L19 dawgoneit Axis vs AetV Allies Game 2


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Southern France
            1 artillery moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 bomber moved from Greece to Southern Italy
            1 mech_infantry moved from Romania to Albania
            1 infantry moved from France to Southern France
            1 armour moved from France to Southern France
            2 aaGuns moved from France to Southern France
            2 armour moved from Northern Italy to Albania
            2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.50
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Philippines
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Smolensk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Smolensk
            2 infantry moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            6 infantry moved from Germany to Western Germany
            10 infantry and 4 mech_infantrys moved from Western Germany to France
            6 artilleries, 15 infantry and 4 mech_infantrys moved from France to Southern France
            5 mech_infantrys moved from Romania to Albania
            1 mech_infantry moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 2/9 hits, 4.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Rostov, round 3 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Rostov to Bryansk
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
    
        Place Units - Germans
            3 artilleries placed in France
            10 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Russians: 2 fighters and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Russians: 2 fighters and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung
            2 bombers moved from Paulau Island to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Chahar to Hopei
            3 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Kiangsu to Anhwe
            3 fighters moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 artillery owned by the Japanese retreated to Anhwe
                Chinese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kiangsi to Shantung
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Rio de Oro to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Rio de Oro to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            4 bombers moved from India to Greece
            4 bombers moved from Russia to Smolensk
            4 bombers moved from Russia to Archangel
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Greece
                Americans attack with 4 bombers
                Italians defend with 2 infantry
                    Americans roll dice for 4 bombers in Greece, round 2 : 3/4 hits, 2,67 expected hits
                    Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Greece
                Americans win, taking Norway from Germans, taking Denmark from Germans with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Archangel
                Americans attack with 4 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Archangel, round 2 : 4/4 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Americans attack with 4 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Smolensk, round 2 : 2/4 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Smolensk
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 7 infantry moved from Central United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 7 infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers and 2 fighters moved from Eastern United States to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Colombia to Suriname
            4 bombers moved from Greece to Turkey
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            3 bombers moved from Smolensk to Turkey
            3 bombers moved from Archangel to Turkey
            1 armour moved from Sikang to Volgograd
    
        Place Units - Americans
            3 fighters placed in Spain
            3 infantry placed in Central United States
            1 carrier and 5 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Burma to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Kansu
            2 infantry placed in Shensi
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 armour moved from French Indo China to Kwangtung
            1 battleship and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 armour moved from Turkey to Greece
                  British take Greece from Italians
            1 armour moved from Greece to Turkey
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 110 Sea Zone to Germany
            1 bomber moved from Turkey to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            3 fighters moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Battle in Hainan
            Battle in Normandy Bordeaux
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Hainan from Japanese, taking Normandy Bordeaux from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Germany
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 factory_major and 4 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Germany, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 4 infantry in Germany, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the British lost in Germany
                British captures 65PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -11
                Casualties for British: 2 fighters and 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Kwangtung
                British attack with 3 armour, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 artilleries, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
                    British roll dice for 3 armour, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 10/29 hits, 7,67 expected hits
                    Japanese roll dice for 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/19 hits, 9,67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 5 infantry owned by the British lost in Kwangtung
                    British roll dice for 3 armour, 4 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 7/24 hits, 6,83 expected hits
                    Japanese roll dice for 8 fighters and 1 tactical_bomber in Kwangtung, round 3 : 6/9 hits, 5,83 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese and 6 infantry owned by the British lost in Kwangtung
                    British roll dice for 3 armour, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 : 5/18 hits, 5,83 expected hits
                    Japanese roll dice for 2 fighters in Kwangtung, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 3 armour, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
                Casualties for British: 13 infantry
                Casualties for Japanese: 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 fighters moved from Kwangtung to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun moved from Burma to Yunnan
            4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
            1 fighter moved from Anglo Egyptian Sudan to Turkey
            1 armour moved from Mozambique to Kenya
            1 artillery and 1 infantry moved from Angola to Belgian Congo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from Saudi Arabia to Iraq
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 aaGun and 4 infantry moved from Gibraltar to Spain
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Germany to Norway
            3 fighters moved from Normandy Bordeaux to Spain
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Turkey
            1 artillery placed in United Kingdom
            2 mech_infantrys placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,2,2,3,5,5,1,4,1,6,6,6,3,1,5,5,3,3,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 46 PUs (2 lost to blockades); end with 111 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 114 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 destroyer placed in 36 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,1
            UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in 36 Sea Zone change ownership: 1 carrier and 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Italians : -1,67
    British : 3,83
    Americans : 1,67
    Chinese : 1,50
    Japanese : -2,17
    

    Savegame



  • @dawgoneit do you want to Play another one?


Suggested Topics

  • 90
  • 62
  • 89
  • 26
  • 114
  • 58
  • 148
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.0k

Users

39.3k

Topics

1.7m

Posts