@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
1914 - Whack/dawg
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Combat Move - Arabia 3 Bedouins moved from Mecca to Al-Dammam 9 Bedouins moved from Mecca to Mesopotamia 4 Bedouins moved from Sinai to Jordan 2 Bedouins moved from Mecca to Arabia 2 Bedouins moved from Arabia to Jordan Purchase Units - Arabia Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Jordan Arabia attack with 6 Bedouins Turkey defend with 2 infantry Arabia roll dice for 6 Bedouins in Jordan, round 2 : 1/6 hits, 1.00 expected hits Turkey roll dice for 2 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan Arabia roll dice for 5 Bedouins in Jordan, round 3 : 0/5 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Arabia roll dice for 4 Bedouins in Jordan, round 4 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Jordan Arabia win, taking Jordan from Turkey with 4 Bedouins remaining. Battle score for attacker is 2 Casualties for Arabia: 2 Bedouins Casualties for Turkey: 2 infantry Battle in Mesopotamia Arabia attack with 9 Bedouins Turkey defend with 1 field_gun, 3 infantry and 2 trenchs Arabia roll dice for 9 Bedouins in Mesopotamia, round 2 : 1/9 hits, 1.50 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 2 : 0/4 hits, 1.33 expected hits Arabia roll dice for 9 Bedouins in Mesopotamia, round 3 : 1/9 hits, 1.50 expected hits Units damaged: 1 trench owned by the Turkey Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 3 : 0/4 hits, 1.33 expected hits Arabia roll dice for 9 Bedouins in Mesopotamia, round 4 : 1/9 hits, 1.50 expected hits Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 4 : 2/4 hits, 1.33 expected hits 2 Bedouins owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia Arabia roll dice for 7 Bedouins in Mesopotamia, round 5 : 2/7 hits, 1.17 expected hits Turkey roll dice for 1 field_gun, 3 infantry and 1 trench in Mesopotamia, round 5 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia Arabia roll dice for 6 Bedouins in Mesopotamia, round 6 : 0/6 hits, 1.00 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 6 : 1/3 hits, 1.00 expected hits 1 Bedouin owned by the Arabia lost in Mesopotamia Arabia roll dice for 5 Bedouins in Mesopotamia, round 7 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 7 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Mesopotamia Arabia roll dice for 5 Bedouins in Mesopotamia, round 8 : 1/5 hits, 0.83 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Mesopotamia, round 8 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mesopotamia Arabia roll dice for 4 Bedouins in Mesopotamia, round 9 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Mesopotamia, round 9 : 0/1 hits, 0.33 expected hits Arabia roll dice for 4 Bedouins in Mesopotamia, round 10 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 field_gun in Mesopotamia, round 10 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Mesopotamia Arabia win, taking Mesopotamia from Turkey with 4 Bedouins remaining. Battle score for attacker is 9 Casualties for Arabia: 5 Bedouins Casualties for Turkey: 1 field_gun, 3 infantry and 2 trenchs Battle in Al-Dammam Arabia attack with 3 Bedouins Turkey defend with 1 infantry Arabia roll dice for 3 Bedouins in Al-Dammam, round 2 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 1 Casualties for Arabia: 1 Bedouin Casualties for Turkey: 1 infantry Non Combat Move - Arabia Place Units - Arabia 1 trench placed in Hejaz 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Turkey : -2.33 Arabia : -1.67
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia 1 fighter moved from Basra to Mesopotamia 1 infantry moved from Basra to Kuwait 1 infantry moved from Basra to Mesopotamia 1 heavy_gun and 4 infantry moved from Damascus to Jordan 2 infantry moved from Palestine to Jordan 4 infantry moved from Syria to Mesopotamia 2 field_guns and 2 infantry moved from Smyrna to Syria 4 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Anatolia to Armenia 1 field_gun and 1 infantry moved from Armenia to Georgia 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 1 cruiser, 1 fighter, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 1 heavy_gun and 6 infantry Arabia defend with 4 Bedouins Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 2 : 1/7 hits, 1.50 expected hits Arabia roll dice for 4 Bedouins in Jordan, round 2 : 0/4 hits, 1.33 expected hits 1 Bedouin owned by the Arabia lost in Jordan Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 3 : 3/7 hits, 1.50 expected hits Arabia roll dice for 3 Bedouins in Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Jordan Turkey win, taking Jordan from Arabia with 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 5 Casualties for Arabia: 4 Bedouins Casualties for Turkey: 1 infantry Battle in Mesopotamia Turkey attack with 1 fighter, 1 heavy_gun and 7 infantry Arabia defend with 4 Bedouins Turkey roll dice for 1 fighter, 1 heavy_gun and 7 infantry in Mesopotamia, round 2 : 3/9 hits, 2.17 expected hits Arabia roll dice for 4 Bedouins in Mesopotamia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mesopotamia Turkey roll dice for 1 fighter, 1 heavy_gun and 5 infantry in Mesopotamia, round 3 : 2/7 hits, 1.83 expected hits Arabia roll dice for 1 Bedouin in Mesopotamia, round 3 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Mesopotamia Turkey win, taking Mesopotamia from Arabia with 1 fighter, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 2 Casualties for Turkey: 2 infantry Casualties for Arabia: 4 Bedouins Non Combat Move - Turkey 1 fighter moved from Mesopotamia to Damascus Place Units - Turkey 3 infantry placed in Damascus 1 fighter and 2 infantry placed in Baghdad 1 trench placed in Lebanon 1 trench placed in Smyrna 1 trench placed in Dardanelles 7 infantry placed in Constantinople 1 cruiser placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 53 PUs; end with 53 PUs Turkey collect 6 PUs from War Bonds; end with 59 PUs
Combat Hit Differential Summary :
Turkey : 2.00 Arabia : -1.00 Turkey rolls : : 0.00
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Britain Britain roll 2,4,3,1,1,4 and gets 0 hits Combat Move - Britain 2 field_guns and 2 heavy_guns moved from Hejaz to Jordan 4 infantry moved from Arabia to Jordan 3 battlecruisers and 1 battleship moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean 1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean 1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea 1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra 1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 cavalry and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean 1 field_gun moved from Marshall Islands to Sea Zone 134 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 cavalry, 2 field_guns, 2 infantry and 3 transports moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea 1 cavalry, 2 field_guns and 2 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan 1 cavalry and 1 infantry moved from Sindh to Baluchistan Purchase Units - Britain Britain buy 2 cavalrys, 4 field_guns, 5 fighters, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 6 techTokens; Combat - Britain Battle in Jordan Britain attack with 2 field_guns, 2 heavy_guns and 4 infantry Turkey defend with 1 heavy_gun and 5 infantry Britain roll dice for 2 field_guns, 2 heavy_guns and 4 infantry in Jordan, round 2 : 3/8 hits, 2.67 expected hits Turkey roll dice for 1 heavy_gun and 5 infantry in Jordan, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Turkey and 3 infantry owned by the Britain lost in Jordan Britain roll dice for 2 field_guns, 2 heavy_guns and 1 infantry in Jordan, round 3 : 1/5 hits, 1.67 expected hits Turkey roll dice for 1 heavy_gun and 2 infantry in Jordan, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Jordan Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 4 : 1/4 hits, 1.33 expected hits Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Jordan Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 5 : 2/4 hits, 1.33 expected hits Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Turkey lost in Jordan Britain win, taking Jordan from Turkey with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 8 Casualties for Britain: 4 infantry Casualties for Turkey: 1 heavy_gun and 5 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan Britain roll dice for 1 field_gun and 1 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 1 cavalry Casualties for Neutral: 2 infantry Non Combat Move - Britain 1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea Place Units - Britain 5 fighters and 3 trenchs placed in London Turning on Edit Mode EDIT: Removing units owned by Britain from London: 5 fighters EDIT: Adding units owned by Britain to Paris: 5 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Britain from Cairo-Suez: 1 field_gun and 1 infantry EDIT: Adding units owned by Britain to Sinai: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in German East Africa Turning on Edit Mode EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys EDIT: Turning off Edit Mode 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Cairo-Suez 1 field_gun and 1 infantry placed in German New Guinea Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Turkey : -1.33 Britain : 0.50
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,2 and gets 0 hits Combat Move - Russia 1 conscript moved from Dnieper to Kiev 2 infantry moved from Don to Caucasus 1 infantry moved from Don to Belarus 3 infantry moved from Minsk to Belarus 3 infantry moved from Moscow to Don 3 field_guns, 1 heavy_gun and 5 infantry moved from St. Petersburg to Finland 4 infantry moved from St. Petersburg to Pskov 1 conscript moved from Sakhe to Tiksi Russia take Tiksi from Communists 2 field_guns moved from Sakhe to Khabarovsk 3 infantry moved from Primorsky to Khabarovsk 1 cavalry moved from Vladivostok to Khabarovsk 2 infantry moved from Vladivostok to Primorsky 1 conscript moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 conscript moved from Kazakhstan to Ryazan Purchase Units - Russia Russia buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 1 trench placed in Kazakhstan 1 trench placed in Vladimir 1 trench placed in Nizhni-Novgorod 1 trench placed in Vologda 3 infantry and 3 trenchs placed in Moscow 2 trenchs placed in Belarus 3 trenchs placed in Latvia 3 infantry placed in Kiev 3 infantry placed in Minsk 3 infantry placed in Vladivostok Russia undo move 9. 1 field_gun and 2 infantry placed in Minsk 3 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Russia Russia collect 70 PUs; end with 70 PUs Russia collect 3 PUs from War Bonds; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - Communists Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Novosibirsk to Ryazan 9 cavalrys, 1 conscript and 2 field_guns moved from Kazan to Ryazan 1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands Communists take Western Siberian Lowlands from Russia 1 cavalry moved from Western Siberian Lowlands to Perm 1 field_gun moved from Novosibirsk to Perm 1 field_gun moved from Novosibirsk to Kazakhstan 1 field_gun moved from Novosibirsk to Perm 2 field_guns moved from Chita to Aldan 1 conscript and 1 field_gun moved from Evenkia to Tiksi 1 infantry moved from Yakutsk to Sakhe Communists take Sakhe from Russia 3 infantry moved from Yakutsk to Aldan 1 infantry moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 3 conscripts, 2 gass, 1 heavy_gun, 1 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Perm Communists attack with 1 cavalry and 2 field_guns Russia defend with 1 conscript Communists roll dice for 1 cavalry and 2 field_guns in Perm, round 2 : 2/3 hits, 1.00 expected hits Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Perm Communists win, taking Perm from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Ryazan Communists attack with 10 cavalrys, 1 conscript and 2 field_guns Russia defend with 1 conscript Communists roll dice for 10 cavalrys, 1 conscript and 2 field_guns in Ryazan, round 2 : 1/13 hits, 2.67 expected hits Russia roll dice for 1 conscript in Ryazan, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Ryazan Communists win, taking Ryazan from Russia with 10 cavalrys and 2 field_guns remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 1 field_gun Russia defend with 1 trench 1 trench owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 1 field_gun remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Tiksi Communists attack with 1 conscript, 1 field_gun and 1 infantry Russia defend with 1 conscript Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Aldan 2 gass and 2 trenchs placed in Omsk 3 conscripts placed in Irkutsk 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -0.33 Russia : 0.50
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7 Research Technology - USA USA roll 6,2,5,3,1,1,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover workingWomen Combat Move - USA 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Algarve 4 field_guns moved from Andalusia to Algarve 1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 5 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 31 Mid Atlantic 2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 3 cavalrys and 1 infantry moved from Baja-Sonora to Puerto Vallarta 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean 1 field_gun moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 field_guns moved from Sea Zone 142 Pacific Ocean to Tohoku Purchase Units - USA USA buy 2 Factorys, 2 cruisers, 2 field_guns and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Algarve USA attack with 5 field_guns and 5 infantry Neutral defend with 6 infantry USA roll dice for 5 field_guns and 5 infantry in Algarve, round 2 : 4/10 hits, 3.33 expected hits Neutral roll dice for 6 infantry in Algarve, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral lost in Algarve USA roll dice for 5 field_guns and 5 infantry in Algarve, round 3 : 4/10 hits, 3.33 expected hits Neutral roll dice for 2 infantry in Algarve, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve USA loses 0 PUs for violating Algarves neutrality. USA win, taking Algarve from Neutral with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15 Casualties for Neutral: 6 infantry Casualties for USA: 1 infantry Battle in Puerto Vallarta USA attack with 3 cavalrys and 1 infantry Neutral defend with 2 infantry USA roll dice for 3 cavalrys and 1 infantry in Puerto Vallarta, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Puerto Vallarta USA roll dice for 3 cavalrys in Puerto Vallarta, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta USA roll dice for 3 cavalrys in Puerto Vallarta, round 4 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta USA loses 0 PUs for violating Puerto Vallartas neutrality. USA win, taking Puerto Vallarta from Neutral with 3 cavalrys remaining. Battle score for attacker is 3 Casualties for USA: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Tohoku 1 Factory placed in Andalusia 2 cruisers placed in Sea Zone 54 Alboran Sea 2 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns placed in Washington D.C. Activate Technology - USA USA activating workingWomen Trigger USAT1: buyfield_gun_w added to productionUSA Trigger USAT1: buyheavy_gun_w added to productionUSA Trigger USAT1: buyfield_gun removed from productionUSA Trigger USAT1: buyheavy_gun removed from productionUSA Trigger USAT1: buygas_w added to productionUSA Trigger USAT1: buyfighter_w added to productionUSA Trigger USAT1: buygas removed from productionUSA Trigger USAT1: buyfighter removed from productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Neutral : -2.33 USA : 1.67
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TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 5,6,1,5,3,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover propaganda Combat Move - Germany 1 infantry moved from Oslo to Sweden 6 cavalrys moved from Alsace to Rhone 5 field_guns and 6 infantry moved from Franche-Comte to Rhone 5 cavalrys moved from Champagne to Rhone 1 field_gun, 2 infantry and 1 stormtruppen moved from Champagne to Burgundy 2 infantry moved from Champagne to Burgundy 6 field_guns and 6 infantry moved from Alsace to Champagne 4 field_guns and 5 infantry moved from Wurttemburg to Alsace 6 field_guns and 3 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Picardy to Sea Zone 15 English Channel 3 infantry moved from Belgium to Sea Zone 15 English Channel 2 infantry moved from Picardy to Sea Zone 15 English Channel 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 1 field_gun, 5 infantry, 2 submarines and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 field_guns and 4 infantry moved from Normandy to Brittany 1 field_gun and 5 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 2 fighters moved from Champagne to Brittany 1 heavy_gun and 6 infantry moved from Picardy to Normandy 3 heavy_guns moved from Belgium to Picardy 3 field_guns moved from Hanover to Mecklenburg 1 stormtruppen moved from Berlin to Mecklenburg 1 infantry moved from Hanover to Mecklenburg 1 stormtruppen moved from Brandenburg to Mecklenburg 6 stormtruppens moved from Brandenburg to Mecklenburg 1 stormtruppen moved from Brandenburg to West Prussia 4 infantry and 8 stormtruppens moved from West Prussia to East Prussia 2 stormtruppens moved from East Prussia to Eastern Poland Purchase Units - Germany Germany buy 6 field_guns, 14 infantry, 6 transports and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Burgundy Germany attack with 1 field_gun, 4 infantry and 1 stormtruppen France defend with 3 infantry Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Burgundy, round 2 : 0/6 hits, 1.50 expected hits France roll dice for 3 infantry in Burgundy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany lost in Burgundy Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 1/4 hits, 1.17 expected hits France roll dice for 3 infantry in Burgundy, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 4 : 2/2 hits, 0.83 expected hits France roll dice for 2 infantry in Burgundy, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the France lost in Burgundy Germany win, taking Burgundy from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is -3 Casualties for Germany: 4 infantry Casualties for France: 3 infantry Battle in Brittany Germany attack with 3 field_guns, 2 fighters and 9 infantry France defend with 1 Factory, 2 field_guns, 6 infantry and 3 trenchs Germany roll dice for 4 battlecruisers and 2 battleships in Brittany, round 2 : 4/6 hits, 4.00 expected hits Units damaged: 2 trenchs owned by the France Germany roll dice for 3 field_guns, 2 fighters and 9 infantry in Brittany, round 2 : 3/14 hits, 4.00 expected hits France roll dice for 2 field_guns, 6 infantry and 3 trenchs in Brittany, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germany, 3 trenchs owned by the France and 1 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 8 infantry in Brittany, round 3 : 4/13 hits, 3.83 expected hits France roll dice for 2 field_guns and 5 infantry in Brittany, round 3 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Germany and 4 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 4 infantry in Brittany, round 4 : 2/9 hits, 3.00 expected hits France roll dice for 2 field_guns and 1 infantry in Brittany, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 field_gun owned by the France and 1 infantry owned by the France lost in Brittany Germany roll dice for 3 field_guns, 2 fighters and 3 infantry in Brittany, round 5 : 5/8 hits, 2.67 expected hits France roll dice for 1 field_gun in Brittany, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Brittany Germany win, taking Brittany from France with 3 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germany: 7 infantry Casualties for France: 2 field_guns, 6 infantry and 3 trenchs Battle in Rhone Germany attack with 11 cavalrys, 5 field_guns and 6 infantry France defend with 2 colonials, 4 field_guns, 6 infantry and 3 trenchs Germany roll dice for 11 cavalrys, 5 field_guns and 6 infantry in Rhone, round 2 : 4/22 hits, 5.33 expected hits Units damaged: 2 trenchs owned by the France France roll dice for 2 colonials, 4 field_guns, 6 infantry and 3 trenchs in Rhone, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Germany and 1 trench owned by the France lost in Rhone Germany roll dice for 11 cavalrys, 5 field_guns and 3 infantry in Rhone, round 3 : 3/19 hits, 4.83 expected hits France roll dice for 2 colonials, 4 field_guns, 6 infantry and 2 trenchs in Rhone, round 3 : 1/12 hits, 4.00 expected hits 1 infantry owned by the Germany, 2 trenchs owned by the France and 1 infantry owned by the France lost in Rhone Germany roll dice for 11 cavalrys, 5 field_guns and 2 infantry in Rhone, round 4 : 3/18 hits, 4.67 expected hits France roll dice for 2 colonials, 4 field_guns and 5 infantry in Rhone, round 4 : 4/11 hits, 3.67 expected hits 2 infantry owned by the Germany, 2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Rhone Germany roll dice for 9 cavalrys and 5 field_guns in Rhone, round 5 : 2/14 hits, 4.00 expected hits France roll dice for 2 colonials, 4 field_guns and 2 infantry in Rhone, round 5 : 2/8 hits, 2.67 expected hits 2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Rhone Germany roll dice for 7 cavalrys and 5 field_guns in Rhone, round 6 : 4/12 hits, 3.67 expected hits France roll dice for 2 colonials and 4 field_guns in Rhone, round 6 : 2/6 hits, 2.00 expected hits 2 field_guns owned by the France, 2 cavalrys owned by the Germany and 2 colonials owned by the France lost in Rhone Germany roll dice for 5 cavalrys and 5 field_guns in Rhone, round 7 : 4/10 hits, 3.33 expected hits France roll dice for 2 field_guns in Rhone, round 7 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the France lost in Rhone Germany win, taking Rhone from France with 5 cavalrys and 5 field_guns remaining. Battle score for attacker is 7 Casualties for Germany: 6 cavalrys and 6 infantry Casualties for France: 2 colonials, 4 field_guns, 6 infantry and 3 trenchs Non Combat Move - Germany 2 fighters moved from Brittany to Normandy Place Units - Germany 6 infantry and 3 trenchs placed in Belgium 3 trenchs placed in Normandy 3 field_guns and 6 infantry placed in Wurttemburg 3 field_guns and 2 infantry placed in Bavaria 6 transports placed in Sea Zone 12 Baltic Sea Activate Technology - Germany Germany activating propaganda Trigger GermanyP: Germany has 3 infantry placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 135 PUs; end with 137 PUs
Combat Hit Differential Summary :
France : -3.00 Germany : -5.83
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - France France spend 0 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun and 2 infantry moved from Paris to Burgundy 2 field_guns and 2 infantry moved from Paris to Picardy 2 infantry moved from Paris to Picardy 1 infantry moved from Paris to Burgundy 8 field_guns and 7 infantry moved from Paris to Normandy 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 field_gun and 5 infantry moved from Primorsky to Khabarovsk Purchase Units - France France buy 11 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Normandy France attack with 8 field_guns and 7 infantry Germany defend with 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs France roll dice for 8 field_guns and 7 infantry in Normandy, round 2 : 7/15 hits, 5.00 expected hits Germany roll dice for 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs in Normandy, round 2 : 4/9 hits, 3.67 expected hits 1 infantry owned by the Germany, 3 trenchs owned by the Germany and 4 infantry owned by the France lost in Normandy France roll dice for 8 field_guns and 3 infantry in Normandy, round 3 : 4/11 hits, 3.67 expected hits Germany roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Normandy, round 3 : 5/8 hits, 3.33 expected hits 4 infantry owned by the Germany, 2 field_guns owned by the France and 3 infantry owned by the France lost in Normandy France roll dice for 6 field_guns in Normandy, round 4 : 1/6 hits, 2.00 expected hits Germany roll dice for 2 fighters, 1 heavy_gun and 1 infantry in Normandy, round 4 : 2/4 hits, 2.00 expected hits 1 infantry owned by the Germany and 2 field_guns owned by the France lost in Normandy France roll dice for 4 field_guns in Normandy, round 5 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 fighters and 1 heavy_gun in Normandy, round 5 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Germany and 2 field_guns owned by the France lost in Normandy France roll dice for 2 field_guns in Normandy, round 6 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 fighter and 1 heavy_gun in Normandy, round 6 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Germany and 1 heavy_gun owned by the Germany lost in Normandy France win, taking Normandy from Germany with 2 field_guns remaining. Battle score for attacker is 1 Casualties for France: 6 field_guns and 7 infantry Casualties for Germany: 2 fighters, 1 heavy_gun, 6 infantry and 3 trenchs Battle in Burgundy France attack with 1 field_gun and 3 infantry Germany defend with 1 field_gun and 1 stormtruppen France roll dice for 1 field_gun and 3 infantry in Burgundy, round 2 : 2/4 hits, 1.00 expected hits Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 1 stormtruppen Battle in Picardy France attack with 2 field_guns and 4 infantry Germany defend with 3 heavy_guns France roll dice for 2 field_guns and 4 infantry in Picardy, round 2 : 1/6 hits, 1.67 expected hits Germany roll dice for 3 heavy_guns in Picardy, round 2 : 2/3 hits, 2.00 expected hits 1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Picardy France roll dice for 2 field_guns and 2 infantry in Picardy, round 3 : 2/4 hits, 1.33 expected hits Germany roll dice for 2 heavy_guns in Picardy, round 3 : 2/2 hits, 1.33 expected hits 2 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 2 field_guns remaining. Battle score for attacker is 3 Casualties for France: 4 infantry Casualties for Germany: 3 heavy_guns Non Combat Move - France 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 heavy_guns and 3 trenchs placed in Marseilles 1 infantry placed in Tobruk Turn Complete - France France collect 72 PUs; end with 72 PUs France collect 7 PUs from War Bonds; end with 79 PUs
Combat Hit Differential Summary :
France rolls : : 0.00 France : 3.33 Germany : 1.17
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3,6,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover lateFighter Combat Move - Austria 3 infantry moved from Carpathia to Galicia 3 infantry moved from Vienna to Hungary 6 infantry moved from Trieste to Venice Purchase Units - Austria Austria buy 21 infantry and 9 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Austria 4 field_guns moved from Belgrade to Bulgaria 4 field_guns moved from Bulgaria to Macedonia 2 field_guns and 8 infantry moved from Montenegro to Albania Place Units - Austria 3 trenchs placed in Tyrol 4 infantry and 3 trenchs placed in Venice 6 infantry and 1 trench placed in Galicia 1 trench placed in Odessa 1 trench placed in Eastern Poland 4 infantry placed in Belgrade 6 infantry placed in Trieste 1 infantry placed in Hungary Activate Technology - Austria Austria activating lateFighter Trigger AustriaT3: buylate_fighter added to productionAustria Trigger AustriaP: Austria has 3 infantry placed in Vienna Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 3 heavy_guns moved from Milan to Piedmont 1 heavy_gun moved from Tuscany to Piedmont 3 infantry moved from Milan to Piedmont 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Purchase Units - Italy Italy buy 1 field_gun and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 1 field_gun and 2 infantry placed in Piedmont 6 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Combat Move - Arabia 2 Bedouins moved from Al-Dammam to Arabia 2 Bedouins moved from Mecca to Arabia 2 Bedouins moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 3 Bedouins and 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Arabia Place Units - Arabia 2 trenchs placed in Hejaz 2 trenchs placed in Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Turkey Turkey rolls : 1/1 hits, 0.00 expected hits Turkey removing all Technology Tokens after successful research. Turkey discover lateFighter Combat Move - Turkey 1 infantry moved from Kuwait to Al-Dammam Turkey take Al-Dammam from Arabia 1 fighter and 3 infantry moved from Damascus to Jordan 1 fighter moved from Baghdad to Jordan 2 infantry moved from Baghdad to Mesopotamia 2 infantry moved from Mesopotamia to Jordan 5 infantry moved from Constantinople to Smyrna 4 infantry moved from Smyrna to Syria 2 field_guns and 2 infantry moved from Syria to Mesopotamia 3 infantry moved from Mesopotamia to Jordan 1 heavy_gun moved from Mesopotamia to Jordan 1 field_gun and 1 infantry moved from Armenia to Georgia 2 infantry moved from Constantinople to Dardanelles 2 field_guns moved from Dardanelles to Bulgaria Purchase Units - Turkey Turkey buy 1 destroyer, 2 field_guns, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Jordan Turkey attack with 2 fighters, 1 heavy_gun and 8 infantry Britain defend with 2 field_guns and 2 heavy_guns Turkey roll dice for 2 fighters, 1 heavy_gun and 8 infantry in Jordan, round 2 : 2/11 hits, 2.83 expected hits Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Turkey and 2 field_guns owned by the Britain lost in Jordan Turkey roll dice for 2 fighters, 1 heavy_gun and 5 infantry in Jordan, round 3 : 3/8 hits, 2.33 expected hits Britain roll dice for 2 heavy_guns in Jordan, round 3 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Turkey and 2 heavy_guns owned by the Britain lost in Jordan Turkey win, taking Jordan from Britain with 2 fighters, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 5 infantry Casualties for Britain: 2 field_guns and 2 heavy_guns Non Combat Move - Turkey 2 fighters moved from Jordan to Palestine Place Units - Turkey 3 trenchs placed in Mesopotamia 2 field_guns and 4 infantry placed in Damascus 1 destroyer placed in Sea Zone 68 Aegean Sea 6 infantry placed in Baghdad 1 infantry placed in Constantinople Activate Technology - Turkey Turkey activating lateFighter Trigger TurkeyT3: buylate_fighter added to productionTurkey Turn Complete - Turkey Turkey collect 54 PUs; end with 54 PUs Turkey collect 4 PUs from War Bonds; end with 58 PUs
Combat Hit Differential Summary :
Turkey : -0.17 Turkey rolls : : 1.00 Britain : 1.67
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TripleA Manual Gamesave Post: Britain round 8
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,6,3,2,4,4,6 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover victoryBonds Combat Move - Britain 5 fighters moved from London to Sea Zone 25 Mid Atlantic 14 fighters moved from Paris to Sea Zone 25 Mid Atlantic 1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra Britain take Basra from Turkey 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea 3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea 3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea 1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai Purchase Units - Britain Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in East Timor Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry Neutral defend with 6 infantry Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor Neutral win with 2 infantry remaining. Battle score for attacker is -16 Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry Casualties for Neutral: 4 infantry Battle in Sea Zone 25 Mid Atlantic Britain attack with 19 fighters Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Combat Hit Differential Summary :
Neutral : 2.00 Britain : -2.33
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@Whackamatt i forget if you can take subs as losses. but do you want to submerge them or take them as losses?
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i will take them as loses
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TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,6,3,2,4,4,6 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover victoryBonds Combat Move - Britain 5 fighters moved from London to Sea Zone 25 Mid Atlantic 14 fighters moved from Paris to Sea Zone 25 Mid Atlantic 1 battlecruiser and 2 cruisers moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 92 Mozambique Channel to Sea Zone 74 Gulf of Aden 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Basra Britain take Basra from Turkey 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea 1 colonial moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 cavalry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 3 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea 3 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea 3 field_guns and 3 infantry moved from Sea Zone 119 Timor Sea to East Timor 1 cavalry, 1 colonial and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 119 Timor Sea 1 cavalry and 1 colonial moved from Sea Zone 119 Timor Sea to East Timor 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 cruisers moved from Sea Zone 104 Southern Ocean to Sea Zone 95 South Atlantic 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai Purchase Units - Britain Britain buy 2 cavalrys, 3 field_guns, 5 fighters, 1 heavy_gun, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in East Timor Britain attack with 1 cavalry, 1 colonial, 3 field_guns and 3 infantry Neutral defend with 6 infantry Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns and 3 infantry in East Timor, round 2 : 1/8 hits, 2.50 expected hits Neutral roll dice for 6 infantry in East Timor, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Neutral and 3 infantry owned by the Britain lost in East Timor Britain roll dice for 1 cavalry, 1 colonial and 3 field_guns in East Timor, round 3 : 1/5 hits, 1.83 expected hits Neutral roll dice for 5 infantry in East Timor, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Neutral, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in East Timor Britain roll dice for 1 colonial and 2 field_guns in East Timor, round 4 : 1/3 hits, 1.17 expected hits Neutral roll dice for 4 infantry in East Timor, round 4 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor Britain roll dice for 1 colonial and 1 field_gun in East Timor, round 5 : 1/2 hits, 0.83 expected hits Neutral roll dice for 3 infantry in East Timor, round 5 : 2/3 hits, 1.00 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in East Timor Neutral win with 2 infantry remaining. Battle score for attacker is -16 Casualties for Britain: 1 cavalry, 1 colonial, 3 field_guns and 3 infantry Casualties for Neutral: 4 infantry Battle in Sea Zone 25 Mid Atlantic Britain attack with 19 fighters Germany defend with 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports 2 submarines owned by the Germany Submerged Britain roll dice for 19 fighters in Sea Zone 25 Mid Atlantic, round 2 : 7/19 hits, 6.33 expected hits Units damaged: 2 battleships owned by the Germany Germany roll dice for 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 4/10 hits, 5.83 expected hits 4 fighters owned by the Britain, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 3 cruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 15 fighters in Sea Zone 25 Mid Atlantic, round 3 : 4/15 hits, 5.00 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 transports in Sea Zone 25 Mid Atlantic, round 3 : 4/5 hits, 3.33 expected hits 4 fighters owned by the Britain, 1 battleship owned by the Germany and 3 battlecruisers owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain roll dice for 11 fighters in Sea Zone 25 Mid Atlantic, round 4 : 5/11 hits, 3.67 expected hits Germany roll dice for 1 battleship and 3 transports in Sea Zone 25 Mid Atlantic, round 4 : 1/1 hits, 0.67 expected hits 3 transports owned by the Germany, 1 fighter owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 25 Mid Atlantic Britain win with 10 fighters remaining. Battle score for attacker is 87 Casualties for Britain: 9 fighters Casualties for Germany: 4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 3 transports Battle in Al-Dammam Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Al-Dammam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Al-Dammam Britain win, taking Al-Dammam from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Britain 10 fighters moved from Sea Zone 25 Mid Atlantic to England Place Units - Britain 5 fighters placed in London Turning on Edit Mode EDIT: Removing units owned by Britain from German Southwest Africa: 2 cavalrys EDIT: Adding units owned by Britain to German East Africa: 2 cavalrys EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys EDIT: Turning off Edit Mode 1 transport placed in Sea Zone 122 Bismarck Sea 1 infantry placed in German New Guinea 1 transport placed in Sea Zone 115 Tasman Sea 1 infantry placed in Sydney-Canberra 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 heavy_gun and 1 infantry placed in German East Africa 1 field_gun and 1 infantry placed in Cairo-Suez Activate Technology - Britain Britain activating victoryBonds Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 104 PUs; end with 104 PUs Britain collect 11 PUs from War Bonds; end with 115 PUs
Combat Hit Differential Summary :
Neutral : 2.00 Turkey : -0.67 Britain : -1.67 Germany : -0.83
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,5,1,4 and gets 0 hits Combat Move - Russia 1 infantry moved from Finland to Norway Russia take Norway from Germany 3 field_guns, 1 heavy_gun and 4 infantry moved from Finland to St. Petersburg 3 infantry moved from Don to Ryazan 3 infantry moved from Moscow to Ryazan 4 cavalrys moved from Belarus to Ryazan 1 conscript moved from Azerbaijan to Caucasus 1 field_gun and 1 infantry moved from Caucasus to Kazakhstan 1 field_gun and 2 infantry moved from Khabarovsk to Sakhe 1 cavalry, 1 field_gun and 1 infantry moved from Khabarovsk to Amur 2 infantry moved from Primorsky to Khabarovsk 3 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 2 field_guns, 5 infantry and 15 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Amur Russia attack with 1 cavalry, 1 field_gun and 1 infantry Communists defend with 1 conscript Russia roll dice for 1 cavalry, 1 field_gun and 1 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 conscript owned by the Communists lost in Amur Russia win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russia: 1 cavalry Casualties for Communists: 1 conscript Battle in Kazakhstan Russia attack with 1 field_gun and 1 infantry Communists defend with 1 field_gun Russia roll dice for 1 field_gun and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Kazakhstan Russia win, taking Kazakhstan from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 field_gun Battle in Ryazan Russia attack with 4 cavalrys and 6 infantry Communists defend with 10 cavalrys and 2 field_guns Russia roll dice for 4 cavalrys and 6 infantry in Ryazan, round 2 : 1/10 hits, 1.67 expected hits Communists roll dice for 10 cavalrys and 2 field_guns in Ryazan, round 2 : 1/12 hits, 2.33 expected hits 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan Russia roll dice for 3 cavalrys and 6 infantry in Ryazan, round 3 : 1/9 hits, 1.50 expected hits Communists roll dice for 9 cavalrys and 2 field_guns in Ryazan, round 3 : 4/11 hits, 2.17 expected hits 1 infantry owned by the Russia, 3 cavalrys owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan 5 infantry owned by the Russia retreated to Moscow Communists win with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is -11 Casualties for Russia: 4 cavalrys and 1 infantry Casualties for Communists: 2 cavalrys Battle in Sakhe Russia attack with 1 field_gun and 2 infantry Communists defend with 1 infantry Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 0/3 hits, 0.83 expected hits Communists roll dice for 1 infantry in Sakhe, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 1/3 hits, 0.83 expected hits Communists roll dice for 1 infantry in Sakhe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Communists: 1 infantry Non Combat Move - Russia 4 infantry moved from Pskov to Smolensk 1 conscript moved from Dnieper to Don 1 infantry moved from Kiev to Dnieper Place Units - Russia 3 trenchs placed in Kiev 1 field_gun and 2 infantry placed in Kiev 1 trench placed in Volgograd 1 trench placed in Caucasus 2 trenchs placed in Don 3 trenchs placed in Moscow 3 trenchs placed in Belarus 1 field_gun, 3 infantry and 2 trenchs placed in St. Petersburg Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Russia Russia collect 71 PUs; end with 71 PUs Russia collect 12 PUs from War Bonds; end with 83 PUs
Combat Hit Differential Summary :
Communists : 0.33 Russia : -0.33
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TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 2 field_guns moved from Perm to Vologda 1 cavalry moved from Perm to Nizhni-Novgorod 1 field_gun, 2 gass and 1 infantry moved from Omsk to Kazakhstan 8 cavalrys and 2 field_guns moved from Ryazan to Volgograd 3 conscripts moved from Irkutsk to Buryatia 1 field_gun, 1 fighter and 2 infantry moved from Aldan to Amur 1 conscript, 1 field_gun and 1 infantry moved from Tiksi to Sakhe 1 heavy_gun moved from Yakutsk to Aldan 1 infantry moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 5 conscripts, 1 fighter, 1 heavy_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Nizhni-Novgorod Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Nizhni-Novgorod Communists win, taking Nizhni-Novgorod from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Volgograd Communists attack with 8 cavalrys and 2 field_guns Russia defend with 1 trench 1 trench owned by the Russia lost in Volgograd Communists win, taking Volgograd from Russia with 8 cavalrys and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Vologda Communists attack with 2 field_guns Russia defend with 1 trench 1 trench owned by the Russia lost in Vologda Communists win, taking Vologda from Russia with 2 field_guns remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Kazakhstan Communists attack with 1 field_gun, 2 gass and 1 infantry Russia defend with 1 field_gun and 1 infantry Communists roll dice for 2 gass in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Kazakhstan 2 gass owned by the Communists lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1 Casualties for Russia: 1 field_gun and 1 infantry Casualties for Communists: 2 gass Battle in Amur Communists attack with 1 field_gun, 1 fighter and 2 infantry Russia defend with 1 field_gun and 1 infantry Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 2 : 0/4 hits, 1.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun, 1 fighter and 2 infantry in Amur, round 3 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Amur Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Amur, round 4 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 5 : 0/3 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Amur, round 5 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun, 1 fighter and 1 infantry in Amur, round 6 : 1/3 hits, 1.00 expected hits Russia roll dice for 1 field_gun in Amur, round 6 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Amur Communists win, taking Amur from Russia with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Communists: 1 infantry Casualties for Russia: 1 field_gun and 1 infantry Battle in Sakhe Communists attack with 1 conscript, 1 field_gun and 2 infantry Russia defend with 1 field_gun and 2 infantry Communists roll dice for 1 conscript, 1 field_gun and 2 infantry in Sakhe, round 2 : 0/4 hits, 0.83 expected hits Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 0/3 hits, 1.00 expected hits Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 4 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russia, 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Sakhe Russia win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -9 Casualties for Communists: 1 conscript, 1 field_gun and 2 infantry Casualties for Russia: 1 infantry Non Combat Move - Communists 1 fighter moved from Amur to Aldan 1 fighter moved from Aldan to Yakutsk Place Units - Communists 1 fighter placed in Yakutsk 3 trenchs placed in Aldan Communists undo move 2. 3 trenchs placed in Chita 2 infantry placed in Omsk 5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk Communists undo move 4. 3 conscripts placed in Irkutsk Communists undo move 4. 5 conscripts, 1 heavy_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00 Communists : -4.17 Russia : -0.33
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TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA roll 4,3 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 3 field_guns and 3 infantry moved from Algarve to Sea Zone 33 Mid Atlantic 1 cruiser, 8 destroyers, 3 field_guns, 3 infantry, 1 submarine and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Brittany 2 field_guns and 1 infantry moved from Algarve to Norte 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Norte 2 field_guns and 1 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 5 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic 4 field_guns and 3 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean 4 field_guns, 3 infantry and 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk 4 field_guns and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 cavalry moved from Puerto Vallarta to Mexico City USA take Mexico City from Neutral 2 cavalrys moved from Puerto Vallarta to Mexico City 2 cruisers moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic Purchase Units - USA USA buy 8 field_guns and 18 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Sea Zone 25 Mid Atlantic USA attack with 1 cruiser, 8 destroyers, 1 submarine and 3 transports Germany defend with 2 submarines USA roll dice for 1 submarine in Sea Zone 25 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 cruiser, 8 destroyers and 3 transports in Sea Zone 25 Mid Atlantic, round 2 : 3/9 hits, 3.17 expected hits Germany roll dice for 2 submarines in Sea Zone 25 Mid Atlantic, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germany lost in Sea Zone 25 Mid Atlantic USA win with 1 cruiser, 8 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Germany: 2 submarines Battle in Brittany USA attack with 3 field_guns and 3 infantry Germany defend with 1 Factory, 3 field_guns and 2 infantry USA roll dice for 3 field_guns and 3 infantry in Brittany, round 2 : 2/6 hits, 2.00 expected hits Germany roll dice for 3 field_guns and 2 infantry in Brittany, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Germany and 3 infantry owned by the USA lost in Brittany USA roll dice for 3 field_guns in Brittany, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 3 field_guns in Brittany, round 3 : 2/3 hits, 1.00 expected hits 1 field_gun owned by the Germany and 2 field_guns owned by the USA lost in Brittany USA roll dice for 1 field_gun in Brittany, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 field_guns in Brittany, round 4 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the USA lost in Brittany Germany win with 2 field_guns remaining. Battle score for attacker is -11 Casualties for USA: 3 field_guns and 3 infantry Casualties for Germany: 1 field_gun and 2 infantry Battle in Norte USA attack with 4 field_guns and 3 infantry Neutral defend with 6 infantry USA roll dice for 4 field_guns and 3 infantry in Norte, round 2 : 2/7 hits, 2.33 expected hits Neutral roll dice for 6 infantry in Norte, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns and 1 infantry in Norte, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 4 infantry in Norte, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Norte USA roll dice for 3 field_guns in Norte, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Norte, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral lost in Norte USA roll dice for 3 field_guns in Norte, round 5 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Norte, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norte USA loses 0 PUs for violating Nortes neutrality. USA win, taking Norte from Neutral with 3 field_guns remaining. Battle score for attacker is 5 Casualties for USA: 1 field_gun and 3 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA Place Units - USA 3 field_guns and 3 infantry placed in Tohoku 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Andalusia 1 field_gun and 2 infantry placed in Morocco 1 field_gun and 7 infantry placed in Washington D.C. 3 infantry placed in Charleston Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - USA USA collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -0.67 USA : 0.17 Germany : 2.33