Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Whackamatt Allies -vs- dawgoneit Axis 1914 #A-5
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TripleA Turn Summary: Austria round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 1 field_gun and 13 infantry moved from Transylvania to Belgrade 2 heavy_guns and 11 infantry moved from Baranya to Belgrade 5 cavalrys moved from Galicia to Belgrade 1 fighter moved from Galicia to Belgrade 7 cavalrys moved from Hungary to Belgrade 1 field_gun and 2 infantry moved from Croatia to Bosnia 2 field_guns and 4 infantry moved from Carpathia to Galicia 8 infantry moved from Vienna to Carpathia 4 infantry moved from Venice to Tyrol 1 heavy_gun moved from Venice to Tyrol 6 infantry moved from Trieste to Venice 1 infantry moved from Bulgaria to Serbia Austria take Serbia from Serbia 3 infantry moved from Bulgaria to Belgrade Purchase Units - Austria Austria buy 1 Factory, 15 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Bosnia Austria attack with 1 field_gun and 2 infantry Serbia defend with 1 cavalry Austria roll dice for 1 field_gun and 2 infantry in Bosnia, round 2 : 1/3 hits, 0.83 expected hits Serbia roll dice for 1 cavalry in Bosnia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Serbia lost in Bosnia Austria win, taking Bosnia from Serbia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 cavalry Battle in Belgrade Austria attack with 12 cavalrys, 1 field_gun, 1 fighter, 2 heavy_guns and 27 infantry Serbia defend with 1 Factory, 1 field_gun, 1 fighter, 5 heavy_guns, 12 infantry and 6 trenchs Austria roll dice for 12 cavalrys, 1 field_gun, 1 fighter, 2 heavy_guns and 27 infantry in Belgrade, round 2 : 9/43 hits, 8.50 expected hits Units damaged: 3 trenchs owned by the Serbia Serbia roll dice for 1 field_gun, 1 fighter, 5 heavy_guns, 12 infantry and 6 trenchs in Belgrade, round 2 : 8/19 hits, 8.17 expected hits 8 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Belgrade Austria roll dice for 12 cavalrys, 1 field_gun, 1 fighter, 2 heavy_guns and 19 infantry in Belgrade, round 3 : 8/35 hits, 7.17 expected hits Serbia roll dice for 1 field_gun, 1 fighter, 5 heavy_guns, 12 infantry and 3 trenchs in Belgrade, round 3 : 6/19 hits, 8.17 expected hits 5 infantry owned by the Serbia, 6 cavalrys owned by the Austria and 3 trenchs owned by the Serbia lost in Belgrade Austria roll dice for 6 cavalrys, 1 field_gun, 1 fighter, 2 heavy_guns and 19 infantry in Belgrade, round 4 : 8/29 hits, 6.17 expected hits Serbia roll dice for 1 field_gun, 1 fighter, 5 heavy_guns and 7 infantry in Belgrade, round 4 : 7/14 hits, 6.50 expected hits 7 infantry owned by the Serbia, 6 cavalrys owned by the Austria, 1 field_gun owned by the Serbia and 1 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 18 infantry in Belgrade, round 5 : 3/22 hits, 5.00 expected hits Serbia roll dice for 1 fighter and 5 heavy_guns in Belgrade, round 5 : 3/6 hits, 3.83 expected hits 2 heavy_guns owned by the Serbia, 1 fighter owned by the Serbia and 3 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 15 infantry in Belgrade, round 6 : 2/19 hits, 4.50 expected hits Serbia roll dice for 3 heavy_guns in Belgrade, round 6 : 1/3 hits, 2.00 expected hits 2 heavy_guns owned by the Serbia and 1 infantry owned by the Austria lost in Belgrade Austria roll dice for 1 field_gun, 1 fighter, 2 heavy_guns and 14 infantry in Belgrade, round 7 : 6/18 hits, 4.33 expected hits Serbia roll dice for 1 heavy_gun in Belgrade, round 7 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Serbia and 1 infantry owned by the Austria lost in Belgrade Austria win, taking Belgrade from Serbia with 1 field_gun, 1 fighter, 2 heavy_guns and 13 infantry remaining. Battle score for attacker is 2 Casualties for Austria: 12 cavalrys and 14 infantry Casualties for Serbia: 1 field_gun, 1 fighter, 5 heavy_guns, 12 infantry and 6 trenchs Non Combat Move - Austria 1 fighter moved from Belgrade to Bulgaria Place Units - Austria 1 Factory and 3 trenchs placed in Tyrol 4 infantry placed in Venice 6 infantry placed in Trieste 5 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Austria : 0.50 Austria rolls : : 0.00 Serbia : -3.50
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover lateFighter Combat Move - Italy 1 field_gun and 5 infantry moved from Latium to Tuscany 1 cavalry, 2 field_guns and 3 infantry moved from Tuscany to Milan 1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 6 infantry moved from Rome to Latium 3 field_guns moved from Piedmont to Milan 1 heavy_gun moved from Rome to Latium 2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Tripoli to Tripolitania 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany Purchase Units - Italy Italy buy 3 field_guns, 1 infantry and 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Milan 3 field_guns placed in Piedmont 1 infantry placed in Rome Activate Technology - Italy Italy activating lateFighter Trigger ItalyT3: buylate_fighter added to productionItaly Turn Complete - Italy Italy collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Arabia 4 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 4 Bedouins Turkey defend with 1 infantry Arabia roll dice for 4 Bedouins in Hejaz, round 2 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Arabia roll dice for 3 Bedouins in Hejaz, round 3 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 2 Bedouins remaining. Battle score for attacker is -1 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Turkey : 1.33 Arabia : -0.17
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TripleA Turn Summary: Arabia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Arabia 4 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 4 Bedouins Turkey defend with 1 infantry Arabia roll dice for 4 Bedouins in Hejaz, round 2 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Arabia roll dice for 3 Bedouins in Hejaz, round 3 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Hejaz Arabia win, taking Hejaz from Turkey with 2 Bedouins remaining. Battle score for attacker is -1 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 4 Bedouins and 2 trenchs placed in Mecca Turn Complete - Arabia Arabia collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Serbia from Sea Zone 71 Eastern Mediterranean: 1 cruiser EDIT: Adding units owned by Serbia to Sea Zone 68 Aegean Sea: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : 1.33 Arabia : -0.17
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TripleA Turn Summary: Turkey round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,2 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Yemen to Trucial Coast 1 field_gun moved from Arabia to Trucial Coast 1 infantry moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 1 infantry moved from Yemen to Hejaz 1 infantry moved from Palestine to Sinai 2 fighters moved from Jordan to Hejaz 1 cavalry moved from Mesopotamia to Hejaz 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 9 infantry moved from Mesopotamia to Basra 1 infantry moved from Qatar to Sea Zone 72 Persian Gulf 1 infantry moved from Sea Zone 72 Persian Gulf to Basra 1 cavalry moved from Syria to Basra 1 battleship and 2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 2 infantry moved from Dardanelles to Bulgaria 2 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Constantinople to Dardanelles Purchase Units - Turkey Turkey buy 2 field_guns, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battleship and 2 cruisers Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 1/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 3/3 hits, 1.67 expected hits Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Turkey 1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 26 Casualties for Russia: 1 battlecruiser and 1 cruiser Battle in Basra Turkey attack with 1 cavalry and 10 infantry Britain defend with 1 field_gun, 2 infantry and 1 trench Turkey roll dice for 1 cavalry and 10 infantry in Basra, round 2 : 3/11 hits, 1.83 expected hits Britain roll dice for 1 field_gun, 2 infantry and 1 trench in Basra, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 trench owned by the Britain lost in Basra Turkey roll dice for 1 cavalry and 9 infantry in Basra, round 3 : 2/10 hits, 1.67 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 cavalry and 8 infantry remaining. Battle score for attacker is 7 Casualties for Turkey: 2 infantry Casualties for Britain: 1 field_gun, 2 infantry and 1 trench Battle in Trucial Coast Turkey attack with 1 cavalry and 1 field_gun Britain defend with 1 cavalry Turkey roll dice for 1 cavalry and 1 field_gun in Trucial Coast, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Trucial Coast, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Trucial Coast Turkey win, taking Trucial Coast from Britain with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Hejaz Turkey attack with 1 cavalry, 2 fighters and 1 infantry Arabia defend with 2 Bedouins Turkey roll dice for 1 cavalry, 2 fighters and 1 infantry in Hejaz, round 2 : 0/4 hits, 1.33 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Hejaz Turkey roll dice for 1 cavalry and 2 fighters in Hejaz, round 3 : 0/3 hits, 1.00 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 3 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 cavalry and 2 fighters in Hejaz, round 4 : 0/3 hits, 1.00 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 4 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the Turkey lost in Hejaz retreated to Hejaz Arabia win with 2 Bedouins remaining. Battle score for attacker is -7 Casualties for Turkey: 1 cavalry and 1 infantry Non Combat Move - Turkey 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Damascus to Palestine 1 infantry moved from Sinai to Palestine 1 field_gun and 1 infantry moved from Damascus to Jordan 1 fighter moved from Hejaz to Jordan 1 fighter moved from Hejaz to Jordan 2 infantry moved from Syria to Mesopotamia 2 infantry moved from Smyrna to Armenia 2 infantry moved from Constantinople to Smyrna Place Units - Turkey 1 trench placed in Jordan 1 trench placed in Palestine 1 trench placed in Sinai 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 8 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : -0.83 Arabia : 0.00 Britain : 0.17 Russia : -0.83
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TripleA Turn Summary: Britain round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 5,4,5 and gets 0 hits Combat Move - Britain 6 infantry moved from England to Sea Zone 15 English Channel 6 infantry moved from Sea Zone 15 English Channel to Belgium 1 field_gun and 1 infantry moved from Majorca to Sea Zone 54 Alboran Sea 1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 53 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 infantry moved from Upper Volta to Niger 1 colonial moved from Kamerun to Gabon 2 cavalrys moved from Pretoria to Northern Rhodesia 1 infantry moved from Northern Rhodesia to German East Africa 1 field_gun and 1 infantry moved from Italian Somaliland to British East Africa 1 infantry moved from British East Africa to German East Africa 1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea 1 colonial moved from Sindh to Baluchistan 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 cavalry moved from Calcutta to Madras 1 infantry moved from Calcutta to Orissa 1 infantry moved from Rwanda to German East Africa 1 colonial moved from Montana to New Mexico 1 colonial moved from Dakota to Great Plains 2 colonials moved from Missouri to Great Plains 2 field_guns moved from Ontario to Missouri 2 colonials moved from Quebec to Ontario Purchase Units - Britain Britain buy 2 cruisers, 2 destroyers, 3 heavy_guns, 6 infantry and 5 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Britain Battle in Sea Zone 72 Persian Gulf Britain attack with 1 cruiser Turkey defend with 1 transport 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf Britain win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Turkey: 1 transport Battle in Baluchistan Britain attack with 1 colonial and 4 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial and 4 infantry in Baluchistan, round 2 : 2/5 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial and 2 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 2 infantry Casualties for Neutral: 2 infantry Battle in Canary Islands Britain attack with 1 field_gun and 1 infantry Neutral defend with 1 infantry Britain roll dice for 1 battlecruiser in Canary Islands, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Canary Islands Britain loses 0 PUs for violating Canary Islandss neutrality. Britain win, taking Canary Islands from Neutral with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 2 infantry and 2 trenchs placed in Cairo-Suez 2 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 2 infantry placed in London 1 destroyer placed in Sea Zone 73 Arabian Sea 2 infantry placed in Bombay Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 72 Persian Gulf: 1 cruiser EDIT: Adding units owned by Britain to Sea Zone 73 Arabian Sea: 1 cruiser EDIT: Adding units owned by Turkey to Sea Zone 72 Persian Gulf: 1 transport EDIT: Turning off Edit Mode Turn Complete - Britain Britain collect 95 PUs; end with 96 PUs
Combat Hit Differential Summary :
Neutral : 2.00 Britain : 1.33
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,1 and gets 0 hits Combat Move - Russia 1 conscript and 1 field_gun moved from Caucasus to Georgia 1 conscript, 2 field_guns and 6 infantry moved from Finland to Norway 3 field_guns moved from Minsk to Belarus 2 conscripts, 2 field_guns and 3 infantry moved from Don to Belarus 6 conscripts moved from Odessa to Belarus 3 conscripts moved from Smolensk to Belarus 2 cavalrys moved from Moscow to Caucasus 2 conscripts, 1 heavy_gun and 3 infantry moved from Moscow to Don 1 conscript moved from Tver to Smolensk 2 conscripts moved from Naryan-Mar to Western Siberian Lowlands 3 conscripts moved from Vologda to Western Siberian Lowlands 1 conscript moved from Archangelsk to Vologda 2 conscripts and 1 field_gun moved from Nizhni-Novgorod to Kazan 1 conscript moved from Perm to Krasnoyarsk 2 conscripts moved from Omsk to Novosibirsk 4 conscripts moved from Kazakhstan to Novosibirsk 3 cavalrys and 1 conscript moved from Bratsk to Irkutsk 1 conscript moved from Novosibirsk to Krasnoyarsk 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 conscript, 4 heavy_guns, 9 infantry and 14 trenchs; Remaining resources: 2 PUs; 2 techTokens; Combat - Russia Battle in Norway Russia attack with 1 conscript, 2 field_guns and 6 infantry Neutral defend with 2 infantry Russia roll dice for 1 conscript, 2 field_guns and 6 infantry in Norway, round 2 : 1/9 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Neutral lost in Norway Russia roll dice for 2 field_guns and 6 infantry in Norway, round 3 : 0/8 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 field_guns and 6 infantry in Norway, round 4 : 2/8 hits, 2.00 expected hits Neutral roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norway Russia loses 0 PUs for violating Norways neutrality. Russia win, taking Norway from Neutral with 2 field_guns and 6 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 1 conscript and 2 infantry placed in St. Petersburg 3 trenchs placed in Belarus 3 trenchs placed in Lithuania 3 trenchs placed in Odessa 3 trenchs placed in Irkutsk 2 heavy_guns and 2 trenchs placed in Omsk 3 infantry placed in Moscow Russia undo move 7. 2 heavy_guns and 1 infantry placed in Minsk 3 infantry placed in Moscow 3 infantry placed in Kiev Turn Complete - Russia Russia collect 89 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Russia : -3.00
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TripleA Turn Summary: Communists round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Combat Move - Communists 1 cavalry moved from Chita to Buryatia Communists take Buryatia from Russia 1 cavalry moved from Buryatia to Bratsk Communists take Bratsk from Russia 1 conscript moved from Tiksi to Evenkia Communists take Evenkia from Russia 1 conscript moved from Tiksi to Norilsk Communists take Norilsk from Russia 1 field_gun moved from Tiksi to Evenkia 5 conscripts moved from Aldan to Khabarovsk 1 cavalry moved from Aldan to Evenkia 1 field_gun and 12 infantry moved from Yakutsk to Aldan 3 conscripts and 1 field_gun moved from Aldan to Sakhe Purchase Units - Communists Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; Combat - Communists Non Combat Move - Communists Place Units - Communists 2 field_guns and 7 infantry placed in Yakutsk Turn Complete - Communists Communists collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 2
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 2 Research Technology - USA USA spend 5 on tech rolls USA roll 4,1 and gets 0 hits Combat Move - USA 3 cavalrys moved from New Mexico to Baja-Sonora 2 infantry moved from California to Baja-Sonora Purchase Units - USA USA buy 1 Factory, 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Baja-Sonora USA attack with 3 cavalrys and 2 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 2/5 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Baja-Sonora USA loses 0 PUs for violating Baja-Sonoras neutrality. USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 1 battleship, 1 cruiser and 1 destroyer placed in Sea Zone 147 Gulf of California 1 Factory placed in Manila Turn Complete - USA USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.67 USA : 1.17
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TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 5,5 and gets 0 hits Combat Move - Germany 1 cavalry, 4 field_guns, 3 fighters, 2 gass, 3 heavy_guns and 33 infantry moved from Rhine to Belgium 1 gas moved from Bavaria to Champagne 2 infantry moved from Alsace to Champagne 7 gass moved from Wurttemburg to Belgium 4 gass moved from Bavaria to Belgium 1 submarine moved from Sea Zone 35 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 22 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea Purchase Units - Germany Germany buy 2 cruisers, 11 field_guns, 7 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Champagne Germany attack with 1 gas and 2 infantry France defend with 1 infantry Germany roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the France lost in Champagne 1 gas owned by the Germany lost in Champagne Germany win, taking Champagne from France with 2 infantry remaining. Battle score for attacker is -1 Casualties for France: 1 infantry Casualties for Germany: 1 gas Battle in Sea Zone 73 Arabian Sea Germany attack with 2 submarines Britain defend with 2 cruisers, 1 destroyer and 3 transports Germany roll dice for 2 submarines in Sea Zone 73 Arabian Sea, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 cruisers, 1 destroyer and 3 transports in Sea Zone 73 Arabian Sea, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 73 Arabian Sea Germany roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 3 : 1/1 hits, 0.33 expected hits Britain roll dice for 2 cruisers, 1 destroyer and 3 transports in Sea Zone 73 Arabian Sea, round 3 : 3/3 hits, 1.33 expected hits 1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 73 Arabian Sea Britain win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -4 Casualties for Germany: 2 submarines Casualties for Britain: 1 cruiser Battle in Belgium Germany attack with 1 cavalry, 4 field_guns, 3 fighters, 13 gass, 3 heavy_guns and 33 infantry Britain defend with 1 Factory, 2 fighters, 3 heavy_guns, 13 infantry and 6 trenchs; France defend with 1 cavalry, 3 field_guns, 1 heavy_gun and 11 infantry Germany roll dice for 13 gass in Belgium, round 2 : 4/13 hits, 8.67 expected hits 3 infantry owned by the Britain and 1 cavalry owned by the France lost in Belgium 13 gass owned by the Germany lost in Belgium Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 33 infantry in Belgium, round 2 : 9/44 hits, 10.67 expected hits Units damaged: 3 trenchs owned by the Britain Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns, 21 infantry and 6 trenchs in Belgium, round 2 : 12/30 hits, 11.67 expected hits 12 infantry owned by the Germany and 3 trenchs owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 21 infantry in Belgium, round 3 : 8/32 hits, 8.67 expected hits Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns, 21 infantry and 3 trenchs in Belgium, round 3 : 10/30 hits, 11.67 expected hits 10 infantry owned by the Germany, 4 infantry owned by the Britain, 1 infantry owned by the France and 3 trenchs owned by the Britain lost in Belgium Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 11 infantry in Belgium, round 4 : 11/22 hits, 7.00 expected hits Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 16 infantry in Belgium, round 4 : 9/25 hits, 10.00 expected hits 9 infantry owned by the Germany, 1 infantry owned by the Britain and 10 infantry owned by the France lost in Belgium Germany roll dice for 1 cavalry, 4 field_guns, 3 fighters, 3 heavy_guns and 2 infantry in Belgium, round 5 : 1/13 hits, 4.33 expected hits Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 5 infantry in Belgium, round 5 : 6/14 hits, 6.33 expected hits 3 field_guns owned by the Germany, 2 infantry owned by the Germany, 1 infantry owned by the Britain and 1 cavalry owned by the Germany lost in Belgium Germany roll dice for 1 field_gun, 3 fighters and 3 heavy_guns in Belgium, round 6 : 2/7 hits, 2.33 expected hits Britain roll dice for 3 field_guns, 2 fighters, 4 heavy_guns and 4 infantry in Belgium, round 6 : 4/13 hits, 6.00 expected hits 1 field_gun owned by the Germany, 2 infantry owned by the Britain and 3 heavy_guns owned by the Germany lost in Belgium retreated to Belgium Britain win with 3 field_guns, 2 fighters, 4 heavy_guns and 2 infantry remaining. Battle score for attacker is -98 Casualties for Britain: 11 infantry and 6 trenchs Casualties for France: 1 cavalry and 11 infantry Casualties for Germany: 1 cavalry, 4 field_guns, 13 gass, 3 heavy_guns and 33 infantry Non Combat Move - Germany 1 infantry moved from Westphalia to Rhine 1 heavy_gun and 1 infantry moved from Wurttemburg to Rhine 5 infantry moved from Hanover to Westphalia 2 field_guns and 6 infantry moved from Warsaw to Eastern Poland 1 field_gun and 3 infantry moved from East Prussia to Eastern Poland 3 fighters moved from Belgium to Rhine Place Units - Germany 2 cruisers placed in Sea Zone 12 Baltic Sea 3 field_guns and 3 infantry placed in Wurttemburg 1 field_gun placed in German New Guinea 1 transport placed in Sea Zone 122 Bismarck Sea 1 field_gun placed in German New Guinea 3 trenchs placed in Dar es Salaam Germany undo move 6. 3 trenchs placed in Rhine 3 field_guns placed in Dar es Salaam 1 field_gun and 2 infantry placed in Wurttemburg 2 field_guns and 2 infantry placed in Bavaria Turn Complete - Germany Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Britain : -3.33 Germany : -6.33
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@Whackamatt 4 out of 13 bombs hit. my frigging luck!
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TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - France France spend 10 on tech rolls France roll 6,6,6,3 and gets 3 hits France removing all Technology Tokens after successful research. France discover workingWomen Combat Move - France 1 colonial moved from Upper Volta to Niger 1 infantry moved from Niger to Chad 2 cavalrys moved from Cyrenaica to Cairo-Suez 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 2 cavalrys moved from Lower Egypt to Cairo-Suez 1 colonial and 1 infantry moved from Lower Algeria to Algeria 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 1 colonial and 3 infantry moved from Marseilles to Piedmont 3 infantry moved from Franche-Comte to Alsace 1 field_gun and 3 infantry moved from Burgundy to Champagne 1 field_gun, 1 gas and 18 infantry moved from Paris to Champagne 1 infantry moved from Picardy to Belgium 1 fighter moved from Picardy to Belgium 2 colonials and 3 infantry moved from Rhone to Franche-Comte 3 infantry moved from Brittany to Burgundy 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao Purchase Units - France France buy 4 colonials, 1 heavy_gun and 17 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Alsace France attack with 3 infantry Germany defend with 3 trenchs 3 trenchs owned by the Germany lost in Alsace France win, taking Alsace from Germany with 3 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 3 trenchs Battle in Champagne France attack with 2 field_guns, 1 gas and 21 infantry Germany defend with 2 infantry France roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Champagne 1 gas owned by the France lost in Champagne France roll dice for 2 field_guns and 21 infantry in Champagne, round 2 : 4/23 hits, 4.50 expected hits Germany roll dice for 1 infantry in Champagne, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 2 field_guns and 20 infantry remaining. Battle score for attacker is -1 Casualties for Germany: 2 infantry Casualties for France: 1 gas and 1 infantry Battle in Tsingtao France attack with 1 colonial and 1 field_gun Germany defend with 1 infantry France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Tsingtao France roll dice for 1 field_gun in Tsingtao, round 3 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Tsingtao, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Tsingtao France win, taking Tsingtao from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for France: 1 colonial Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 1 heavy_gun and 7 infantry placed in Paris 3 infantry placed in Marseilles 3 infantry placed in Normandy 3 infantry placed in Brittany 2 colonials placed in Algiers 2 colonials placed in Tobruk 1 infantry placed in Yanaon Activate Technology - France France activating workingWomen Trigger FranceT1: buyfield_gun_w added to productionFrance Trigger FranceT1: buyheavy_gun_w added to productionFrance Trigger FranceT1: buyfield_gun removed from productionFrance Trigger FranceT1: buyheavy_gun removed from productionFrance Trigger FranceT1: buygas_w added to productionFrance Trigger FranceT1: buyfighter_w added to productionFrance Trigger FranceT1: buygas removed from productionFrance Trigger FranceT1: buyfighter removed from productionFrance Turn Complete - France France collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
France : -0.33 Germany : 1.00
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TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Serbia 1 field_gun and 1 infantry moved from Montenegro to Albania Purchase Units - Serbia Serbia buy 2 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 2 heavy_guns, 1 infantry and 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 6,1 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 3 infantry moved from Trieste to Venice 3 infantry moved from Trieste to Venice 3 infantry moved from Venice to Tyrol 1 field_gun, 2 heavy_guns and 13 infantry moved from Belgrade to Serbia 1 field_gun and 2 infantry moved from Bosnia to Montenegro Austria take Montenegro from Serbia 1 infantry moved from Serbia to Montenegro 8 infantry moved from Carpathia to Galicia 8 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 4 cavalrys, 11 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 4 infantry and 3 trenchs placed in Venice 6 infantry and 3 trenchs placed in Tyrol 4 cavalrys placed in Belgrade 3 trenchs placed in Galicia 1 infantry placed in Trieste Activate Technology - Austria Austria activating industry Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Italy 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 field_guns moved from Piedmont to Milan 1 heavy_gun and 6 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Milan 3 trenchs placed in Tuscany 3 infantry placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Combat Move - Arabia 1 Bedouin moved from Hejaz to Yemen Arabia take Yemen from Turkey 1 Bedouin moved from Yemen to Oman Arabia take Oman from Turkey 1 Bedouin moved from Mecca to Arabia Arabia take Arabia from Turkey 1 Bedouin moved from Hejaz to Mecca Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 1 PUs; Combat - Arabia Non Combat Move - Arabia Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,4,2 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover lateFighter Combat Move - Turkey 1 cavalry and 1 field_gun moved from Trucial Coast to Oman 2 infantry moved from Basra to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Oman 1 infantry moved from Jordan to Hejaz Turkey take Hejaz from Arabia 1 infantry moved from Palestine to Sinai 2 infantry moved from Mesopotamia to Arabia 1 field_gun moved from Jordan to Arabia 1 field_gun and 2 infantry moved from Dardanelles to Bulgaria 5 infantry moved from Constantinople to Dardanelles 3 infantry moved from Constantinople to Smyrna 2 infantry moved from Smyrna to Syria 1 infantry moved from Damascus to Palestine 1 infantry moved from Palestine to Sinai 1 field_gun and 1 infantry moved from Damascus to Jordan 1 field_gun and 2 infantry moved from Mesopotamia to Arabia 1 cavalry moved from Basra to Arabia Purchase Units - Turkey Turkey buy 3 field_guns, 5 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Oman Turkey attack with 1 cavalry, 1 field_gun and 2 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 2 : 0/4 hits, 1.00 expected hits Arabia roll dice for 1 Bedouin in Oman, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 3 : 0/4 hits, 1.00 expected hits Arabia roll dice for 1 Bedouin in Oman, round 3 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 4 : 1/4 hits, 1.00 expected hits Arabia roll dice for 1 Bedouin in Oman, round 4 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Oman Turkey win, taking Oman from Arabia with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Battle in Arabia Turkey attack with 1 cavalry, 2 field_guns and 4 infantry Arabia defend with 1 Bedouin Turkey roll dice for 1 cavalry, 2 field_guns and 4 infantry in Arabia, round 2 : 2/7 hits, 1.83 expected hits Arabia roll dice for 1 Bedouin in Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Arabia Turkey win, taking Arabia from Arabia with 1 cavalry, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2 Casualties for Arabia: 1 Bedouin Non Combat Move - Turkey 2 fighters moved from Jordan to Sinai 1 field_gun and 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Basra to Kuwait 1 infantry moved from Basra to Mesopotamia Place Units - Turkey 3 trenchs placed in Sinai 3 trenchs placed in Kuwait 3 trenchs placed in Basra 1 field_gun and 2 infantry placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 1 infantry placed in Constantinople Turkey undo move 5. 1 infantry placed in Constantinople 1 field_gun and 1 infantry placed in Baghdad Activate Technology - Turkey Turkey activating lateFighter Trigger TurkeyT3: buylate_fighter added to productionTurkey Turn Complete - Turkey Turkey collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Turkey : -1.83 Arabia : -1.33
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 4,1,2,5 and gets 0 hits Combat Move - Britain 2 cavalrys moved from Northern Rhodesia to German East Africa 1 field_gun and 1 infantry moved from British East Africa to German East Africa 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 cavalry moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 cavalry, 1 cruiser, 2 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 colonial and 2 infantry moved from Baluchistan to Sistan 1 cavalry and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 field_gun moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 infantry moved from England to Sea Zone 15 English Channel 3 infantry moved from London to Sea Zone 15 English Channel 2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam 2 fighters moved from Belgium to Amsterdam 1 colonial moved from Gabon to Congo 1 infantry moved from Niger to Chad 2 cavalrys moved from Queensland to South Australia Purchase Units - Britain Britain buy 2 cruisers, 3 field_guns, 3 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens; Combat - Britain Battle in Sea Zone 72 Persian Gulf Britain attack with 1 cruiser, 1 destroyer and 3 transports Turkey defend with 1 transport 1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf Britain win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7 Casualties for Turkey: 1 transport Battle in Sistan Britain attack with 1 cavalry, 1 colonial and 4 infantry Neutral defend with 2 infantry Britain roll dice for 1 cavalry, 1 colonial and 4 infantry in Sistan, round 2 : 2/6 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 cavalry, 1 colonial and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Amsterdam Britain attack with 2 field_guns, 2 fighters and 4 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 3 battlecruisers and 2 battleships in Amsterdam, round 2 : 4/5 hits, 3.33 expected hits Britain roll dice for 2 field_guns, 2 fighters and 4 infantry in Amsterdam, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral, 1 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 2 field_guns, 2 fighters and 3 infantry in Amsterdam, round 3 : 4/7 hits, 2.33 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Britain: 2 infantry Casualties for Neutral: 4 infantry and 2 trenchs Non Combat Move - Britain 2 fighters moved from Amsterdam to Belgium Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 2 cruisers placed in Sea Zone 15 English Channel 2 field_guns, 2 infantry and 1 trench placed in London Britain undo move 2. 1 cruiser placed in Sea Zone 15 English Channel 1 cruiser placed in Sea Zone 15 English Channel 1 field_gun, 1 infantry and 2 trenchs placed in England 2 infantry placed in Bombay 2 infantry placed in Cairo-Suez 1 infantry placed in Cape Town Turn Complete - Britain Britain collect 99 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Britain : 3.50
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,3,5 and gets 0 hits Combat Move - Russia 1 field_gun and 3 infantry moved from Norway to Sweden 1 conscript moved from Odessa to Bessarabia 2 cavalrys moved from Caucasus to Georgia 1 cavalry moved from Irkutsk to Buryatia Russia take Buryatia from Communists 1 cavalry moved from Buryatia to Chita Russia take Chita from Communists 3 conscripts moved from Novosibirsk to Krasnoyarsk 2 conscripts and 1 field_gun moved from Kazan to Novosibirsk 2 heavy_guns moved from Omsk to Novosibirsk 3 infantry moved from Kiev to Odessa 1 conscript and 1 heavy_gun moved from Don to Caucasus 2 infantry moved from Don to Caucasus 2 heavy_guns and 1 infantry moved from Minsk to Belarus 1 conscript moved from Smolensk to Belarus 1 conscript and 1 infantry moved from Don to Caucasus 3 infantry moved from Moscow to Don 1 conscript moved from Vologda to Western Siberian Lowlands Purchase Units - Russia Russia buy 3 conscripts, 2 field_guns, 12 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Sweden Russia attack with 1 field_gun and 3 infantry Neutral defend with 2 infantry Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 3/4 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sweden Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 2 trenchs placed in Lithuania 2 trenchs placed in Belarus 1 trench placed in Odessa 1 trench placed in Belarus 2 trenchs placed in Western Siberian Lowlands 2 trenchs placed in Krasnoyarsk 2 trenchs placed in Novosibirsk 2 conscripts placed in Vladivostok 1 conscript and 2 infantry placed in Irkutsk 3 infantry placed in Minsk 3 infantry placed in Kiev 2 infantry placed in Omsk 2 field_guns and 2 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Russia : 2.00
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TripleA Turn Summary: Communists round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover lateFighter Combat Move - Communists 1 field_gun moved from Aldan to Chita 1 cavalry moved from Khabarovsk to Chita 1 cavalry moved from Amur to Chita 12 infantry moved from Aldan to Bratsk 1 cavalry moved from Bratsk to Buryatia Communists take Buryatia from Russia 1 cavalry moved from Buryatia to Chita 1 cavalry moved from Chukotka to Khabarovsk 1 cavalry moved from Magadan to Khabarovsk 1 cavalry and 1 field_gun moved from Evenkia to Tiksi 1 field_gun moved from Yakutsk to Aldan 5 infantry moved from Yakutsk to Aldan 1 field_gun and 2 infantry moved from Yakutsk to Tiksi 1 conscript and 1 field_gun moved from Sakhe to Tiksi 2 conscripts moved from Sakhe to Khabarovsk Purchase Units - Communists Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Chita Communists attack with 3 cavalrys and 1 field_gun Russia defend with 1 cavalry Communists roll dice for 3 cavalrys and 1 field_gun in Chita, round 2 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 cavalry in Chita, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Chita Communists win, taking Chita from Russia with 3 cavalrys and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Communists Place Units - Communists 2 field_guns and 7 infantry placed in Yakutsk Activate Technology - Communists Communists activating lateFighter Trigger CommunistsT3: buylate_fighter added to productionCommunists Turn Complete - Communists Communists collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00 Communists : 0.00 Russia : -0.17