L19 dawgoneit Axis vs AetV Allies Game 2


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry and 1 marine in Paulau Island, round 2 : 0/2 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                    ANZAC roll dice for 1 marine in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 marine in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Paulau Island
                Japanese win with no units remaining. Battle score for attacker is -5
                Casualties for ANZAC: 1 infantry and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the French lost in 92 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,50
    ANZAC : -0,17
    Japanese : 1,00
    

    Savegame


  • @dawgoneit your 92 DD is very disturbing.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:43:46 AM
    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Archangel
            3 mech_infantrys moved from Novgorod to Archangel
            4 infantry moved from Belarus to Bryansk
            4 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 armour moved from Bryansk to Archangel
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            2 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Norway
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 artilleries and 2 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Tambov to Russia
            7 infantry moved from Samara to Volgograd
            1 armour and 2 mech_infantrys moved from Samara to Volgograd
            1 aaGun moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 34 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            1 artillery and 6 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 3 submarines
                1 submarine owned by the Japanese Submerged
                3 submarines owned by the Americans Submerged
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese winAmericans win with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with no units remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to Hainan
            1 fighter moved from 36 Sea Zone to Hainan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 fighter moved from 34 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from Kwangtung to Hainan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6,3,2
            Japanese collect 25 PUs (8 lost to blockades); end with 25 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : 0.67
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Spain
            1 artillery and 2 infantry moved from Gibraltar to Spain
            2 bombers moved from Gibraltar to Spain
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Spain
            3 submarines moved from 6 Sea Zone to 25 Sea Zone
            12 bombers moved from Kansu to Suiyuyan
    
        Combat - Americans
            Battle in Spain
                Americans attack with 4 artilleries, 2 bombers and 6 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 4 artilleries, 2 bombers and 6 infantry in Spain, round 2 : 4/12 hits, 4,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 4 artilleries, 2 bombers and 5 infantry in Spain, round 3 : 7/11 hits, 4,17 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Suiyuyan
                Americans attack with 12 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 12 bombers in Suiyuyan, round 2 : 10/12 hits, 8,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Americans win with 12 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Suiyuyan to India
            10 bombers moved from Suiyuyan to Russia
            2 bombers moved from Spain to Gibraltar
            1 aaGun moved from Gibraltar to Spain
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Brazil to Suriname
            1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            6 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Hunan
                Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 3 infantry moved from Northwest Persia to Turkey
            4 armour and 5 mech_infantrys moved from Iraq to Turkey
            3 fighters moved from Egypt to Turkey
            1 bomber moved from Gibraltar to Turkey
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Gibraltar to Portugal
            2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to Portugal
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Portugal
    
        Combat - British
            Battle in Portugal
                British attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Portugal, round 2 : 4/7 hits, 2,83 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                British win, taking Portugal from Neutral_True with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 5 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 5 mech_infantrys in Turkey, round 2 : 7/17 hits, 6,00 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
                    7 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 5 mech_infantrys in Turkey, round 3 : 6/15 hits, 5,67 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 1 bomber, 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Portugal to 91 Sea Zone
            1 bomber and 3 fighters moved from Turkey to Iraq
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            4 infantry moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from Union of South Africa to Rhodesia
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            4 infantry moved from Yunnan to French Indo China
    
        Place Units - British
            2 infantry placed in Egypt
            2 fighters placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 mech_infantrys placed in India
            UK_Pacific undo move 1.
            3 mech_infantrys placed in French Indo China
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in French Indo China change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Yunnan: 1 armour
                EDIT: Removing units owned by Americans from Malaya: 1 armour
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1,67
    Italians : 0,67
    Americans : 4,50
    Neutral_True : -0,33
    Chinese : 0,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 9 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Ukraine to Romania
            2 aaGuns moved from Northern Italy to France
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Albania
    
        Place Units - Italians
            2 armour, 2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 25 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to 91 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
            EDIT: Removing units owned by French from 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry and 1 mech_infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Archangel to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
            3 armour moved from Novgorod to Bryansk
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            4 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            4 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            2 fighters and 2 tactical_bombers moved from Vologda to Bryansk
            4 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            5 mech_infantrys moved from Germany to Romania
            3 aaGuns, 2 artilleries and 8 infantry moved from Western Germany to France
            6 infantry moved from Norway to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Western Germany
            6 infantry and 1 mech_infantry placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
            6 infantry placed in Germany
            Germans undo move 1.
            Germans undo move 3.
            3 mech_infantrys placed in Western Germany
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 infantry moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
            3 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Tambov, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters and 4 infantry in Tambov, round 3 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 4 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Rostov, round 2 : 1/6 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 fighters and 3 infantry in Rostov, round 3 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 2 fighters and 3 infantry in Rostov, round 4 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                 retreated to Vologda
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Tambov to Russia
            2 fighters moved from Rostov to Russia
            1 armour and 2 mech_infantrys moved from Volgograd to Turkey
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 5 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Hopei
            2 fighters and 2 tactical_bombers moved from Hainan to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangtung to Paulau Island
            1 fighter and 1 tactical_bomber moved from Kwangtung to Paulau Island
            1 tactical_bomber moved from Kwangtung to Paulau Island
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 1 factory_minor, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 mech_infantry moved from Southeast Mexico to Colombia
                  Americans take Colombia from Neutral_True
            2 bombers moved from Gibraltar to Venezuela
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Venezuela
            2 bombers moved from Russia to Urals
            2 bombers moved from Russia to Vologda
            3 bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            2 bombers moved from Russia to Urals
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Rio de Oro
    
        Combat - Americans
            Battle in Rio de Oro
            Battle in Venezuela
                Americans attack with 2 bombers and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Venezuela, round 2 : 1/4 hits, 1,67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
                Neutral_True win, taking Rio de Oro from Neutral_True with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 1 infantry
                2 bombers owned by the Americans retreated
            Battle in 93 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Ukraine
                Americans attack with 4 bombers
                Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 4 bombers in Ukraine, round 2 : 2/4 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                Americans win with 3 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Urals
                Americans attack with 4 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 4 bombers in Urals, round 2 : 1/4 hits, 2,67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                    Americans roll dice for 4 bombers in Urals, round 3 : 2/4 hits, 2,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Americans win with 4 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Vologda
                Americans attack with 2 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 bombers in Vologda, round 2 : 1/2 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Vologda
                Americans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Vologda to Russia
            4 bombers moved from Urals to Russia
            3 bombers moved from Ukraine to Russia
            1 armour moved from Yunnan to Sikang
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            3 submarines moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            2 carriers, 2 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Southeast Mexico to Colombia
            2 bombers moved from Venezuela to Eastern United States
            1 fighter and 1 tactical_bomber moved from Eastern United States to Spain
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 armour and 7 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 factory_minor placed in Spain
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 4 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
            1 submarine moved from 81 Sea Zone to 94 Sea Zone
            3 fighters moved from Gibraltar to 94 Sea Zone
            1 armour and 1 mech_infantry moved from Turkey to Greece
            1 bomber moved from Iraq to Greece
            3 fighters moved from Iraq to Saudi Arabia
            2 fighters moved from United Kingdom to 113 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from Union of South Africa to Mozambique
            1 infantry moved from Rhodesia to Mozambique
            1 artillery and 1 infantry moved from Rhodesia to Angola
            1 fighter moved from Union of South Africa to Angola
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 artillery, 3 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Saudi Arabia, round 2 : 3/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Greece
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Mozambique
                British attack with 1 armour and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour and 1 infantry in Mozambique, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                    British roll dice for 1 armour and 1 infantry in Mozambique, round 3 : 1/2 hits, 0,67 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 armour remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
            Battle in Angola
                British attack with 1 artillery, 1 fighter and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Angola, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Angola, round 3 : 1/3 hits, 1,17 expected hits
                    Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 110 Sea Zone
                British attack with 1 carrier, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser and 3 transports
                    British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 cruiser and 3 transports in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone
                    3 transports owned by the Germans lost in 113 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 23
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 3 transports
            Battle in 94 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 fighters moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Spain
            1 armour, 2 artilleries and 1 infantry moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            4 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Saudi Arabia to Turkey
            1 bomber moved from Greece to Turkey
            1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 aaGun, 3 fighters, 10 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from India to Kwangsi
            8 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 aaGun moved from India to Burma
            1 fighter moved from Angola to Anglo Egyptian Sudan
    
        Place Units - British
            3 armour placed in Egypt
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,3,4,1,2,6,5,6,5,3,4,4,6,3,1,4,1,6,1,5,2,1,2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 armour placed in French Indo China
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Units Change Ownership
                Some Units in French Indo China change ownership: 3 armour
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : 0,00
    British : 3,67
    Americans : -3,83
    Neutral_True : 0,67
    Chinese : -2,00
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Southern Italy to Greece
            2 fighters moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Southern France
            1 artillery moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Greece to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 bomber moved from Greece to Southern Italy
            1 mech_infantry moved from Romania to Albania
            1 infantry moved from France to Southern France
            1 armour moved from France to Southern France
            2 aaGuns moved from France to Southern France
            2 armour moved from Northern Italy to Albania
            2 infantry moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
            Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.50
    Americans : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Tobruk to Libya
                  ANZAC take Libya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Philippines
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Smolensk to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Smolensk
            2 infantry moved from Novgorod to Karelia
            2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
            2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            6 infantry moved from Germany to Western Germany
            10 infantry and 4 mech_infantrys moved from Western Germany to France
            6 artilleries, 15 infantry and 4 mech_infantrys moved from France to Southern France
            5 mech_infantrys moved from Romania to Albania
            1 mech_infantry moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 2/9 hits, 4.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Rostov, round 3 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Rostov to Bryansk
            2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
    
        Place Units - Germans
            3 artilleries placed in France
            10 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Russians: 2 fighters and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            2 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Rostov
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 5 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Russians: 2 fighters and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Paulau Island to Kwangtung
            2 bombers moved from Paulau Island to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Chahar to Hopei
            3 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Kiangsu to Anhwe
            3 fighters moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 4 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 artillery owned by the Japanese retreated to Anhwe
                Chinese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kiangsi to Shantung
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Rio de Oro to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Rio de Oro to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            4 bombers moved from India to Greece
            4 bombers moved from Russia to Smolensk
            4 bombers moved from Russia to Archangel
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
            Battle in Greece
                Americans attack with 4 bombers
                Italians defend with 2 infantry
                    Americans roll dice for 4 bombers in Greece, round 2 : 3/4 hits, 2,67 expected hits
                    Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Greece
                Americans win, taking Norway from Germans, taking Denmark from Germans with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Archangel
                Americans attack with 4 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Archangel, round 2 : 4/4 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Americans attack with 4 bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 4 bombers in Smolensk, round 2 : 2/4 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Smolensk
                Americans win with 3 bombers remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 7 infantry moved from Central United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 7 infantry moved from 91 Sea Zone to Spain
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers and 2 fighters moved from Eastern United States to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Colombia to Suriname
            4 bombers moved from Greece to Turkey
            1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            3 bombers moved from Smolensk to Turkey
            3 bombers moved from Archangel to Turkey
            1 armour moved from Sikang to Volgograd
    
        Place Units - Americans
            3 fighters placed in Spain
            3 infantry placed in Central United States
            1 carrier and 5 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Burma to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Kansu
            2 infantry placed in Shensi
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Kwangtung
            3 armour moved from French Indo China to Kwangtung
            1 battleship and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 armour moved from Turkey to Greece
                  British take Greece from Italians
            1 armour moved from Greece to Turkey
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            2 fighters moved from 110 Sea Zone to Germany
            1 bomber moved from Turkey to Germany
            2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Spain to Normandy Bordeaux
            3 fighters moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Battle in Hainan
            Battle in Normandy Bordeaux
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Hainan from Japanese, taking Normandy Bordeaux from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Germany
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 factory_major and 4 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Germany, round 2 : 4/5 hits, 2,00 expected hits
                    Germans roll dice for 4 infantry in Germany, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans, 2 fighters owned by the British and 1 infantry owned by the British lost in Germany
                British captures 65PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -11
                Casualties for British: 2 fighters and 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Kwangtung
                British attack with 3 armour, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 artilleries, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 4 tactical_bombers
                    British roll dice for 3 armour, 4 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 10/29 hits, 7,67 expected hits
                    Japanese roll dice for 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/19 hits, 9,67 expected hits
                    3 tactical_bombers owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 5 infantry owned by the British lost in Kwangtung
                    British roll dice for 3 armour, 4 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 7/24 hits, 6,83 expected hits
                    Japanese roll dice for 8 fighters and 1 tactical_bomber in Kwangtung, round 3 : 6/9 hits, 5,83 expected hits
                    1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese and 6 infantry owned by the British lost in Kwangtung
                    British roll dice for 3 armour, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 : 5/18 hits, 5,83 expected hits
                    Japanese roll dice for 2 fighters in Kwangtung, round 4 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 3 armour, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
                Casualties for British: 13 infantry
                Casualties for Japanese: 3 artilleries, 8 fighters, 4 infantry and 4 tactical_bombers
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 fighters moved from Kwangtung to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 aaGun moved from Burma to Yunnan
            4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Northwest Persia to Turkey
            1 fighter moved from Anglo Egyptian Sudan to Turkey
            1 armour moved from Mozambique to Kenya
            1 artillery and 1 infantry moved from Angola to Belgian Congo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from Saudi Arabia to Iraq
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 aaGun and 4 infantry moved from Gibraltar to Spain
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 bomber moved from Germany to Norway
            3 fighters moved from Normandy Bordeaux to Spain
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Turkey
            1 artillery placed in United Kingdom
            2 mech_infantrys placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,2,2,3,5,5,1,4,1,6,6,6,3,1,5,5,3,3,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
            British collect 46 PUs (2 lost to blockades); end with 111 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 114 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 destroyer placed in 36 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,3,1
            UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in 36 Sea Zone change ownership: 1 carrier and 1 destroyer
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Italians : -1,67
    British : 3,83
    Americans : 1,67
    Chinese : 1,50
    Japanese : -2,17
    

    Savegame

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