• TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Combat Move - Italy
            2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
    
        Purchase Units - Italy
            Italy buy 1 field_gun, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            1 field_gun and 2 infantry moved from Piedmont to Milan
            2 infantry moved from Rome to Latium
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            3 trenchs placed in Milan
            1 field_gun and 2 infantry placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Combat Move - Arabia
            4 Bedouins moved from Sinai to Mecca
            2 Bedouins moved from Sinai to Mecca
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 1 PUs; 
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            4 Bedouins and 1 trench placed in Mecca
            1 trench placed in Sinai
    
        Turn Complete - Arabia
            Arabia collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            2 field_guns and 6 infantry moved from Palestine to Hejaz
            1 infantry moved from Jordan to Hejaz
            3 field_guns and 4 infantry moved from Arabia to Hejaz
            1 infantry moved from Al-Dammam to Arabia
            3 infantry moved from Damascus to Palestine
            2 infantry moved from Lebanon to Palestine
            2 infantry moved from Syria to Lebanon
            3 infantry moved from Baghdad to Mesopotamia
            1 field_gun and 1 infantry moved from Armenia to Georgia
            1 field_gun and 1 infantry moved from Anatolia to Armenia
            1 battlecruiser, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
            2 cruisers moved from Sea Zone 67 Black Sea to Sea Zone 68 Aegean Sea
            1 field_gun and 1 infantry moved from Bulgaria to Macedonia
            1 field_gun and 1 infantry moved from Constantinople to Anatolia
            1 field_gun and 1 infantry moved from Constantinople to Smyrna
            1 field_gun and 1 infantry moved from Constantinople to Smyrna
            4 infantry moved from Smyrna to Syria
            1 infantry moved from Syria to Lebanon
            2 infantry moved from Mesopotamia to Jordan
    
        Purchase Units - Turkey
            Turkey buy 2 heavy_guns, 10 infantry and 6 trenchs; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 5 field_guns and 11 infantry
                Britain defend with 2 cavalrys, 1 colonial, 1 field_gun and 2 infantry
                    Turkey roll dice for 5 field_guns and 11 infantry in Hejaz, round 2 : 4/16 hits, 4.33 expected hits
                    Arabia roll dice for 2 cavalrys, 1 colonial, 1 field_gun and 2 infantry in Hejaz, round 2 : 2/6 hits, 1.67 expected hits
                    2 infantry owned by the Turkey, 2 infantry owned by the Britain and 2 cavalrys owned by the Britain lost in Hejaz
                    Turkey roll dice for 5 field_guns and 9 infantry in Hejaz, round 3 : 1/14 hits, 4.00 expected hits
                    Arabia roll dice for 1 colonial and 1 field_gun in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    1 colonial owned by the Britain lost in Hejaz
                    Turkey roll dice for 5 field_guns and 9 infantry in Hejaz, round 4 : 5/14 hits, 4.00 expected hits
                    Arabia roll dice for 1 field_gun in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 5 field_guns and 9 infantry remaining. Battle score for attacker is 15
                Casualties for Turkey: 2 infantry
                Casualties for Britain: 2 cavalrys, 1 colonial, 1 field_gun and 2 infantry
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            3 trenchs placed in Palestine
            3 trenchs placed in Georgia
            1 heavy_gun and 5 infantry placed in Damascus
            1 heavy_gun and 5 infantry placed in Baghdad
            Turkey undo move 4.
            Turkey undo move 3.
            1 heavy_gun and 2 infantry placed in Damascus
            1 heavy_gun and 2 infantry placed in Baghdad
            4 infantry placed in Constantinople
            2 infantry placed in Damascus
    
        Turn Complete - Turkey
            Turkey collect 57 PUs; end with 59 PUs
            Turkey collect 5 PUs from War Bonds; end with 64 PUs
    

    Combat Hit Differential Summary :

    Turkey : -2.33
    Arabia : -0.67
    Turkey rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 10 on tech rolls
                Britain roll 4,4,2,4,4 and gets 0 hits
    
        Combat Move - Britain
            9 fighters moved from London to Paris
            1 cavalry moved from London to Scotland
            4 infantry moved from England to Scotland
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 104 Southern Ocean to Sea Zone 98 South Atlantic
            1 destroyer moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
            1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            2 field_guns, 2 heavy_guns and 4 infantry moved from Sinai to Hejaz
            1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
            1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Hejaz
            1 battlecruiser and 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 75 Red Sea
            1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 75 Red Sea
            1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Hejaz
            1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            4 infantry moved from Oman to Arabia
            2 cavalrys moved from German Southwest Africa to German East Africa
            1 cavalry and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            1 colonial and 1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 134 Pacific Ocean
            1 colonial and 1 field_gun moved from Sea Zone 134 Pacific Ocean to Marshall Islands
            1 colonial moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            2 cruisers moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean
            2 infantry moved from Shanghai 3 to Shanghai 2
            1 cavalry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
            1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
            1 colonial and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 colonial moved from Sea Zone 132 Pacific Ocean to Marshall Islands
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 5 field_guns, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 98 South Atlantic
                Britain attack with 1 battlecruiser, 3 cruisers and 2 destroyers
                Germany defend with 3 submarines
                    Britain roll dice for 1 battlecruiser, 3 cruisers and 2 destroyers in Sea Zone 98 South Atlantic, round 2 : 2/6 hits, 2.83 expected hits
                    Germany roll dice for 3 submarines in Sea Zone 98 South Atlantic, round 2 : 1/3 hits, 0.50 expected hits
                    2 submarines owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 98 South Atlantic
                    Britain roll dice for 1 battlecruiser, 3 cruisers and 1 destroyer in Sea Zone 98 South Atlantic, round 3 : 3/5 hits, 2.50 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 98 South Atlantic, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 98 South Atlantic
                Britain win with 1 battlecruiser, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Britain: 1 destroyer
                Casualties for Germany: 3 submarines
            Battle in Marshall Islands
                Britain attack with 2 colonials and 1 field_gun
                Germany defend with 1 infantry
                    Britain roll dice for 2 colonials and 1 field_gun in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 colonial owned by the Britain lost in Marshall Islands
                    Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 3 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 4 : 0/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 5 : 1/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is -3
                Casualties for Britain: 2 colonials
                Casualties for Germany: 1 infantry
            Battle in Arabia
                Britain attack with 4 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 4 infantry in Arabia, round 2 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Arabia
                Britain win, taking Arabia from Turkey with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
            Battle in Hejaz
                Britain attack with 5 field_guns, 2 heavy_guns and 7 infantry
                Turkey defend with 5 field_guns and 9 infantry
                    Britain roll dice for 3 battlecruisers and 1 battleship in Hejaz, round 2 : 2/4 hits, 2.67 expected hits
                    Britain roll dice for 5 field_guns, 2 heavy_guns and 7 infantry in Hejaz, round 2 : 4/14 hits, 4.67 expected hits
                    Turkey roll dice for 5 field_guns and 9 infantry in Hejaz, round 2 : 5/14 hits, 4.67 expected hits
                    6 infantry owned by the Turkey and 5 infantry owned by the Britain lost in Hejaz
                    Britain roll dice for 5 field_guns, 2 heavy_guns and 2 infantry in Hejaz, round 3 : 1/9 hits, 3.00 expected hits
                    Turkey roll dice for 5 field_guns and 3 infantry in Hejaz, round 3 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Hejaz
                    Britain roll dice for 5 field_guns, 2 heavy_guns and 1 infantry in Hejaz, round 4 : 4/8 hits, 2.67 expected hits
                    Turkey roll dice for 5 field_guns and 2 infantry in Hejaz, round 4 : 4/7 hits, 2.33 expected hits
                    2 infantry owned by the Turkey, 1 infantry owned by the Britain, 3 field_guns owned by the Britain and 2 field_guns owned by the Turkey lost in Hejaz
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Hejaz, round 5 : 0/4 hits, 1.33 expected hits
                    Turkey roll dice for 3 field_guns in Hejaz, round 5 : 0/3 hits, 1.00 expected hits
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Hejaz, round 6 : 3/4 hits, 1.33 expected hits
                    Turkey roll dice for 3 field_guns in Hejaz, round 6 : 0/3 hits, 1.00 expected hits
                    3 field_guns owned by the Turkey lost in Hejaz
                Britain win, taking Hejaz from Turkey with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 14
                Casualties for Britain: 3 field_guns and 7 infantry
                Casualties for Turkey: 5 field_guns and 9 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            5 fighters placed in London
            1 transport placed in Sea Zone 115 Tasman Sea
            2 cavalrys placed in Cape Town
            2 field_guns placed in German East Africa
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in German New Guinea
            1 field_gun placed in Bombay
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 6 techTokens
    
        Turn Complete - Britain
            Britain collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Turkey : -2.00
    Britain : -4.33
    Germany : 1.00
    

    Savegame


  • TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 6,6,4,4,3 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover victoryBonds
    
        Combat Move - Russia
            1 conscript moved from Kiev to Dnieper
            1 field_gun and 2 infantry moved from Minsk to Belarus
            3 infantry moved from Moscow to Don
            1 conscript moved from Perm to Kazan
            1 conscript moved from Western Siberian Lowlands to Perm
            1 conscript moved from Krasnoyarsk to Novosibirsk
                  Russia take Novosibirsk from Communists
            1 conscript moved from Caucasus to Kazakhstan
            2 conscripts and 2 field_guns moved from Khabarovsk to Sakhe
            3 infantry moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 1 cavalry, 15 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Sakhe
                Russia attack with 2 conscripts and 2 field_guns
                Communists defend with 1 conscript
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 2 : 1/4 hits, 1.00 expected hits
                    Communists roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Sakhe
                Russia win, taking Sakhe from Communists with 2 conscripts and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Belarus
            3 infantry and 3 trenchs placed in Kiev
            3 trenchs placed in Latvia
            3 trenchs placed in Caucasus
            1 cavalry and 2 infantry placed in Vladivostok
            3 infantry placed in Moscow
            6 infantry placed in St. Petersburg
            Russia undo move 7.
            3 infantry placed in Minsk
            4 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating victoryBonds
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Russia
            Russia collect 78 PUs; end with 78 PUs
            Russia collect 9 PUs from War Bonds; end with 87 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.17
    Russia : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            9 cavalrys, 1 conscript and 2 field_guns moved from Omsk to Kazan
            1 conscript and 1 field_gun moved from Tiksi to Norilsk
            1 conscript and 1 field_gun moved from Tiksi to Evenkia
            1 cavalry moved from Irkutsk to Krasnoyarsk
                  Communists take Krasnoyarsk from Russia
            3 field_guns moved from Bratsk to Novosibirsk
            1 cavalry moved from Irkutsk to Novosibirsk
            1 conscript moved from Chita to Amur
                  Communists take Amur from Russia
            2 conscripts and 2 infantry moved from Yakutsk to Sakhe
            2 field_guns moved from Buryatia to Chita
            1 fighter moved from Irkutsk to Aldan
            2 infantry moved from Aldan to Sakhe
    
        Purchase Units - Communists
            Communists buy 1 field_gun, 6 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Evenkia
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 3 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 4 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 5 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Evenkia
                Communists win, taking Evenkia from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Novosibirsk
                Communists attack with 1 cavalry and 3 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 3 field_guns in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                Communists win, taking Novosibirsk from Russia with 1 cavalry and 3 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Norilsk
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Norilsk, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Norilsk, round 3 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 3 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Norilsk
                Communists win, taking Norilsk from Russia with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 conscript
            Battle in Kazan
                Communists attack with 9 cavalrys, 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 9 cavalrys, 1 conscript and 2 field_guns in Kazan, round 2 : 3/12 hits, 2.50 expected hits
                    Russia roll dice for 1 conscript in Kazan, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Kazan
                Communists win, taking Kazan from Russia with 9 cavalrys, 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Sakhe
                Communists attack with 2 conscripts and 4 infantry
                Russia defend with 2 conscripts and 2 field_guns
                    Communists roll dice for 2 conscripts and 4 infantry in Sakhe, round 2 : 0/4 hits, 0.67 expected hits
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 2 : 0/4 hits, 1.00 expected hits
                    Communists roll dice for 2 conscripts and 4 infantry in Sakhe, round 3 : 0/4 hits, 0.67 expected hits
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 3 : 1/4 hits, 1.00 expected hits
                    1 conscript owned by the Communists lost in Sakhe
                    Communists roll dice for 1 conscript and 4 infantry in Sakhe, round 4 : 1/4 hits, 0.67 expected hits
                    Russia roll dice for 2 conscripts and 2 field_guns in Sakhe, round 4 : 2/4 hits, 1.00 expected hits
                    1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe
                    Communists roll dice for 3 infantry in Sakhe, round 5 : 0/3 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript and 2 field_guns in Sakhe, round 5 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Communists lost in Sakhe
                2 infantry owned by the Communists retreated to Aldan
                Russia win with 1 conscript and 2 field_guns remaining. Battle score for attacker is -8
                Casualties for Communists: 2 conscripts and 2 infantry
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            1 field_gun, 1 infantry and 1 trench placed in Omsk
            5 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -1.33
    Russia : -0.17
    

    Savegame


  • TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 6
    
        Research Technology - USA
                USA roll 2,2,5,3,3,3 and gets 0 hits
    
        Combat Move - USA
            4 field_guns moved from Morocco to Sea Zone 54 Alboran Sea
            4 field_guns and 4 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
            4 field_guns moved from Sea Zone 33 Mid Atlantic to Andalusia
            1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
            4 destroyers and 1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
            3 destroyers moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 field_gun moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
            2 field_guns and 5 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            3 cavalrys and 2 infantry moved from California to Baja-Sonora
    
        Purchase Units - USA
            USA buy 1 Factory, 4 field_guns, 3 infantry and 4 transports; Remaining resources: 0 PUs; 6 techTokens; 
    
        Combat - USA
            Battle in Baja-Sonora
                USA attack with 3 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 3 cavalrys and 2 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the USA lost in Baja-Sonora
                    USA roll dice for 3 cavalrys and 1 infantry in Baja-Sonora, round 5 : 2/4 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Baja-Sonora, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baja-Sonora
                USA loses 0 PUs for violating Baja-Sonoras neutrality.
                USA win, taking Baja-Sonora from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 2 infantry
                Casualties for USA: 1 infantry
            Battle in Tohoku
                USA attack with 2 field_guns and 5 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 2 field_guns and 5 infantry in Tohoku, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 0/6 hits, 2.00 expected hits
                    2 infantry owned by the Neutral lost in Tohoku
                    USA roll dice for 2 field_guns and 5 infantry in Tohoku, round 3 : 2/7 hits, 1.83 expected hits
                    Neutral roll dice for 4 infantry in Tohoku, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku
                    USA roll dice for 2 field_guns and 3 infantry in Tohoku, round 4 : 3/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Tohoku, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Tohoku
                USA loses 0 PUs for violating Tohokus neutrality.
                USA win, taking Tohoku from Neutral with 2 field_guns and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral: 6 infantry
                Casualties for USA: 2 infantry
            Battle in Andalusia
                USA attack with 5 field_guns and 1 infantry
                Neutral defend with 4 infantry
                    USA roll dice for 5 field_guns and 1 infantry in Andalusia, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 4 infantry in Andalusia, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia
                    USA roll dice for 5 field_guns in Andalusia, round 3 : 1/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Andalusia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Andalusia
                    USA roll dice for 4 field_guns in Andalusia, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 infantry in Andalusia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Andalusia
                USA loses 0 PUs for violating Andalusias neutrality.
                USA win, taking Andalusia from Neutral with 4 field_guns remaining. Battle score for attacker is 5
                Casualties for USA: 1 field_gun and 1 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory placed in Morocco
            1 transport placed in Sea Zone 130 Philippine Sea
            1 field_gun placed in Manila
            1 transport placed in Sea Zone 145 Pacific Ocean
            1 field_gun placed in Honolulu
            2 transports placed in Sea Zone 30 Mid Atlantic
            2 field_guns and 3 infantry placed in Washington D.C.
    
        Activate Technology - USA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 7 techTokens
    
        Turn Complete - USA
            USA collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Neutral : -3.00
    USA : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 2,2,3,3 and gets 0 hits
    
        Combat Move - Germany
            3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
            4 infantry moved from Holstein to Sea Zone 14 Helgoland Bight
            4 infantry and 3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            1 field_gun moved from Belgium to Sea Zone 15 English Channel
            1 field_gun moved from Belgium to Sea Zone 15 English Channel
            4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
            2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Normandy
            1 field_gun, 1 heavy_gun and 6 infantry moved from Belgium to Picardy
            8 stormtruppens moved from Rhine to Champagne
            5 field_guns and 7 infantry moved from Alsace to Franche-Comte
            6 field_guns and 6 infantry moved from Wurttemburg to Alsace
            6 cavalrys moved from Bavaria to Alsace
            3 field_guns and 1 infantry moved from Mecklenburg to Hanover
            1 infantry moved from Norway to Oslo
                  Germany take Oslo from Russia
            3 field_guns moved from Norway to Sweden
            2 stormtruppens moved from West Prussia to East Prussia
            4 infantry moved from Pomerania to West Prussia
            8 stormtruppens moved from Brandenburg to West Prussia
            8 stormtruppens moved from Berlin to Brandenburg
    
        Purchase Units - Germany
            Germany buy 10 field_guns, 4 heavy_guns, 11 infantry, 1 stormtruppen and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Normandy
                Germany attack with 2 field_guns and 4 infantry
                France defend with 2 infantry
                    Germany roll dice for 4 battlecruisers and 2 battleships in Normandy, round 2 : 4/6 hits, 4.00 expected hits
                    France roll dice for 2 infantry in Normandy, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the France lost in Normandy
                Germany win, taking Normandy from France with 2 field_guns and 4 infantry remaining. Battle score for attacker is 6
                Casualties for France: 2 infantry
            Battle in Franche-Comte
                Germany attack with 5 field_guns and 7 infantry
                France defend with 1 infantry
                    Germany roll dice for 5 field_guns and 7 infantry in Franche-Comte, round 2 : 5/12 hits, 3.67 expected hits
                    France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 5 field_guns and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            2 fighters moved from Belgium to Champagne
    
        Place Units - Germany
            3 trenchs placed in Champagne
            3 trenchs placed in Lithuania
            4 field_guns and 5 infantry placed in Wurttemburg
            6 field_guns and 3 infantry placed in Bavaria
            3 heavy_guns and 3 infantry placed in Belgium
            1 heavy_gun placed in Dar es Salaam
            1 stormtruppen placed in Berlin
    
        Activate Technology - Germany
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Germany
            Germany collect 128 PUs; end with 130 PUs
    

    Combat Hit Differential Summary :

    France : 0.00
    Germany : 1.33
    

    Savegame


  • TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - France
            France spend 5 on tech rolls
                France rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Marseilles to Rhone
            2 colonials, 1 field_gun and 2 infantry moved from Piedmont to Rhone
            1 infantry moved from Mecca to Arabia
            1 colonial moved from Mecca to Arabia
            1 colonial and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            1 colonial and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
            3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            4 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
            1 field_gun and 5 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
            2 field_guns and 3 infantry moved from Primorsky to Khabarovsk
    
        Purchase Units - France
            France buy 8 heavy_guns, 3 infantry and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - France
    
        Non Combat Move - France
    
        Place Units - France
            8 heavy_guns and 3 trenchs placed in Paris
            3 infantry and 3 trenchs placed in Brittany
            3 trenchs placed in Rhone
    
        Turn Complete - France
            France collect 70 PUs; end with 70 PUs
            France collect 6 PUs from War Bonds; end with 76 PUs
    

    Combat Hit Differential Summary :

    France rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Purchase Units - Serbia
            Serbia buy 1 infantry and 1 trench; Remaining resources: 1 PUs; 
    
        Place Units - Serbia
            1 infantry and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 4,4 and gets 0 hits
    
        Combat Move - Austria
            2 infantry moved from Montenegro to Albania
            2 field_guns and 8 infantry moved from Croatia to Montenegro
            4 field_guns moved from Belgrade to Bulgaria
            2 field_guns and 2 infantry moved from Bulgaria to Macedonia
            1 heavy_gun and 2 infantry moved from Trieste to Venice
            3 infantry moved from Vienna to Carpathia
            3 infantry moved from Carpathia to Galicia
            2 infantry moved from Warsaw to Eastern Poland
            2 infantry moved from Galicia to Odessa
            6 heavy_guns moved from Galicia to Odessa
    
        Purchase Units - Austria
            Austria buy 4 field_guns, 16 infantry and 8 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Austria
            1 heavy_gun and 4 infantry moved from Venice to Tyrol
            1 infantry moved from Venice to Tyrol
    
        Place Units - Austria
            3 trenchs placed in Odessa
            6 infantry placed in Galicia
            4 field_guns placed in Belgrade
            3 trenchs placed in Tyrol
            2 trenchs placed in Eastern Poland
            4 infantry placed in Venice
            6 infantry placed in Trieste
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Austria
            Austria collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italy round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 infantry moved from Latium to Tuscany
            1 infantry moved from Latium to Tuscany
            2 infantry moved from Piedmont to Milan
            1 field_gun moved from Piedmont to Milan
    
        Purchase Units - Italy
            Italy buy 2 field_guns, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            1 trench placed in Tuscany
            1 trench placed in Milan
            2 field_guns and 1 infantry placed in Piedmont
            2 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    don’t forget arabia


  • TripleA Turn Summary: Arabia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Combat Move - Arabia
            3 Bedouins moved from Mecca to Al-Dammam
            9 Bedouins moved from Mecca to Mesopotamia
            4 Bedouins moved from Sinai to Jordan
            2 Bedouins moved from Mecca to Arabia
            2 Bedouins moved from Arabia to Jordan
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Jordan
                Arabia attack with 6 Bedouins
                Turkey defend with 2 infantry
                    Arabia roll dice for 6 Bedouins in Jordan, round 2 : 1/6 hits, 1.00 expected hits
                    Turkey roll dice for 2 infantry in Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 5 Bedouins in Jordan, round 3 : 0/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 infantry in Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                    Arabia roll dice for 4 Bedouins in Jordan, round 4 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Jordan
                Arabia win, taking Jordan from Turkey with 4 Bedouins remaining. Battle score for attacker is 2
                Casualties for Arabia: 2 Bedouins
                Casualties for Turkey: 2 infantry
            Battle in Mesopotamia
                Arabia attack with 9 Bedouins
                Turkey defend with 1 field_gun, 3 infantry and 2 trenchs
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 2 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 2 : 0/4 hits, 1.33 expected hits
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 3 : 1/9 hits, 1.50 expected hits
                Units damaged: 1 trench owned by the Turkey
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 3 : 0/4 hits, 1.33 expected hits
                    Arabia roll dice for 9 Bedouins in Mesopotamia, round 4 : 1/9 hits, 1.50 expected hits
                    Turkey roll dice for 1 field_gun, 3 infantry and 2 trenchs in Mesopotamia, round 4 : 2/4 hits, 1.33 expected hits
                    2 Bedouins owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 7 Bedouins in Mesopotamia, round 5 : 2/7 hits, 1.17 expected hits
                    Turkey roll dice for 1 field_gun, 3 infantry and 1 trench in Mesopotamia, round 5 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Turkey, 1 Bedouin owned by the Arabia and 1 trench owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 6 Bedouins in Mesopotamia, round 6 : 0/6 hits, 1.00 expected hits
                    Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 6 : 1/3 hits, 1.00 expected hits
                    1 Bedouin owned by the Arabia lost in Mesopotamia
                    Arabia roll dice for 5 Bedouins in Mesopotamia, round 7 : 1/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 field_gun and 2 infantry in Mesopotamia, round 7 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Mesopotamia
                    Arabia roll dice for 5 Bedouins in Mesopotamia, round 8 : 1/5 hits, 0.83 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Mesopotamia, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mesopotamia
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 9 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Mesopotamia, round 9 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 10 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Mesopotamia, round 10 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Mesopotamia
                Arabia win, taking Mesopotamia from Turkey with 4 Bedouins remaining. Battle score for attacker is 9
                Casualties for Arabia: 5 Bedouins
                Casualties for Turkey: 1 field_gun, 3 infantry and 2 trenchs
            Battle in Al-Dammam
                Arabia attack with 3 Bedouins
                Turkey defend with 1 infantry
                    Arabia roll dice for 3 Bedouins in Al-Dammam, round 2 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Al-Dammam
                Arabia win, taking Al-Dammam from Turkey with 2 Bedouins remaining. Battle score for attacker is 1
                Casualties for Arabia: 1 Bedouin
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Turkey : -2.33
    Arabia : -1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 heavy_gun and 2 infantry moved from Baghdad to Mesopotamia
            1 fighter moved from Basra to Mesopotamia
            1 infantry moved from Basra to Kuwait
            1 infantry moved from Basra to Mesopotamia
            1 heavy_gun and 4 infantry moved from Damascus to Jordan
            2 infantry moved from Palestine to Jordan
            4 infantry moved from Syria to Mesopotamia
            2 field_guns and 2 infantry moved from Smyrna to Syria
            4 infantry moved from Constantinople to Smyrna
            1 field_gun and 1 infantry moved from Anatolia to Armenia
            1 field_gun and 1 infantry moved from Armenia to Georgia
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
    
        Purchase Units - Turkey
            Turkey buy 1 cruiser, 1 fighter, 12 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
            Battle in Jordan
                Turkey attack with 1 heavy_gun and 6 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 2 : 1/7 hits, 1.50 expected hits
                    Arabia roll dice for 4 Bedouins in Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    1 Bedouin owned by the Arabia lost in Jordan
                    Turkey roll dice for 1 heavy_gun and 6 infantry in Jordan, round 3 : 3/7 hits, 1.50 expected hits
                    Arabia roll dice for 3 Bedouins in Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Jordan
                Turkey win, taking Jordan from Arabia with 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Arabia: 4 Bedouins
                Casualties for Turkey: 1 infantry
            Battle in Mesopotamia
                Turkey attack with 1 fighter, 1 heavy_gun and 7 infantry
                Arabia defend with 4 Bedouins
                    Turkey roll dice for 1 fighter, 1 heavy_gun and 7 infantry in Mesopotamia, round 2 : 3/9 hits, 2.17 expected hits
                    Arabia roll dice for 4 Bedouins in Mesopotamia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mesopotamia
                    Turkey roll dice for 1 fighter, 1 heavy_gun and 5 infantry in Mesopotamia, round 3 : 2/7 hits, 1.83 expected hits
                    Arabia roll dice for 1 Bedouin in Mesopotamia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Mesopotamia
                Turkey win, taking Mesopotamia from Arabia with 1 fighter, 1 heavy_gun and 5 infantry remaining. Battle score for attacker is 2
                Casualties for Turkey: 2 infantry
                Casualties for Arabia: 4 Bedouins
    
        Non Combat Move - Turkey
            1 fighter moved from Mesopotamia to Damascus
    
        Place Units - Turkey
            3 infantry placed in Damascus
            1 fighter and 2 infantry placed in Baghdad
            1 trench placed in Lebanon
            1 trench placed in Smyrna
            1 trench placed in Dardanelles
            7 infantry placed in Constantinople
            1 cruiser placed in Sea Zone 68 Aegean Sea
    
        Turn Complete - Turkey
            Turkey collect 53 PUs; end with 53 PUs
            Turkey collect 6 PUs from War Bonds; end with 59 PUs
    

    Combat Hit Differential Summary :

    Turkey : 2.00
    Arabia : -1.00
    Turkey rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Britain
                Britain roll 2,4,3,1,1,4 and gets 0 hits
    
        Combat Move - Britain
            2 field_guns and 2 heavy_guns moved from Hejaz to Jordan
            4 infantry moved from Arabia to Jordan
            3 battlecruisers and 1 battleship moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
            2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            2 cruisers moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
            1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 114 Pacific Ocean
            1 colonial moved from New Zealand to Sea Zone 114 Pacific Ocean
            1 colonial and 1 transport moved from Sea Zone 114 Pacific Ocean to Sea Zone 115 Tasman Sea
            1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean
            1 cavalry and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean
            1 field_gun moved from Marshall Islands to Sea Zone 134 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 cavalry, 2 field_guns, 2 infantry and 3 transports moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea
            1 cavalry, 2 field_guns and 2 infantry moved from Sea Zone 122 Bismarck Sea to German New Guinea
            2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 cavalry and 1 infantry moved from Sindh to Baluchistan
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 4 field_guns, 5 fighters, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 6 techTokens; 
    
        Combat - Britain
            Battle in Jordan
                Britain attack with 2 field_guns, 2 heavy_guns and 4 infantry
                Turkey defend with 1 heavy_gun and 5 infantry
                    Britain roll dice for 2 field_guns, 2 heavy_guns and 4 infantry in Jordan, round 2 : 3/8 hits, 2.67 expected hits
                    Turkey roll dice for 1 heavy_gun and 5 infantry in Jordan, round 2 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Turkey and 3 infantry owned by the Britain lost in Jordan
                    Britain roll dice for 2 field_guns, 2 heavy_guns and 1 infantry in Jordan, round 3 : 1/5 hits, 1.67 expected hits
                    Turkey roll dice for 1 heavy_gun and 2 infantry in Jordan, round 3 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Jordan
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 4 : 1/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 heavy_gun and 1 infantry in Jordan, round 4 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Jordan
                    Britain roll dice for 2 field_guns and 2 heavy_guns in Jordan, round 5 : 2/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 heavy_gun in Jordan, round 5 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Turkey lost in Jordan
                Britain win, taking Jordan from Turkey with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 8
                Casualties for Britain: 4 infantry
                Casualties for Turkey: 1 heavy_gun and 5 infantry
            Battle in Baluchistan
                Britain attack with 1 cavalry, 1 field_gun and 1 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 field_gun and 1 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 1 cavalry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Britain
            1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
    
        Place Units - Britain
            5 fighters and 3 trenchs placed in London
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from London: 5 fighters
            EDIT: Adding units owned by Britain to Paris: 5 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Cairo-Suez: 1 field_gun and 1 infantry
            EDIT: Adding units owned by Britain to Sinai: 1 field_gun and 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in German East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Cape Town: 2 cavalrys
            EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys
            EDIT: Turning off Edit Mode
            2 cavalrys placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in German New Guinea
    
        Activate Technology - Britain
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens
    
        Turn Complete - Britain
            Britain collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Turkey : -1.33
    Britain : 0.50
    

    Savegame


  • TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 3,2 and gets 0 hits
    
        Combat Move - Russia
            1 conscript moved from Dnieper to Kiev
            2 infantry moved from Don to Caucasus
            1 infantry moved from Don to Belarus
            3 infantry moved from Minsk to Belarus
            3 infantry moved from Moscow to Don
            3 field_guns, 1 heavy_gun and 5 infantry moved from St. Petersburg to Finland
            4 infantry moved from St. Petersburg to Pskov
            1 conscript moved from Sakhe to Tiksi
                  Russia take Tiksi from Communists
            2 field_guns moved from Sakhe to Khabarovsk
            3 infantry moved from Primorsky to Khabarovsk
            1 cavalry moved from Vladivostok to Khabarovsk
            2 infantry moved from Vladivostok to Primorsky
            1 conscript moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 conscript moved from Kazakhstan to Ryazan
    
        Purchase Units - Russia
            Russia buy 1 field_gun, 14 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 trench placed in Kazakhstan
            1 trench placed in Vladimir
            1 trench placed in Nizhni-Novgorod
            1 trench placed in Vologda
            3 infantry and 3 trenchs placed in Moscow
            2 trenchs placed in Belarus
            3 trenchs placed in Latvia
            3 infantry placed in Kiev
            3 infantry placed in Minsk
            3 infantry placed in Vladivostok
            Russia undo move 9.
            1 field_gun and 2 infantry placed in Minsk
            3 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Russia
            Russia collect 70 PUs; end with 70 PUs
            Russia collect 3 PUs from War Bonds; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 cavalry moved from Novosibirsk to Ryazan
            9 cavalrys, 1 conscript and 2 field_guns moved from Kazan to Ryazan
            1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands
                  Communists take Western Siberian Lowlands from Russia
            1 cavalry moved from Western Siberian Lowlands to Perm
            1 field_gun moved from Novosibirsk to Perm
            1 field_gun moved from Novosibirsk to Kazakhstan
            1 field_gun moved from Novosibirsk to Perm
            2 field_guns moved from Chita to Aldan
            1 conscript and 1 field_gun moved from Evenkia to Tiksi
            1 infantry moved from Yakutsk to Sakhe
                  Communists take Sakhe from Russia
            3 infantry moved from Yakutsk to Aldan
            1 infantry moved from Yakutsk to Tiksi
    
        Purchase Units - Communists
            Communists buy 3 conscripts, 2 gass, 1 heavy_gun, 1 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Perm
                Communists attack with 1 cavalry and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 2 field_guns in Perm, round 2 : 2/3 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Perm
                Communists win, taking Perm from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Ryazan
                Communists attack with 10 cavalrys, 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 10 cavalrys, 1 conscript and 2 field_guns in Ryazan, round 2 : 1/13 hits, 2.67 expected hits
                    Russia roll dice for 1 conscript in Ryazan, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Ryazan
                Communists win, taking Ryazan from Russia with 10 cavalrys and 2 field_guns remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 conscript
            Battle in Kazakhstan
                Communists attack with 1 field_gun
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Kazakhstan
                Communists win, taking Kazakhstan from Russia with 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Tiksi
                Communists attack with 1 conscript, 1 field_gun and 1 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Tiksi
                Communists win, taking Tiksi from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            3 trenchs placed in Aldan
            2 gass and 2 trenchs placed in Omsk
            3 conscripts placed in Irkutsk
            1 heavy_gun and 1 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -0.33
    Russia : 0.50
    

    Savegame


  • TripleA Turn Summary: USA round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 7
    
        Research Technology - USA
                USA roll 6,2,5,3,1,1,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover workingWomen
    
        Combat Move - USA
            1 field_gun, 5 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Algarve
            4 field_guns moved from Andalusia to Algarve
            1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            5 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 31 Mid Atlantic
            2 field_guns and 2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            3 cavalrys and 1 infantry moved from Baja-Sonora to Puerto Vallarta
            1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
            1 field_gun moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
            1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean
            2 field_guns moved from Sea Zone 142 Pacific Ocean to Tohoku
    
        Purchase Units - USA
            USA buy 2 Factorys, 2 cruisers, 2 field_guns and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Algarve
                USA attack with 5 field_guns and 5 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 5 field_guns and 5 infantry in Algarve, round 2 : 4/10 hits, 3.33 expected hits
                    Neutral roll dice for 6 infantry in Algarve, round 2 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral lost in Algarve
                    USA roll dice for 5 field_guns and 5 infantry in Algarve, round 3 : 4/10 hits, 3.33 expected hits
                    Neutral roll dice for 2 infantry in Algarve, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Algarve
                USA loses 0 PUs for violating Algarves neutrality.
                USA win, taking Algarve from Neutral with 5 field_guns and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Neutral: 6 infantry
                Casualties for USA: 1 infantry
            Battle in Puerto Vallarta
                USA attack with 3 cavalrys and 1 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 1 infantry in Puerto Vallarta, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the USA lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys in Puerto Vallarta, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys in Puerto Vallarta, round 4 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                USA loses 0 PUs for violating Puerto Vallartas neutrality.
                USA win, taking Puerto Vallarta from Neutral with 3 cavalrys remaining. Battle score for attacker is 3
                Casualties for USA: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 Factory placed in Tohoku
            1 Factory placed in Andalusia
            2 cruisers placed in Sea Zone 54 Alboran Sea
            2 transports placed in Sea Zone 30 Mid Atlantic
            2 field_guns placed in Washington D.C.
    
        Activate Technology - USA
            USA activating workingWomen
            Trigger USAT1: buyfield_gun_w added to productionUSA
            Trigger USAT1: buyheavy_gun_w added to productionUSA
            Trigger USAT1: buyfield_gun removed from productionUSA
            Trigger USAT1: buyheavy_gun removed from productionUSA
            Trigger USAT1: buygas_w added to productionUSA
            Trigger USAT1: buyfighter_w added to productionUSA
            Trigger USAT1: buygas removed from productionUSA
            Trigger USAT1: buyfighter removed from productionUSA
            Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - USA
            USA collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.33
    USA : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 5,6,1,5,3,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover propaganda
    
        Combat Move - Germany
            1 infantry moved from Oslo to Sweden
            6 cavalrys moved from Alsace to Rhone
            5 field_guns and 6 infantry moved from Franche-Comte to Rhone
            5 cavalrys moved from Champagne to Rhone
            1 field_gun, 2 infantry and 1 stormtruppen moved from Champagne to Burgundy
            2 infantry moved from Champagne to Burgundy
            6 field_guns and 6 infantry moved from Alsace to Champagne
            4 field_guns and 5 infantry moved from Wurttemburg to Alsace
            6 field_guns and 3 infantry moved from Bavaria to Wurttemburg
            1 field_gun moved from Picardy to Sea Zone 15 English Channel
            3 infantry moved from Belgium to Sea Zone 15 English Channel
            2 infantry moved from Picardy to Sea Zone 15 English Channel
            4 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 1 field_gun, 5 infantry, 2 submarines and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
            2 field_guns and 4 infantry moved from Normandy to Brittany
            1 field_gun and 5 infantry moved from Sea Zone 25 Mid Atlantic to Brittany
            2 fighters moved from Champagne to Brittany
            1 heavy_gun and 6 infantry moved from Picardy to Normandy
            3 heavy_guns moved from Belgium to Picardy
            3 field_guns moved from Hanover to Mecklenburg
            1 stormtruppen moved from Berlin to Mecklenburg
            1 infantry moved from Hanover to Mecklenburg
            1 stormtruppen moved from Brandenburg to Mecklenburg
            6 stormtruppens moved from Brandenburg to Mecklenburg
            1 stormtruppen moved from Brandenburg to West Prussia
            4 infantry and 8 stormtruppens moved from West Prussia to East Prussia
            2 stormtruppens moved from East Prussia to Eastern Poland
    
        Purchase Units - Germany
            Germany buy 6 field_guns, 14 infantry, 6 transports and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Burgundy
                Germany attack with 1 field_gun, 4 infantry and 1 stormtruppen
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 4 infantry and 1 stormtruppen in Burgundy, round 2 : 0/6 hits, 1.50 expected hits
                    France roll dice for 3 infantry in Burgundy, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany lost in Burgundy
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 1/4 hits, 1.17 expected hits
                    France roll dice for 3 infantry in Burgundy, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 4 : 2/2 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Burgundy, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 field_gun and 1 stormtruppen remaining. Battle score for attacker is -3
                Casualties for Germany: 4 infantry
                Casualties for France: 3 infantry
            Battle in Brittany
                Germany attack with 3 field_guns, 2 fighters and 9 infantry
                France defend with 1 Factory, 2 field_guns, 6 infantry and 3 trenchs
                    Germany roll dice for 4 battlecruisers and 2 battleships in Brittany, round 2 : 4/6 hits, 4.00 expected hits
                Units damaged: 2 trenchs owned by the France
                    Germany roll dice for 3 field_guns, 2 fighters and 9 infantry in Brittany, round 2 : 3/14 hits, 4.00 expected hits
                    France roll dice for 2 field_guns, 6 infantry and 3 trenchs in Brittany, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Germany, 3 trenchs owned by the France and 1 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 8 infantry in Brittany, round 3 : 4/13 hits, 3.83 expected hits
                    France roll dice for 2 field_guns and 5 infantry in Brittany, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Germany and 4 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 4 infantry in Brittany, round 4 : 2/9 hits, 3.00 expected hits
                    France roll dice for 2 field_guns and 1 infantry in Brittany, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany, 1 field_gun owned by the France and 1 infantry owned by the France lost in Brittany
                    Germany roll dice for 3 field_guns, 2 fighters and 3 infantry in Brittany, round 5 : 5/8 hits, 2.67 expected hits
                    France roll dice for 1 field_gun in Brittany, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 field_gun owned by the France lost in Brittany
                Germany win, taking Brittany from France with 3 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Germany: 7 infantry
                Casualties for France: 2 field_guns, 6 infantry and 3 trenchs
            Battle in Rhone
                Germany attack with 11 cavalrys, 5 field_guns and 6 infantry
                France defend with 2 colonials, 4 field_guns, 6 infantry and 3 trenchs
                    Germany roll dice for 11 cavalrys, 5 field_guns and 6 infantry in Rhone, round 2 : 4/22 hits, 5.33 expected hits
                Units damaged: 2 trenchs owned by the France
                    France roll dice for 2 colonials, 4 field_guns, 6 infantry and 3 trenchs in Rhone, round 2 : 3/12 hits, 4.00 expected hits
                    3 infantry owned by the Germany and 1 trench owned by the France lost in Rhone
                    Germany roll dice for 11 cavalrys, 5 field_guns and 3 infantry in Rhone, round 3 : 3/19 hits, 4.83 expected hits
                    France roll dice for 2 colonials, 4 field_guns, 6 infantry and 2 trenchs in Rhone, round 3 : 1/12 hits, 4.00 expected hits
                    1 infantry owned by the Germany, 2 trenchs owned by the France and 1 infantry owned by the France lost in Rhone
                    Germany roll dice for 11 cavalrys, 5 field_guns and 2 infantry in Rhone, round 4 : 3/18 hits, 4.67 expected hits
                    France roll dice for 2 colonials, 4 field_guns and 5 infantry in Rhone, round 4 : 4/11 hits, 3.67 expected hits
                    2 infantry owned by the Germany, 2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Rhone
                    Germany roll dice for 9 cavalrys and 5 field_guns in Rhone, round 5 : 2/14 hits, 4.00 expected hits
                    France roll dice for 2 colonials, 4 field_guns and 2 infantry in Rhone, round 5 : 2/8 hits, 2.67 expected hits
                    2 cavalrys owned by the Germany and 2 infantry owned by the France lost in Rhone
                    Germany roll dice for 7 cavalrys and 5 field_guns in Rhone, round 6 : 4/12 hits, 3.67 expected hits
                    France roll dice for 2 colonials and 4 field_guns in Rhone, round 6 : 2/6 hits, 2.00 expected hits
                    2 field_guns owned by the France, 2 cavalrys owned by the Germany and 2 colonials owned by the France lost in Rhone
                    Germany roll dice for 5 cavalrys and 5 field_guns in Rhone, round 7 : 4/10 hits, 3.33 expected hits
                    France roll dice for 2 field_guns in Rhone, round 7 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the France lost in Rhone
                Germany win, taking Rhone from France with 5 cavalrys and 5 field_guns remaining. Battle score for attacker is 7
                Casualties for Germany: 6 cavalrys and 6 infantry
                Casualties for France: 2 colonials, 4 field_guns, 6 infantry and 3 trenchs
    
        Non Combat Move - Germany
            2 fighters moved from Brittany to Normandy
    
        Place Units - Germany
            6 infantry and 3 trenchs placed in Belgium
            3 trenchs placed in Normandy
            3 field_guns and 6 infantry placed in Wurttemburg
            3 field_guns and 2 infantry placed in Bavaria
            6 transports placed in Sea Zone 12 Baltic Sea
    
        Activate Technology - Germany
            Germany activating propaganda
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 135 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    France : -3.00
    Germany : -5.83
    

    Savegame

Suggested Topics

  • 12
  • 21
  • 42
  • 15
  • 36
  • 133
  • 105
  • 167
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.0k

Users

39.3k

Topics

1.7m

Posts