OOL
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
noo… -34 and -41 for ger and Japs??? No (i am drinking beer)
Seems to be the case. The German one was a major setback but I think the Japan one might not be. You’ve lost a huge number of troops!
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 5 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 Japanese_aaGun, 2 Japanese_infantrys, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 Japanese_aaGun and 2 Japanese_infantrys in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 Japanese_aaGun owned by the Japanese and 2 Japanese_infantrys owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 Japanese_aaGun and 2 Japanese_infantrys
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 Chinese_infantrys and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 Chinese_infantrys and 1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 3 infantry
EDIT: Adding units owned by Chinese to Shensi: 3 Chinese_infantrys
EDIT: Turning off Edit Mode
British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
1 mech_infantry owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,5,3,4,5,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,17
AA fire in France : : -0,17
Americans : -0,67
Neutral_Axis : -1,00
Japanese : 0,00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
one yunnan edit if ok
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Poland to Archangel
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 Russian_infantry
Germans roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 Russian_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_infantry owned by the Russians lost in Archangel
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 Russian_infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Baltic States to Belarus
3 aaGuns, 2 armour, 3 artilleries and 18 infantry moved from Eastern Poland to Belarus
2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
5 armour, 7 artilleries and 5 mech_infantrys moved from Germany to Poland
5 armour and 5 mech_infantrys moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
4 tactical_bombers moved from Western Germany to Belarus
7 mech_infantrys moved from Western Germany to Poland
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 bombers, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.33
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
one yunnan edit if ok
Should be but you didn’t say what.
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 Russian_artillerys, 1 Russian_fighter and 7 Russian_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 Russian_infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 Russian_infantry moved from Amur to Korea
Russians take Korea from Japanese
1 Russian_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 Russian_armour, 1 Russian_infantry and 1 Russian_mech_infantry moved from Northwest Persia to Iraq
1 Russian_tactical_bomber moved from Caucasus to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 Russian_armour, 1 Russian_infantry, 1 Russian_mech_infantry and 1 Russian_tactical_bomber
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 Russian_armour, 1 Russian_infantry, 1 Russian_mech_infantry and 1 Russian_tactical_bomber in Iraq, round 2 : 0/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 Russian_infantry owned by the Russians lost in Iraq
Russians roll dice for 1 Russian_armour, 1 Russian_mech_infantry and 1 Russian_tactical_bomber in Iraq, round 3 : 0/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
1 Russian_mech_infantry owned by the Russians lost in Iraq
1 Russian_armour owned by the Russians retreated to Northwest Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 Russian_infantry and 1 Russian_mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 Russian_tactical_bomber moved from Iraq to Northwest Persia
1 Russian_fighter moved from Russia to Shensi
5 Russian_infantrys moved from Amur to Korea
1 Russian_aaGun moved from Amur to Korea
1 Russian_aaGun and 11 Russian_infantrys moved from Amur to Manchuria
3 Russian_mech_infantrys moved from Russia to Volgograd
1 Russian_mech_infantry moved from Bryansk to Volgograd
1 Russian_armour moved from Tambov to Volgograd
2 Russian_infantrys moved from Volgograd to Samara
1 Russian_infantry moved from Bryansk to Russia
6 Russian_artillerys moved from Bryansk to Russia
1 Russian_aaGun moved from Bryansk to Smolensk
2 Russian_infantrys moved from Bryansk to Smolensk
1 Russian_aaGun moved from Bryansk to Russia
1 Russian_aaGun moved from Bryansk to Russia
13 Russian_infantrys moved from Bryansk to Russia
3 Russian_infantrys moved from Bryansk to Russia
2 Russian_infantrys moved from Bryansk to Russia
1 Russian_fighter moved from Bryansk to Russia
Place Units - Russians
2 Russian_artillerys, 1 Russian_fighter and 7 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians : -2,83
Neutral_Axis : 0,67
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
one yunnan edit if ok
Should be but you didn’t say what.
look at french summary
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 Japanese_armour, 4 Japanese_artillerys, 2 Japanese_fighters, 3 Japanese_infantrys and 2 Japanese_mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 Japanese_infantry moved from Sumatra to 41 Sea Zone
1 Japanese_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 Japanese_infantry moved from 37 Sea Zone to Malaya
2 Japanese_artillerys and 5 Japanese_infantrys moved from Kweichow to Yunnan
1 Japanese_artillery and 2 Japanese_infantrys moved from Hunan to Yunnan
1 Japanese_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 Japanese_artillery and 1 Japanese_infantry moved from Celebes to 44 Sea Zone
1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Shan State
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 37 Sea Zone to Shan State
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 42 Sea Zone to Siam
1 Japanese_infantry moved from French Indo China to Siam
1 Japanese_mech_infantry moved from Kwangsi to Siam
1 Japanese_artillery and 1 Japanese_infantry moved from Java to 42 Sea Zone
1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 Japanese_artillery and 1 Japanese_infantry moved from 37 Sea Zone to Shan State
1 Japanese_armour moved from French Indo China to Shan State
1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Malaya
Battle in Siam
Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 Japanese_infantry owned by the Japanese lost in Siam
Japanese win, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 Japanese_fighter, 1 Japanese_mech_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 Japanese_armour, 3 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 Japanese_armour, 3 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Shan State, round 2 : 1/9 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 Japanese_armour, 3 Japanese_artillerys, 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 Japanese_artillerys and 7 Japanese_infantrys
British defend with 1 infantry
Japanese roll dice for 3 Japanese_artillerys and 7 Japanese_infantrys in Yunnan, round 2 : 5/10 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 Japanese_artillerys and 7 Japanese_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Shan State to 35 Sea Zone
1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China
1 Japanese_aaGun and 6 Japanese_infantrys moved from Anhwe to Hopei
1 Japanese_mech_infantry moved from Kiangsu to Hopei
4 Japanese_infantrys moved from Jehol to Anhwe
1 Japanese_fighter, 1 Japanese_tactical_bomber, 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 Japanese_fighter moved from Japan to Kiangsu
Place Units - Japanese
1 Japanese_armour and 2 Japanese_mech_infantrys placed in French Indo China
2 Japanese_artillerys and 1 Japanese_infantry placed in Kiangsu
2 Japanese_artillerys, 2 Japanese_fighters and 2 Japanese_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 0.17
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 Chinese_infantrys; Remaining resources: 2 PUs;
Combat Move - Chinese
1 Chinese_infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 Chinese_infantrys placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Egypt to Iraq
1 armour and 3 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 3/6 hits, 2,00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
2 fighters moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Burma to India
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
Place Units - British
1 airfield placed in Trans-Jordan
1 fighter placed in 98 Sea Zone
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1,00
Neutral_Axis : 1,33
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
1 armour moved from Belarus to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 Russian_infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Russian_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 Russian_infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 Russian_infantry
Non Combat Move - Italians
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.67
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
7 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Belarus to Novgorod
3 tactical_bombers moved from Belarus to Western Germany
3 bombers moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Novgorod to Belarus
3 artilleries and 6 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Poland to Belarus
7 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 1 infantry placed in Germany
3 artilleries placed in Novgorod
1 armour, 1 artillery and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 Russian_infantrys; Remaining resources: 6 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 Russian_infantry moved from Bryansk to Rostov
1 Russian_mech_infantry moved from Volgograd to Caucasus
1 Russian_armour and 3 Russian_mech_infantrys moved from Volgograd to Tambov
1 Russian_aaGun moved from Bryansk to Tambov
2 Russian_infantrys moved from Smolensk to Russia
1 Russian_aaGun moved from Smolensk to Russia
2 Russian_infantrys moved from Samara to Tambov
9 Russian_artillerys moved from Russia to Tambov
12 Russian_infantrys moved from Russia to Tambov
1 Russian_fighter moved from Shensi to Russia
1 Russian_armour moved from Northwest Persia to Trans-Jordan
1 Russian_tactical_bomber moved from Northwest Persia to Russia
5 Russian_infantrys moved from Russia to Tambov
3 Russian_infantrys moved from Manchuria to Korea
2 Russian_infantrys moved from Russia to Tambov
Place Units - Russians
1 Russian_infantry placed in Volgograd
10 Russian_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 35 PUs
Combat Hit Differential Summary :
you are MUCH closer this time compared to last time
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 Japanese_armour, 2 Japanese_artillerys, 2 Japanese_fighters, 5 Japanese_infantrys and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
7 Japanese_infantrys and 1 Japanese_mech_infantry moved from Hopei to Kweichow
4 Japanese_infantrys moved from Anhwe to Kweichow
3 Japanese_artillerys and 3 Japanese_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 Japanese_artillerys and 7 Japanese_infantrys moved from Yunnan to Burma
Combat - Japanese
Battle in Kweichow
Japanese attack with 11 Japanese_infantrys and 1 Japanese_mech_infantry
Chinese defend with 1 Chinese_infantry
Japanese roll dice for 11 Japanese_infantrys and 1 Japanese_mech_infantry in Kweichow, round 2 : 4/12 hits, 2.00 expected hits
Chinese roll dice for 1 Chinese_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 10 Japanese_infantrys and 1 Japanese_mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_infantry
Casualties for Chinese: 1 Chinese_infantry
Non Combat Move - Japanese
1 Japanese_aaGun moved from Hopei to Kweichow
3 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Anhwe
1 Japanese_fighter moved from Kiangsu to Japan
1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 Japanese_fighters, 2 Japanese_tactical_bombers, 2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 Japanese_artillery moved from Philippines to 35 Sea Zone
1 Japanese_artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 Japanese_infantry moved from Malaya to Shan State
1 Japanese_artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 Japanese_mech_infantry moved from Siam to Burma
1 Japanese_armour and 2 Japanese_mech_infantrys moved from French Indo China to Shan State
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 Japanese_armours and 2 Japanese_mech_infantrys moved from Shan State to Burma
Place Units - Japanese
2 Japanese_fighters and 1 destroyer placed in 6 Sea Zone
1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
1 Japanese_armour and 1 Japanese_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 2.00
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 Chinese_infantry placed in Manchuria
3 Chinese_infantrys placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Philippines
Battle in Sumatra
Battle in Southern France
Non Combat Move - Americans
2 bombers moved from Gibraltar to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Changing PUs for Americans from 87 to 91
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 Chinese_infantrys; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 Chinese_infantry placed in Manchuria
3 Chinese_infantrys placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Trans-Jordan to Tanganyika Territory
1 tactical_bomber moved from Trans-Jordan to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 4/8 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1,33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
2 fighters moved from Northwest Persia to Russia
1 fighter moved from Trans-Jordan to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Trans-Jordan to Northwest Persia
1 armour and 1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Tanganyika Territory to Egypt
1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 fighter moved from Trans-Jordan to Northwest Persia
1 transport moved from 81 Sea Zone to 72 Sea Zone
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1,00
Italians : -0,33