.33 expected hits
                    7 shooterss owned by the Goblins, 3 hunterss owned by the Elves and 4 entss owned by the Elves lost in Moria
                    Elves roll dice for 3 entss, 3 griffins and 4 wizards in Moria, round 5 : 7/10 hits, 5.67 expected hits
                    Goblins roll dice for 6 shooterss in Moria, round 5 : 1/6 hits, 2.00 expected hits
                    6 shooterss owned by the Goblins and 1 ents owned by the Elves lost in Moria
                Elves captures 13PUs while taking Goblins capital
                Elves win, taking Moria from Goblins with 2 entss, 3 griffins and 4 wizards remaining. Battle score for attacker is -11
                Casualties for Elves: 5 entss, 4 hobbitss and 13 hunterss
                Casualties for Goblins: 2 batss, 1 catapult, 8 fortificationss, 16 shooterss and 6 stabberss
            Battle in S. E. Rhovanion
                Elves attack with 2 wizards
                Mordor defend with 1 orcs
                    Elves roll dice for 2 wizards in S. E. Rhovanion, round 2 : 0/2 hits, 1.33 expected hits
                    Rhun roll dice for 1 orcs in S. E. Rhovanion, round 2 : 1/1 hits, 0.17 expected hits
                    1 wizard owned by the Elves lost in S. E. Rhovanion
                    Elves roll dice for 1 wizard in S. E. Rhovanion, round 3 : 0/1 hits, 0.67 expected hits
                    Rhun roll dice for 1 orcs in S. E. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    Elves roll dice for 1 wizard in S. E. Rhovanion, round 4 : 1/1 hits, 0.67 expected hits
                    Rhun roll dice for 1 orcs in S. E. Rhovanion, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. E. Rhovanion
                Elves win, taking S. E. Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is -5
                Casualties for Elves: 1 wizard
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            3 griffins moved from Moria to Lorien
    
        Place Units - Elves
            2 hobbitss placed in N. Caves
            3 hunterss placed in High Mirkwood
            3 hobbitss and 1 hunters placed in Lorien
            3 hobbitss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 41 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.00
    Elves : -5.67
    Rhun : 0.50
    

    Savegame


  • TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 corsairs and 5 spearInfantrys moved from Umbar to Umbar Coast
            4 caravels, 1 corsairs, 6 galleons and 5 spearInfantrys moved from Umbar Coast to Harnen
            2 caravels and 1 galleon moved from Umbar Peninsula Coast to Harnen
            2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
            1 corsairs and 5 spearInfantrys moved from Harnen to Debatable Land
            4 oliphants moved from S. Ithilien to E. Osg.
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 caravels and 1 galleon placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 2 caravels, 1 galleon and 2 towers; Remaining resources: 2 PUs; 
    
        Combat Move - Gondor
            10 undeads moved from Lossarnach to W. Osg.
            1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien
            3 heavyCavalrys moved from Lamedon to Lossarnach
            1 caravel moved from Morthond to S. Gondor Coast
            1 spearInfantry moved from Angren Bank to Pinnath Gelin
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            2 caravels and 1 galleon placed in Morthond
    
        Turn Complete - Gondor
            Gondor collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from Rhun to Celduin
                  Rhun take Celduin from Dwarves
            1 spearInfantry moved from Rhun to S. Dale
            1 chariotArchers moved from Rhun to S. Dale
            2 chariotArcherss moved from N. Rhun to N. Dale
            1 warChariot and 1 warWagon moved from N. Rhun to E. Rhovanion
            2 chariotArcherss moved from N. Rhun to E. Rhovanion
            1 spearInfantry moved from Rhun to N. Rhun
            1 chariotArchers moved from N. Rhun to Rhun
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 2 chariotArcherss
                Dale defend with 1 archers
                    Rhun roll dice for 2 chariotArcherss in N. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 archers in N. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 2 chariotArcherss remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in S. Dale
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 axeInfantry in S. Dale, round 2 : 1/1 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 1
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dwarves: 1 axeInfantry
            Battle in E. Rhovanion
                Rhun attack with 2 chariotArcherss, 1 warChariot and 1 warWagon
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 2 chariotArcherss, 1 warChariot and 1 warWagon in E. Rhovanion, round 2 : 1/4 hits, 2.00 expected hits
                    Dwarves roll dice for 1 axeInfantry in E. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in E. Rhovanion
                Rhun win, taking E. Rhovanion from Dwarves with 1 chariotArchers, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -1
                Casualties for Rhun: 1 chariotArchers
                Casualties for Dwarves: 1 axeInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 fortificationss and 4 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.50
    Dale : 0.17
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers and 2 spearInfantrys moved from Iron Hills to N. Rhun
            2 heavyCavalrys and 1 lightCavalry moved from Iron Hills to N. Dale
            4 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 2 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys
                Rhun defend with 2 chariotArcherss
                    Dale roll dice for 2 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in N. Dale, round 2 : 2/7 hits, 2.00 expected hits
                    Rhun roll dice for 2 chariotArcherss in N. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale and 2 chariotArcherss owned by the Rhun lost in N. Dale
                Dale win, taking N. Dale from Rhun with 2 heavyCavalrys, 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 7
                Casualties for Dale: 1 spearInfantry
                Casualties for Rhun: 2 chariotArcherss
            Battle in N. Rhun
                Dale attack with 1 archers and 2 spearInfantrys
                Rhun defend with 1 spearInfantry
                    Dale roll dice for 1 archers and 2 spearInfantrys in N. Rhun, round 2 : 1/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in N. Rhun
                Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Rhun: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : 0.00
    

    Savegame


  • TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 trebuche moved from Harad Road to S. Ithilien
            2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
            2 warWolvess moved from Harad Road to S. Ithilien
            2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys moved from N. Ithilien to Anorien
            2 warWolvess moved from S. Ithilien to Anorien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 2 raiderCavalrys, 4 raiderss, 5 warWolvess and 2 xbowInfantrys
                Gondor defend with 1 spearInfantry and 2 towerGuards; Rohan defend with 5 spearInfantrys
                    Khand roll dice for 2 raiderCavalrys, 4 raiderss, 5 warWolvess and 2 xbowInfantrys in Anorien, round 2 : 4/13 hits, 4.17 expected hits
                    Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Anorien, round 2 : 6/8 hits, 3.00 expected hits
                    5 warWolvess owned by the Khand, 4 spearInfantrys owned by the Rohan and 1 raiders owned by the Khand lost in Anorien
                    Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in Anorien, round 3 : 4/7 hits, 3.00 expected hits
                    Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Anorien, round 3 : 0/4 hits, 1.67 expected hits
                    2 towerGuards owned by the Gondor, 1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Rohan lost in Anorien
                Khand win, taking Anorien from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 7
                Casualties for Khand: 1 raiders and 5 warWolvess
                Casualties for Rohan: 5 spearInfantrys
                Casualties for Gondor: 1 spearInfantry and 2 towerGuards
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.33
    Khand : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 2 mortars and 1 phalanx; Remaining resources: 3 PUs; 
    
        Combat Move - Dwarves
            7 axeInfantrys and 2 phalanxs moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 mortars and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
    
        Combat - Saruman
            Battle in S. Mirkwood
                Saruman attack with 4 urukhais
                Elves defend with 2 hunterss
                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 2/4 hits, 1.33 expected hits
                    Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 urukhai
                Casualties for Elves: 2 hunterss
    
        Non Combat Move - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Elves : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Druwaith Laur to S. Dunland
            1 hobbits moved from Enedwaith to S. Dunland
            1 catapult, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            1 catapult, 1 hobbits and 3 spearInfantrys moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to Minhiriath
            1 hobbits and 1 spearInfantry moved from Breelands to S. Downs
            2 lightCavalrys moved from Fornost to Cardolan
            1 lightCavalry moved from Hobbiton to Cardolan
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 1 hobbits and 1 lightCavalry
                Goblins defend with 1 wargs
                    Freefolk roll dice for 1 hobbits and 1 lightCavalry in S. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 wargs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in S. Dunland
                Freefolk win, taking S. Dunland from Goblins with 1 hobbits and 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 lightCavalry and 1 spearInfantry placed in Lond Daer
            3 lightCavalrys placed in Bree
            1 lightCavalry placed in Hobbiton
            Turning on Edit Mode
            EDIT: Removing units owned by Freefolk from Lond Daer: 3 archerss and 3 spearInfantrys
            EDIT: Adding units owned by Freefolk to Enedwaith Coast: 3 archerss and 3 spearInfantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Freefolk : 0.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 3 siegeTowers and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Dagorlad to S. Rhun
            1 orcs moved from S. Brown Lands to S. Rhovanion
    
        Combat - Mordor
    
        Non Combat Move - Mordor
            4 orcss moved from Dol Goldur to S. Mirkwood
            4 orcss moved from S. Ithilien to E. Osg.
    
        Place Units - Mordor
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from S. Rhovanion: 1 orcs
            EDIT: Adding units owned by Mordor to S. Brown Lands: 1 orcs
            EDIT: Turning off Edit Mode
            2 siegeTowers placed in E. Osg.
            2 trollss placed in Minas Morgul
            1 siegeTower placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 5 lightCavalrys and 4 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys and 2 trebuches moved from Westfold to Eastfold
            4 spearInfantrys and 1 trebuche moved from Eastfold to Anorien
            6 heavyCavalrys moved from Helms Deep to Anorien
            5 heavyCavalrys moved from E. Emnet to S. Brown Lands
    
        Combat - Rohan
            Battle in S. Brown Lands
                Rohan attack with 5 heavyCavalrys
                Mordor defend with 1 orcs
                    Rohan roll dice for 5 heavyCavalrys in S. Brown Lands, round 2 : 4/5 hits, 2.50 expected hits
                    Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 1/1 hits, 0.17 expected hits
                    1 heavyCavalry owned by the Rohan and 1 orcs owned by the Mordor lost in S. Brown Lands
                Rohan win, taking S. Brown Lands from Mordor with 4 heavyCavalrys remaining. Battle score for attacker is -2
                Casualties for Rohan: 1 heavyCavalry
                Casualties for Mordor: 1 orcs
            Battle in Anorien
                Rohan attack with 6 heavyCavalrys, 4 spearInfantrys and 1 trebuche
                Khand defend with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys
                    Rohan roll dice for 6 heavyCavalrys, 4 spearInfantrys and 1 trebuche in Anorien, round 2 : 6/11 hits, 4.33 expected hits
                    Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in Anorien, round 2 : 2/7 hits, 1.50 expected hits
                    2 raiderCavalrys owned by the Khand, 1 xbowInfantry owned by the Khand, 1 spearInfantry owned by the Rohan, 1 trebuche owned by the Rohan and 3 raiderss owned by the Khand lost in Anorien
                    Rohan roll dice for 6 heavyCavalrys and 3 spearInfantrys in Anorien, round 3 : 3/9 hits, 3.50 expected hits
                    Khand roll dice for 1 xbowInfantry in Anorien, round 3 : 1/1 hits, 0.33 expected hits
                    1 xbowInfantry owned by the Khand and 1 spearInfantry owned by the Rohan lost in Anorien
                Rohan win, taking Anorien from Khand with 6 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 20
                Casualties for Rohan: 2 spearInfantrys and 1 trebuche
                Casualties for Khand: 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            5 lightCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.83
    Khand : 1.17
    Rohan : 2.67
    

    Savegame


  • TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Combat Move - Goblins
            2 wargss moved from N. Dunland to Celebran
                  Goblins take Celebran from Elves
            2 wargss moved from Celebran to Moria
            2 batss moved from N. Dunland to Moria
            1 shooters moved from S. Caves to Celebran
            1 shooters moved from S. Caves to N. Dunland
    
        Combat - Goblins
            Battle in Moria
                Goblins attack with 2 batss and 2 wargss
                Elves defend with 1 castle, 2 entss and 4 wizards
                    Goblins roll dice for 2 batss and 2 wargss in Moria, round 2 : 2/4 hits, 1.33 expected hits
                    Elves roll dice for 2 entss and 4 wizards in Moria, round 2 : 4/6 hits, 3.67 expected hits
                    2 wargss owned by the Goblins, 2 batss owned by the Goblins and 2 entss owned by the Elves lost in Moria
                Elves win with 4 wizards remaining. Battle score for attacker is -10
                Casualties for Goblins: 2 batss and 2 wargss
                Casualties for Elves: 2 entss
    
        Non Combat Move - Goblins
    
        Turn Complete - Goblins
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : 0.33
    

    Savegame


  • @Whackamatt looks like this one is over all ready!

  • '20 '18 '17 '15

    You can start up a new one.

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