Initial test. First time tries.
L.O.T.R. - Whack Good - dawg Evil
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 6 towers; Remaining resources: 1 PUs; Combat Move - Gondor 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg. 1 spearInfantry and 3 towerGuards moved from Minas Tirith to Anorien 10 undeads moved from Lamedon to Lebennin 3 heavyCavalrys moved from Lebennin to Anfalas 1 towerGuard moved from Lebennin to Morthond 1 galleon and 1 towerGuard moved from Morthond to Lefnui 2 spearInfantrys moved from Lebennin to Gilrain 1 caravel and 1 spearInfantry moved from Gilrain to Lefnui 1 caravel and 1 spearInfantry moved from Gilrain to Lefnui 2 spearInfantrys and 1 towerGuard moved from Lefnui to Pinnath Gelin 2 spearInfantrys moved from Lebennin to Gilrain 1 galleon and 2 spearInfantrys moved from Gilrain to Lefnui 2 spearInfantrys moved from Lefnui to Andrast 3 spearInfantrys moved from Lebennin to Lossarnach 2 spearInfantrys moved from Lebennin to Gilrain 1 galleon and 2 spearInfantrys moved from Gilrain to Lefnui 2 spearInfantrys moved from Lefnui to Pinnath Gelin Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 towers placed in Andrast 2 towers placed in Anfalas Turn Complete - Gondor Gondor collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 8 fortificationss, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from S. Rhovanion to Rhovanion 1 spearInfantry moved from E. Rhovanion to Celduin 1 chariotArchers moved from S. E. Rhovanion to Celduin 1 chariotArchers moved from S. E. Rhovanion to Rhovanion 1 spearInfantry moved from Rhun to N. Rhun Rhun take N. Rhun from Dale Combat - Rhun Battle in Celduin Rhun attack with 1 chariotArchers and 1 spearInfantry Neutral defend with 1 spearInfantry Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Celduin Rhun loses 0 PUs for violating Celduins neutrality. Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Battle in Rhovanion Rhun attack with 1 chariotArchers and 1 spearInfantry Elves defend with 1 hunters Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhovanion, round 2 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Rhovanion, round 2 : 0/1 hits, 0.50 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Rhovanion, round 3 : 0/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Rhovanion, round 3 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Rhun roll dice for 1 chariotArchers in Rhovanion, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters in Rhovanion, round 4 : 1/1 hits, 0.50 expected hits 1 chariotArchers owned by the Rhun lost in Rhovanion Elves win with 1 hunters remaining. Battle score for attacker is -8 Casualties for Rhun: 1 chariotArchers and 1 spearInfantry Non Combat Move - Rhun 1 chariotArchers moved from S. E. Rhovanion to Rhun 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion 2 warChariots moved from S. Rhun to E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion 1 spearInfantry moved from Rhun to E. Rhovanion 7 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to Rhun Place Units - Rhun 4 fortificationss, 1 spearInfantry and 1 trebuche placed in Rhun 4 fortificationss placed in Iron Hills Rhun undo move 1. Rhun undo move 1. 1 spearInfantry placed in Iron Hills 5 fortificationss and 1 trebuche placed in Rhun 3 fortificationss placed in Iron Hills Turn Complete - Rhun Rhun collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Elves : 0.50 Rhun : -1.33
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 1 archers, 1 heavyCavalry and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Dale 1 archers and 2 spearInfantrys moved from S. Dale to N. Rhun 3 archerss and 2 spearInfantrys moved from N. Dale to Iron Hills 1 heavyCavalry moved from S. Dale to Iron Hills 1 heavyCavalry and 1 lightCavalry moved from Lake Town to Celduin 1 spearInfantry moved from N. Dale to Celduin Combat - Dale Battle in Iron Hills Dale attack with 3 archerss, 1 heavyCavalry and 2 spearInfantrys Rhun defend with 1 castle, 3 fortificationss and 2 spearInfantrys Dale roll dice for 3 archerss, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 2 : 4/6 hits, 1.67 expected hits Rhun roll dice for 3 fortificationss and 2 spearInfantrys in Iron Hills, round 2 : 2/5 hits, 1.17 expected hits 1 spearInfantry owned by the Rhun, 3 fortificationss owned by the Rhun and 2 archerss owned by the Dale lost in Iron Hills Dale roll dice for 1 archers, 1 heavyCavalry and 2 spearInfantrys in Iron Hills, round 3 : 1/4 hits, 1.17 expected hits Rhun roll dice for 1 spearInfantry in Iron Hills, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Iron Hills Dale win, taking Iron Hills from Rhun with 1 archers, 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 6 Casualties for Dale: 2 archerss Casualties for Rhun: 3 fortificationss and 2 spearInfantrys Battle in Celduin Dale attack with 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Rhun defend with 1 chariotArchers and 1 spearInfantry Dale roll dice for 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in Celduin, round 2 : 0/3 hits, 1.00 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 1/2 hits, 0.67 expected hits 1 spearInfantry owned by the Dale lost in Celduin Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Celduin, round 3 : 0/2 hits, 0.83 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 3 : 0/2 hits, 0.67 expected hits Dale roll dice for 1 heavyCavalry and 1 lightCavalry in Celduin, round 4 : 1/2 hits, 0.83 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 4 : 2/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun, 1 lightCavalry owned by the Dale and 1 heavyCavalry owned by the Dale lost in Celduin Rhun win with 1 chariotArchers remaining. Battle score for attacker is -9 Casualties for Dale: 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry Casualties for Rhun: 1 spearInfantry Battle in N. Rhun Dale attack with 1 archers and 2 spearInfantrys Rhun defend with 1 spearInfantry Dale roll dice for 1 archers and 2 spearInfantrys in N. Rhun, round 2 : 1/3 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in N. Rhun Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 1 archers, 1 heavyCavalry and 1 lightCavalry placed in Lake Town Turn Complete - Dale Dale collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dale : 0.83 Rhun : 1.17
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TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 1 trebuche and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from S. Ithilien to E. Osg. 1 warWolves moved from S. Ithilien to E. Osg. 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss, 1 trebuche and 2 warWolvess moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Non Combat Move - Khand Place Units - Khand 1 trebuche and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 2 axeInfantrys and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry and 1 cannon moved from N. Dale to Celduin 1 axeInfantry moved from N. Dale to S. Dale 2 axeInfantrys and 1 phalanx moved from Lonely Mtn. to N. Dale 4 axeInfantrys, 1 cannon and 2 phalanxs moved from N. Dale to N. Rhun Combat - Dwarves Battle in Celduin Dwarves attack with 1 axeInfantry and 1 cannon Rhun defend with 1 chariotArchers Dwarves roll dice for 1 axeInfantry and 1 cannon in Celduin, round 2 : 1/2 hits, 0.83 expected hits Rhun roll dice for 1 chariotArchers in Celduin, round 2 : 0/1 hits, 0.33 expected hits 1 chariotArchers owned by the Rhun lost in Celduin Dwarves win, taking Celduin from Rhun with 1 axeInfantry and 1 cannon remaining. Battle score for attacker is 5 Casualties for Rhun: 1 chariotArchers Non Combat Move - Dwarves Place Units - Dwarves 2 axeInfantrys and 1 phalanx placed in Iron Hills Turn Complete - Dwarves Dwarves collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Dwarves : 0.17 Rhun : -0.33
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TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 8 fortificationss; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs moved from S. Dunland to Isengard 1 urukhai moved from Enedwaith to Isengard Non Combat Move - Saruman Place Units - Saruman 8 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 3 hobbitss and 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 catapult and 1 hobbits moved from Fornost to Breelands 1 spearInfantry moved from Breelands to S. Downs 1 hobbits moved from Bree to S. Downs 2 hobbitss moved from Minhiriath to N. Enedwaith 4 archerss, 1 lightCavalry and 4 spearInfantrys moved from Cardolan to N. Enedwaith 1 archers, 2 catapults and 3 spearInfantrys moved from S. Downs to Cardolan 1 lightCavalry moved from Bree to N. Enedwaith Combat - Freefolk Battle in N. Enedwaith Freefolk attack with 4 archerss, 2 hobbitss, 2 lightCavalrys and 4 spearInfantrys Goblins defend with 1 shooters, 1 stabbers and 1 wargs Freefolk roll dice for 4 archerss, 2 hobbitss, 2 lightCavalrys and 4 spearInfantrys in N. Enedwaith, round 2 : 3/12 hits, 2.67 expected hits Goblins roll dice for 1 shooters, 1 stabbers and 1 wargs in N. Enedwaith, round 2 : 0/3 hits, 0.67 expected hits 1 wargs owned by the Goblins, 1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in N. Enedwaith Freefolk win, taking N. Enedwaith from Goblins with 4 archerss, 2 hobbitss, 2 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 9 Casualties for Goblins: 1 shooters, 1 stabbers and 1 wargs Non Combat Move - Freefolk 1 catapult moved from Bree to S. Downs Place Units - Freefolk 3 spearInfantrys placed in Bree 2 hobbitss placed in Hobbiton 1 hobbits and 1 spearInfantry placed in Fornost Turn Complete - Freefolk Freefolk collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : -0.67 Freefolk : 0.33
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TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 5 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 4 orcss, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood 1 orcs moved from Dagorlad to S. Rhovanion 1 orcs moved from Udun to Dagorlad 3 nazguls, 9 orcss and 1 siegeTower moved from S. Ithilien to E. Osg. 1 trolls moved from Minas Morgul to E. Osg. 1 siegeTower moved from Minas Morgul to S. Ithilien 3 orcss moved from Minas Morgul to S. Ithilien 1 orcs moved from S. Gondor to S. Ithilien Combat - Mordor Battle in S. Mirkwood Mordor attack with 4 orcss, 2 siegeTowers and 2 trollss Elves defend with 1 ents and 1 hunters Mordor roll dice for 4 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/8 hits, 2.67 expected hits Elves roll dice for 1 ents and 1 hunters in S. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits 1 hunters owned by the Elves, 1 ents owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 3 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 6 Casualties for Mordor: 1 orcs Casualties for Elves: 1 ents and 1 hunters Non Combat Move - Mordor Place Units - Mordor 1 siegeTower and 1 trolls placed in E. Osg. 1 orcs placed in Udun 4 orcss placed in Minas Morgul Turn Complete - Mordor Mordor collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Mordor : -0.67 Elves : 0.00
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 4 spearInfantrys and 1 trebuche; Remaining resources: 2 PUs; Combat Move - Rohan 7 spearInfantrys and 3 trebuches moved from Westfold to Isengard 3 heavyCavalrys moved from Helms Deep to Isengard 8 lightCavalrys moved from Westfold to S. Caves 1 heavyCavalry moved from Westfold to S. Dunland Rohan take S. Dunland from Saruman 1 heavyCavalry moved from S. Dunland to Adorn 1 heavyCavalry moved from Westfold to Adorn 1 heavyCavalry moved from Westfold to Isengard Combat - Rohan Battle in S. Caves Rohan attack with 8 lightCavalrys Goblins defend with 1 castle, 2 shooterss, 2 trollss and 1 wargs Rohan roll dice for 8 lightCavalrys in S. Caves, round 2 : 3/8 hits, 2.67 expected hits Goblins roll dice for 2 shooterss, 2 trollss and 1 wargs in S. Caves, round 2 : 3/5 hits, 1.83 expected hits 1 wargs owned by the Goblins, 2 shooterss owned by the Goblins and 3 lightCavalrys owned by the Rohan lost in S. Caves Rohan roll dice for 5 lightCavalrys in S. Caves, round 3 : 1/5 hits, 1.67 expected hits Goblins roll dice for 2 trollss in S. Caves, round 3 : 1/2 hits, 1.00 expected hits 1 trolls owned by the Goblins and 1 lightCavalry owned by the Rohan lost in S. Caves Rohan roll dice for 4 lightCavalrys in S. Caves, round 4 : 2/4 hits, 1.33 expected hits Goblins roll dice for 1 trolls in S. Caves, round 4 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Goblins lost in S. Caves Rohan win, taking S. Caves from Goblins with 4 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Rohan: 4 lightCavalrys Casualties for Goblins: 2 shooterss, 2 trollss and 1 wargs Battle in Isengard Rohan attack with 4 heavyCavalrys, 7 spearInfantrys and 3 trebuches Saruman defend with 1 castle, 8 fortificationss, 1 orcs, 1 urukhai and 1 wizard Rohan roll dice for 4 heavyCavalrys, 7 spearInfantrys and 3 trebuches in Isengard, round 2 : 8/14 hits, 5.17 expected hits Saruman roll dice for 8 fortificationss, 1 orcs, 1 urukhai and 1 wizard in Isengard, round 2 : 2/11 hits, 2.50 expected hits 2 spearInfantrys owned by the Rohan and 8 fortificationss owned by the Saruman lost in Isengard Rohan roll dice for 4 heavyCavalrys, 5 spearInfantrys and 3 trebuches in Isengard, round 3 : 6/12 hits, 4.83 expected hits Saruman roll dice for 1 orcs, 1 urukhai and 1 wizard in Isengard, round 3 : 2/3 hits, 1.17 expected hits 1 urukhai owned by the Saruman, 2 spearInfantrys owned by the Rohan, 1 orcs owned by the Saruman and 1 wizard owned by the Saruman lost in Isengard Rohan captures 12PUs while taking Saruman capital Rohan win, taking Isengard from Saruman with 4 heavyCavalrys, 3 spearInfantrys and 3 trebuches remaining. Battle score for attacker is 20 Casualties for Rohan: 4 spearInfantrys Casualties for Saruman: 8 fortificationss, 1 orcs, 1 urukhai and 1 wizard Battle in Adorn Rohan attack with 2 heavyCavalrys Goblins defend with 2 wargss Rohan roll dice for 2 heavyCavalrys in Adorn, round 2 : 1/2 hits, 1.00 expected hits Goblins roll dice for 2 wargss in Adorn, round 2 : 1/2 hits, 0.33 expected hits 1 wargs owned by the Goblins and 1 heavyCavalry owned by the Rohan lost in Adorn Rohan roll dice for 1 heavyCavalry in Adorn, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Adorn, round 3 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 heavyCavalry in Adorn, round 4 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Adorn, round 4 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 heavyCavalry in Adorn, round 5 : 1/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Adorn, round 5 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in Adorn Rohan win, taking Adorn from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 5 Casualties for Rohan: 1 heavyCavalry Casualties for Goblins: 2 wargss Non Combat Move - Rohan 1 spearInfantry moved from Helms Deep to Eastfold Place Units - Rohan 4 spearInfantrys placed in Eastfold 1 trebuche placed in Helms Deep Turn Complete - Rohan Rohan collect 32 PUs; end with 46 PUs
Combat Hit Differential Summary :
Goblins : 0.83 Saruman : 0.33 Rohan : 3.83
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 1 bats, 1 catapult, 4 shooterss and 2 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins 1 stabbers moved from Moria to Celebran Goblins take Celebran from Elves 3 batss moved from Moria to S. Caves 1 shooters moved from N. Dunland to S. Caves 1 wargs moved from Enedwaith Coast to S. Caves 1 wargs moved from Angren Bank to S. Caves 1 wargs moved from Angren Bank to S. Caves 1 wargs moved from Druwaith Laur to S. Dunland Goblins take S. Dunland from Rohan 1 shooters and 2 stabberss moved from Moria to Eregion 2 wargss moved from Dol Goldur to Rhovanion Combat - Goblins Battle in Eregion Goblins attack with 1 shooters and 2 stabberss Elves defend with 1 hobbits Goblins roll dice for 1 shooters and 2 stabberss in Eregion, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 1 hobbits in Eregion, round 2 : 0/1 hits, 0.17 expected hits Goblins roll dice for 1 shooters and 2 stabberss in Eregion, round 3 : 1/2 hits, 0.50 expected hits Elves roll dice for 1 hobbits in Eregion, round 3 : 1/1 hits, 0.17 expected hits 1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Eregion Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 0 Casualties for Goblins: 1 stabbers Casualties for Elves: 1 hobbits Battle in S. Caves Goblins attack with 3 batss, 1 shooters and 3 wargss Rohan defend with 1 castle and 4 lightCavalrys Goblins roll dice for 3 batss, 1 shooters and 3 wargss in S. Caves, round 2 : 1/6 hits, 2.00 expected hits Rohan roll dice for 4 lightCavalrys in S. Caves, round 2 : 1/4 hits, 0.67 expected hits 1 shooters owned by the Goblins and 1 lightCavalry owned by the Rohan lost in S. Caves Goblins roll dice for 3 batss and 3 wargss in S. Caves, round 3 : 0/6 hits, 2.00 expected hits Rohan roll dice for 3 lightCavalrys in S. Caves, round 3 : 0/3 hits, 0.50 expected hits Goblins roll dice for 3 batss and 3 wargss in S. Caves, round 4 : 2/6 hits, 2.00 expected hits Rohan roll dice for 3 lightCavalrys in S. Caves, round 4 : 0/3 hits, 0.50 expected hits 2 lightCavalrys owned by the Rohan lost in S. Caves Goblins roll dice for 3 batss and 3 wargss in S. Caves, round 5 : 2/6 hits, 2.00 expected hits Rohan roll dice for 1 lightCavalry in S. Caves, round 5 : 0/1 hits, 0.17 expected hits 1 lightCavalry owned by the Rohan lost in S. Caves Goblins win, taking S. Caves from Rohan with 3 batss and 3 wargss remaining. Battle score for attacker is 14 Casualties for Goblins: 1 shooters Casualties for Rohan: 4 lightCavalrys Battle in Rhovanion Goblins attack with 2 wargss Elves defend with 1 hunters Goblins roll dice for 2 wargss in Rhovanion, round 2 : 1/2 hits, 0.67 expected hits Elves roll dice for 1 hunters in Rhovanion, round 2 : 1/1 hits, 0.50 expected hits 1 wargs owned by the Goblins and 1 hunters owned by the Elves lost in Rhovanion Goblins win, taking Rhovanion from Elves with 1 wargs remaining. Battle score for attacker is -1 Casualties for Goblins: 1 wargs Casualties for Elves: 1 hunters Non Combat Move - Goblins 2 batss moved from S. Caves to Moria 1 bats moved from S. Caves to N. Dunland Place Units - Goblins 1 bats, 1 catapult, 4 shooterss and 2 stabberss placed in Moria Turn Complete - Goblins Goblins collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : -2.67 Elves : 1.17 Rohan : -0.83
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 8 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 1 hunters moved from N. Mirkwood to W. Mirkwood 1 hunters moved from N. Mirkwood to Gladden 1 hunters moved from High Mirkwood to W. Mirkwood 2 hunterss moved from High Mirkwood to Gladden 4 hunterss and 2 wizards moved from Drimrill Dale to S. Mirkwood 3 griffins moved from Fangorn to S. Mirkwood 4 hobbitss moved from Lorien to Celebran 2 entss and 2 wizards moved from Fangorn to Celebran 2 entss moved from Anduin West Bank to Drimrill Dale 2 hunterss moved from Rivendell to Eregion 1 wizard moved from N. Caves to Eregion 1 wizard moved from N. Caves to Anduin East Bank 2 hunterss moved from N. Caves to Anduin East Bank Combat - Elves Battle in Celebran Elves attack with 2 entss, 4 hobbitss and 2 wizards Goblins defend with 1 stabbers Elves roll dice for 2 entss, 4 hobbitss and 2 wizards in Celebran, round 2 : 1/4 hits, 2.33 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 entss, 4 hobbitss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in S. Mirkwood Elves attack with 3 griffins, 4 hunterss and 2 wizards Mordor defend with 3 orcss, 2 siegeTowers and 2 trollss Elves roll dice for 3 griffins, 4 hunterss and 2 wizards in S. Mirkwood, round 2 : 3/9 hits, 4.17 expected hits Mordor roll dice for 3 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/7 hits, 1.83 expected hits 2 hunterss owned by the Elves and 3 orcss owned by the Mordor lost in S. Mirkwood Elves roll dice for 3 griffins, 2 hunterss and 2 wizards in S. Mirkwood, round 3 : 4/7 hits, 3.50 expected hits Mordor roll dice for 2 siegeTowers and 2 trollss in S. Mirkwood, round 3 : 2/4 hits, 1.33 expected hits 2 hunterss owned by the Elves, 2 trollss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 3 griffins and 2 wizards remaining. Battle score for attacker is 13 Casualties for Elves: 4 hunterss Casualties for Mordor: 3 orcss, 2 siegeTowers and 2 trollss Battle in Eregion Elves attack with 2 hunterss and 1 wizard Goblins defend with 1 shooters and 1 stabbers Elves roll dice for 2 hunterss and 1 wizard in Eregion, round 2 : 0/3 hits, 1.33 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 2 : 0/2 hits, 0.50 expected hits Elves roll dice for 2 hunterss and 1 wizard in Eregion, round 3 : 1/3 hits, 1.33 expected hits Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 3 : 1/2 hits, 0.50 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Eregion Elves roll dice for 1 hunters and 1 wizard in Eregion, round 4 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Eregion, round 4 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 hunters and 1 wizard in Eregion, round 5 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 shooters in Eregion, round 5 : 1/1 hits, 0.33 expected hits 1 hunters owned by the Elves lost in Eregion Elves roll dice for 1 wizard in Eregion, round 6 : 1/1 hits, 0.67 expected hits Goblins roll dice for 1 shooters in Eregion, round 6 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in Eregion Elves win, taking Eregion from Goblins with 1 wizard remaining. Battle score for attacker is -4 Casualties for Elves: 2 hunterss Casualties for Goblins: 1 shooters and 1 stabbers Non Combat Move - Elves 3 griffins moved from S. Mirkwood to Anduin East Bank Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in N. Caves 2 hunterss placed in Rivendell Turn Complete - Elves Elves collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Goblins : -0.17 Mordor : 0.83 Elves : -5.33
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TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; Combat Move - Haradrim 2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 4 caravels and 6 galleons moved from Umbar Peninsula Coast to Umbar Coast 4 oliphants moved from Umbar to S. Ithilien 4 spearInfantrys moved from Umbar to Debatable Land 1 spearInfantry moved from Umbar to Debatable Land 2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land Non Combat Move - Haradrim Place Units - Haradrim 2 caravels and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 1 galleon, 1 spearInfantry, 2 towers and 2 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 10 undeads moved from Lebennin to Lossarnach 3 spearInfantrys moved from Lossarnach to W. Osg. 1 spearInfantry and 1 towerGuard moved from Anorien to N. Ithilien 2 towerGuards moved from Anorien to W. Osg. 1 spearInfantry moved from Pinnath Gelin to Angren Bank Gondor take Angren Bank from Goblins 3 spearInfantrys and 1 towerGuard moved from Pinnath Gelin to Anfalas 2 spearInfantrys moved from Andrast to Anfalas 2 caravels and 3 galleons moved from Lefnui to Morthond 6 galleons moved from Gilrain to Morthond 3 heavyCavalrys moved from Anfalas to Lamedon Combat - Gondor Battle in N. Ithilien Gondor attack with 1 spearInfantry and 1 towerGuard Mordor defend with 1 orcs Gondor roll dice for 1 spearInfantry and 1 towerGuard in N. Ithilien, round 2 : 1/2 hits, 0.50 expected hits Mordor roll dice for 1 orcs in N. Ithilien, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in N. Ithilien Gondor win, taking N. Ithilien from Mordor with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 1 galleon placed in Morthond 1 spearInfantry and 2 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Gondor : 0.50
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TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 1 chariotArchers, 2 fortificationss, 1 spearInfantry and 2 towers; Remaining resources: 0 PUs; Combat Move - Rhun 8 chariotArcherss, 1 trebuche, 2 warChariots and 1 warWagon moved from Rhun to N. Rhun 2 warChariots moved from E. Rhovanion to N. Rhun Combat - Rhun Battle in N. Rhun Rhun attack with 8 chariotArcherss, 1 trebuche, 4 warChariots and 1 warWagon Dwarves defend with 4 axeInfantrys, 1 cannon and 2 phalanxs; Dale defend with 1 archers and 2 spearInfantrys Rhun roll dice for 8 chariotArcherss, 1 trebuche, 4 warChariots and 1 warWagon in N. Rhun, round 2 : 8/14 hits, 6.50 expected hits Dale roll dice for 1 archers, 4 axeInfantrys, 1 cannon, 2 phalanxs and 2 spearInfantrys in N. Rhun, round 2 : 5/10 hits, 4.67 expected hits 1 cannon owned by the Dwarves, 2 spearInfantrys owned by the Dale, 1 trebuche owned by the Rhun, 1 archers owned by the Dale, 3 chariotArcherss owned by the Rhun, 1 warChariot owned by the Rhun and 4 axeInfantrys owned by the Dwarves lost in N. Rhun Rhun roll dice for 5 chariotArcherss, 3 warChariots and 1 warWagon in N. Rhun, round 3 : 5/9 hits, 4.33 expected hits Dale roll dice for 2 phalanxs in N. Rhun, round 3 : 2/2 hits, 1.33 expected hits 2 warChariots owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Rhun Rhun win, taking N. Rhun from Dale with 5 chariotArcherss, 1 warChariot and 1 warWagon remaining. Battle score for attacker is 5 Casualties for Rhun: 3 chariotArcherss, 1 trebuche and 3 warChariots Casualties for Dale: 1 archers and 2 spearInfantrys Casualties for Dwarves: 4 axeInfantrys, 1 cannon and 2 phalanxs Non Combat Move - Rhun 3 spearInfantrys moved from E. Rhovanion to Rhun Place Units - Rhun 1 chariotArchers, 2 fortificationss, 1 spearInfantry and 2 towers placed in Rhun Turn Complete - Rhun Rhun collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dale : 1.00 Rhun : 2.17
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 4 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 heavyCavalry and 1 lightCavalry moved from Lake Town to Iron Hills 1 archers moved from Lake Town to N. Dale Non Combat Move - Dale Place Units - Dale 4 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys moved from E. Osg. to N. Ithilien 1 warWolves moved from E. Osg. to N. Ithilien 4 raiderss moved from S. Ithilien to N. Ithilien 2 warWolvess moved from S. Ithilien to N. Ithilien 2 xbowInfantrys moved from S. Ithilien to N. Ithilien Combat - Khand Battle in N. Ithilien Khand attack with 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys Gondor defend with 1 spearInfantry and 1 towerGuard Khand roll dice for 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys in N. Ithilien, round 2 : 5/11 hits, 3.83 expected hits Gondor roll dice for 1 spearInfantry and 1 towerGuard in N. Ithilien, round 2 : 0/2 hits, 0.83 expected hits 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in N. Ithilien Khand win, taking N. Ithilien from Gondor with 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 7 Casualties for Gondor: 1 spearInfantry and 1 towerGuard Non Combat Move - Khand Place Units - Khand Turning on Edit Mode EDIT: Removing units owned by Khand from Harad Road: 3 raiderss and 1 trebuche EDIT: Adding units owned by Khand to S. Ithilien: 3 raiderss and 1 trebuche EDIT: Removing units owned by Khand from Khand: 1 trebuche and 2 warWolvess EDIT: Adding units owned by Khand to Harad Road: 1 trebuche EDIT: Adding units owned by Khand to S. Ithilien: 2 warWolvess EDIT: Turning off Edit Mode 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -0.83 Khand : 1.17
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 2 PUs; Combat Move - Dwarves 1 axeInfantry moved from Celduin to E. Rhovanion Dwarves take E. Rhovanion from Rhun 1 cannon moved from Celduin to Rhovanion 1 axeInfantry moved from N. Dale to Celduin 1 axeInfantry and 1 phalanx moved from N. Dale to Iron Hills Combat - Dwarves Battle in Rhovanion Dwarves attack with 1 cannon Goblins defend with 1 wargs Dwarves roll dice for 1 cannon in Rhovanion, round 2 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Rhovanion, round 2 : 0/1 hits, 0.17 expected hits Dwarves roll dice for 1 cannon in Rhovanion, round 3 : 0/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Rhovanion, round 3 : 1/1 hits, 0.17 expected hits 1 cannon owned by the Dwarves lost in Rhovanion Goblins win with 1 wargs remaining. Battle score for attacker is -5 Casualties for Dwarves: 1 cannon Non Combat Move - Dwarves Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Goblins : 0.67 Dwarves : -1.00
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 3 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 lightCavalry moved from N. Enedwaith to Enedwaith Freefolk take Enedwaith from Saruman 1 lightCavalry moved from Enedwaith to Enedwaith Coast Freefolk take Enedwaith Coast from Goblins 1 lightCavalry moved from Enedwaith Coast to Druwaith Laur Freefolk take Druwaith Laur from Goblins 1 hobbits moved from N. Enedwaith to Enedwaith 2 archerss and 2 spearInfantrys moved from N. Enedwaith to Lond Daer 1 archers and 1 spearInfantry moved from N. Enedwaith to Lond Daer 1 archers and 1 spearInfantry moved from N. Enedwaith to Lond Daer 1 lightCavalry moved from N. Enedwaith to Tharbad 1 archers, 2 catapults and 3 spearInfantrys moved from Cardolan to Tharbad 1 catapult, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 3 spearInfantrys moved from Bree to S. Downs 1 catapult and 1 hobbits moved from Breelands to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits and 1 spearInfantry moved from Fornost to Breelands Combat - Freefolk Battle in Tharbad Freefolk attack with 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys in Tharbad, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 4/6 hits, 1.50 expected hits 1 archers owned by the Freefolk, 3 spearInfantrys owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 2 catapults and 1 lightCavalry in Tharbad, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 0/4 hits, 1.17 expected hits Freefolk roll dice for 2 catapults and 1 lightCavalry in Tharbad, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 4 : 2/4 hits, 1.17 expected hits 2 catapults owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 lightCavalry in Tharbad, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 5 : 1/4 hits, 1.17 expected hits 1 lightCavalry owned by the Freefolk lost in Tharbad Neutral win with 1 fortifications and 3 spearInfantrys remaining. Battle score for attacker is -20 Casualties for Freefolk: 1 archers, 2 catapults, 1 lightCavalry and 3 spearInfantrys Casualties for Neutral: 2 fortificationss Battle in Lond Daer Freefolk attack with 4 archerss and 4 spearInfantrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 4 archerss and 4 spearInfantrys in Lond Daer, round 2 : 3/8 hits, 2.00 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 2/4 hits, 1.00 expected hits 1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 3 archerss and 3 spearInfantrys in Lond Daer, round 3 : 1/6 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Lond Daer, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 3 archerss and 3 spearInfantrys remaining. Battle score for attacker is 4 Casualties for Freefolk: 1 archers and 1 spearInfantry Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 3 hobbitss placed in Bree 2 lightCavalrys placed in Fornost 1 lightCavalry placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 2.67 Freefolk : -2.00
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TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor Mordor loses 0 PUs for violating S. Brown Landss neutrality. 1 orcs moved from S. Rhovanion to S. E. Rhovanion 1 orcs moved from Dagorlad to S. Brown Lands Mordor take S. Brown Lands from Neutral 1 orcs moved from Udun to Dagorlad 4 orcss and 1 siegeTower moved from S. Ithilien to E. Osg. 4 orcss moved from Minas Morgul to S. Ithilien Combat - Mordor Non Combat Move - Mordor Place Units - Mordor 4 orcss placed in Dol Goldur 1 siegeTower and 1 trolls placed in E. Osg. 1 siegeTower placed in Minas Morgul Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :