Odonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
            1 fighter moved from Kweichow to Kansu
            1 tactical_bomber moved from Kweichow to Manchuria
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Manchuria
            1 marine moved from Amur to Manchuria
            3 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
            2 bombers moved from Kweichow to India
            1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
            1 fighter moved from 41 Sea Zone to Java
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in India causes 0 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 1/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 marine in Java, round 3 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 marine and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 33 Sea Zone, round 2 : 10/11 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 2 transports in 33 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 33 Sea Zone, round 4 : 5/6 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -80
                Casualties for Japanese: 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
                3 fighters owned by the Americans forced to land in Caroline Islands
    
        Non Combat Move - Japanese
            2 artilleries moved from Amur to Buryatia
            1 tactical_bomber moved from Manchuria to Amur
            1 cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Chahar
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kweichow to 42 Sea Zone
            1 fighter moved from Kweichow to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kansu to Kweichow
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Japan
            2 mech_infantrys placed in Kiangsu
            1 infantry and 1 mech_infantry placed in French Indo China
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
            Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.67
    ANZAC : 1.00
    Americans : 7.00
    Chinese : -0.67
    Attackers Fire,  : : -0.33
    AA fire in India : : 0.83
    Japanese : -0.83
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @wizmark

    Well, that was game-changing… Some of the worst dice I’ve seen in awhile. 80%+ chance to win the battle of the Caroline Islands and I get crushed. To add to the misery, both of my bombers get shot down in a SBR on India. Oh well

  • '20 '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Marshall Islands
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.67
    Americans : 0.83
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 fighter moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Iraq to Trans-Jordan
            4 artilleries, 10 infantry and 4 mech_infantrys moved from India to Burma
            1 artillery and 1 infantry moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Syria
            1 armour moved from Iraq to Syria
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from India to Burma
            1 fighter moved from Persia to Syria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Marshall Islands
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Marshall Islands from Japanese with no units remaining. Battle score for attacker is -3
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 battleship and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Caroline Islands to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 artillery, 2 bombers and 1 infantry placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
            1 fighter moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Iraq to Trans-Jordan
            4 artilleries, 10 infantry and 4 mech_infantrys moved from India to Burma
            1 artillery and 1 infantry moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Syria
            1 armour moved from Iraq to Syria
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from India to Burma
            1 fighter moved from Persia to Syria
    
        Combat - British
            Battle in French West Africa
            Battle in Burma
                British attack with 4 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys in Burma, round 2 : 4/19 hits, 4.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking French West Africa from Neutral_Axis, taking Burma from Japanese with 4 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 fighter and 2 mech_infantrys
                Italians defend with 1 marine
                    British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 marine in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
            Battle in Syria
                British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 5/6 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from Syria to Iraq
            2 armour moved from Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 fighter moved from Tanganyika Territory to Union of South Africa
            1 fighter moved from Burma to India
            3 aaGuns moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -1.00
    British : 1.17
    Americans : 0.83
    AA fire in Southern France : : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : 1.33
    

    Savegame

  • '20 '19

    @Odonis Sorry that took a while…had a lot to think about!

    Yeah…terrible round for japs there…I hadn’t seen the shifting about you could do with planes and their laqnding so had thought I was safe there :relieved:

    Little bit of luck went bvack your way with the failure tp retake the phillipines though

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
            1 marine moved from 70 Sea Zone to South West Africa
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in South West Africa
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @wizmark
    OOL off Gibraltar?
    2 hits first round

  • '20 '19

    @Odonis 1 hit on each capital ship please…I do still own Gibraltar don’t I? Am answering on phone and not near computer

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
            1 marine moved from 70 Sea Zone to South West Africa
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in South West Africa
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @wizmark
    Yes - you still own GB. I took a DD and tipped the CV since the BB was already tipped from a previous battle.

    You only hit twice in your first round so I tipped my CV and BB. Still have DD, CV 2 FTRs and the BB.

    2 hits 2nd round for me - you have Cruiser, tipped CV and BB, 1 FTR,1 TAC.

    OOL?

  • '20 '19

    @Odonis tragic rolling by Us. Lose the cruiser and the carrier please

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 70 Sea Zone
            1 marine moved from 70 Sea Zone to South West Africa
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in South West Africa
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Italians, 1 carrier owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship and 1 fighter in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 92 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    1 battleship owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 battleship in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                Americans win, taking South West Africa from British with 2 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
            Battle in Rostov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 artilleries and 3 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Syria
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Syria
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in Syria, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British lost in Syria
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 6 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Syria, round 6 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
                Italians win, taking Syria from British with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 cruiser moved from 72 Sea Zone to 70 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 armour and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Italians undo move 2.
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -1.17
    Americans : -2.50
    Russians : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Iraq to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Iraq to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 99 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 99 Sea Zone to Iraq
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -3.50
    Japanese : -1.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Iraq to 99 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in 99 Sea Zone
                ANZAC attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from 99 Sea Zone to Iraq
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.50
    Japanese : -1.67
    

    Savegame

  • '20 '19

    @Odonis I am on holiday from tomorrow for a week so will be out of action for a bit

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 artilleries moved from Belarus to Archangel
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from Western Germany to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Ukraine to Russia
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            2 tactical_bombers moved from Egypt to Tanganyika Territory
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 2/2 hits, 0.67 expected hits
                    2 bombers owned by the Germans lost in Russia
                Air Battle is over, the attackers have all died
            Battle in Archangel
                Germans attack with 4 artilleries and 2 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 4 artilleries and 2 infantry in Archangel, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Tanganyika Territory
                Germans attack with 2 tactical_bombers
                British defend with 2 mech_infantrys
                    Germans roll dice for 2 tactical_bombers in Tanganyika Territory, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 mech_infantrys in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans lost in Tanganyika Territory
                    Germans roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 mech_infantrys in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tanganyika Territory
                    Germans roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 mech_infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tanganyika Territory
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Tanganyika Territory to Kenya
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 artillery moved from Southern France to France
            1 mech_infantry moved from Western Germany to Southern Italy
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in France
            1 artillery placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Defenders Fire,  : : 1.33
    British : -0.67
    Americans : -1.00
    Attackers Fire,  : : -0.33
    Russians : -0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 infantry moved from Russia to Smolensk
            3 infantry moved from Novosibirsk to Kazakhstan
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Timguska to Kansu
    

    Savegame

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