No scramble
dawgoneit allies -vs- lebowsky axis
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@lebowsky no
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 2 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers moved from 54 Sea Zone to Queensland 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone 2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Queensland 1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 bomber moved from Kwangtung to Burma 1 submarine moved from 57 Sea Zone to 74 Sea Zone 2 destroyers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New South Wales Japanese attack with 2 artilleries and 4 infantry ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 2 : 1/6 hits, 1,67 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in New South Wales, round 2 : 0/3 hits, 1,17 expected hits 1 infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries and 4 infantry in New South Wales, round 3 : 0/6 hits, 1,67 expected hits ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 3 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Japanese lost in New South Wales Japanese roll dice for 2 artilleries and 2 infantry in New South Wales, round 4 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 4 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries and 1 infantry in New South Wales, round 5 : 3/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour in New South Wales, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in New South Wales Japanese captures 17PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry Casualties for Japanese: 3 infantry Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 0/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Burma, round 3 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Queensland Japanese attack with 2 artilleries, 5 fighters, 2 infantry, 1 marine and 6 tactical_bombers ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 fighter AA fire in Queensland : 3/6 hits, 1,00 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 1/4 hits, 2,33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers in Queensland, round 2 : 7/13 hits, 6,33 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters and 5 infantry in Queensland, round 2 : 4/12 hits, 5,50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 5 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Queensland, round 3 : 7/9 hits, 5,00 expected hits ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in Queensland, round 3 : 4/6 hits, 3,50 expected hits 3 tactical_bombers owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Queensland Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 5 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry Casualties for Americans: 1 fighter triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 4 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from Kwangsi to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 2 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 2 bombers moved from Burma to Kwangsi 3 mech_infantrys moved from Anhwe to Hunan 3 mech_infantrys moved from Manchuria to Anhwe 1 aaGun moved from Yunnan to Burma 2 fighters moved from Manchuria to Kwangsi 3 fighters moved from Japan to Manchuria 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter, 1 infantry and 2 tactical_bombers placed in Japan 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -1,33 UK_Pacific : -0,67 AA fire in Queensland : : 2,00 Japanese : 0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Alexandria to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - British Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,1,6,2 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk 1 fighter moved from Southern Italy to Tobruk 1 bomber moved from Southern Italy to Rostov 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Tobruk Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk retreated to Tobruk British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Rostov Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 fighter moved from Tobruk to 95 Sea Zone 1 submarine moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 artillery and 5 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns, 1 artillery and 5 infantry EDIT: Turning off Edit Mode 1 fighter placed in Southern Italy 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to Libya: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1,33 British : 0,00 Russians : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 2 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Western Ukraine 1 bomber moved from Ukraine to Archangel 1 bomber moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Ukraine to Volgograd 2 infantry moved from Ukraine to Western Ukraine Combat - Germans Battle in Tobruk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tobruk, round 2 : 5/6 hits, 2,67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tobruk Germans win, taking Tobruk from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 mech_infantrys in Eastern Poland, round 2 : 2/10 hits, 1,67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Archangel to Ukraine 2 bombers moved from Western Ukraine to Ukraine 2 bombers moved from Volgograd to Ukraine 2 bombers moved from Tunisia to Ukraine 2 fighters and 2 tactical_bombers moved from Tobruk to 95 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to Tunisia 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Western Germany to Poland 7 mech_infantrys moved from Baltic States to Bessarabia 1 aaGun moved from Bessarabia to Ukraine Place Units - Germans 3 bombers placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 5,33 British : -0,33 Russians : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Smolensk to Archangel 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Tambov 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Tambov Combat - Russians Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Tambov to Russia 3 aaGuns, 2 armour, 21 artilleries and 38 infantry moved from Bryansk to Russia 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Kwangsi to Java 1 armour, 8 artilleries and 5 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Shan State to Burma 3 mech_infantrys moved from French Indo China to Burma 5 mech_infantrys moved from Hunan to Burma 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 47 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 47 Sea Zone to New Britain 1 artillery moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Solomon Islands Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 8 mech_infantrys in Burma, round 2 : 7/25 hits, 7,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 9 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Java to Malaya 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 fighters moved from Kwangsi to 49 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Manchuria to Kwangsi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from Anhwe to Yunnan 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 3 infantry placed in New South Wales 2 armour and 1 mech_infantry placed in Manchuria 2 fighters and 1 tactical_bomber placed in French Indo China 1 fighter and 2 tactical_bombers placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33 UK_Pacific : 1,33 Japanese : -0,50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Siberia to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 transport placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 1 infantry and 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Siberia to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 transport placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 1 infantry and 1 marine placed in Central United States 1 destroyer placed in 101 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 airfield and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 2 armour and 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - British Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by British to Trans-Jordan: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 airfield placed in Trans-Jordan 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,4,1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Rostov to Tambov 1 bomber moved from Ukraine to Tambov 1 armour and 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British Combat - Italians Battle in Bryansk Italians attack with 1 armour and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Romania 1 artillery and 5 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Place Units - Italians 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,33 Russians : -1,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 51 Sea Zone to 30 Sea Zone Turn Complete - ANZAC
Combat Hit Differential Summary :
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TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - French
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 51 Sea Zone to 30 Sea Zone Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Poland to Western Ukraine 5 infantry moved from Novgorod to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 7 bombers moved from Ukraine to 98 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 98 Sea Zone 3 bombers moved from Western Germany to 98 Sea Zone
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@dawgoneit
Scramble and OOL in SZ93Also do you want the sub fight or not?
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@lebowsky max “D” and scramble and sub fights.