Whackamatt Allies -vs- dawgoneit Axis 1914 #A-5


  • TripleA Turn Summary: Turkey round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 4,2 and gets 0 hits
    
        Combat Move - Turkey
            1 cavalry moved from Yemen to Trucial Coast
            1 field_gun moved from Arabia to Trucial Coast
            1 infantry moved from Arabia to Al-Dammam
                  Turkey take Al-Dammam from Britain
            1 infantry moved from Yemen to Hejaz
            1 infantry moved from Palestine to Sinai
            2 fighters moved from Jordan to Hejaz
            1 cavalry moved from Mesopotamia to Hejaz
            1 infantry moved from Mesopotamia to Kuwait
                  Turkey take Kuwait from Britain
            9 infantry moved from Mesopotamia to Basra
            1 infantry moved from Qatar to Sea Zone 72 Persian Gulf
            1 infantry moved from Sea Zone 72 Persian Gulf to Basra
            1 cavalry moved from Syria to Basra
            1 battleship and 2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            2 infantry moved from Dardanelles to Bulgaria
            2 infantry moved from Constantinople to Dardanelles
            1 field_gun moved from Constantinople to Dardanelles
    
        Purchase Units - Turkey
            Turkey buy 2 field_guns, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 64 Sea of Azov
                Turkey attack with 1 battleship and 2 cruisers
                Russia defend with 1 battlecruiser and 1 cruiser
                    Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 1/3 hits, 1.67 expected hits
                    Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Russia lost in Sea Zone 64 Sea of Azov
                    Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 3/3 hits, 1.67 expected hits
                    Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov
                Turkey win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 26
                Casualties for Russia: 1 battlecruiser and 1 cruiser
            Battle in Basra
                Turkey attack with 1 cavalry and 10 infantry
                Britain defend with 1 field_gun, 2 infantry and 1 trench
                    Turkey roll dice for 1 cavalry and 10 infantry in Basra, round 2 : 3/11 hits, 1.83 expected hits
                    Britain roll dice for 1 field_gun, 2 infantry and 1 trench in Basra, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 trench owned by the Britain lost in Basra
                    Turkey roll dice for 1 cavalry and 9 infantry in Basra, round 3 : 2/10 hits, 1.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Basra, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
                Turkey win, taking Basra from Britain with 1 cavalry and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Turkey: 2 infantry
                Casualties for Britain: 1 field_gun, 2 infantry and 1 trench
            Battle in Trucial Coast
                Turkey attack with 1 cavalry and 1 field_gun
                Britain defend with 1 cavalry
                    Turkey roll dice for 1 cavalry and 1 field_gun in Trucial Coast, round 2 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 cavalry in Trucial Coast, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in Trucial Coast
                Turkey win, taking Trucial Coast from Britain with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
            Battle in Hejaz
                Turkey attack with 1 cavalry, 2 fighters and 1 infantry
                Arabia defend with 2 Bedouins
                    Turkey roll dice for 1 cavalry, 2 fighters and 1 infantry in Hejaz, round 2 : 0/4 hits, 1.33 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey lost in Hejaz
                    Turkey roll dice for 1 cavalry and 2 fighters in Hejaz, round 3 : 0/3 hits, 1.00 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 cavalry and 2 fighters in Hejaz, round 4 : 0/3 hits, 1.00 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 cavalry owned by the Turkey lost in Hejaz
                 retreated to Hejaz
                Arabia win with 2 Bedouins remaining. Battle score for attacker is -7
                Casualties for Turkey: 1 cavalry and 1 infantry
    
        Non Combat Move - Turkey
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
            1 infantry moved from Damascus to Palestine
            1 infantry moved from Sinai to Palestine
            1 field_gun and 1 infantry moved from Damascus to Jordan
            1 fighter moved from Hejaz to Jordan
            1 fighter moved from Hejaz to Jordan
            2 infantry moved from Syria to Mesopotamia
            2 infantry moved from Smyrna to Armenia
            2 infantry moved from Constantinople to Smyrna
    
        Place Units - Turkey
            1 trench placed in Jordan
            1 trench placed in Palestine
            1 trench placed in Sinai
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            8 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 59 PUs; end with 59 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Turkey : -0.83
    Arabia : 0.00
    Britain : 0.17
    Russia : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 5,4,5 and gets 0 hits
    
        Combat Move - Britain
            6 infantry moved from England to Sea Zone 15 English Channel
            6 infantry moved from Sea Zone 15 English Channel to Belgium
            1 field_gun and 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea
            1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 53 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
            1 infantry moved from Upper Volta to Niger
            1 colonial moved from Kamerun to Gabon
            2 cavalrys moved from Pretoria to Northern Rhodesia
            1 infantry moved from Northern Rhodesia to German East Africa
            1 field_gun and 1 infantry moved from Italian Somaliland to British East Africa
            1 infantry moved from British East Africa to German East Africa
            1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
            2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
            1 colonial moved from Sindh to Baluchistan
            4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry moved from Calcutta to Madras
            1 infantry moved from Calcutta to Orissa
            1 infantry moved from Rwanda to German East Africa
            1 colonial moved from Montana to New Mexico
            1 colonial moved from Dakota to Great Plains
            2 colonials moved from Missouri to Great Plains
            2 field_guns moved from Ontario to Missouri
            2 colonials moved from Quebec to Ontario
    
        Purchase Units - Britain
            Britain buy 2 cruisers, 2 destroyers, 3 heavy_guns, 6 infantry and 5 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 1 cruiser
                Turkey defend with 1 transport
                    1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Turkey: 1 transport
            Battle in Baluchistan
                Britain attack with 1 colonial and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 colonial and 4 infantry in Baluchistan, round 2 : 2/5 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Baluchistan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 2 infantry
            Battle in Canary Islands
                Britain attack with 1 field_gun and 1 infantry
                Neutral defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Canary Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Canary Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Canary Islands
                Britain loses 0 PUs for violating Canary Islandss neutrality.
                Britain win, taking Canary Islands from Neutral with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 heavy_guns and 3 trenchs placed in Belgium
            2 infantry and 2 trenchs placed in Cairo-Suez
            2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel
            2 infantry placed in London
            1 destroyer placed in Sea Zone 73 Arabian Sea
            2 infantry placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Sea Zone 72 Persian Gulf: 1 cruiser
            EDIT: Adding units owned by Britain to Sea Zone 73 Arabian Sea: 1 cruiser
            EDIT: Adding units owned by Turkey to Sea Zone 72 Persian Gulf: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Britain
            Britain collect 95 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    Britain : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,1 and gets 0 hits
    
        Combat Move - Russia
            1 conscript and 1 field_gun moved from Caucasus to Georgia
            1 conscript, 2 field_guns and 6 infantry moved from Finland to Norway
            3 field_guns moved from Minsk to Belarus
            2 conscripts, 2 field_guns and 3 infantry moved from Don to Belarus
            6 conscripts moved from Odessa to Belarus
            3 conscripts moved from Smolensk to Belarus
            2 cavalrys moved from Moscow to Caucasus
            2 conscripts, 1 heavy_gun and 3 infantry moved from Moscow to Don
            1 conscript moved from Tver to Smolensk
            2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
            3 conscripts moved from Vologda to Western Siberian Lowlands
            1 conscript moved from Archangelsk to Vologda
            2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Kazan
            1 conscript moved from Perm to Krasnoyarsk
            2 conscripts moved from Omsk to Novosibirsk
            4 conscripts moved from Kazakhstan to Novosibirsk
            3 cavalrys and 1 conscript moved from Bratsk to Irkutsk
            1 conscript moved from Novosibirsk to Krasnoyarsk
            3 conscripts moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 1 conscript, 4 heavy_guns, 9 infantry and 14 trenchs; Remaining resources: 2 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Norway
                Russia attack with 1 conscript, 2 field_guns and 6 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Norway, round 2 : 1/9 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Norway
                    Russia roll dice for 2 field_guns and 6 infantry in Norway, round 3 : 0/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 field_guns and 6 infantry in Norway, round 4 : 2/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norway
                Russia loses 0 PUs for violating Norways neutrality.
                Russia win, taking Norway from Neutral with 2 field_guns and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 conscript
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 conscript and 2 infantry placed in St. Petersburg
            3 trenchs placed in Belarus
            3 trenchs placed in Lithuania
            3 trenchs placed in Odessa
            3 trenchs placed in Irkutsk
            2 heavy_guns and 2 trenchs placed in Omsk
            3 infantry placed in Moscow
            Russia undo move 7.
            2 heavy_guns and 1 infantry placed in Minsk
            3 infantry placed in Moscow
            3 infantry placed in Kiev
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Russia : -3.00
    

    Savegame


  • TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Combat Move - Communists
            1 cavalry moved from Chita to Buryatia
                  Communists take Buryatia from Russia
            1 cavalry moved from Buryatia to Bratsk
                  Communists take Bratsk from Russia
            1 conscript moved from Tiksi to Evenkia
                  Communists take Evenkia from Russia
            1 conscript moved from Tiksi to Norilsk
                  Communists take Norilsk from Russia
            1 field_gun moved from Tiksi to Evenkia
            5 conscripts moved from Aldan to Khabarovsk
            1 cavalry moved from Aldan to Evenkia
            1 field_gun and 12 infantry moved from Yakutsk to Aldan
            3 conscripts and 1 field_gun moved from Aldan to Sakhe
    
        Purchase Units - Communists
            Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 field_guns and 7 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,1 and gets 0 hits
    
        Combat Move - USA
            3 cavalrys moved from New Mexico to Baja-Sonora
            2 infantry moved from California to Baja-Sonora
    
        Purchase Units - USA
            USA buy 1 Factory, 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Baja-Sonora
                USA attack with 3 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 2/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 battleship, 1 cruiser and 1 destroyer placed in Sea Zone 147 Gulf of California
            1 Factory placed in Manila
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    USA : 1.17
    

    Savegame


  • TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 5,5 and gets 0 hits
    
        Combat Move - Germany
            1 cavalry, 4 field_guns, 3 fighters, 2 gass, 3 heavy_guns and 33 infantry moved from Rhine to Belgium
            1 gas moved from Bavaria to Champagne
            2 infantry moved from Alsace to Champagne
            7 gass moved from Wurttemburg to Belgium
            4 gass moved from Bavaria to Belgium
            1 submarine moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea
            2 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
    
        Purchase Units - Germany
            Germany buy 2 cruisers, 11 field_guns, 7 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Champagne
                Germany attack with 1 gas and 2 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Champagne
                    1 gas owned by the Germany lost in Champagne
                Germany win, taking Champagne from France with 2 infantry remaining. Battle score for attacker is -1
                Casualties for France: 1 infantry
                Casualties for Germany: 1 gas
            Battle in Sea Zone 73 Arabian Sea
                Germany attack with 2 submarines
                Britain defend with 2 cruisers, 1 destroyer and 3 transports
                    Germany roll dice for 2 submarines in Sea Zone 73 Arabian Sea, round 2 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 2 cruisers, 1 destroyer and 3 transports in Sea Zone 73 Arabian Sea, round 2 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 73 Arabian Sea
                    Germany roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 3 : 1/1 hits, 0.33 expected hits
                    Britain roll dice for 2 cruisers, 1 destroyer and 3 transports in Sea Zone 73 Arabian Sea, round 3 : 3/3 hits, 1.33 expected hits
                    1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 73 Arabian Sea
                Britain win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -4
                Casualties for Germany: 2 submarines
                Casualties for Britain: 1 cruiser
            Battle in Belgium
                Germany attack with 1 cavalry, 4 field_guns, 3 fighters, 13 gass, 3 heavy_guns and 33 infantry
                Britain defend with 1 Factory, 2 fighters, 3 heavy_guns, 13 infantry and 6 trenchs; France defend with 1 cavalry, 3 field_guns, 1 heavy_gun and 11 infantry
                    Germany roll dice for 13 gass in Belgium, round 2 : 4/13 hits, 8.67 expected hits
                    3 infantry owned by the Britain and 1 cavalry owned by the France lost in Belgium
                    13 gass owned by the Germany lost in Belgium
                    Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 33 infantry in Belgium, round 2 : 9/44 hits, 10.67 expected hits
                Units damaged: 3 trenchs owned by the Britain
                    Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns, 21 infantry and 6 trenchs in Belgium, round 2 : 12/30 hits, 11.67 expected hits
                    12 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 21 infantry in Belgium, round 3 : 8/32 hits, 8.67 expected hits
                    Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns, 21 infantry and 3 trenchs in Belgium, round 3 : 10/30 hits, 11.67 expected hits
                    10 infantry owned by the Germany, 4 infantry owned by the Britain, 1 infantry owned by the France and 3 trenchs owned by the Britain lost in Belgium
                    Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 11 infantry in Belgium, round 4 : 11/22 hits, 7.00 expected hits
                    Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 16 infantry in Belgium, round 4 : 9/25 hits, 10.00 expected hits
                    9 infantry owned by the Germany, 1 infantry owned by the Britain and 10 infantry owned by the France lost in Belgium
                    Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 2 infantry in Belgium, round 5 : 1/13 hits, 4.33 expected hits
                    Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 5 infantry in Belgium, round 5 : 6/14 hits, 6.33 expected hits
                    3 field_guns owned by the Germany, 2 infantry owned by the Germany, 1 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Belgium
                    Germany roll dice for 1 field_gun, 3 fighters and 3 heavy_guns in Belgium, round 6 : 2/7 hits, 2.33 expected hits
                    Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 4 infantry in Belgium, round 6 : 4/13 hits, 6.00 expected hits
                    1 field_gun owned by the Germany, 2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in Belgium
                 retreated to Belgium
                Britain win with 3 field_guns, 2 fighters, 4 heavy_guns and 2 infantry remaining. Battle score for attacker is -98
                Casualties for Britain: 11 infantry and 6 trenchs
                Casualties for France: 1 cavalry and 11 infantry
                Casualties for Germany: 1 cavalry, 4 field_guns, 13 gass, 3 heavy_guns and 33 infantry
    
        Non Combat Move - Germany
            1 infantry moved from Westphalia to Rhine
            1 heavy_gun and 1 infantry moved from Wurttemburg to Rhine
            5 infantry moved from Hanover to Westphalia
            2 field_guns and 6 infantry moved from Warsaw to Eastern Poland
            1 field_gun and 3 infantry moved from East Prussia to Eastern Poland
            3 fighters moved from Belgium to Rhine
    
        Place Units - Germany
            2 cruisers placed in Sea Zone 12 Baltic Sea
            3 field_guns and 3 infantry placed in Wurttemburg
            1 field_gun placed in German New Guinea
            1 transport placed in Sea Zone 122 Bismarck Sea
            1 field_gun placed in German New Guinea
            3 trenchs placed in Dar es Salaam
            Germany undo move 6.
            3 trenchs placed in Rhine
            3 field_guns placed in Dar es Salaam
            1 field_gun and 2 infantry placed in Wurttemburg
            2 field_guns and 2 infantry placed in Bavaria
    
        Turn Complete - Germany
            Germany collect 112 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Britain : -3.33
    Germany : -6.33
    

    Savegame


  • @Whackamatt 4 out of 13 bombs hit. my frigging luck!

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 6,6,6,3 and gets 3 hits
            France removing all Technology Tokens after successful research.
            France discover workingWomen
    
        Combat Move - France
            1 colonial moved from Upper Volta to Niger
            1 infantry moved from Niger to Chad
            2 cavalrys moved from Cyrenaica to Cairo-Suez
            1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
            2 cavalrys moved from Lower Egypt to Cairo-Suez
            1 colonial and 1 infantry moved from Lower Algeria to Algeria
            2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            1 colonial and 3 infantry moved from Marseilles to Piedmont
            3 infantry moved from Franche-Comte to Alsace
            1 field_gun and 3 infantry moved from Burgundy to Champagne
            1 field_gun, 1 gas and 18 infantry moved from Paris to Champagne
            1 infantry moved from Picardy to Belgium
            1 fighter moved from Picardy to Belgium
            2 colonials and 3 infantry moved from Rhone to Franche-Comte
            3 infantry moved from Brittany to Burgundy
            1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea
            1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
    
        Purchase Units - France
            France buy 4 colonials, 1 heavy_gun and 17 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 3 infantry
                Germany defend with 3 trenchs
                    3 trenchs owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 3 trenchs
            Battle in Champagne
                France attack with 2 field_guns, 1 gas and 21 infantry
                Germany defend with 2 infantry
                    France roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Champagne
                    1 gas owned by the France lost in Champagne
                    France roll dice for 2 field_guns and 21 infantry in Champagne, round 2 : 4/23 hits, 4.50 expected hits
                    Germany roll dice for 1 infantry in Champagne, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 2 field_guns and 20 infantry remaining. Battle score for attacker is -1
                Casualties for Germany: 2 infantry
                Casualties for France: 1 gas and 1 infantry
            Battle in Tsingtao
                France attack with 1 colonial and 1 field_gun
                Germany defend with 1 infantry
                    France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the France lost in Tsingtao
                    France roll dice for 1 field_gun in Tsingtao, round 3 : 1/1 hits, 0.33 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Tsingtao
                France win, taking Tsingtao from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for France: 1 colonial
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
    
        Place Units - France
            1 heavy_gun and 7 infantry placed in Paris
            3 infantry placed in Marseilles
            3 infantry placed in Normandy
            3 infantry placed in Brittany
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            1 infantry placed in Yanaon
    
        Activate Technology - France
            France activating workingWomen
            Trigger FranceT1: buyfield_gun_w added to productionFrance
            Trigger FranceT1: buyheavy_gun_w added to productionFrance
            Trigger FranceT1: buyfield_gun removed from productionFrance
            Trigger FranceT1: buyheavy_gun removed from productionFrance
            Trigger FranceT1: buygas_w added to productionFrance
            Trigger FranceT1: buyfighter_w added to productionFrance
            Trigger FranceT1: buygas removed from productionFrance
            Trigger FranceT1: buyfighter removed from productionFrance
    
        Turn Complete - France
            France collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    France : -0.33
    Germany : 1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Serbia
            1 field_gun and 1 infantry moved from Montenegro to Albania
    
        Purchase Units - Serbia
            Serbia buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            2 heavy_guns, 1 infantry and 3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 6,1 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover industry
    
        Combat Move - Austria
            3 infantry moved from Trieste to Venice
            3 infantry moved from Trieste to Venice
            3 infantry moved from Venice to Tyrol
            1 field_gun, 2 heavy_guns and 13 infantry moved from Belgrade to Serbia
            1 field_gun and 2 infantry moved from Bosnia to Montenegro
                  Austria take Montenegro from Serbia
            1 infantry moved from Serbia to Montenegro
            8 infantry moved from Carpathia to Galicia
            8 infantry moved from Vienna to Carpathia
    
        Purchase Units - Austria
            Austria buy 4 cavalrys, 11 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            4 infantry and 3 trenchs placed in Venice
            6 infantry and 3 trenchs placed in Tyrol
            4 cavalrys placed in Belgrade
            3 trenchs placed in Galicia
            1 infantry placed in Trieste
    
        Activate Technology - Austria
            Austria activating industry
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Italy
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
            2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            3 field_guns moved from Piedmont to Milan
            1 heavy_gun and 6 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Milan
            3 trenchs placed in Tuscany
            3 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Arabia
            1 Bedouin moved from Hejaz to Yemen
                  Arabia take Yemen from Turkey
            1 Bedouin moved from Yemen to Oman
                  Arabia take Oman from Turkey
            1 Bedouin moved from Mecca to Arabia
                  Arabia take Arabia from Turkey
            1 Bedouin moved from Hejaz to Mecca
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 6,4,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover lateFighter
    
        Combat Move - Turkey
            1 cavalry and 1 field_gun moved from Trucial Coast to Oman
            2 infantry moved from Basra to Sea Zone 72 Persian Gulf
            2 infantry moved from Sea Zone 72 Persian Gulf to Oman
            1 infantry moved from Jordan to Hejaz
                  Turkey take Hejaz from Arabia
            1 infantry moved from Palestine to Sinai
            2 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Jordan to Arabia
            1 field_gun and 2 infantry moved from Dardanelles to Bulgaria
            5 infantry moved from Constantinople to Dardanelles
            3 infantry moved from Constantinople to Smyrna
            2 infantry moved from Smyrna to Syria
            1 infantry moved from Damascus to Palestine
            1 infantry moved from Palestine to Sinai
            1 field_gun and 1 infantry moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Mesopotamia to Arabia
            1 cavalry moved from Basra to Arabia
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 5 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Oman
                Turkey attack with 1 cavalry, 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 2 : 0/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 3 : 0/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 4 : 1/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 4 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Oman
                Turkey win, taking Oman from Arabia with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
            Battle in Arabia
                Turkey attack with 1 cavalry, 2 field_guns and 4 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry, 2 field_guns and 4 infantry in Arabia, round 2 : 2/7 hits, 1.83 expected hits
                    Arabia roll dice for 1 Bedouin in Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Arabia
                Turkey win, taking Arabia from Arabia with 1 cavalry, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            2 fighters moved from Jordan to Sinai
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Basra to Kuwait
            1 infantry moved from Basra to Mesopotamia
    
        Place Units - Turkey
            3 trenchs placed in Sinai
            3 trenchs placed in Kuwait
            3 trenchs placed in Basra
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 1 infantry placed in Constantinople
            Turkey undo move 5.
            1 infantry placed in Constantinople
            1 field_gun and 1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Turkey activating lateFighter
            Trigger TurkeyT3: buylate_fighter added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Turkey : -1.83
    Arabia : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 4,1,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 cavalrys moved from Northern Rhodesia to German East Africa
            1 field_gun and 1 infantry moved from British East Africa to German East Africa
            1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 cavalry moved from Madras to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 cavalry, 1 cruiser, 2 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 colonial and 2 infantry moved from Baluchistan to Sistan
            1 cavalry and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan
            1 field_gun moved from England to Sea Zone 15 English Channel
            1 field_gun moved from London to Sea Zone 15 English Channel
            1 infantry moved from England to Sea Zone 15 English Channel
            3 infantry moved from London to Sea Zone 15 English Channel
            2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam
            2 fighters moved from Belgium to Amsterdam
            1 colonial moved from Gabon to Congo
            1 infantry moved from Niger to Chad
            2 cavalrys moved from Queensland to South Australia
    
        Purchase Units - Britain
            Britain buy 2 cruisers, 3 field_guns, 3 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 1 cruiser, 1 destroyer and 3 transports
                Turkey defend with 1 transport
                    1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                Casualties for Turkey: 1 transport
            Battle in Sistan
                Britain attack with 1 cavalry, 1 colonial and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 cavalry, 1 colonial and 4 infantry in Sistan, round 2 : 2/6 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 1 cavalry, 1 colonial and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Amsterdam
                Britain attack with 2 field_guns, 2 fighters and 4 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Britain roll dice for 3 battlecruisers and 2 battleships in Amsterdam, round 2 : 4/5 hits, 3.33 expected hits
                    Britain roll dice for 2 field_guns, 2 fighters and 4 infantry in Amsterdam, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral, 1 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
                    Britain roll dice for 2 field_guns, 2 fighters and 3 infantry in Amsterdam, round 3 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 infantry in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                Britain loses 0 PUs for violating Amsterdams neutrality.
                Britain win, taking Amsterdam from Neutral with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
    
        Non Combat Move - Britain
            2 fighters moved from Amsterdam to Belgium
    
        Place Units - Britain
            3 heavy_guns and 3 trenchs placed in Belgium
            2 cruisers placed in Sea Zone 15 English Channel
            2 field_guns, 2 infantry and 1 trench placed in London
            Britain undo move 2.
            1 cruiser placed in Sea Zone 15 English Channel
            1 cruiser placed in Sea Zone 15 English Channel
            1 field_gun, 1 infantry and 2 trenchs placed in England
            2 infantry placed in Bombay
            2 infantry placed in Cairo-Suez
            1 infantry placed in Cape Town
    
        Turn Complete - Britain
            Britain collect 99 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Britain : 3.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,3,5 and gets 0 hits
    
        Combat Move - Russia
            1 field_gun and 3 infantry moved from Norway to Sweden
            1 conscript moved from Odessa to Bessarabia
            2 cavalrys moved from Caucasus to Georgia
            1 cavalry moved from Irkutsk to Buryatia
                  Russia take Buryatia from Communists
            1 cavalry moved from Buryatia to Chita
                  Russia take Chita from Communists
            3 conscripts moved from Novosibirsk to Krasnoyarsk
            2 conscripts and 1 field_gun moved from Kazan to Novosibirsk
            2 heavy_guns moved from Omsk to Novosibirsk
            3 infantry moved from Kiev to Odessa
            1 conscript and 1 heavy_gun moved from Don to Caucasus
            2 infantry moved from Don to Caucasus
            2 heavy_guns and 1 infantry moved from Minsk to Belarus
            1 conscript moved from Smolensk to Belarus
            1 conscript and 1 infantry moved from Don to Caucasus
            3 infantry moved from Moscow to Don
            1 conscript moved from Vologda to Western Siberian Lowlands
    
        Purchase Units - Russia
            Russia buy 3 conscripts, 2 field_guns, 12 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Sweden
                Russia attack with 1 field_gun and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 3/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sweden
                Russia loses 0 PUs for violating Swedens neutrality.
                Russia win, taking Sweden from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            2 trenchs placed in Lithuania
            2 trenchs placed in Belarus
            1 trench placed in Odessa
            1 trench placed in Belarus
            2 trenchs placed in Western Siberian Lowlands
            2 trenchs placed in Krasnoyarsk
            2 trenchs placed in Novosibirsk
            2 conscripts placed in Vladivostok
            1 conscript and 2 infantry placed in Irkutsk
            3 infantry placed in Minsk
            3 infantry placed in Kiev
            2 infantry placed in Omsk
            2 field_guns and 2 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Russia : 2.00
    

    Savegame


  • TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 1/1 hits, 0.00 expected hits
            Communists removing all Technology Tokens after successful research.
            Communists discover lateFighter
    
        Combat Move - Communists
            1 field_gun moved from Aldan to Chita
            1 cavalry moved from Khabarovsk to Chita
            1 cavalry moved from Amur to Chita
            12 infantry moved from Aldan to Bratsk
            1 cavalry moved from Bratsk to Buryatia
                  Communists take Buryatia from Russia
            1 cavalry moved from Buryatia to Chita
            1 cavalry moved from Chukotka to Khabarovsk
            1 cavalry moved from Magadan to Khabarovsk
            1 cavalry and 1 field_gun moved from Evenkia to Tiksi
            1 field_gun moved from Yakutsk to Aldan
            5 infantry moved from Yakutsk to Aldan
            1 field_gun and 2 infantry moved from Yakutsk to Tiksi
            1 conscript and 1 field_gun moved from Sakhe to Tiksi
            2 conscripts moved from Sakhe to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 3 cavalrys and 1 field_gun
                Russia defend with 1 cavalry
                    Communists roll dice for 3 cavalrys and 1 field_gun in Chita, round 2 : 1/4 hits, 1.00 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 3 cavalrys and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 field_guns and 7 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating lateFighter
            Trigger CommunistsT3: buylate_fighter added to productionCommunists
    
        Turn Complete - Communists
            Communists collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 1.00
    Communists : 0.00
    Russia : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,1,2 and gets 0 hits
    
        Combat Move - USA
            3 cavalrys and 2 infantry moved from Baja-Sonora to Puerto Vallarta
    
        Purchase Units - USA
            USA buy 1 Factory, 1 cruiser, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - USA
            Battle in Puerto Vallarta
                USA attack with 3 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 3 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 4 : 2/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                USA loses 0 PUs for violating Puerto Vallartas neutrality.
                USA win, taking Puerto Vallarta from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
            1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
    
        Place Units - USA
            1 Factory placed in Honolulu
            2 infantry placed in Manila
            1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 147 Gulf of California
            1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    USA : 0.50
    

    Savegame


  • TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,2,6,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover science
    
        Combat Move - Germany
            1 field_gun and 2 infantry moved from Wurttemburg to Alsace
            3 fighters moved from Rhine to Alsace
            2 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 submarines and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            2 infantry moved from Papua to Sea Zone 120 Arafura Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 2 submarines and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 field_guns and 2 infantry moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            8 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 5 field_guns, 5 heavy_guns, 7 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sydney-Canberra
                Germany attack with 2 field_guns and 2 infantry
                Britain defend with 1 Factory, 1 cavalry and 2 colonials
                    Germany roll dice for 2 battlecruisers in Sydney-Canberra, round 2 : 1/2 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Sydney-Canberra, round 2 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 1 cavalry and 2 colonials in Sydney-Canberra, round 2 : 0/3 hits, 0.83 expected hits
                    2 colonials owned by the Britain and 1 cavalry owned by the Britain lost in Sydney-Canberra
                Germany win, taking Sydney-Canberra from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Britain: 1 cavalry and 2 colonials
            Battle in Alsace
                Germany attack with 1 field_gun, 3 fighters and 2 infantry
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 3 fighters and 2 infantry in Alsace, round 2 : 4/6 hits, 2.00 expected hits
                    France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for France: 3 infantry
    
        Non Combat Move - Germany
            3 field_guns and 3 infantry moved from Wurttemburg to Rhine
            3 fighters moved from Alsace to Rhine
            5 infantry moved from Westphalia to Rhine
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
    
        Place Units - Germany
            3 trenchs placed in Papua
            2 heavy_guns and 3 trenchs placed in German New Guinea
            3 trenchs placed in Rhine
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            4 field_guns and 5 infantry placed in Wurttemburg
            1 field_gun and 2 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating science
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.83
    France : 0.00
    Germany : 2.33
    

    Savegame


  • TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,2,6,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover science
    
        Combat Move - Germany
            1 field_gun and 2 infantry moved from Wurttemburg to Alsace
            3 fighters moved from Rhine to Alsace
            2 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 submarines and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            2 infantry moved from Papua to Sea Zone 120 Arafura Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 2 submarines and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 field_guns and 2 infantry moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            8 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 5 field_guns, 5 heavy_guns, 7 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sydney-Canberra
                Germany attack with 2 field_guns and 2 infantry
                Britain defend with 1 Factory, 1 cavalry and 2 colonials
                    Germany roll dice for 2 battlecruisers in Sydney-Canberra, round 2 : 1/2 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Sydney-Canberra, round 2 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 1 cavalry and 2 colonials in Sydney-Canberra, round 2 : 0/3 hits, 0.83 expected hits
                    2 colonials owned by the Britain and 1 cavalry owned by the Britain lost in Sydney-Canberra
                Germany win, taking Sydney-Canberra from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Britain: 1 cavalry and 2 colonials
            Battle in Alsace
                Germany attack with 1 field_gun, 3 fighters and 2 infantry
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 3 fighters and 2 infantry in Alsace, round 2 : 4/6 hits, 2.00 expected hits
                    France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for France: 3 infantry
    
        Non Combat Move - Germany
            3 field_guns and 3 infantry moved from Wurttemburg to Rhine
            3 fighters moved from Alsace to Rhine
            5 infantry moved from Westphalia to Rhine
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
    
        Place Units - Germany
            3 trenchs placed in Papua
            2 heavy_guns and 3 trenchs placed in German New Guinea
            3 trenchs placed in Rhine
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            4 field_guns and 5 infantry placed in Wurttemburg
            1 field_gun and 2 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating science
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.83
    France : 0.00
    Germany : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 4,2 and gets 0 hits
    
        Combat Move - France
            2 field_guns and 20 infantry moved from Champagne to Alsace
            1 heavy_gun and 7 infantry moved from Paris to Champagne
            3 infantry moved from Burgundy to Champagne
            3 infantry moved from Brittany to Burgundy
            2 infantry moved from Normandy to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            1 heavy_gun moved from Belgium to Champagne
            3 infantry moved from Marseilles to Rhone
            2 colonials and 3 infantry moved from Franche-Comte to Switzerland
            1 colonial and 3 infantry moved from Piedmont to Switzerland
            1 colonial and 1 infantry moved from Algeria to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            1 battleship and 2 cruisers moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            3 colonials, 1 infantry and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            3 colonials and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
            2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            1 infantry moved from Chad to Cyrenaica
            1 colonial moved from Niger to Chad
            1 infantry moved from Congo to Western Sudan
            1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 infantry moved from Yanaon to Madras
            1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 colonial and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
    
        Purchase Units - France
            France buy 4 colonials, 4 field_guns, 2 heavy_guns and 11 infantry; Remaining resources: 3 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Switzerland
                France attack with 3 colonials and 6 infantry
                Neutral defend with 2 infantry and 4 trenchs
                    France roll dice for 3 colonials and 6 infantry in Switzerland, round 2 : 4/9 hits, 2.00 expected hits
                Units damaged: 4 trenchs owned by the Neutral
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 3 : 0/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 4 : 2/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 4 : 0/2 hits, 0.67 expected hits
                    2 trenchs owned by the Neutral lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 5 : 1/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 2 trenchs in Switzerland, round 5 : 0/2 hits, 0.67 expected hits
                    1 trench owned by the Neutral lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 6 : 5/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 1 trench in Switzerland, round 6 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral, 1 trench owned by the Neutral and 1 infantry owned by the France lost in Switzerland
                France loses 0 PUs for violating Switzerlands neutrality.
                France win, taking Switzerland from Neutral with 3 colonials and 4 infantry remaining. Battle score for attacker is 12
                Casualties for France: 2 infantry
                Casualties for Neutral: 2 infantry and 4 trenchs
            Battle in Alsace
                France attack with 2 field_guns and 20 infantry
                Germany defend with 1 field_gun and 1 infantry
                    France roll dice for 2 field_guns and 20 infantry in Alsace, round 2 : 7/22 hits, 4.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 2 field_guns and 20 infantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 field_gun and 1 infantry
    
        Non Combat Move - France
            3 field_guns and 1 infantry moved from Belgium to Champagne
            1 fighter moved from Belgium to Champagne
    
        Place Units - France
            4 field_guns and 4 infantry placed in Paris
            3 infantry placed in Normandy
            3 infantry placed in Brittany
            2 heavy_guns and 1 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            Turning on Edit Mode
            EDIT: Removing units owned by France from Marseilles: 2 heavy_guns
            EDIT: Adding units owned by France to Sea Zone 56 Gulf of Lyon: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - France
            France collect 85 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    France : 5.33
    Germany : -0.67
    

    Savegame

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