19 BM3 Lyonsj AX vs Giallo ALL

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to British Somaliland
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New Zealand to Queensland
            2 fighters moved from New Zealand to Queensland
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 fighter moved from New South Wales to Queensland
            3 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Somaliland
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in British Somaliland
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,00
    ANZAC : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 fighter moved from Southern Italy to Alexandria
            1 fighter moved from 92 Sea Zone to Alexandria
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Western Germany to 98 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 infantry moved from Finland to Karelia
            3 aaGuns, 8 armour, 11 artilleries, 26 infantry, 9 mech_infantrys and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Romania
            1 bomber moved from Morocco to Romania
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 marine moved from Algeria to 92 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
                  Germans take Syria from Neutral_Axis
            2 infantry moved from 98 Sea Zone to Syria
            1 fighter moved from 98 Sea Zone to Syria
            1 tactical_bomber moved from 98 Sea Zone to Syria
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Western Germany
            1 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Vologda to Archangel
            1 fighter moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Archangel
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Ukraine to Russia
            3 infantry moved from Volgograd to Samara
            3 artilleries moved from Bryansk to Tambov
            2 aaGuns and 5 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            22 infantry moved from Bryansk to Tambov
            4 infantry moved from Bryansk to Tambov
            1 aaGun and 14 infantry moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 bomber moved from Kwangtung to Hunan
            1 bomber moved from Kwangtung to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shensi to Kweichow
            1 armour and 1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Suiyuyan to Shensi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            2 artilleries and 3 infantry moved from Kiangsi to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Malaya to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 6 artilleries, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 6 artilleries, 2 fighters, 10 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 6/23 hits, 7.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 6 artilleries, 2 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kweichow to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 aaGun moved from Kiangsi to Kwangsi
            1 bomber moved from Hunan to Kwangtung
            2 submarines moved from 20 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
            1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 harbour placed in Hainan
            1 armour and 2 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.67
    Japanese : -3.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            3 fighters moved from Midway to Hawaiian Islands
            1 bomber moved from Midway to Hawaiian Islands
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to Suriname
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            4 artilleries and 4 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            3 fighters moved from Midway to Hawaiian Islands
            1 bomber moved from Midway to Hawaiian Islands
            1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 26 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to Suriname
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            2 infantry moved from Yunnan to Kweichow
            4 artilleries and 4 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 4 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 4 infantry in Szechwan, round 2 : 2/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 4 artilleries and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from Nigeria to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 4 : 2/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
            EDIT: Removing units owned by British from Ethiopia: 1 infantry
            EDIT: Adding units owned by British to Italian Somaliland: 1 infantry
            EDIT: Turning off Edit Mode
            2 aaGuns, 1 artillery and 2 infantry moved from Yunnan to Burma
            1 aaGun and 1 infantry moved from Shan State to Burma
            4 artilleries, 5 infantry and 6 mech_infantrys moved from India to Burma
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            3 submarines moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 bomber moved from United Kingdom to Nigeria
            2 fighters moved from United Kingdom to Suriname
    
        Place Units - British
            3 artilleries placed in Persia
            1 aaGun and 2 fighters placed in Egypt
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,1,1,5
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 submarine and 1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,2,5,1,1,5,3,3,2,3,1,1
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    British : -1,83
    Chinese : -2,17
    Neutral_Axis : -0,67
    Japanese : 0,67
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone
            3 marines moved from 98 Sea Zone to Egypt
            6 infantry moved from Alexandria to 98 Sea Zone
            6 infantry moved from 98 Sea Zone to Egypt
            1 armour, 4 artilleries and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber and 2 fighters moved from Southern Italy to Egypt
    

    Savegame


  • @Giallo OOL=Max Defense?
    Guess we will figure this game out early lol!
    Gotta take risks as the Axis early on.
    Good luck my friend and hopefully the dice don’t hose either of us to bad in one direction.

  • '21 '20 '19 '18 '17 '16

    @Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:

    @Giallo OOL=Max Defense?
    Guess we will figure this game out early lol!
    Gotta take risks as the Axis early on.
    Good luck my friend and hopefully the dice don’t hose either of us to bad in one direction.

    please ask after your attack

  • '21 '20 '19 '18 '17 '16

    @Giallo said in 19 BM3 Lyonsj AX vs Giallo ALL:

    @Lyonsj said in 19 BM3 Lyonsj AX vs Giallo ALL:

    @Giallo OOL=Max Defense?
    Guess we will figure this game out early lol!
    Gotta take risks as the Axis early on.
    Good luck my friend and hopefully the dice don’t hose either of us to bad in one direction.

    please ask after your attack

    for the amp attack you can do max def


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 3 marines moved from 97 Sea Zone to 98 Sea Zone
            3 marines moved from 98 Sea Zone to Egypt
            6 infantry moved from Alexandria to 98 Sea Zone
            6 infantry moved from 98 Sea Zone to Egypt
            1 armour, 4 artilleries and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 bomber and 2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 marines and 1 mech_infantry
                British defend with 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry
                    AA fire in Egypt : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 marines and 1 mech_infantry in Egypt, round 2 : 5/19 hits, 6.50 expected hits
                    British roll dice for 1 aaGun, 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 8/19 hits, 8.00 expected hits
                    1 infantry owned by the ANZAC, 1 aaGun owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 marines and 1 mech_infantry in Egypt, round 3 : 3/11 hits, 4.50 expected hits
                    British roll dice for 1 armour, 4 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 7/14 hits, 6.33 expected hits
                    1 mech_infantry owned by the Italians, 3 marines owned by the Italians, 3 artilleries owned by the Italians and 3 infantry owned by the British lost in Egypt
                1 armour retreated to Alexandria
                British win with 1 armour, 4 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
                Casualties for Italians: 4 artilleries, 7 infantry, 3 marines and 1 mech_infantry
                Casualties for British: 1 aaGun and 7 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Syria
            2 mech_infantrys moved from Romania to Eastern Poland
            1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Eastern Poland
            2 armour moved from Baltic States to Western Ukraine
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.67
    British : 0.67
    AA fire in Egypt : : -0.50
    

    Savegame


  • @Lyonsj Well, good game. Big risk on my part but one I had to make considering where you were defensively speaking. We can play it out though. History repeated itself at El Alamein!


  • @Lyonsj Dice were too kind up to that point anyway lol.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    I would have done the same thing…


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Syria to Iraq
            1 fighter and 1 tactical_bomber moved from Syria to Iraq
            1 infantry moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 fighter moved from Alexandria to 81 Sea Zone
            1 armour moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Western Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Belarus
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
            2 infantry moved from Karelia to Novgorod
            1 bomber moved from Romania to Ukraine
            1 bomber moved from Romania to Belarus
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from Alexandria to Iraq
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    Germans roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 6/11 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Southern Italy
            1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
            1 bomber moved from Belarus to Western Germany
            1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
            1 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Iraq to Syria
            1 fighter moved from 81 Sea Zone to Syria
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 armour and 6 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 1.33
    Russians : 0.00
    

    Savegame


  • @Giallo As a history fan, I love how the variances of war(Dice in this case) in the Middle East are making this game authentic to the historical outcome.
    As an Axis player, I hate it lol!

    I like your Russian static front concept. It forces the Axis player to make choices. Every time the German turn comes around I think to myself dammit how did he get 23 more troops haha!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Vologda to Novgorod
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 fighter moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
            1 infantry moved from Russia to Vologda
            3 infantry moved from Samara to Russia
            1 armour and 2 mech_infantrys moved from Volgograd to Tambov
            1 infantry moved from Tambov to Rostov
            3 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,33
    

    Savegame

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