Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II


  • 2019 2017 2016

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 Russian_infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 Russian_infantry
            Battle in Northern Italy
                Italians attack with 2 artilleries, 2 fighters and 10 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 fighter moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5
            Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.67
    British : -0.33
    Russians : 1.00
    

    Savegame


  • 2019 2017 2016

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.


  • 2018 2017 2016 2015

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.

    I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think


  • 2018 2017 2016 2015

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 39 Sea Zone to Ethiopia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 submarines placed in 62 Sea Zone
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 68 PUs; 
            Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Egypt
            16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt
            1 bomber moved from Ukraine to Egypt
            3 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Egypt
                Germans attack with 16 armour, 3 bombers and 17 mech_infantrys
                British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters
                    Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits
                    British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits
                    9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt
                    Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits
                    6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt
                    Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits
                    British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits
                    10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits
                    British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits
                    3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 4 fighters
    
        Non Combat Move - Germans
            1 mech_infantry moved from Rostov to Northwest Persia
            1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine
            2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 6 infantry moved from Germany to Poland
            7 artilleries and 6 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            6 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2
            Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -3.50
    

    Savegame


  • 2019 2017 2016

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.

    I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think

    I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.


  • 2018 2017 2016 2015

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 Russian_infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 Russian_infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 Russian_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            2 Russian_infantrys moved from Tambov to Volgograd
            2 Russian_mech_infantrys moved from Russia to Volgograd
            1 Russian_armour moved from Russia to Volgograd
            1 Russian_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 Russian_infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 Russian_fighters moved from Volgograd to Russia
            1 Russian_tactical_bomber moved from Volgograd to Russia
            2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk
            2 Russian_infantrys moved from Russia to Bryansk
            7 Russian_infantrys moved from Russia to Smolensk
            4 Russian_artillerys moved from Russia to Smolensk
            1 Russian_aaGun moved from Russia to Smolensk
            1 Russian_infantry moved from Timguska to Yenisey
            2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey
            1 Russian_infantry moved from Vologda to Novosibirsk
            1 Russian_aaGun moved from Vologda to Russia
            1 Russian_infantry moved from Nenetsia to Archangel
            1 Russian_infantry moved from Vologda to Urals
    
        Place Units - Russians
            1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -2,33
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 Japanese_artillerys moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 Japanese_infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from ANZAC
            2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi
            1 Japanese_mech_infantry moved from Kansu to Sikang
                  Japanese take Sikang from Chinese
            2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai
            2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi
            1 Japanese_bomber moved from Kiangsu to Jehol
            1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry
                Russians defend with 1 Russian_infantry
                    Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japanese_artillery
                Casualties for Russians: 1 Russian_infantry
            Battle in Kiangsi
                Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Japanese
            2 Japanese_bombers moved from Jehol to Japan
            1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone
            2 Japanese_fighters moved from Philippines to 35 Sea Zone
            1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 Japanese_infantry moved from Kiangsu to Kiangsi
            1 Japanese_aaGun moved from Anhwe to Kiangsu
            1 Japanese_artillery moved from Anhwe to Kiangsu
            1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea
            1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia
    
        Place Units - Japanese
            1 Japanese_fighter and 2 carriers placed in 6 Sea Zone
            3 Japanese_infantrys placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 0.50
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
                    Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from Alexandria to Tobruk
            5 transports moved from 99 Sea Zone to 96 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            3 fighters placed in Southern France
            1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Holland Belgium to Southern France
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern France
            2 fighters moved from Russia to 96 Sea Zone
            3 fighters moved from Russia to Cyprus
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
            1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,17
    Americans : -0,33
    Japanese : -0,33
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
                    Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from Alexandria to Tobruk
            5 transports moved from 99 Sea Zone to 96 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            3 fighters placed in Southern France
            1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Holland Belgium to Southern France
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern France
            2 fighters moved from Russia to 96 Sea Zone
            3 fighters moved from Russia to Cyprus
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
            1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,17
    Americans : -0,33
    Japanese : -0,33
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour
                    Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japanese_artillery owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 Japanese_artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            1 aaGun moved from Alexandria to Tobruk
            5 transports moved from 99 Sea Zone to 96 Sea Zone
            1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            3 fighters placed in Southern France
            1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
            EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Holland Belgium to Southern France
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 fighters moved from 96 Sea Zone to Southern France
            2 fighters moved from Russia to 96 Sea Zone
            3 fighters moved from Russia to Cyprus
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 armour and 1 infantry placed in Union of South Africa
            1 bomber and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,17
    Americans : -0,33
    Japanese : -0,33
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 fighter moved from Northwest Persia to Ukraine
    
        Place Units - Italians
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,2,6
            Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016

    That did not go well. Hmm.


  • 2018 2017 2016 2015

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    That did not go well. Hmm.

    What do you mean?


  • 2019 2017 2016

    I just mean that Italy is nearly dead and it doesn’t look like anyone can help them. Also, taking Egypt isn’t looking as game changing as it should be.


  • 2018 2017 2016 2015

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 Japanese_artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 Japanese_artillery in Borneo, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 Japanese_artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 Japanese_artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 fighters moved from Caroline Islands to Philippines
            1 fighter moved from Queensland to 39 Sea Zone
            1 fighter moved from Ethiopia to Tobruk
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : 0,00
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 2 fighters, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            6 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium
            1 armour moved from Egypt to Alexandria
                  Germans take Alexandria from British
            1 armour moved from Alexandria to Egypt
            4 armour moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Belarus
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 Russian_infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 4 armour
                British defend with 1 mech_infantry
                    Germans roll dice for 4 armour in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 4 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 6 infantry and 3 mech_infantrys
                British defend with 1 aaGun and 2 infantry
                    Germans roll dice for 6 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 4/9 hits, 1.50 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 fighter moved from Belarus to Novgorod
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns, 6 artilleries and 4 infantry moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 fighter moved from Western Germany to Trans-Jordan
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            5 mech_infantrys placed in Germany
            3 infantry placed in Egypt
            2 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,3,1,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,5,6,4,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : -1.00
    Russians : -1.00
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 13 Russian_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Smolensk to Belarus
            1 Russian_fighter moved from Russia to Belarus
            2 Russian_infantrys moved from Bryansk to Western Ukraine
            1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Western Ukraine
            1 Russian_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 Russian_fighter and 1 Russian_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 Russian_fighter and 1 Russian_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 Russian_aaGun, 4 Russian_artillerys and 6 Russian_infantrys moved from Smolensk to Bryansk
            1 Russian_infantry moved from Rostov to Bryansk
            1 Russian_infantry moved from Volgograd to Kazakhstan
            1 Russian_infantry moved from Volgograd to Rostov
            1 Russian_armour and 2 Russian_mech_infantrys moved from Volgograd to Northwest Persia
            5 Russian_infantrys moved from Russia to Bryansk
            1 Russian_aaGun moved from Russia to Bryansk
            1 Russian_infantry moved from Urals to Vologda
            1 Russian_infantry moved from Archangel to Vologda
            1 Russian_infantry moved from Evenkiyskiy to Yenisey
            1 Russian_armour and 3 Russian_mech_infantrys moved from Russia to Novosibirsk
            1 Russian_fighter moved from Belarus to Novosibirsk
            1 Russian_fighter moved from Western Ukraine to Russia
            1 Russian_tactical_bomber moved from Western Ukraine to Russia
            1 Russian_fighter moved from Russia to Yenisey
            1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Bryansk
    
        Place Units - Russians
            10 Russian_infantrys placed in Russia
            3 Russian_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -1,50
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 13 Russian_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Smolensk to Belarus
            1 Russian_fighter moved from Russia to Belarus
            2 Russian_infantrys moved from Bryansk to Western Ukraine
            1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Western Ukraine
            1 Russian_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 Russian_fighter, 2 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 Russian_fighter and 1 Russian_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Russian_fighter and 1 Russian_infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 Russian_fighter and 1 Russian_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 Russian_aaGun, 4 Russian_artillerys and 6 Russian_infantrys moved from Smolensk to Bryansk
            1 Russian_infantry moved from Rostov to Bryansk
            1 Russian_infantry moved from Volgograd to Kazakhstan
            1 Russian_infantry moved from Volgograd to Rostov
            1 Russian_armour and 2 Russian_mech_infantrys moved from Volgograd to Northwest Persia
            5 Russian_infantrys moved from Russia to Bryansk
            1 Russian_aaGun moved from Russia to Bryansk
            1 Russian_infantry moved from Urals to Vologda
            1 Russian_infantry moved from Archangel to Vologda
            1 Russian_infantry moved from Evenkiyskiy to Yenisey
            1 Russian_armour and 3 Russian_mech_infantrys moved from Russia to Novosibirsk
            1 Russian_fighter moved from Belarus to Novosibirsk
            1 Russian_fighter moved from Western Ukraine to Russia
            1 Russian_tactical_bomber moved from Western Ukraine to Russia
            1 Russian_fighter moved from Russia to Yenisey
            1 Russian_fighter and 1 Russian_tactical_bomber moved from Russia to Bryansk
    
        Place Units - Russians
            10 Russian_infantrys placed in Russia
            3 Russian_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Germans to British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : -1,50
    

    Savegame


  • 2019 2017 2016

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 Japanese_armours, 3 Japanese_artillerys, 1 Japanese_fighter, 7 Japanese_infantrys and 1 Japanese_mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_bomber moved from Japan to 43 Sea Zone
            2 Japanese_armours and 1 Japanese_mech_infantry moved from Tsinghai to Kazakhstan
            1 Japanese_mech_infantry moved from Sikang to Kazakhstan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 Japanese_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 Japanese_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 Japanese_armours and 2 Japanese_mech_infantrys
                Russians defend with 1 Russian_infantry
                    Japanese roll dice for 2 Japanese_armours and 2 Japanese_mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Russian_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 Japanese_armours and 2 Japanese_mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Russian_infantry
    
        Non Combat Move - Japanese
            1 Japanese_artillery and 3 Japanese_infantrys moved from Buryatia to Yakut S.S.R.
            1 Japanese_artillery and 1 Japanese_infantry moved from Korea to Amur
            1 Japanese_artillery moved from Jehol to Manchuria
            1 Japanese_infantry moved from Kwangtung to Kiangsi
            2 Japanese_infantrys moved from Anhwe to Kiangsu
            1 Japanese_bomber moved from 43 Sea Zone to French Indo China
            3 Japanese_artillerys moved from Chahar to Suiyuyan
            1 Japanese_fighter moved from Japan to 6 Sea Zone
            2 Japanese_infantrys moved from Japan to 6 Sea Zone
            2 Japanese_infantrys and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 Japanese_infantrys moved from 5 Sea Zone to Amur
            3 Japanese_fighters moved from 6 Sea Zone to Kiangsu
            6 Japanese_fighters moved from 6 Sea Zone to French Indo China
            1 Japanese_fighter moved from 6 Sea Zone to Kiangsu
            3 Japanese_fighters and 3 Japanese_tactical_bombers moved from 6 Sea Zone to Japan
            2 battleships, 8 carriers, 1 cruiser, 4 destroyers and 4 submarines moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            2 Japanese_armours and 1 Japanese_mech_infantry placed in Kiangsu
            3 Japanese_infantrys placed in French Indo China
            Japanese undo move 2.
            1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
            3 Japanese_infantrys placed in India
            1 Japanese_armour, 2 Japanese_artillerys, 1 Japanese_fighter and 2 Japanese_infantrys placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,4,6
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : -0.33
    

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Tobruk
            3 fighters moved from Southern France to Tobruk
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            3 transports moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Southern France
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to Philippines
            8 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            13 submarines moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 airfield and 2 bombers placed in Southern France
            1 destroyer placed in 93 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from 96 Sea Zone to Ethiopia
            2 fighters moved from Cyprus to 96 Sea Zone
            2 transports moved from 96 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from Cyprus to Northwest Persia
            1 aaGun moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2016 2015

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Gibraltar to Tobruk
            3 fighters moved from Southern France to Tobruk
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            3 transports moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Southern France
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to Philippines
            8 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            13 submarines moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 airfield and 2 bombers placed in Southern France
            1 destroyer placed in 93 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from 96 Sea Zone to Ethiopia
            2 fighters moved from Cyprus to 96 Sea Zone
            2 transports moved from 96 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Southern France
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from Cyprus to Northwest Persia
            1 aaGun moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 25 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Sumatra: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2019 2017 2016

    Oh I see what you are doing there.

    I suspected you had me but now I’m sure of it. USA will liberate Egypt, USSR will not fall, etc, etc.

    You win. GG


  • 2018 2017 2016 2015

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh I see what you are doing there.

    I suspected you had me but now I’m sure of it. USA will liberate Egypt, USSR will not fall, etc, etc.

    You win. GG

    that is the general plan, yes. Ok, good game and fun to play. I think you played it well, only thing, maybe you should have supported the middle east from india. I dont know


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