• TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Combat Move - Arabia
            3 Bedouins moved from Mecca to Al-Dammam
            9 Bedouins moved from Mecca to Mesopotamia
            4 Bedouins moved from Sinai to Jordan
            2 Bedouins moved from Mecca to Arabia
            2 Bedouins moved from Arabia to Jordan
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Jordan
                Arabia attack with 6 Bedouins
                Turkey defend with 2 infantry
                    Arabia roll dice for 6 Bedouins in Jordan, round 2 : 1/6 hits, 1.00 expected hits
                    Turkey roll dice for 2 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 5 Bedouins in Jordan, round 3 : 0/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 4 Bedouins in Jordan, round 4 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Jordan
                Arabia win, taking Jordan from Turkey with 4 Bedouins remaining. Battle score for attacker is 2
                Casualties for Arabia: 2 Bedouins
                Casualties for Turkey: 2 infantry
            Battle in Mesopotamia
                Arabia attack with 9 Bedouins
                Turkey defend with 1 field_gun, 3 infantry and 2 trenchs
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 2 : 0/4 hits, 1.33 expected hits
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 3 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 3 : 0/4 hits, 1.33 expected hits
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 4 : 1/9 hits, 1.50 expected hits
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 4 : 2/4 hits, 1.33 expected hits
                    2 Bedouins owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 7 Bedouins in Mesopotamia, round 5 : 2/7 hits, 1.17 expected hits
                    Turkey roll dice for 1 field_gun, 3 infantry and 1 trench in Mesopotamia, round 5 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 6 Bedouins in Mesopotamia, round 6 : 0/6 hits, 1.00 expected hits
                    Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 6 : 1/3 hits, 1.00 expected hits
                    1 Bedouin owned by the Arabia lost in Mesopotamia
                    Arabia roll dice for 5 Bedouins in Mesopotamia, round 7 : 1/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 7 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 5 Bedouins in Mesopotamia, round 8 : 1/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Mesopotamia, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mesopotamia
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 9 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Mesopotamia, round 9 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 10 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Mesopotamia, round 10 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Mesopotamia
                Arabia win, taking Mesopotamia from Turkey with 4 Bedouins remaining. Battle score for attacker is 9
                Casualties for Arabia: 5 Bedouins
                Casualties for Turkey: 1 field_gun, 3 infantry and 2 trenchs
            Battle in Al-Dammam
                Arabia attack with 3 Bedouins
                Turkey defend with 1 infantry
                    Arabia roll dice for 3 Bedouins in Al-Dammam, round 2 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 1
                Casualties for Arabia: 1 Bedouin
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Turkey : -2.33
    Arabia : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia
            1 fighter moved from Basra to Mesopotamia
            1 infantry moved from Basra to Kuwait
            1 infantry moved from Basra to Mesopotamia
            1 heavy_gun and 4 infantry moved from Damascus to Jordan
            2 infantry moved from Palestine to Jordan
            4 infantry moved from Syria to Mesopotamia
            2 field_guns and 2 infantry moved from Smyrna to Syria
            4 infantry moved from Constantinople to Smyrna
            1 field_gun and 1 infantry moved from Anatolia to Armenia
            1 field_gun and 1 infantry moved from Armenia to Georgia
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
    
        Purchase Units - Turkey
            Turkey buy 1 cruiser, 1 fighter, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 1 heavy_gun and 6 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 2 : 1/7 hits, 1.50 expected hits
                    Arabia roll dice for 4 Bedouins in Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                    Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 3 : 3/7 hits, 1.50 expected hits
                    Arabia roll dice for 3 Bedouins in Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Jordan
                Turkey win, taking Jordan from Arabia with 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Arabia: 4 Bedouins
                Casualties for Turkey: 1 infantry
            Battle in Mesopotamia
                Turkey attack with 1 fighter, 1 heavy_gun and 7 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 1 fighter, 1 heavy_gun and 7 infantry in Mesopotamia, round 2 : 3/9 hits, 2.17 expected hits
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mesopotamia
                    Turkey roll dice for 1 fighter, 1 heavy_gun and 5 infantry in Mesopotamia, round 3 : 2/7 hits, 1.83 expected hits
                    Arabia roll dice for 1 Bedouin in Mesopotamia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Mesopotamia
                Turkey win, taking Mesopotamia from Arabia with 1 fighter, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Turkey: 2 infantry
                Casualties for Arabia: 4 Bedouins
    
        Non Combat Move - Turkey
            1 fighter moved from Mesopotamia to Damascus
    
        Place Units - Turkey
            3 infantry placed in Damascus
            1 fighter and 2 infantry placed in Baghdad
            1 trench placed in Lebanon
            1 trench placed in Smyrna
            1 trench placed in Dardanelles
            7 infantry placed in Constantinople
            1 cruiser placed in Sea Zone 68 Aegean Sea
    
        Turn Complete - Turkey
            Turkey collect 53 PUs; end with 53 PUs
            Turkey collect 6 PUs from War Bonds; end with 59 PUs
    

    Combat Hit Differential Summary :

    Turkey : 2.00
    Arabia : -1.00
    Turkey rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Britain
                Britain roll 2,4,3,1,1,4 and gets 0 hits
    
        Combat Move - Britain
            2 field_guns and 2 heavy_guns moved from Hejaz to Jordan
            4 infantry moved from Arabia to Jordan
            3 battlecruisers and 1 battleship moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
            1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
            1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean
            1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea
            1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
            1 cavalry and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean
            1 field_gun moved from Marshall Islands to Sea Zone 134 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 cavalry, 2 field_guns, 2 infantry and 3 transports moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea
            1 cavalry, 2 field_guns and 2 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea
            2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry and 1 infantry moved from Sindh to Baluchistan
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 4 field_guns, 5 fighters, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 6 techTokens; 
    
        Combat - Britain
            Battle in Jordan
                Britain attack with 2 field_guns, 2 heavy_guns and 4 infantry
                Turkey defend with 1 heavy_gun and 5 infantry
                    Britain roll dice for 2 field_guns, 2 heavy_guns and 4 infantry in Jordan, round 2 : 3/8 hits, 2.67 expected hits
                    Turkey roll dice for 1 heavy_gun and 5 infantry in Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Turkey and 3 infantry owned by the Britain lost in Jordan
                    Britain roll dice for 2 field_guns, 2 heavy_guns and 1 infantry in Jordan, round 3 : 1/5 hits, 1.67 expected hits
                    Turkey roll dice for 1 heavy_gun and 2 infantry in Jordan, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Jordan
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 4 : 1/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 4 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Jordan
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 5 : 2/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Turkey lost in Jordan
                Britain win, taking Jordan from Turkey with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 8
                Casualties for Britain: 4 infantry
                Casualties for Turkey: 1 heavy_gun and 5 infantry
            Battle in Baluchistan
                Britain attack with 1 cavalry, 1 field_gun and 1 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 field_gun and 1 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 1 cavalry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
    
        Place Units - Britain
            5 fighters and 3 trenchs placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from London: 5 fighters
            EDIT: Adding units owned by Britain to Paris: 5 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Cairo-Suez: 1 field_gun and 1 infantry
            EDIT: Adding units owned by Britain to Sinai: 1 field_gun and 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in German East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys
            EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys
            EDIT: Turning off Edit Mode
            2 cavalrys placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in German New Guinea
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens
    
        Turn Complete - Britain
            Britain collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Turkey : -1.33
    Britain : 0.50
    

    Savegame


  • TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 3,2 and gets 0 hits
    
        Combat Move - Russia
            1 conscript moved from Dnieper to Kiev
            2 infantry moved from Don to Caucasus
            1 infantry moved from Don to Belarus
            3 infantry moved from Minsk to Belarus
            3 infantry moved from Moscow to Don
            3 field_guns, 1 heavy_gun and 5 infantry moved from St. Petersburg to Finland
            4 infantry moved from St. Petersburg to Pskov
            1 conscript moved from Sakhe to Tiksi
                  Russia take Tiksi from Communists
            2 field_guns moved from Sakhe to Khabarovsk
            3 infantry moved from Primorsky to Khabarovsk
            1 cavalry moved from Vladivostok to Khabarovsk
            2 infantry moved from Vladivostok to Primorsky
            1 conscript moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 conscript moved from Kazakhstan to Ryazan
    
        Purchase Units - Russia
            Russia buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 trench placed in Kazakhstan
            1 trench placed in Vladimir
            1 trench placed in Nizhni-Novgorod
            1 trench placed in Vologda
            3 infantry and 3 trenchs placed in Moscow
            2 trenchs placed in Belarus
            3 trenchs placed in Latvia
            3 infantry placed in Kiev
            3 infantry placed in Minsk
            3 infantry placed in Vladivostok
            Russia undo move 9.
            1 field_gun and 2 infantry placed in Minsk
            3 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Russia
            Russia collect 70 PUs; end with 70 PUs
            Russia collect 3 PUs from War Bonds; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 cavalry moved from Novosibirsk to Ryazan
            9 cavalrys, 1 conscript and 2 field_guns moved from Kazan to Ryazan
            1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands
                  Communists take Western Siberian Lowlands from Russia
            1 cavalry moved from Western Siberian Lowlands to Perm
            1 field_gun moved from Novosibirsk to Perm
            1 field_gun moved from Novosibirsk to Kazakhstan
            1 field_gun moved from Novosibirsk to Perm
            2 field_guns moved from Chita to Aldan
            1 conscript and 1 field_gun moved from Evenkia to Tiksi
            1 infantry moved from Yakutsk to Sakhe
                  Communists take Sakhe from Russia
            3 infantry moved from Yakutsk to Aldan
            1 infantry moved from Yakutsk to Tiksi
    
        Purchase Units - Communists
            Communists buy 3 conscripts, 2 gass, 1 heavy_gun, 1 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Perm
                Communists attack with 1 cavalry and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 2 field_guns in Perm, round 2 : 2/3 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Perm
                Communists win, taking Perm from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Ryazan
                Communists attack with 10 cavalrys, 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 10 cavalrys, 1 conscript and 2 field_guns in Ryazan, round 2 : 1/13 hits, 2.67 expected hits
                    Russia roll dice for 1 conscript in Ryazan, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Ryazan
                Communists win, taking Ryazan from Russia with 10 cavalrys and 2 field_guns remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 conscript
            Battle in Kazakhstan
                Communists attack with 1 field_gun
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Kazakhstan
                Communists win, taking Kazakhstan from Russia with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Tiksi
                Communists attack with 1 conscript, 1 field_gun and 1 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            2 gass and 2 trenchs placed in Omsk
            3 conscripts placed in Irkutsk
            1 heavy_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -0.33
    Russia : 0.50
    

    Savegame


  • TripleA Turn Summary: USA round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - USA
                USA roll 6,2,5,3,1,1,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover workingWomen
    
        Combat Move - USA
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
            4 field_guns moved from Andalusia to Algarve
            1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            5 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 31 Mid Atlantic
            2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            3 cavalrys and 1 infantry moved from Baja-Sonora to Puerto Vallarta
            1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
            1 field_gun moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean
            2 field_guns moved from Sea Zone 142 Pacific Ocean to Tohoku
    
        Purchase Units - USA
            USA buy 2 Factorys, 2 cruisers, 2 field_guns and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Algarve
                USA attack with 5 field_guns and 5 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 5 field_guns and 5 infantry in Algarve, round 2 : 4/10 hits, 3.33 expected hits
                    Neutral roll dice for 6 infantry in Algarve, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral lost in Algarve
                    USA roll dice for 5 field_guns and 5 infantry in Algarve, round 3 : 4/10 hits, 3.33 expected hits
                    Neutral roll dice for 2 infantry in Algarve, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve
                USA loses 0 PUs for violating Algarves neutrality.
                USA win, taking Algarve from Neutral with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Neutral: 6 infantry
                Casualties for USA: 1 infantry
            Battle in Puerto Vallarta
                USA attack with 3 cavalrys and 1 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 1 infantry in Puerto Vallarta, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys in Puerto Vallarta, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys in Puerto Vallarta, round 4 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                USA loses 0 PUs for violating Puerto Vallartas neutrality.
                USA win, taking Puerto Vallarta from Neutral with 3 cavalrys remaining. Battle score for attacker is 3
                Casualties for USA: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory placed in Tohoku
            1 Factory placed in Andalusia
            2 cruisers placed in Sea Zone 54 Alboran Sea
            2 transports placed in Sea Zone 30 Mid Atlantic
            2 field_guns placed in Washington D.C.
    
        Activate Technology - USA
            USA activating workingWomen
            Trigger USAT1: buyfield_gun_w added to productionUSA
            Trigger USAT1: buyheavy_gun_w added to productionUSA
            Trigger USAT1: buyfield_gun removed from productionUSA
            Trigger USAT1: buyheavy_gun removed from productionUSA
            Trigger USAT1: buygas_w added to productionUSA
            Trigger USAT1: buyfighter_w added to productionUSA
            Trigger USAT1: buygas removed from productionUSA
            Trigger USAT1: buyfighter removed from productionUSA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.33
    USA : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 5,6,1,5,3,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover propaganda
    
        Combat Move - Germany
            1 infantry moved from Oslo to Sweden
            6 cavalrys moved from Alsace to Rhone
            5 field_guns and 6 infantry moved from Franche-Comte to Rhone
            5 cavalrys moved from Champagne to Rhone
            1 field_gun, 2 infantry and 1 stormtruppen moved from Champagne to Burgundy
            2 infantry moved from Champagne to Burgundy
            6 field_guns and 6 infantry moved from Alsace to Champagne
            4 field_guns and 5 infantry moved from Wurttemburg to Alsace
            6 field_guns and 3 infantry moved from Bavaria to Wurttemburg
            1 field_gun moved from Picardy to Sea Zone 15 English Channel
            3 infantry moved from Belgium to Sea Zone 15 English Channel
            2 infantry moved from Picardy to Sea Zone 15 English Channel
            4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 1 field_gun, 5 infantry, 2 submarines and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            2 field_guns and 4 infantry moved from Normandy to Brittany
            1 field_gun and 5 infantry moved from Sea Zone 25 Mid Atlantic to Brittany
            2 fighters moved from Champagne to Brittany
            1 heavy_gun and 6 infantry moved from Picardy to Normandy
            3 heavy_guns moved from Belgium to Picardy
            3 field_guns moved from Hanover to Mecklenburg
            1 stormtruppen moved from Berlin to Mecklenburg
            1 infantry moved from Hanover to Mecklenburg
            1 stormtruppen moved from Brandenburg to Mecklenburg
            6 stormtruppens moved from Brandenburg to Mecklenburg
            1 stormtruppen moved from Brandenburg to West Prussia
            4 infantry and 8 stormtruppens moved from West Prussia to East Prussia
            2 stormtruppens moved from East Prussia to Eastern Poland
    
        Purchase Units - Germany
            Germany buy 6 field_guns, 14 infantry, 6 transports and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Burgundy
                Germany attack with 1 field_gun, 4 infantry and 1 stormtruppen
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Burgundy, round 2 : 0/6 hits, 1.50 expected hits
                    France roll dice for 3 infantry in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany lost in Burgundy
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 1/4 hits, 1.17 expected hits
                    France roll dice for 3 infantry in Burgundy, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 4 : 2/2 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Burgundy, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is -3
                Casualties for Germany: 4 infantry
                Casualties for France: 3 infantry
            Battle in Brittany
                Germany attack with 3 field_guns, 2 fighters and 9 infantry
                France defend with 1 Factory, 2 field_guns, 6 infantry and 3 trenchs
                    Germany roll dice for 4 battlecruisers and 2 battleships in Brittany, round 2 : 4/6 hits, 4.00 expected hits
                Units damaged: 2 trenchs owned by the France
                    Germany roll dice for 3 field_guns, 2 fighters and 9 infantry in Brittany, round 2 : 3/14 hits, 4.00 expected hits
                    France roll dice for 2 field_guns, 6 infantry and 3 trenchs in Brittany, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Germany, 3 trenchs owned by the France and 1 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 8 infantry in Brittany, round 3 : 4/13 hits, 3.83 expected hits
                    France roll dice for 2 field_guns and 5 infantry in Brittany, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Germany and 4 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 4 infantry in Brittany, round 4 : 2/9 hits, 3.00 expected hits
                    France roll dice for 2 field_guns and 1 infantry in Brittany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany, 1 field_gun owned by the France and 1 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 3 infantry in Brittany, round 5 : 5/8 hits, 2.67 expected hits
                    France roll dice for 1 field_gun in Brittany, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the France lost in Brittany
                Germany win, taking Brittany from France with 3 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Germany: 7 infantry
                Casualties for France: 2 field_guns, 6 infantry and 3 trenchs
            Battle in Rhone
                Germany attack with 11 cavalrys, 5 field_guns and 6 infantry
                France defend with 2 colonials, 4 field_guns, 6 infantry and 3 trenchs
                    Germany roll dice for 11 cavalrys, 5 field_guns and 6 infantry in Rhone, round 2 : 4/22 hits, 5.33 expected hits
                Units damaged: 2 trenchs owned by the France
                    France roll dice for 2 colonials, 4 field_guns, 6 infantry and 3 trenchs in Rhone, round 2 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Germany and 1 trench owned by the France lost in Rhone
                    Germany roll dice for 11 cavalrys, 5 field_guns and 3 infantry in Rhone, round 3 : 3/19 hits, 4.83 expected hits
                    France roll dice for 2 colonials, 4 field_guns, 6 infantry and 2 trenchs in Rhone, round 3 : 1/12 hits, 4.00 expected hits
                    1 infantry owned by the Germany, 2 trenchs owned by the France and 1 infantry owned by the France lost in Rhone
                    Germany roll dice for 11 cavalrys, 5 field_guns and 2 infantry in Rhone, round 4 : 3/18 hits, 4.67 expected hits
                    France roll dice for 2 colonials, 4 field_guns and 5 infantry in Rhone, round 4 : 4/11 hits, 3.67 expected hits
                    2 infantry owned by the Germany, 2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Rhone
                    Germany roll dice for 9 cavalrys and 5 field_guns in Rhone, round 5 : 2/14 hits, 4.00 expected hits
                    France roll dice for 2 colonials, 4 field_guns and 2 infantry in Rhone, round 5 : 2/8 hits, 2.67 expected hits
                    2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Rhone
                    Germany roll dice for 7 cavalrys and 5 field_guns in Rhone, round 6 : 4/12 hits, 3.67 expected hits
                    France roll dice for 2 colonials and 4 field_guns in Rhone, round 6 : 2/6 hits, 2.00 expected hits
                    2 field_guns owned by the France, 2 cavalrys owned by the Germany and 2 colonials owned by the France lost in Rhone
                    Germany roll dice for 5 cavalrys and 5 field_guns in Rhone, round 7 : 4/10 hits, 3.33 expected hits
                    France roll dice for 2 field_guns in Rhone, round 7 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the France lost in Rhone
                Germany win, taking Rhone from France with 5 cavalrys and 5 field_guns remaining. Battle score for attacker is 7
                Casualties for Germany: 6 cavalrys and 6 infantry
                Casualties for France: 2 colonials, 4 field_guns, 6 infantry and 3 trenchs
    
        Non Combat Move - Germany
            2 fighters moved from Brittany to Normandy
    
        Place Units - Germany
            6 infantry and 3 trenchs placed in Belgium
            3 trenchs placed in Normandy
            3 field_guns and 6 infantry placed in Wurttemburg
            3 field_guns and 2 infantry placed in Bavaria
            6 transports placed in Sea Zone 12 Baltic Sea
    
        Activate Technology - Germany
            Germany activating propaganda
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 135 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    France : -3.00
    Germany : -5.83
    

    Savegame


  • TripleA Turn Summary: France round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - France
            France spend 0 on tech rolls
                France rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Paris to Burgundy
            2 field_guns and 2 infantry moved from Paris to Picardy
            2 infantry moved from Paris to Picardy
            1 infantry moved from Paris to Burgundy
            8 field_guns and 7 infantry moved from Paris to Normandy
            2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 field_gun and 5 infantry moved from Primorsky to Khabarovsk
    
        Purchase Units - France
            France buy 11 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - France
            Battle in Normandy
                France attack with 8 field_guns and 7 infantry
                Germany defend with 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs
                    France roll dice for 8 field_guns and 7 infantry in Normandy, round 2 : 7/15 hits, 5.00 expected hits
                    Germany roll dice for 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs in Normandy, round 2 : 4/9 hits, 3.67 expected hits
                    1 infantry owned by the Germany, 3 trenchs owned by the Germany and 4 infantry owned by the France lost in Normandy
                    France roll dice for 8 field_guns and 3 infantry in Normandy, round 3 : 4/11 hits, 3.67 expected hits
                    Germany roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Normandy, round 3 : 5/8 hits, 3.33 expected hits
                    4 infantry owned by the Germany, 2 field_guns owned by the France and 3 infantry owned by the France lost in Normandy
                    France roll dice for 6 field_guns in Normandy, round 4 : 1/6 hits, 2.00 expected hits
                    Germany roll dice for 2 fighters, 1 heavy_gun and 1 infantry in Normandy, round 4 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Germany and 2 field_guns owned by the France lost in Normandy
                    France roll dice for 4 field_guns in Normandy, round 5 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 2 fighters and 1 heavy_gun in Normandy, round 5 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Germany and 2 field_guns owned by the France lost in Normandy
                    France roll dice for 2 field_guns in Normandy, round 6 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 1 fighter and 1 heavy_gun in Normandy, round 6 : 0/2 hits, 1.17 expected hits
                    1 fighter owned by the Germany and 1 heavy_gun owned by the Germany lost in Normandy
                France win, taking Normandy from Germany with 2 field_guns remaining. Battle score for attacker is 1
                Casualties for France: 6 field_guns and 7 infantry
                Casualties for Germany: 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs
            Battle in Burgundy
                France attack with 1 field_gun and 3 infantry
                Germany defend with 1 field_gun and 1 stormtruppen
                    France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                    1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Burgundy
                France win, taking Burgundy from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 field_gun and 1 stormtruppen
            Battle in Picardy
                France attack with 2 field_guns and 4 infantry
                Germany defend with 3 heavy_guns
                    France roll dice for 2 field_guns and 4 infantry in Picardy, round 2 : 1/6 hits, 1.67 expected hits
                    Germany roll dice for 3 heavy_guns in Picardy, round 2 : 2/3 hits, 2.00 expected hits
                    1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Picardy
                    France roll dice for 2 field_guns and 2 infantry in Picardy, round 3 : 2/4 hits, 1.33 expected hits
                    Germany roll dice for 2 heavy_guns in Picardy, round 3 : 2/2 hits, 1.33 expected hits
                    2 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Picardy
                France win, taking Picardy from Germany with 2 field_guns remaining. Battle score for attacker is 3
                Casualties for France: 4 infantry
                Casualties for Germany: 3 heavy_guns
    
        Non Combat Move - France
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea
            2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Place Units - France
            8 heavy_guns and 3 trenchs placed in Paris
            3 heavy_guns and 3 trenchs placed in Marseilles
            1 infantry placed in Tobruk
    
        Turn Complete - France
            France collect 72 PUs; end with 72 PUs
            France collect 7 PUs from War Bonds; end with 79 PUs
    

    Combat Hit Differential Summary :

    France rolls : : 0.00
    France : 3.33
    Germany : 1.17
    

    Savegame


  • TripleA Turn Summary: Serbia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; 
    
        Place Units - Serbia
            1 heavy_gun and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 1,3,6,6 and gets 2 hits
            Austria removing all Technology Tokens after successful research.
            Austria discover lateFighter
    
        Combat Move - Austria
            3 infantry moved from Carpathia to Galicia
            3 infantry moved from Vienna to Hungary
            6 infantry moved from Trieste to Venice
    
        Purchase Units - Austria
            Austria buy 21 infantry and 9 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Austria
            4 field_guns moved from Belgrade to Bulgaria
            4 field_guns moved from Bulgaria to Macedonia
            2 field_guns and 8 infantry moved from Montenegro to Albania
    
        Place Units - Austria
            3 trenchs placed in Tyrol
            4 infantry and 3 trenchs placed in Venice
            6 infantry and 1 trench placed in Galicia
            1 trench placed in Odessa
            1 trench placed in Eastern Poland
            4 infantry placed in Belgrade
            6 infantry placed in Trieste
            1 infantry placed in Hungary
    
        Activate Technology - Austria
            Austria activating lateFighter
            Trigger AustriaT3: buylate_fighter added to productionAustria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 96 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italy round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            3 heavy_guns moved from Milan to Piedmont
            1 heavy_gun moved from Tuscany to Piedmont
            3 infantry moved from Milan to Piedmont
            1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Purchase Units - Italy
            Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 field_gun and 2 infantry placed in Piedmont
            6 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Arabia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Combat Move - Arabia
            2 Bedouins moved from Al-Dammam to Arabia
            2 Bedouins moved from Mecca to Arabia
            2 Bedouins moved from Mecca to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins and 4 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            2 trenchs placed in Hejaz
            2 trenchs placed in Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Turkey
                Turkey rolls : 1/1 hits, 0.00 expected hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover lateFighter
    
        Combat Move - Turkey
            1 infantry moved from Kuwait to Al-Dammam
                  Turkey take Al-Dammam from Arabia
            1 fighter and 3 infantry moved from Damascus to Jordan
            1 fighter moved from Baghdad to Jordan
            2 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Mesopotamia to Jordan
            5 infantry moved from Constantinople to Smyrna
            4 infantry moved from Smyrna to Syria
            2 field_guns and 2 infantry moved from Syria to Mesopotamia
            3 infantry moved from Mesopotamia to Jordan
            1 heavy_gun moved from Mesopotamia to Jordan
            1 field_gun and 1 infantry moved from Armenia to Georgia
            2 infantry moved from Constantinople to Dardanelles
            2 field_guns moved from Dardanelles to Bulgaria
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 2 field_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 2 fighters, 1 heavy_gun and 8 infantry
                Britain defend with 2 field_guns and 2 heavy_guns
                    Turkey roll dice for 2 fighters, 1 heavy_gun and 8 infantry in Jordan, round 2 : 2/11 hits, 2.83 expected hits
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 2 : 3/4 hits, 2.00 expected hits
                    3 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Jordan
                    Turkey roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Jordan, round 3 : 3/8 hits, 2.33 expected hits
                    Britain roll dice for 2 heavy_guns in Jordan, round 3 : 2/2 hits, 1.33 expected hits
                    2 infantry owned by the Turkey and 2 heavy_guns owned by the Britain lost in Jordan
                Turkey win, taking Jordan from Britain with 2 fighters, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 5 infantry
                Casualties for Britain: 2 field_guns and 2 heavy_guns
    
        Non Combat Move - Turkey
            2 fighters moved from Jordan to Palestine
    
        Place Units - Turkey
            3 trenchs placed in Mesopotamia
            2 field_guns and 4 infantry placed in Damascus
            1 destroyer placed in Sea Zone 68 Aegean Sea
            6 infantry placed in Baghdad
            1 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating lateFighter
            Trigger TurkeyT3: buylate_fighter added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 54 PUs; end with 54 PUs
            Turkey collect 4 PUs from War Bonds; end with 58 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.17
    Turkey rolls : : 1.00
    Britain : 1.67
    

    Savegame


  • TripleA Manual Gamesave Post: Britain round 8

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 4,6,3,2,4,4,6 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover victoryBonds
    
        Combat Move - Britain
            5 fighters moved from London to Sea Zone 25 Mid Atlantic
            14 fighters moved from Paris to Sea Zone 25 Mid Atlantic
            1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra
                  Britain take Basra from Turkey
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
            3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor
            1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea
            1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor
            2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in East Timor
                Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
                Neutral defend with 6 infantry
                    Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor
                    Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor
                    Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
                    Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits
                    1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
                Neutral win with 2 infantry remaining. Battle score for attacker is -16
                Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
                Casualties for Neutral: 4 infantry
            Battle in Sea Zone 25 Mid Atlantic
                Britain attack with 19 fighters
                Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    Britain : -2.33
    

    Savegame


  • @Whackamatt i forget if you can take subs as losses. but do you want to submerge them or take them as losses?

  • '20 '18 '17 '15

    i will take them as loses


  • TripleA Turn Summary: Britain round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 4,6,3,2,4,4,6 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover victoryBonds
    
        Combat Move - Britain
            5 fighters moved from London to Sea Zone 25 Mid Atlantic
            14 fighters moved from Paris to Sea Zone 25 Mid Atlantic
            1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra
                  Britain take Basra from Turkey
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
            3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea
            3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor
            1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea
            1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor
            2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in East Timor
                Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
                Neutral defend with 6 infantry
                    Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor
                    Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor
                    Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
                    Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits
                    1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor
                Neutral win with 2 infantry remaining. Battle score for attacker is -16
                Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry
                Casualties for Neutral: 4 infantry
            Battle in Sea Zone 25 Mid Atlantic
                Britain attack with 19 fighters
                Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
                2 submarines owned by the Germany Submerged
                    Britain roll dice for 19 fighters in Sea Zone 25 Mid Atlantic, round 2 : 7/19 hits, 6.33 expected hits
                Units damaged: 2 battleships owned by the Germany
                    Germany roll dice for 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 4/10 hits, 5.83 expected hits
                    4 fighters owned by the Britain, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
                    Britain roll dice for 15 fighters in Sea Zone 25 Mid Atlantic, round 3 : 4/15 hits, 5.00 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 transports in Sea Zone 25 Mid Atlantic, round 3 : 4/5 hits, 3.33 expected hits
                    4 fighters owned by the Britain, 1 battleship owned by the Germany and 3 battlecruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic
                    Britain roll dice for 11 fighters in Sea Zone 25 Mid Atlantic, round 4 : 5/11 hits, 3.67 expected hits
                    Germany roll dice for 1 battleship and 3 transports in Sea Zone 25 Mid Atlantic, round 4 : 1/1 hits, 0.67 expected hits
                    3 transports owned by the Germany, 1 fighter owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic
                Britain win with 10 fighters remaining. Battle score for attacker is 87
                Casualties for Britain: 9 fighters
                Casualties for Germany: 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports
            Battle in Al-Dammam
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Al-Dammam
                Britain win, taking Al-Dammam from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
            10 fighters moved from Sea Zone 25 Mid Atlantic to England
    
        Place Units - Britain
            5 fighters placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from German Southwest Africa: 2 cavalrys
            EDIT: Adding units owned by Britain to German East Africa: 2 cavalrys
            EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys
            EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys
            EDIT: Turning off Edit Mode
            1 transport placed in Sea Zone 122 Bismarck Sea
            1 infantry placed in German New Guinea
            1 transport placed in Sea Zone 115 Tasman Sea
            1 infantry placed in Sydney-Canberra
            2 cavalrys placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 heavy_gun and 1 infantry placed in German East Africa
            1 field_gun and 1 infantry placed in Cairo-Suez
    
        Activate Technology - Britain
            Britain activating victoryBonds
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Britain
            Britain collect 104 PUs; end with 104 PUs
            Britain collect 11 PUs from War Bonds; end with 115 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    Turkey : -0.67
    Britain : -1.67
    Germany : -0.83
    

    Savegame


  • TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 1,5,1,4 and gets 0 hits
    
        Combat Move - Russia
            1 infantry moved from Finland to Norway
                  Russia take Norway from Germany
            3 field_guns, 1 heavy_gun and 4 infantry moved from Finland to St. Petersburg
            3 infantry moved from Don to Ryazan
            3 infantry moved from Moscow to Ryazan
            4 cavalrys moved from Belarus to Ryazan
            1 conscript moved from Azerbaijan to Caucasus
            1 field_gun and 1 infantry moved from Caucasus to Kazakhstan
            1 field_gun and 2 infantry moved from Khabarovsk to Sakhe
            1 cavalry, 1 field_gun and 1 infantry moved from Khabarovsk to Amur
            2 infantry moved from Primorsky to Khabarovsk
            3 infantry moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 2 field_guns, 5 infantry and 15 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Russia
            Battle in Amur
                Russia attack with 1 cavalry, 1 field_gun and 1 infantry
                Communists defend with 1 conscript
                    Russia roll dice for 1 cavalry, 1 field_gun and 1 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits
                    Communists roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Amur
                Russia win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russia: 1 cavalry
                Casualties for Communists: 1 conscript
            Battle in Kazakhstan
                Russia attack with 1 field_gun and 1 infantry
                Communists defend with 1 field_gun
                    Russia roll dice for 1 field_gun and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Kazakhstan
                Russia win, taking Kazakhstan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 field_gun
            Battle in Ryazan
                Russia attack with 4 cavalrys and 6 infantry
                Communists defend with 10 cavalrys and 2 field_guns
                    Russia roll dice for 4 cavalrys and 6 infantry in Ryazan, round 2 : 1/10 hits, 1.67 expected hits
                    Communists roll dice for 10 cavalrys and 2 field_guns in Ryazan, round 2 : 1/12 hits, 2.33 expected hits
                    1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan
                    Russia roll dice for 3 cavalrys and 6 infantry in Ryazan, round 3 : 1/9 hits, 1.50 expected hits
                    Communists roll dice for 9 cavalrys and 2 field_guns in Ryazan, round 3 : 4/11 hits, 2.17 expected hits
                    1 infantry owned by the Russia, 3 cavalrys owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan
                5 infantry owned by the Russia retreated to Moscow
                Communists win with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is -11
                Casualties for Russia: 4 cavalrys and 1 infantry
                Casualties for Communists: 2 cavalrys
            Battle in Sakhe
                Russia attack with 1 field_gun and 2 infantry
                Communists defend with 1 infantry
                    Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 0/3 hits, 0.83 expected hits
                    Communists roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 1/3 hits, 0.83 expected hits
                    Communists roll dice for 1 infantry in Sakhe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Communists lost in Sakhe
                Russia win, taking Sakhe from Communists with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Communists: 1 infantry
    
        Non Combat Move - Russia
            4 infantry moved from Pskov to Smolensk
            1 conscript moved from Dnieper to Don
            1 infantry moved from Kiev to Dnieper
    
        Place Units - Russia
            3 trenchs placed in Kiev
            1 field_gun and 2 infantry placed in Kiev
            1 trench placed in Volgograd
            1 trench placed in Caucasus
            2 trenchs placed in Don
            3 trenchs placed in Moscow
            3 trenchs placed in Belarus
            1 field_gun, 3 infantry and 2 trenchs placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Russia
            Russia collect 71 PUs; end with 71 PUs
            Russia collect 12 PUs from War Bonds; end with 83 PUs
    

    Combat Hit Differential Summary :

    Communists : 0.33
    Russia : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            2 field_guns moved from Perm to Vologda
            1 cavalry moved from Perm to Nizhni-Novgorod
            1 field_gun, 2 gass and 1 infantry moved from Omsk to Kazakhstan
            8 cavalrys and 2 field_guns moved from Ryazan to Volgograd
            3 conscripts moved from Irkutsk to Buryatia
            1 field_gun, 1 fighter and 2 infantry moved from Aldan to Amur
            1 conscript, 1 field_gun and 1 infantry moved from Tiksi to Sakhe
            1 heavy_gun moved from Yakutsk to Aldan
            1 infantry moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 5 conscripts, 1 fighter, 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Nizhni-Novgorod
                Communists attack with 1 cavalry
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Nizhni-Novgorod
                Communists win, taking Nizhni-Novgorod from Russia with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Volgograd
                Communists attack with 8 cavalrys and 2 field_guns
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Volgograd
                Communists win, taking Volgograd from Russia with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Vologda
                Communists attack with 2 field_guns
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Vologda
                Communists win, taking Vologda from Russia with 2 field_guns remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Kazakhstan
                Communists attack with 1 field_gun, 2 gass and 1 infantry
                Russia defend with 1 field_gun and 1 infantry
                    Communists roll dice for 2 gass in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Kazakhstan
                    2 gass owned by the Communists lost in Kazakhstan
                Communists win, taking Kazakhstan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Russia: 1 field_gun and 1 infantry
                Casualties for Communists: 2 gass
            Battle in Amur
                Communists attack with 1 field_gun, 1 fighter and 2 infantry
                Russia defend with 1 field_gun and 1 infantry
                    Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 2 : 0/4 hits, 1.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
                    Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 1 field_gun and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Amur
                    Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 1 field_gun in Amur, round 4 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 5 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 1 field_gun in Amur, round 5 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 6 : 1/3 hits, 1.00 expected hits
                    Russia roll dice for 1 field_gun in Amur, round 6 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Amur
                Communists win, taking Amur from Russia with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Communists: 1 infantry
                Casualties for Russia: 1 field_gun and 1 infantry
            Battle in Sakhe
                Communists attack with 1 conscript, 1 field_gun and 2 infantry
                Russia defend with 1 field_gun and 2 infantry
                    Communists roll dice for 1 conscript, 1 field_gun and 2 infantry in Sakhe, round 2 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe
                    Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 0/3 hits, 1.00 expected hits
                    Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 4 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russia, 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Sakhe
                Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Communists: 1 conscript, 1 field_gun and 2 infantry
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Communists
            1 fighter moved from Amur to Aldan
            1 fighter moved from Aldan to Yakutsk
    
        Place Units - Communists
            1 fighter placed in Yakutsk
            3 trenchs placed in Aldan
            Communists undo move 2.
            3 trenchs placed in Chita
            2 infantry placed in Omsk
            5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk
            Communists undo move 4.
            3 conscripts placed in Irkutsk
            Communists undo move 4.
            5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -4.17
    Russia : -0.33
    

    Savegame


  • TripleA Turn Summary: USA round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,3 and gets 0 hits
    
        Combat Move - USA
                USA loses 0 PUs for violating Mexico Citys neutrality.
            3 field_guns and 3 infantry moved from Algarve to Sea Zone 33 Mid Atlantic
            1 cruiser, 8 destroyers, 3 field_guns, 3 infantry, 1 submarine and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
            3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Brittany
            2 field_guns and 1 infantry moved from Algarve to Norte
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
            2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Norte
            2 field_guns and 1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            2 field_guns, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            5 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
            4 field_guns and 3 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean
            4 field_guns, 3 infantry and 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
            4 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
            1 cavalry moved from Puerto Vallarta to Mexico City
                  USA take Mexico City from Neutral
            2 cavalrys moved from Puerto Vallarta to Mexico City
            2 cruisers moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - USA
            USA buy 8 field_guns and 18 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Sea Zone 25 Mid Atlantic
                USA attack with 1 cruiser, 8 destroyers, 1 submarine and 3 transports
                Germany defend with 2 submarines
                    USA roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 cruiser, 8 destroyers and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 3/9 hits, 3.17 expected hits
                    Germany roll dice for 2 submarines in Sea Zone 25 Mid Atlantic, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germany lost in Sea Zone 25 Mid Atlantic
                USA win with 1 cruiser, 8 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 14
                Casualties for Germany: 2 submarines
            Battle in Brittany
                USA attack with 3 field_guns and 3 infantry
                Germany defend with 1 Factory, 3 field_guns and 2 infantry
                    USA roll dice for 3 field_guns and 3 infantry in Brittany, round 2 : 2/6 hits, 2.00 expected hits
                    Germany roll dice for 3 field_guns and 2 infantry in Brittany, round 2 : 3/5 hits, 1.67 expected hits
                    2 infantry owned by the Germany and 3 infantry owned by the USA lost in Brittany
                    USA roll dice for 3 field_guns in Brittany, round 3 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 3 field_guns in Brittany, round 3 : 2/3 hits, 1.00 expected hits
                    1 field_gun owned by the Germany and 2 field_guns owned by the USA lost in Brittany
                    USA roll dice for 1 field_gun in Brittany, round 4 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 field_guns in Brittany, round 4 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the USA lost in Brittany
                Germany win with 2 field_guns remaining. Battle score for attacker is -11
                Casualties for USA: 3 field_guns and 3 infantry
                Casualties for Germany: 1 field_gun and 2 infantry
            Battle in Norte
                USA attack with 4 field_guns and 3 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 4 field_guns and 3 infantry in Norte, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 6 infantry in Norte, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns and 1 infantry in Norte, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Norte, round 3 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Norte
                    USA roll dice for 3 field_guns in Norte, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 3 infantry in Norte, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral lost in Norte
                    USA roll dice for 3 field_guns in Norte, round 5 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 infantry in Norte, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Norte
                USA loses 0 PUs for violating Nortes neutrality.
                USA win, taking Norte from Neutral with 3 field_guns remaining. Battle score for attacker is 5
                Casualties for USA: 1 field_gun and 3 infantry
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            3 field_guns and 3 infantry placed in Tohoku
            1 field_gun and 1 infantry placed in Manila
            1 field_gun and 1 infantry placed in Honolulu
            1 field_gun and 1 infantry placed in Andalusia
            1 field_gun and 2 infantry placed in Morocco
            1 field_gun and 7 infantry placed in Washington D.C.
            3 infantry placed in Charleston
    
        Activate Technology - USA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - USA
            USA collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    USA : 0.17
    Germany : 2.33
    

    Savegame

Suggested Topics

  • 12
  • 21
  • 42
  • 36
  • 22
  • 39
  • 95
  • 167
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.0k

Users

39.3k

Topics

1.7m

Posts