Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsBobbarossa (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 125 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 54 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 1 armour moved from Tobruk to Tunisia Place Units - Americans 4 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese 1 fighter and 9 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 bomber moved from Persia to Ukraine 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus Purchase Units - British British buy 1 bomber, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Ukraine to Russia 4 fighters moved from Persia to Russia 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 infantry moved from Iraq to Northwest Persia 1 artillery and 5 infantry moved from Persia to Eastern Persia 2 artilleries and 3 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 infantry placed in Persia 1 bomber and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.17 British : -0.67 Americans : -1.00 AA fire in Ukraine : : -0.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Caucasus to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,6,5,5,4,4 Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; Non Combat Move - ANZAC 1 aaGun, 2 artilleries and 7 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Iraq to Persia 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 infantry moved from Tambov to Volgograd 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 fighters moved from Novgorod to 125 Sea Zone 3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 125 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 artilleries and 3 mech_infantrys British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 aaGun Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 3 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd 3 mech_infantrys moved from Novgorod to Belarus 2 infantry and 3 mech_infantrys moved from Bryansk to Belarus 2 mech_infantrys moved from Ukraine to Caucasus 3 armour and 5 mech_infantrys moved from Bryansk to Caucasus 3 artilleries moved from Ukraine to Rostov 2 infantry and 6 mech_infantrys moved from Bryansk to Ukraine 3 bombers moved from Bryansk to Western Germany 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod 2 aaGuns, 2 armour, 10 artilleries, 25 infantry and 3 mech_infantrys moved from Bryansk to Rostov 2 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone 2 fighters moved from 125 Sea Zone to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 carrier placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 artillery and 1 infantry placed in Germany 3 mech_infantrys placed in Novgorod 4 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,3,1,5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1.83 Americans : 0.00 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Bryansk to Russia 17 infantry moved from Korea to Manchuria 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Germans Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 24 PUs; Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 mech_infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 1 submarine moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns, 8 artilleries and 60 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,4,3,4 Russians collect 20 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians : 1.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber moved from Western Australia to New South Wales 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Australia to Queensland 3 artilleries and 9 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Yunnan to Kweichow 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Australia to 42 Sea Zone Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland Japanese attacks with 5 units heading to Queensland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in New South Wales AA fire in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in New South Wales causes 6 damage total. Strategic bombing raid in Queensland AA fire in Queensland : 0/1 hits, 0.17 expected hits AA fire in Queensland : 0/2 hits, 0.33 expected hits Bombing raid in Queensland rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Queensland rolls: 2,6 and causes: 6 damage to unit: airfield Bombing raid in Queensland causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 6 Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 56 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from Philippines to 56 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 56 Sea Zone to Western Australia 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 bomber, 2 fighters and 2 tactical_bombers moved from Queensland to Western Australia 1 bomber moved from New South Wales to Western Australia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia Place Units - Japanese 1 transport placed in 39 Sea Zone 1 airfield placed in Western Australia 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 armour and 1 artillery placed in India 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Japan 1 infantry placed in Kiangsu Japanese undo move 6. 1 artillery and 1 infantry placed in Kiangsu 1 infantry placed in French Indo China Japanese undo move 8. 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.17 AA fire in New South Wales : : -0.17 AA fire in Queensland : : -0.50 Japanese : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber moved from Western Australia to New South Wales 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Australia to Queensland 3 artilleries and 9 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Anhwe to Kweichow 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Yunnan to Kweichow 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Australia to 42 Sea Zone Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland Japanese attacks with 5 units heading to Queensland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in New South Wales AA fire in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in New South Wales causes 6 damage total. Strategic bombing raid in Queensland AA fire in Queensland : 0/1 hits, 0.17 expected hits AA fire in Queensland : 0/2 hits, 0.33 expected hits Bombing raid in Queensland rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Queensland rolls: 2,6 and causes: 6 damage to unit: airfield Bombing raid in Queensland causes 12 damage total. Damaged units is as follows: harbour = 6, airfield = 6 Battle in 42 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 8/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Shan State to 37 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 56 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from Philippines to 56 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 56 Sea Zone to Western Australia 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Philippines 1 bomber, 2 fighters and 2 tactical_bombers moved from Queensland to Western Australia 1 bomber moved from New South Wales to Western Australia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia Place Units - Japanese 1 transport placed in 39 Sea Zone 1 airfield placed in Western Australia 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 1 armour and 1 artillery placed in India 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Japan 1 infantry placed in Kiangsu Japanese undo move 6. 1 artillery and 1 infantry placed in Kiangsu 1 infantry placed in French Indo China Japanese undo move 8. 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from India: 1 armour, 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to Burma: 1 armour, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 AA fire in New South Wales : : -0.17 AA fire in Queensland : : -0.50 Japanese : 2.50
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I assumed no intercept in Qld.
Some NCM edits.
If UK attacks SZ97 with 4 subs and a bomber or less, full scramble of 3 fighters. Lose the DD first.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/11 hits, 5.17 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 mech_infantrys Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 2 fighters placed in Western United States 2 artilleries and 2 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 23 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 bomber moved from Russia to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone Purchase Units - British British buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat - British Battle in 97 Sea Zone British attack with 2 bombers and 4 submarines Italians defend with 1 destroyer British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win with 2 bombers and 3 submarines remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 2 bombers moved from 97 Sea Zone to Syria 3 infantry moved from Trans-Jordan to Syria 3 mech_infantrys moved from Iraq to Syria 1 armour moved from Egypt to Syria 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry moved from Northwest Persia to Persia 3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Persia to West India 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 4 fighters moved from Russia to Persia 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Italians : 0.67 Americans : -1.17 Chinese : -1.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 armour moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians 1 armour moved from Caucasus to Tsinghai Italians take Tsinghai from Chinese 1 bomber moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bessarabia to Ukraine Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,4,1 Italians collect 9 PUs (9 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC Purchase Units - ANZAC ANZAC repair damage of 6x factory_minor, 4x airfield; Remaining resources: 10 PUs; ANZAC buy 3 infantry; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to Queensland 3 infantry moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 1 armour moved from Volgograd to Tambov Germans take Samara from Russians Germans take Tambov from Russians 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 56 PUs; Germans buy 7 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 mech_infantrys British defend with 1 aaGun; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 artilleries Casualties for British: 1 aaGun Battle in Holland Belgium Germans attack with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits, 3.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 tactical_bombers moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to Ukraine 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 2 aaGuns, 13 artilleries and 25 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 3 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 1 armour and 6 mech_infantrys moved from Caucasus to Volgograd 1 fighter moved from Archangel to Volgograd 1 fighter moved from Holland Belgium to Western Germany 3 bombers moved from Holland Belgium to Novgorod 6 mech_infantrys moved from Belarus to Ukraine 6 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 3 infantry placed in Novgorod 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 1 artillery and 1 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,6,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 15 infantry moved from Manchuria to Jehol 45 infantry moved from Smolensk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2,5,2,6 Russians collect 16 PUs (3 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 bomber moved from Western Australia to New South Wales 1 fighter moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from Western Australia to 61 Sea Zone 1 bomber and 2 fighters moved from Western Australia to Queensland 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Korea Japanese take Amur from Russians Japanese take Korea from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 fighters moved from Japan to 25 Sea Zone 5 artilleries and 13 infantry moved from Kweichow to Hopei Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland
Combat Hit Differential Summary :
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Intercept in Qld?
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3v3? Sure, let’s give it a shot.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 bomber moved from Western Australia to New South Wales 1 fighter moved from 56 Sea Zone to 61 Sea Zone 2 tactical_bombers moved from Western Australia to 61 Sea Zone 1 bomber and 2 fighters moved from Western Australia to Queensland 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Korea Japanese take Amur from Russians Japanese take Korea from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 fighters moved from Japan to 25 Sea Zone 5 artilleries and 13 infantry moved from Kweichow to Hopei Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Air Battle in Queensland Japanese attacks with 3 units heading to Queensland ANZAC launches 3 interceptors out of Queensland Attackers Fire, : 0/3 hits, 0.83 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in New South Wales AA fire in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in New South Wales causes 6 damage total. Strategic bombing raid in Queensland AA fire in Queensland : 0/1 hits, 0.17 expected hits Bombing raid in Queensland rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Queensland causes 4 damage total. Battle in Manchuria Battle in 61 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 61 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 61 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone retreated to 61 Sea Zone Americans win, taking Manchuria from Chinese with 1 destroyer remaining. Battle score for attacker is -22 Casualties for Japanese: 2 tactical_bombers Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 6 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 5 artilleries and 13 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 13 infantry in Hopei, round 2 : 5/18 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 1 fighter moved from Philippines to Western Australia 1 fighter moved from 61 Sea Zone to Western Australia 1 bomber and 2 fighters moved from Queensland to Western Australia 1 bomber moved from New South Wales to Western Australia 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Siberia to Amur 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 armour moved from Kweichow to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 4 transports moved from 56 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to India 1 artillery and 2 infantry moved from Burma to Shan State 1 armour and 1 artillery moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 aaGun and 1 mech_infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Yunnan 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -1.00 Americans : 2.00 ANZAC : -0.17 Chinese : -0.33 AA fire in New South Wales : : -0.17 Attackers Fire, : : -0.83 AA fire in Queensland : : -0.17 Japanese : -3.50
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Wow. 3 planes? I’ll take it :D .
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 bombers moved from Syria to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians Purchase Units - British British buy 1 artillery, 2 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - British
Combat Hit Differential Summary :
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Scramble?