Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-5
-
TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Combat Move - Serbia Turning on Edit Mode EDIT: Turning off Edit Mode 1 field_gun and 1 infantry moved from Albania to Greece EDIT: 1 colonial moved from Macedonia to Greece 1 field_gun and 4 infantry moved from Macedonia to Greece Purchase Units - Serbia Serbia buy 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,2 and gets 0 hits Combat Move - Austria 8 infantry moved from Carpathia to Galicia 1 infantry moved from Galicia to Eastern Poland 3 infantry moved from Galicia to Eastern Poland 3 infantry moved from Vienna to Carpathia 1 field_gun and 3 infantry moved from Montenegro to Albania Austria take Albania from Serbia 6 infantry moved from Serbia to Macedonia Austria take Macedonia from Serbia 5 infantry moved from Serbia to Macedonia 2 heavy_guns moved from Serbia to Albania 2 infantry moved from Serbia to Macedonia 1 field_gun moved from Serbia to Albania 2 cavalrys moved from Belgrade to Albania 2 cavalrys moved from Belgrade to Macedonia 1 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 2 field_guns, 4 gass and 16 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 2 field_guns and 5 infantry placed in Venice 9 infantry placed in Tyrol 4 gass placed in Belgrade Austria undo move 2. 4 infantry placed in Trieste 7 infantry placed in Tyrol Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Combat Move - Italy 2 battlecruisers and 2 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 infantry moved from Tuscany to Milan 3 infantry moved from Piedmont to Milan 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 3 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 3 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 2 PUs; Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 field_gun, 1 heavy_gun and 6 infantry moved from Bulgaria to Macedonia 2 infantry moved from Dardanelles to Bulgaria 1 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Jordan to Arabia 1 field_gun and 3 infantry moved from Mesopotamia to Arabia 1 infantry moved from Palestine to Hejaz 1 infantry moved from Hejaz to Arabia 1 field_gun and 2 infantry moved from Damascus to Palestine 2 infantry moved from Syria to Lebanon 2 fighters moved from Sinai to Arabia 1 infantry moved from Al-Dammam to Arabia 1 field_gun and 2 infantry moved from Oman to Arabia 1 cavalry moved from Oman to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Arabia 1 field_gun and 1 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Smyrna to Armenia 1 field_gun moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 1 field_gun, 6 gass, 7 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 2 trenchs placed in Sinai 3 gass placed in Baghdad 3 gass placed in Damascus 1 field_gun and 7 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Turkey rolls : : 0.00
-
TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,6,4,2,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain Britain loses 0 PUs for violating Bahrains neutrality. 1 infantry moved from Amsterdam to Westphalia Britain take Westphalia from Germany 2 field_guns moved from London to Sea Zone 15 English Channel 1 field_gun moved from England to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 9 cruisers, 1 destroyer, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 3 field_guns and 3 infantry moved from Sea Zone 14 Helgoland Bight to Denmark 1 field_gun moved from Canary Islands to Sea Zone 53 Mid Atlantic 1 battlecruiser, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon 1 field_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles 3 heavy_guns moved from Belgium to Amsterdam 1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 86 Indian Ocean 1 battlecruiser, 2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 118 Java Sea to Sea Zone 86 Indian Ocean 1 cavalry moved from Malaya to Singapore 1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Bahrain Britain take Bahrain from Neutral 1 colonial moved from Congo to Northern Rhodesia 1 infantry moved from Cape Town to Cape Colony 1 infantry moved from Chad to Western Sudan Purchase Units - Britain Britain buy 3 heavy_guns, 16 infantry and 11 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Denmark Britain attack with 3 field_guns and 3 infantry Germany defend with 4 infantry Britain roll dice for 3 battlecruisers and 2 battleships in Denmark, round 2 : 4/5 hits, 3.33 expected hits Germany roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Germany and 2 infantry owned by the Britain lost in Denmark Britain win, taking Denmark from Germany with 3 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Britain: 2 infantry Casualties for Germany: 4 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Amsterdam 3 heavy_guns and 3 trenchs placed in Belgium 2 trenchs placed in Cairo-Suez 3 trenchs placed in German East Africa 2 infantry placed in Cape Town 2 infantry placed in Singapore 2 infantry placed in Goa 2 infantry placed in Bombay 2 infantry placed in Cairo-Suez 5 infantry placed in London 1 infantry placed in England Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Turn Complete - Britain Britain collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Britain : 0.67 Germany : 0.67
-
TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Russia Russia roll 5,3,5 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Norway to Oslo 1 field_gun and 3 infantry moved from Sweden to Oslo 1 field_gun and 4 infantry moved from Odessa to Belarus 13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry moved from Belarus to Eastern Poland 1 conscript moved from Bessarabia to Odessa 3 infantry moved from Kiev to Odessa 3 infantry moved from Don to Belarus 3 infantry moved from Minsk to Belarus 2 conscripts, 1 heavy_gun and 3 infantry moved from Caucasus to Georgia 2 infantry moved from Omsk to Novosibirsk 1 field_gun moved from Novosibirsk to Krasnoyarsk 2 conscripts moved from Vladivostok to Primorsky 1 conscript moved from Koryak to Chukotka Russia take Chukotka from Communists 1 conscript moved from Koryak to Magadan Russia take Magadan from Communists 1 conscript and 1 field_gun moved from Koryak to Magadan Purchase Units - Russia Russia buy 1 Factory, 1 conscript, 2 heavy_guns, 9 infantry and 10 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Eastern Poland Russia attack with 13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry Austria defend with 4 infantry; Germany defend with 3 field_guns and 10 infantry Russia roll dice for 13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 2 : 4/18 hits, 4.17 expected hits Germany roll dice for 3 field_guns and 14 infantry in Eastern Poland, round 2 : 7/17 hits, 5.67 expected hits 4 infantry owned by the Germany and 7 conscripts owned by the Russia lost in Eastern Poland Russia roll dice for 6 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 3 : 3/17 hits, 4.17 expected hits Germany roll dice for 3 field_guns and 10 infantry in Eastern Poland, round 3 : 6/13 hits, 4.33 expected hits 3 infantry owned by the Germany and 6 conscripts owned by the Russia lost in Eastern Poland Russia roll dice for 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 4 : 3/11 hits, 3.67 expected hits Germany roll dice for 3 field_guns and 7 infantry in Eastern Poland, round 4 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Germany and 3 infantry owned by the Russia lost in Eastern Poland Russia roll dice for 5 field_guns, 2 heavy_guns and 1 infantry in Eastern Poland, round 5 : 3/8 hits, 2.67 expected hits Germany roll dice for 3 field_guns and 4 infantry in Eastern Poland, round 5 : 5/7 hits, 2.33 expected hits 4 field_guns owned by the Russia, 1 infantry owned by the Russia and 3 infantry owned by the Austria lost in Eastern Poland Russia roll dice for 1 field_gun and 2 heavy_guns in Eastern Poland, round 6 : 1/3 hits, 1.00 expected hits Germany roll dice for 3 field_guns and 1 infantry in Eastern Poland, round 6 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Austria lost in Eastern Poland Russia roll dice for 1 field_gun and 2 heavy_guns in Eastern Poland, round 7 : 1/3 hits, 1.00 expected hits Germany roll dice for 3 field_guns in Eastern Poland, round 7 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the Russia lost in Eastern Poland Russia roll dice for 2 heavy_guns in Eastern Poland, round 8 : 1/2 hits, 0.67 expected hits Germany roll dice for 2 field_guns in Eastern Poland, round 8 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Germany lost in Eastern Poland Russia roll dice for 2 heavy_guns in Eastern Poland, round 9 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 field_gun in Eastern Poland, round 9 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Eastern Poland Russia win, taking Eastern Poland from Germany with 2 heavy_guns remaining. Battle score for attacker is -4 Casualties for Russia: 13 conscripts, 5 field_guns and 4 infantry Casualties for Germany: 3 field_guns and 10 infantry Casualties for Austria: 4 infantry Battle in Oslo Russia attack with 2 field_guns and 6 infantry Neutral defend with 3 infantry Russia roll dice for 2 field_guns and 6 infantry in Oslo, round 2 : 2/8 hits, 2.00 expected hits Neutral roll dice for 3 infantry in Oslo, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Oslo Russia roll dice for 2 field_guns and 4 infantry in Oslo, round 3 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Oslo Russia loses 0 PUs for violating Oslos neutrality. Russia win, taking Oslo from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 2 infantry Casualties for Neutral: 3 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Belarus 3 trenchs placed in Odessa 2 trenchs placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 1 Factory placed in Belarus 3 infantry placed in Kiev 3 infantry placed in Minsk Russia undo move 6. 1 Factory placed in Caucasus 2 heavy_guns placed in Omsk 3 infantry placed in Irkutsk 1 conscript placed in St. Petersburg Turn Complete - Russia Russia collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Germany : 3.00 Russia : -0.67
-
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 field_gun and 3 infantry moved from Yakutsk to Sakhe 3 cavalrys and 1 field_gun moved from Chita to Bratsk 1 infantry moved from Bratsk to Buryatia 2 infantry moved from Bratsk to Evenkia 1 field_gun and 5 infantry moved from Aldan to Bratsk 3 infantry moved from Bratsk to Evenkia 1 cavalry moved from Bratsk to Evenkia 1 cavalry, 1 conscript, 3 field_guns and 2 infantry moved from Tiksi to Norilsk 1 conscript moved from Evenkia to Norilsk 1 field_gun and 4 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Communists Place Units - Communists 2 field_guns and 7 infantry placed in Yakutsk Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
-
TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4 Research Technology - USA USA roll 2,2,5 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 2 cavalrys and 2 infantry moved from Puerto Vallarta to Chihuahua 1 cavalry moved from Puerto Vallarta to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 1 Factory, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Chihuahua USA attack with 2 cavalrys and 2 infantry Neutral defend with 2 infantry USA roll dice for 2 cavalrys and 2 infantry in Chihuahua, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Chihuahua USA roll dice for 2 cavalrys in Chihuahua, round 3 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Chihuahua USA loses 0 PUs for violating Chihuahuas neutrality. USA win, taking Chihuahua from Neutral with 1 cavalry remaining. Battle score for attacker is -4 Casualties for USA: 1 cavalry and 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 145 Pacific Ocean to Sea Zone 144 Pacific Ocean Place Units - USA 1 destroyer and 1 submarine placed in Sea Zone 145 Pacific Ocean 1 field_gun and 1 infantry placed in Manila 1 submarine and 1 transport placed in Sea Zone 147 Gulf of California 1 field_gun and 1 infantry placed in San Francisco 1 Factory placed in California 1 infantry placed in Charleston Turn Complete - USA USA collect 74 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral : 2.00 USA : 1.00
-
TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,4,5 and gets 0 hits Combat Move - Germany 2 infantry moved from Rhine to Westphalia 3 fighters moved from Rhine to Westphalia 1 field_gun and 2 infantry moved from Bavaria to Wurttemburg 3 infantry moved from Wurttemburg to Rhine 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 battlecruisers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 2 field_guns and 2 infantry moved from Sydney-Canberra to New South Wales Germany take New South Wales from Britain Purchase Units - Germany Germany buy 2 cavalrys, 1 destroyer, 16 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Westphalia Germany attack with 3 fighters and 2 infantry Britain defend with 1 infantry Germany roll dice for 3 fighters and 2 infantry in Westphalia, round 2 : 0/5 hits, 1.67 expected hits Britain roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Westphalia Germany roll dice for 3 fighters and 1 infantry in Westphalia, round 3 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Westphalia Germany win, taking Westphalia from Britain with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Non Combat Move - Germany 3 fighters moved from Westphalia to Rhine Place Units - Germany 1 destroyer and 1 submarine placed in Sea Zone 122 Bismarck Sea 2 cavalrys placed in Sydney-Canberra 3 trenchs placed in Rhine 9 infantry and 3 trenchs placed in Wurttemburg 3 trenchs placed in Holstein 5 infantry placed in Warsaw Germany undo move 4. 1 trench placed in Warsaw 9 infantry and 2 trenchs placed in Wurttemburg Germany undo move 7. 6 infantry placed in Wurttemburg 4 infantry placed in Mecklenburg 2 trenchs placed in Wurttemburg 1 infantry placed in Wurttemburg Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Germany Germany collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Britain : 0.33 Germany : -2.00
-
TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 4,3,5 and gets 0 hits Combat Move - France 3 colonials and 4 infantry moved from Switzerland to Wurttemburg 2 field_guns and 20 infantry moved from Alsace to Wurttemburg 1 fighter moved from Champagne to Wurttemburg 3 infantry moved from Rhone to Switzerland 3 field_guns, 2 heavy_guns and 11 infantry moved from Champagne to Alsace 4 field_guns and 4 infantry moved from Paris to Champagne 3 infantry moved from Burgundy to Champagne 4 infantry moved from Normandy to Picardy 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Brittany to Burgundy 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 1 cavalry moved from Algeria to Sea Zone 55 Western Mediterranean 1 cavalry, 2 colonials and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon 1 cavalry and 2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles 3 colonials and 2 infantry moved from Marseilles to Piedmont 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Sea Zone 60 Central Mediterranean to Greece 1 colonial moved from Chad to Cyrenaica 1 infantry moved from Western Sudan to Cyrenaica 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 infantry moved from Sea Zone 72 Persian Gulf to Qatar Purchase Units - France France buy 2 colonials, 2 field_guns, 2 heavy_guns, 13 infantry and 6 trenchs; Remaining resources: 4 PUs; 3 techTokens; Combat - France Battle in Qatar France attack with 1 infantry Turkey defend with 2 trenchs 2 trenchs owned by the Turkey lost in Qatar France win, taking Qatar from Turkey with 1 infantry remaining. Battle score for attacker is 6 Casualties for Turkey: 2 trenchs Battle in Wurttemburg France attack with 3 colonials, 2 field_guns, 1 fighter and 24 infantry Germany defend with 1 Factory, 7 field_guns, 13 infantry and 2 trenchs France roll dice for 3 colonials, 2 field_guns, 1 fighter and 24 infantry in Wurttemburg, round 2 : 7/30 hits, 6.50 expected hits Germany roll dice for 7 field_guns, 13 infantry and 2 trenchs in Wurttemburg, round 2 : 4/20 hits, 6.67 expected hits 3 infantry owned by the Germany, 2 trenchs owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 3 colonials, 2 field_guns, 1 fighter and 20 infantry in Wurttemburg, round 3 : 7/26 hits, 5.83 expected hits Germany roll dice for 7 field_guns and 10 infantry in Wurttemburg, round 3 : 8/17 hits, 5.67 expected hits 7 infantry owned by the Germany and 8 infantry owned by the France lost in Wurttemburg France roll dice for 3 colonials, 2 field_guns, 1 fighter and 12 infantry in Wurttemburg, round 4 : 5/18 hits, 4.50 expected hits Germany roll dice for 7 field_guns and 3 infantry in Wurttemburg, round 4 : 2/10 hits, 3.33 expected hits 2 field_guns owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Wurttemburg France roll dice for 3 colonials, 2 field_guns, 1 fighter and 10 infantry in Wurttemburg, round 5 : 4/16 hits, 4.17 expected hits Germany roll dice for 5 field_guns in Wurttemburg, round 5 : 0/5 hits, 1.67 expected hits 4 field_guns owned by the Germany lost in Wurttemburg France roll dice for 3 colonials, 2 field_guns, 1 fighter and 10 infantry in Wurttemburg, round 6 : 3/16 hits, 4.17 expected hits Germany roll dice for 1 field_gun in Wurttemburg, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France win, taking Wurttemburg from Germany with 3 colonials, 2 field_guns, 1 fighter and 9 infantry remaining. Battle score for attacker is 28 Casualties for France: 15 infantry Casualties for Germany: 7 field_guns, 13 infantry and 2 trenchs Non Combat Move - France 1 fighter moved from Wurttemburg to Alsace Place Units - France 3 trenchs placed in Champagne 3 trenchs placed in Alsace 2 field_guns, 2 heavy_guns and 4 infantry placed in Paris 3 infantry placed in Normandy 3 infantry placed in Brittany 3 infantry placed in Marseilles 2 colonials placed in Algiers Turn Complete - France France collect 92 PUs; end with 96 PUs
Combat Hit Differential Summary :
France : 0.83 Germany : -2.67
-
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Serbia Serbia buy 1 infantry and 3 trenchs; Remaining resources: 0 PUs; Place Units - Serbia 1 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 4,6,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover victoryBonds Combat Move - Austria 1 field_gun and 5 infantry moved from Galicia to Eastern Poland 1 infantry moved from Galicia to Eastern Poland 1 field_gun, 2 heavy_guns and 11 infantry moved from Galicia to Belarus 2 cavalrys, 2 field_guns, 2 heavy_guns and 3 infantry moved from Albania to Greece 2 cavalrys and 13 infantry moved from Macedonia to Greece 4 gass moved from Belgrade to Greece 1 fighter moved from Bulgaria to Greece Purchase Units - Austria Austria buy 1 field_gun, 23 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Eastern Poland Austria attack with 1 field_gun and 6 infantry Russia defend with 2 heavy_guns Austria roll dice for 1 field_gun and 6 infantry in Eastern Poland, round 2 : 2/7 hits, 1.50 expected hits Russia roll dice for 2 heavy_guns in Eastern Poland, round 2 : 1/2 hits, 1.33 expected hits 2 heavy_guns owned by the Russia and 1 infantry owned by the Austria lost in Eastern Poland Austria win, taking Eastern Poland from Russia with 1 field_gun and 5 infantry remaining. Battle score for attacker is 7 Casualties for Austria: 1 infantry Casualties for Russia: 2 heavy_guns Battle in Belarus Austria attack with 1 field_gun, 2 heavy_guns and 11 infantry Russia defend with 1 field_gun, 10 infantry and 9 trenchs Austria roll dice for 1 field_gun, 2 heavy_guns and 11 infantry in Belarus, round 2 : 4/14 hits, 3.33 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 1 field_gun, 10 infantry and 9 trenchs in Belarus, round 2 : 7/11 hits, 3.67 expected hits 7 infantry owned by the Austria lost in Belarus 1 field_gun owned by the Austria, 4 infantry owned by the Austria and 2 heavy_guns owned by the Austria retreated to Galicia Russia win with 1 field_gun, 10 infantry and 9 trenchs remaining. Battle score for attacker is -21 Casualties for Austria: 7 infantry Battle in Greece Austria attack with 4 cavalrys, 2 field_guns, 1 fighter, 4 gass, 2 heavy_guns and 16 infantry Serbia defend with 1 Factory, 2 field_guns, 3 heavy_guns, 7 infantry and 9 trenchs; France defend with 5 colonials Austria roll dice for 4 gass in Greece, round 2 : 4/4 hits, 2.67 expected hits 4 infantry owned by the Serbia lost in Greece 4 gass owned by the Austria lost in Greece Austria roll dice for 4 cavalrys, 2 field_guns, 1 fighter, 2 heavy_guns and 16 infantry in Greece, round 2 : 2/25 hits, 5.83 expected hits Units damaged: 2 trenchs owned by the Serbia Serbia roll dice for 5 colonials, 2 field_guns, 3 heavy_guns, 3 infantry and 9 trenchs in Greece, round 2 : 4/13 hits, 5.33 expected hits 4 infantry owned by the Austria lost in Greece Austria roll dice for 4 cavalrys, 2 field_guns, 1 fighter, 2 heavy_guns and 12 infantry in Greece, round 3 : 7/21 hits, 5.17 expected hits Units damaged: 7 trenchs owned by the Serbia Serbia roll dice for 5 colonials, 2 field_guns, 3 heavy_guns, 3 infantry and 9 trenchs in Greece, round 3 : 8/13 hits, 5.33 expected hits 8 infantry owned by the Austria lost in Greece Austria roll dice for 4 cavalrys, 2 field_guns, 1 fighter, 2 heavy_guns and 4 infantry in Greece, round 4 : 6/13 hits, 3.83 expected hits Serbia roll dice for 5 colonials, 2 field_guns, 3 heavy_guns, 3 infantry and 9 trenchs in Greece, round 4 : 4/13 hits, 5.33 expected hits 4 infantry owned by the Austria and 6 trenchs owned by the Serbia lost in Greece Austria roll dice for 4 cavalrys, 2 field_guns, 1 fighter and 2 heavy_guns in Greece, round 5 : 4/9 hits, 3.00 expected hits Serbia roll dice for 5 colonials, 2 field_guns, 3 heavy_guns, 3 infantry and 3 trenchs in Greece, round 5 : 5/13 hits, 5.33 expected hits 1 infantry owned by the Serbia, 4 cavalrys owned by the Austria, 1 field_gun owned by the Austria and 3 trenchs owned by the Serbia lost in Greece Austria roll dice for 1 field_gun, 1 fighter and 2 heavy_guns in Greece, round 6 : 2/4 hits, 1.33 expected hits Serbia roll dice for 5 colonials, 2 field_guns, 3 heavy_guns and 2 infantry in Greece, round 6 : 3/12 hits, 5.00 expected hits 2 infantry owned by the Serbia, 1 field_gun owned by the Austria and 2 heavy_guns owned by the Austria lost in Greece Austria roll dice for 1 fighter in Greece, round 7 : 0/1 hits, 0.33 expected hits Serbia roll dice for 5 colonials, 2 field_guns and 3 heavy_guns in Greece, round 7 : 1/10 hits, 4.33 expected hits 1 fighter owned by the Austria lost in Greece Serbia win with 5 colonials, 2 field_guns and 3 heavy_guns remaining. Battle score for attacker is -59 Casualties for Serbia: 7 infantry and 9 trenchs Casualties for Austria: 4 cavalrys, 2 field_guns, 1 fighter, 4 gass, 2 heavy_guns and 16 infantry Non Combat Move - Austria 3 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Carpathia Place Units - Austria 3 trenchs placed in Macedonia 7 infantry placed in Venice 9 infantry placed in Tyrol 1 field_gun and 7 infantry placed in Trieste Activate Technology - Austria Austria activating victoryBonds Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 89 PUs; end with 89 PUs Austria collect 3 PUs from War Bonds; end with 92 PUs 4 units repaired.
Combat Hit Differential Summary :
Austria : 4.00 Serbia : -5.67 Russia : 3.00
-
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 3 infantry moved from Piedmont to Milan 1 field_gun and 1 infantry moved from Tripolitania to Tunisia 3 infantry moved from Tuscany to Milan Purchase Units - Italy Italy buy 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 3 trenchs placed in Milan 2 infantry placed in Piedmont Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
-
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 2 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover propaganda Combat Move - Turkey 2 cavalrys, 5 field_guns, 2 fighters and 12 infantry moved from Arabia to Mecca 1 infantry moved from Hejaz to Mecca 3 gass moved from Damascus to Mecca 3 gass moved from Baghdad to Mecca 2 infantry moved from Bulgaria to Macedonia 3 infantry moved from Dardanelles to Bulgaria 1 field_gun and 6 infantry moved from Constantinople to Dardanelles 2 infantry moved from Constantinople to Smyrna 1 field_gun and 2 infantry moved from Smyrna to Armenia 1 field_gun moved from Palestine to Sinai Purchase Units - Turkey Turkey buy 2 field_guns, 12 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 2 cavalrys, 5 field_guns, 2 fighters, 6 gass and 13 infantry Arabia defend with 13 Bedouins, 1 Factory and 4 trenchs Turkey roll dice for 6 gass in Mecca, round 2 : 6/6 hits, 4.00 expected hits 6 Bedouins owned by the Arabia lost in Mecca 6 gass owned by the Turkey lost in Mecca Turkey roll dice for 2 cavalrys, 5 field_guns, 2 fighters and 13 infantry in Mecca, round 2 : 5/22 hits, 6.00 expected hits Units damaged: 3 trenchs owned by the Arabia Arabia roll dice for 7 Bedouins and 4 trenchs in Mecca, round 2 : 3/7 hits, 2.33 expected hits 1 trench owned by the Arabia, 1 infantry owned by the Turkey and 2 cavalrys owned by the Turkey lost in Mecca Turkey roll dice for 5 field_guns, 2 fighters and 12 infantry in Mecca, round 3 : 5/19 hits, 5.50 expected hits Arabia roll dice for 7 Bedouins and 3 trenchs in Mecca, round 3 : 3/7 hits, 2.33 expected hits 3 trenchs owned by the Arabia, 3 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 5 field_guns, 2 fighters and 9 infantry in Mecca, round 4 : 11/16 hits, 5.00 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Turkey and 5 Bedouins owned by the Arabia lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 5 field_guns, 2 fighters and 7 infantry remaining. Battle score for attacker is -12 Casualties for Arabia: 13 Bedouins and 4 trenchs Casualties for Turkey: 2 cavalrys, 6 gass and 6 infantry Non Combat Move - Turkey 2 fighters moved from Mecca to Mesopotamia Place Units - Turkey 8 infantry placed in Constantinople 2 field_guns and 1 infantry placed in Baghdad 2 trenchs placed in Sinai 1 trench placed in Kuwait 1 trench placed in Basra Turkey undo move 2. 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus Activate Technology - Turkey Turkey activating propaganda Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 64 PUs; end with 68 PUs
Combat Hit Differential Summary :
Turkey : 6.50 Arabia : 1.67
-
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 3 battlecruisers, 2 battleships, 9 cruisers and 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 field_guns, 3 heavy_guns and 1 infantry moved from Amsterdam to Westphalia 3 field_guns and 1 infantry moved from Denmark to Holstein 3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 5 infantry moved from London to Sea Zone 16 North Sea 1 infantry moved from England to Sea Zone 16 North Sea 6 infantry and 3 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 6 infantry moved from Sea Zone 14 Helgoland Bight to Holstein 1 heavy_gun and 2 infantry moved from Belgium to Amsterdam 1 battlecruiser and 1 cruiser moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea 1 colonial moved from Northern Rhodesia to German East Africa 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 4 infantry moved from Sea Zone 72 Persian Gulf to Sistan 2 infantry moved from Bahrain to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan Purchase Units - Britain Britain buy 1 Factory, 4 field_guns, 3 heavy_guns, 5 infantry, 1 transport and 8 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Britain Battle in Sea Zone 13 Skagerrak Britain attack with 3 battlecruisers, 2 battleships, 9 cruisers and 1 destroyer Germany defend with 1 destroyer Britain roll dice for 3 battlecruisers, 2 battleships, 9 cruisers and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 8/15 hits, 8.17 expected hits Germany roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Britain 1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak Britain win with 3 battlecruisers, 2 battleships, 9 cruisers and 1 destroyer remaining. Battle score for attacker is 9 Casualties for Germany: 1 destroyer Battle in Holstein Britain attack with 3 field_guns and 7 infantry Germany defend with 4 infantry and 3 trenchs Britain roll dice for 3 field_guns and 7 infantry in Holstein, round 2 : 4/10 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 4 infantry and 3 trenchs in Holstein, round 2 : 3/4 hits, 1.33 expected hits 1 trench owned by the Germany and 3 infantry owned by the Britain lost in Holstein Britain roll dice for 3 field_guns and 4 infantry in Holstein, round 3 : 3/7 hits, 2.17 expected hits Germany roll dice for 4 infantry and 2 trenchs in Holstein, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany, 2 trenchs owned by the Germany and 1 infantry owned by the Britain lost in Holstein Britain roll dice for 3 field_guns and 3 infantry in Holstein, round 4 : 2/6 hits, 2.00 expected hits Germany roll dice for 3 infantry in Holstein, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 1 infantry owned by the Britain lost in Holstein Britain roll dice for 3 field_guns and 2 infantry in Holstein, round 5 : 1/5 hits, 1.67 expected hits Germany roll dice for 1 infantry in Holstein, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Holstein Britain win, taking Holstein from Germany with 3 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Britain: 5 infantry Casualties for Germany: 4 infantry and 3 trenchs Battle in Westphalia Britain attack with 2 field_guns, 3 heavy_guns and 1 infantry Germany defend with 1 infantry Britain roll dice for 2 field_guns, 3 heavy_guns and 1 infantry in Westphalia, round 2 : 2/6 hits, 2.00 expected hits Germany roll dice for 1 infantry in Westphalia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Westphalia Britain win, taking Westphalia from Germany with 2 field_guns, 3 heavy_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain Place Units - Britain 1 Factory placed in Scotland 1 transport placed in Sea Zone 15 English Channel 3 trenchs placed in Amsterdam 3 heavy_guns and 3 trenchs placed in Belgium 3 field_guns and 2 infantry placed in London 2 trenchs placed in Cairo-Suez 1 field_gun and 1 infantry placed in England 2 infantry placed in Cairo-Suez Turn Complete - Britain Britain collect 106 PUs; end with 107 PUs 1 unit repaired.
Combat Hit Differential Summary :
Britain rolls : : 0.00 Britain : 1.33 Germany : 1.33
-
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Russia Russia roll 4,4,3 and gets 0 hits Combat Move - Russia 2 cavalrys, 6 conscripts and 6 infantry moved from Lithuania to East Prussia 1 field_gun and 10 infantry moved from Belarus to Eastern Poland 3 infantry moved from Minsk to Belarus 3 infantry moved from Kiev to Odessa 3 conscripts, 1 heavy_gun and 2 infantry moved from Odessa to Belarus 2 heavy_guns moved from Omsk to Novosibirsk 1 conscript and 1 heavy_gun moved from Novosibirsk to Krasnoyarsk 1 conscript and 1 field_gun moved from Krasnoyarsk to Western Siberian Lowlands 2 conscripts and 1 field_gun moved from Magadan to Chukotka 2 field_guns and 4 infantry moved from Oslo to Sweden Purchase Units - Russia Russia buy 9 conscripts, 4 heavy_guns, 6 infantry and 12 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Russia Battle in Eastern Poland Russia attack with 1 field_gun and 10 infantry Austria defend with 1 field_gun and 5 infantry Russia roll dice for 1 field_gun and 10 infantry in Eastern Poland, round 2 : 2/11 hits, 2.17 expected hits Austria roll dice for 1 field_gun and 5 infantry in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russia and 2 infantry owned by the Austria lost in Eastern Poland Russia roll dice for 1 field_gun and 9 infantry in Eastern Poland, round 3 : 4/10 hits, 2.00 expected hits Austria roll dice for 1 field_gun and 3 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russia, 1 field_gun owned by the Austria and 3 infantry owned by the Austria lost in Eastern Poland Russia win, taking Eastern Poland from Austria with 1 field_gun and 8 infantry remaining. Battle score for attacker is 13 Casualties for Russia: 2 infantry Casualties for Austria: 1 field_gun and 5 infantry Battle in East Prussia Russia attack with 2 cavalrys, 6 conscripts and 6 infantry Germany defend with 2 heavy_guns and 5 infantry Russia roll dice for 2 cavalrys, 6 conscripts and 6 infantry in East Prussia, round 2 : 1/8 hits, 1.33 expected hits Germany roll dice for 2 heavy_guns and 5 infantry in East Prussia, round 2 : 4/7 hits, 3.00 expected hits 1 infantry owned by the Germany and 4 conscripts owned by the Russia lost in East Prussia Russia roll dice for 2 cavalrys, 2 conscripts and 6 infantry in East Prussia, round 3 : 1/8 hits, 1.33 expected hits Germany roll dice for 2 heavy_guns and 4 infantry in East Prussia, round 3 : 3/6 hits, 2.67 expected hits 1 infantry owned by the Germany, 1 infantry owned by the Russia and 2 conscripts owned by the Russia lost in East Prussia Russia roll dice for 2 cavalrys and 5 infantry in East Prussia, round 4 : 2/7 hits, 1.17 expected hits Germany roll dice for 2 heavy_guns and 3 infantry in East Prussia, round 4 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Germany and 2 infantry owned by the Russia lost in East Prussia Russia roll dice for 2 cavalrys and 3 infantry in East Prussia, round 5 : 1/5 hits, 0.83 expected hits Germany roll dice for 2 heavy_guns and 1 infantry in East Prussia, round 5 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Russia lost in East Prussia Russia roll dice for 2 cavalrys and 1 infantry in East Prussia, round 6 : 0/3 hits, 0.50 expected hits Germany roll dice for 2 heavy_guns in East Prussia, round 6 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Russia and 1 cavalry owned by the Russia lost in East Prussia Russia roll dice for 1 cavalry in East Prussia, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 heavy_guns in East Prussia, round 7 : 1/2 hits, 1.33 expected hits 1 cavalry owned by the Russia lost in East Prussia Germany win with 2 heavy_guns remaining. Battle score for attacker is -23 Casualties for Russia: 2 cavalrys, 6 conscripts and 6 infantry Casualties for Germany: 5 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Western Siberian Lowlands 3 trenchs placed in Krasnoyarsk 3 trenchs placed in Novosibirsk 3 conscripts and 3 trenchs placed in Irkutsk 2 heavy_guns placed in Omsk 2 heavy_guns and 1 infantry placed in Caucasus 3 conscripts placed in Kiev 3 infantry placed in Minsk 1 conscript and 2 infantry placed in Moscow 2 conscripts placed in St. Petersburg Turn Complete - Russia Russia collect 93 PUs; end with 94 PUs
Combat Hit Differential Summary :
Austria : -1.33 Germany : 1.67 Russia : 1.50
-
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover industry Combat Move - Communists 1 field_gun and 4 infantry moved from Aldan to Bratsk 2 cavalrys moved from Khabarovsk to Magadan Communists take Magadan from Russia 2 cavalrys moved from Magadan to Chukotka 1 field_gun and 3 infantry moved from Sakhe to Chukotka 2 field_guns and 7 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 3 field_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Chukotka Communists attack with 2 cavalrys, 1 field_gun and 3 infantry Russia defend with 3 conscripts and 1 field_gun Communists roll dice for 2 cavalrys, 1 field_gun and 3 infantry in Chukotka, round 2 : 1/6 hits, 1.33 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Chukotka, round 2 : 1/4 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Chukotka Communists roll dice for 1 cavalry, 1 field_gun and 3 infantry in Chukotka, round 3 : 0/5 hits, 1.17 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Chukotka, round 3 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Communists lost in Chukotka Communists roll dice for 1 cavalry, 1 field_gun and 2 infantry in Chukotka, round 4 : 2/4 hits, 1.00 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Chukotka, round 4 : 1/3 hits, 0.67 expected hits 2 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Chukotka Communists roll dice for 1 field_gun and 2 infantry in Chukotka, round 5 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Chukotka, round 5 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun and 2 infantry in Chukotka, round 6 : 3/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Chukotka, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Chukotka Communists win, taking Chukotka from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -4 Casualties for Communists: 2 cavalrys and 2 infantry Casualties for Russia: 3 conscripts and 1 field_gun Non Combat Move - Communists Place Units - Communists 3 field_guns and 5 infantry placed in Yakutsk Activate Technology - Communists Communists activating industry Turn Complete - Communists Communists collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Communists : 0.83 Russia : 1.17
-
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 5,5,5,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover victoryBonds Combat Move - USA 1 submarine moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 destroyer and 1 submarine moved from Sea Zone 145 Pacific Ocean to Sea Zone 144 Pacific Ocean 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 147 Gulf of California 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 144 Pacific Ocean to Johnston Island Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 zeppelins; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA 1 cavalry moved from Chihuahua to Mexico City 1 infantry moved from New Orleans to Louisiana Place Units - USA 1 cruiser and 1 submarine placed in Sea Zone 145 Pacific Ocean 2 zeppelins placed in Manila 1 destroyer and 1 submarine placed in Sea Zone 147 Gulf of California 2 infantry placed in San Francisco Activate Technology - USA USA activating victoryBonds Turn Complete - USA USA collect 74 PUs; end with 74 PUs USA collect 2 PUs from War Bonds; end with 76 PUs
Combat Hit Differential Summary :