I assumed no intercept in London.
Odonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1
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@Odonis sorry bud…totally missed the fact I hadnt hit the button! :face_with_rolling_eyes: … good job I still had the game up on the computer!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Italians attack with 2 fighters and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Western Ukraine to Ukraine 1 mech_infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.33
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@wizmark said in Odonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1:
@Odonis sorry bud…totally missed the fact I hadnt hit the button! :face_with_rolling_eyes: … good job I still had the game up on the computer!
all good brother!
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 41 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 41 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 44 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits 1 carrier owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 2 submarines in 44 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC Submerged Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 31 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 battleship, 1 carrier and 1 transport 2 fighters owned by the Japanese forced to land in Celebes Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.33
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Combat Move - French
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Bryansk: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode
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@Odonis sorry, missed a non com with anzacs :fearful:
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 armour moved from Urals to Archangel 1 fighter moved from Novgorod to Archangel 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 armour moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Ukraine to Belarus 13 armour, 13 artilleries, 19 infantry and 18 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Belarus 3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: factory_major = 7, airfield = 4 Battle in Bryansk Germans attack with 16 armour, 13 artilleries, 19 infantry and 23 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 13 artilleries, 19 infantry and 23 mech_infantrys in Bryansk, round 2 : 16/71 hits, 21.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 16 armour, 13 artilleries, 19 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Archangel, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 fighter moved from Archangel to Novgorod 2 armour moved from Novgorod to Bryansk 3 aaGuns moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 bombers moved from United Kingdom to Western Germany 2 fighters moved from 113 Sea Zone to Novgorod 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Southern Italy to Western Germany 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 3 armour placed in Novgorod 2 bombers and 1 fighter placed in Western Germany 3 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -5.00 Russians : -1.00 AA fire in United Kingdom : : -0.33
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Yakut S.S.R. to Yenisey
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yenisey Russians attack with 1 infantry Germans defend with 1 armour Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yenisey Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan retreated to Kazakhstan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 artillery moved from Tambov to Russia 1 artillery moved from Vologda to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.17 Japanese : 0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Burma 2 mech_infantrys moved from French Indo China to Shan State 1 tactical_bomber moved from Anhwe to Burma 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Kazakhstan to Volgograd Japanese take Volgograd from Russians 1 mech_infantry moved from Tsinghai to Caucasus 1 infantry moved from Buryatia to Amur 2 fighters moved from Japan to Amur 1 fighter moved from Anhwe to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Siberia Battle in Iwo Jima Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Siberia from Russians, taking Iwo Jima from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 2 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 fighter and 3 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese retreated to Kazakhstan Non Combat Move - Japanese 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 fighter moved from Anhwe to French Indo China 1 artillery moved from Yunnan to Hunan 1 mech_infantry moved from Kweichow to Anhwe 1 armour moved from Hunan to Kweichow 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 armour and 2 mech_infantrys moved from French Indo China to Szechwan 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Burma to Yunnan 2 fighters moved from Celebes to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Amur to Jehol 1 aaGun moved from Buryatia to Amur Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kwangtung 1 artillery and 1 infantry placed in Kiangsu 1 destroyer placed in 19 Sea Zone Japanese undo move 3. 1 artillery placed in Kiangsu 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 0.00 Russians : -0.67 Japanese : -1.33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 68 Sea Zone 1 bomber moved from Gibraltar to 68 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Midway to 5 Sea Zone 1 fighter moved from 25 Sea Zone to 17 Sea Zone 4 infantry moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 68 Sea Zone 1 bomber moved from Gibraltar to 68 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Midway to 5 Sea Zone 1 fighter moved from 25 Sea Zone to 17 Sea Zone 4 infantry moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 68 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 68 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 68 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 68 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 16 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 3 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Volgograd Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Russia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from 68 Sea Zone to Brazil 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 17 Sea Zone to 16 Sea Zone 1 bomber moved from 5 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to Midway 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 0.33 Japanese : -0.67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 mech_infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Caucasus to Volgograd Russians take Volgograd from Japanese
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 68 Sea Zone 1 bomber moved from Gibraltar to 68 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Midway to 5 Sea Zone 1 fighter moved from 25 Sea Zone to 17 Sea Zone 4 infantry moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 68 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 cruiser Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 68 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 68 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 68 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 16 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 4 infantry, 3 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Volgograd Americans attack with 1 bomber Japanese defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Volgograd Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Russia 1 artillery moved from Trans-Jordan to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from 68 Sea Zone to Brazil 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 17 Sea Zone to 16 Sea Zone 1 bomber moved from 5 Sea Zone to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 bombers moved from Western United States to Midway 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 2 infantry placed in Western United States 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 mech_infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from Caucasus to Volgograd Russians take Volgograd from Japanese Combat - British Battle in Borneo Battle in Burma British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Borneo from Japanese, taking Burma from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 3 fighters moved from Persia to Russia 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 82 Sea Zone to 87 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Northwest Persia Place Units - British 1 transport placed in 71 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0.50 British : 0.83 Americans : 0.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 2 fighters and 2 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 4 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 2 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 13 PUs (4 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -1.00
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Battle in Java Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Battle in Java Battle in Malaya Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 cruiser and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :