Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack vs. Colt - WAW
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Lombok to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from Hunan to S.Thailand 1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand 2 Transports moved from 111 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 1 Tank moved from Liaoning to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 2 Fighters moved from Hulunbuir to Chahar 1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan 3 Tanks moved from Liaoning to Chita 2 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Battleship and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 2 Tanks moved from Fukien to Shanghai 1 Tank moved from Kwangtung to Anhwei 1 Mech.Inf moved from Hong Kong to Anhwei 1 Artillery moved from Kweichow to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Kwangtung to Kwangsi Purchase Units - Hisaichi Hisaichi buy 1 Battleship, 1 Destroyer, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Thailand Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/3 hits, 1.17 expected hits 1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 2 Destroyers, 2 Submarines and 1 Transport British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 2 Transports owned by the British, 1 Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Destroyer, 2 Submarines and 1 Transport Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Battle in Chahar Hisaichi attack with 2 ArmoredCars and 2 Fighters Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 1 Mech.Inf and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 5 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Chahar to Hulunbuir 1 AAGun moved from Heilungchiang to Chita 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 6 Infantrys placed in Hong Kong 6 Infantrys and 2 Tanks placed in Changchun 2 Tanks placed in Liaoning Hisaichi undo move 3. 2 Tanks placed in Liaoning 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83 British : 3.83 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 2 Fighters EDIT: Adding units owned by British to Dover: 2 Fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 5 PUs; Non Combat Move - Dutch 1 Tank moved from Merauke to Port Moresby 1 Artillery moved from Merauke to West Papua Place Units - Dutch 1 Bunker placed in Hollandia Dutch undo move 1. 1 Bunker placed in Celebes Turn Complete - Dutch Dutch collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Artillerys and 2 Infantrys moved from Tampere to Kotka 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : 0.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Elite and 4 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -1.00 Russians : 0.67
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 2 Infantrys moved from Malaya to S.Thailand Thai take S.Thailand from British 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 2 Tanks moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to S.French Indochina 1 Fighter moved from Bangkok to S.French Indochina 2 Transports moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Thai Thai buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.French Indochina to S.Thailand 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Elites and 4 Infantrys placed in Bangkok 1 Bunker placed in Java Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French : -0.33 Thai : 0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone 4 Infantrys moved from 35 Sea Zone to Salvador 1 Artillery and 3 Infantrys moved from Bahia to 32 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Bahia to Salvador 1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Suriname to Rio de Oro 1 Tank moved from Woleai to Yap Americans take Ulithi from Yamamoto Americans take Yap from Yamamoto 6 Fighters moved from 102 Sea Zone to 108 Sea Zone 2 Bombers moved from Truk to 108 Sea Zone 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 4 Infantrys moved from Woleai to 102 Sea Zone 3 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 7 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 101 Sea Zone 3 Artillerys and 7 Infantrys moved from 101 Sea Zone to Saipan 1 Infantry and 2 Tanks moved from Peru to N.Chile 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to N.Chile Purchase Units - Americans Americans buy 3 B.Transports, 11 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 5 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Rio de Oro, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Rio de Oro, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in N.Chile Americans attack with 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 Infantrys and 2 Tanks in N.Chile, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Saipan Americans attack with 3 Artillerys and 7 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker and 1 Tank Americans roll dice for 3 Artillerys and 7 Infantrys in Saipan, round 2 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Tank Battle in Salvador Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/8 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Salvador, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 108 Sea Zone Americans attack with 2 Bombers, 6 Fighters and 1 Submarine Yamamoto defend with 2 Destroyers Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Destroyers in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 108 Sea Zone Americans win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 6 Fighters moved from 108 Sea Zone to 101 Sea Zone 2 Bombers moved from 108 Sea Zone to Truk 1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone 3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein 1 Carrier and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone 2 Fighters moved from Midway to Truk 1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from Central America to Colombia 1 Infantry moved from San Francisco to W.Mexico 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Bomber moved from Rio de Oro to W.Morocco 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 1 Bomber moved from Iceland to E.Morocco 1 Fighter moved from Iceland to 21 Sea Zone Place Units - Americans 1 B.Transport and 2 S.Submarines placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco 1 B.Transport placed in 13 Sea Zone 4 Infantrys and 1 S.Bomber placed in Washington 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Yamamoto : 0.33 Americans : 1.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Tank moved from Darfur to Kufra 1 Artillery moved from Lithuania to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Stuka moved from Tampere to Lapland 7 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Estonia to Latvia 2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 ArmoredCars moved from Rhine to Hamburg 3 Infantrys moved from Paris to Picardy 3 Infantrys moved from Paris to Normandy 1 Fighter and 1 Stuka moved from Krakow to Minsk 2 Fighters moved from Krakow to Donetsk 2 Tanks moved from Krakow to Donetsk 1 Tank moved from Krakow to Minsk Purchase Units - Germans Germans buy 1 Bunker, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kufra Germans attack with 1 Tank French defend with 1 Tank Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Kufra Germans win, taking Kufra from French with 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Lapland Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 2 Fighters and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 Fighters and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Minsk Germans attack with 1 Fighter, 1 Stuka and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Stuka and 1 Tank in Minsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Germans attack with 7 Infantrys Russians defend with 1 Infantry Germans roll dice for 7 Infantrys in N.Karelia, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Germans win, taking N.Karelia from Russians with 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 Artillerys, 2 Elites and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 3 Artillerys, 2 Elites and 1 Infantry in Latvia, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Donetsk to Krakow 1 AAGun, 12 Artillerys and 19 Infantrys moved from Krakow to Brest 4 HeavyTanks moved from Warsaw to Brest 5 Tanks moved from Bohemia to Brest 3 Mech.Infs moved from Bavaria to Brest 1 AAGun moved from Danzig to Krakow 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Hamburg to Pomerania 1 Fighter and 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Lapland to Danzig 1 HeavyTank moved from Brest to Danzig Place Units - Germans 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone 1 Bunker and 6 Infantrys placed in Hamburg 6 Infantrys placed in Paris 4 Tanks placed in Warsaw 2 HeavyTanks and 1 Tank placed in Krakow 2 Mech.Infs placed in Bohemia Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 6.50 French : -0.50 Russians : -1.00
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Afrikakorps has been a thorn in my side
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria 2 Infantrys moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Fighter moved from Kiev to Donetsk 1 Bomber moved from Kiev to Donetsk 1 Adv.Fighter moved from Smolensk to Minsk 1 Infantry moved from Leningrad to Estonia Russians take Estonia from Germans 1 Artillery and 4 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 1 Adv.Fighter moved from Smolensk to Latvia 1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Adv.Fighter moved from Olyokminsk to Ayan Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Bunker, 1 Fighter, 22 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 6 Infantrys Germans defend with 3 Artillerys and 2 Elites Russians roll dice for 1 Adv.Fighter, 1 Artillery and 6 Infantrys in Latvia, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 3 Artillerys and 2 Elites in Latvia, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Russians and 2 Elites owned by the Germans lost in Latvia 1 Artillery and 5 Infantrys retreated to Leningrad Germans win with 3 Artillerys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Elites Battle in Minsk Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Tank Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 2 Tanks Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 Tanks in Donetsk, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Tanks Battle in Lapland Russians attack with 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Lapland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Lapland Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Fighter in Ayan, round 3 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Bulgaria Russians attack with 1 Artillery and 1 Infantry Italians defend with 2 Artillerys Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Bulgaria Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win with 2 Artillerys remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Infantry moved from Georgia to Rostov 1 Artillery and 2 Infantrys moved from Rostov to Kursk 1 Bomber and 1 Fighter moved from Donetsk to Kursk 1 AAGun, 2 Artillerys, 3 Infantrys, 8 Mech.Infs, 5 Mot.Infs and 11 Tanks moved from Kiev to Kursk 3 Tanks moved from Stalingrad to Kursk 5 Tanks moved from Moscow to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Tank moved from Novgorod to Kursk 3 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 8 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Kirov to Vologda 4 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Tashkent to Chimkent 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 6 Infantrys moved from Khatanga to Olyokminsk 3 Infantrys moved from Krasnoyarsk to Irkutsk 1 Adv.Fighter moved from Latvia to Kursk Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 6 Infantrys and 4 Tanks placed in Moscow 3 Artillerys and 2 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 5 Infantrys placed in Sibirsky Russians undo move 2. 1 Artillery, 5 Infantrys and 4 Tanks placed in Moscow 1 Infantry placed in Sibirsky 1 Adv.Fighter and 1 Fighter placed in Sverdlovsk Turn Complete - Russians Russians collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -1.17 Romanians : 0.00 Hisaichi : 0.67 Finns : 1.67 Russians : -1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Artillery, 1 Elite and 1 Infantry moved from N.Algeria to N.Tunisia 1 Infantry moved from Tunis to S.Tunisia 3 Elites moved from Tunis to N.Tunisia 2 Transports moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Fighters moved from 51 Sea Zone to Mersa Matruh 8 Infantrys moved from Rome to Campania 2 Artillerys moved from Bulgaria to Greece Purchase Units - Italians Italians buy 1 AAGun, 1 Elite, 1 Fighter, 9 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 4 Fighters and 3 Infantrys British defend with 1 Infantry and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.83 expected hits British roll dice for 1 Tank in Mersa Matruh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Non Combat Move - Italians 1 Fighter moved from Mersa Matruh to Kufra 3 Fighters moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 4 T.Boats placed in 51 Sea Zone 1 AAGun and 3 Infantrys placed in Tunis 1 Elite and 2 Infantrys placed in Campania 1 Fighter and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Italians : -1.00 British : -0.50
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This has been quite a fun game with unique challenges, Colt. I feel a bit behind, but oddly enough think I’m doing better in the Pacific then in Europe, which is a switch. That UK fleet and your grip on Cairo is commendable.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from S.Algeria to N.Algeria French take N.Algeria from Italians 1 Elite moved from S.Algeria to S.Tunisia 1 Fighter moved from E.Morocco to S.Tunisia Purchase Units - French French buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Elite and 1 Fighter Italians defend with 1 Infantry French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite and 1 Fighter in S.Tunisia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French lost in S.Tunisia retreated to S.Tunisia Italians win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for French: 1 Elite Non Combat Move - French 1 Fighter moved from S.Tunisia to E.Morocco 3 Artillerys and 1 Tank moved from S.Algeria to E.Morocco 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Transport moved from 18 Sea Zone to 30 Sea Zone 1 Infantry moved from Palestine to Lower Egypt 1 Tank moved from Syria to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Infantry moved from Madagascar to 62 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone Place Units - French 1 Artillery, 1 Bunker and 1 Infantry placed in Syria 1 Artillery, 2 Infantrys and 1 Tank placed in E.Morocco French undo move 1. 1 Artillery, 1 Bunker and 1 Infantry placed in Syria Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : -1.33
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It has been fun. You can outproduce me in the Med+North Africa build-up though but I hope to buy time for US
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 2 units repaired. 1 Bomber moved from Lombok to 101 Sea Zone 2 Fighters moved from Banjarmasin to 101 Sea Zone 3 Transports moved from 111 Sea Zone to 101 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from Tokyo to 85 Sea Zone 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Elites, 1 Infantry, 1 Marine, 6 Submarines and 1 Transport moved from 85 Sea Zone to 101 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from 101 Sea Zone to Yap 1 Infantry and 2 Tanks moved from Tanimbar to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Flores to 112 Sea Zone 2 Transports moved from 112 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Soembawa to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 112 Sea Zone to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 107 Sea Zone to Hollandia 1 B.Transport, 1 Infantry and 2 Tanks moved from 112 Sea Zone to 107 Sea Zone 1 Infantry and 2 Tanks moved from 107 Sea Zone to Hollandia 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Celebes 2 Battleships moved from 67 Sea Zone to 107 Sea Zone 1 Submarine moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Celebes Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Bunker and 1 Infantry Yamamoto roll dice for 2 Battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch 1 Infantry owned by the Dutch lost in Celebes Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Celebes, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Bunker in Celebes, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Bunker and 1 Infantry Battle in Hollandia Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Hollandia, round 2 : 4/6 hits, 2.33 expected hits Dutch roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in 101 Sea Zone Yamamoto attack with 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Americans defend with 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports Yamamoto roll dice for 6 Submarines in 101 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 3 Submarines in 101 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers, 2 Fighters and 4 Transports in 101 Sea Zone, round 2 : 7/14 hits, 5.00 expected hits Americans roll dice for 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters and 3 Transports in 101 Sea Zone, round 2 : 5/16 hits, 6.17 expected hits 2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto, 3 Transports owned by the Americans and 4 Transports owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 4 Submarines in 101 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 3 : 2/14 hits, 5.00 expected hits Americans roll dice for 3 Carriers, 1 Destroyer and 6 Fighters in 101 Sea Zone, round 3 : 4/10 hits, 4.83 expected hits 1 Fighter owned by the Americans, 1 Destroyer owned by the Americans and 4 Submarines owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 4 Carriers, 4 Cruisers, 3 Destroyers and 2 Fighters in 101 Sea Zone, round 4 : 6/14 hits, 5.00 expected hits Americans roll dice for 3 Carriers and 5 Fighters in 101 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits 5 Fighters owned by the Americans, 1 Carrier owned by the Americans, 4 Carriers owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 101 Sea Zone Yamamoto roll dice for 1 Bomber, 4 Cruisers and 2 Fighters in 101 Sea Zone, round 5 : 4/7 hits, 3.33 expected hits Americans roll dice for 2 Carriers in 101 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 2 Carriers owned by the Americans and 2 Fighters owned by the Yamamoto lost in 101 Sea Zone Yamamoto win with 1 Bomber and 4 Cruisers remaining. Battle score for attacker is -1 Casualties for Yamamoto: 4 Carriers, 3 Destroyers, 2 Fighters, 6 Submarines and 4 Transports Casualties for Americans: 1 B.Transport, 3 Carriers, 3 Destroyers, 6 Fighters, 3 Submarines and 3 Transports Battle in Yap Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine Americans defend with 1 Tank Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Tank in Yap, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Yap, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Tank in Yap, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 2 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5 Casualties for Americans: 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from 101 Sea Zone to Davao Place Units - Yamamoto 1 Cruiser, 1 Destroyer, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone 1 Elite placed in Tokyo 4 Artillerys placed in Davao 1 Elite and 2 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : 1.00 Dutch : -0.83
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow Chinese take Kweichow from Hisaichi 1 Infantry moved from Hupeh to Hunan Chinese take Hunan from Hisaichi 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Shansi to Chahar 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Adv.Fighter and 1 Fighter moved from Shansi to Anhwei 1 Adv.Fighter moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Mech.Inf and 1 Tank Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 3/6 hits, 2.17 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Non Combat Move - Chinese 1 AAGun moved from Suiyuan to Shensi 2 Infantrys and 2 Tanks moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Suiyuan to Shansi 1 Fighter moved from Chahar to Hupeh 2 Adv.Fighters and 1 Fighter moved from Anhwei to Hupeh 2 Artillerys and 3 Infantrys moved from Ningsia to Suiyuan 2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia 2 ArmoredCars and 1 Tank moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 2 Mech.Infs moved from Urumqi to Ningsia 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Infantrys moved from Shantung to Chahar 2 Fighters moved from Hulunbuir to Chahar 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery moved from Chita to Ayan 4 Tanks moved from Liaoning to Chita 3 Infantrys moved from Kirin to Heilungchiang 1 Elite and 1 Infantry moved from Kwangtung to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Kwangtung to Kwangsi 2 Tanks moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Anhwei 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Ulithi Yamamoto take Ulithi from Americans 1 Carrier moved from 85 Sea Zone to 84 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 85 Sea Zone to 101 Sea Zone 1 Battleship moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 1 Destroyer moved from 65 Sea Zone to 66 Sea Zone 1 Artillery moved from N.French Indochina to Hunan 1 ArmoredCar moved from Kwangsi to Hunan 1 ArmoredCar moved from Kwangsi to N.French Indochina 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Hunan Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Anhwei Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Anhwei, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 2 Tanks in Anhwei, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 6 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Transport moved from 105 Sea Zone to 66 Sea Zone 2 Fighters moved from Chahar to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 1 Mech.Inf placed in Changchun 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Hisaichi : -1.67 Chinese : -1.33 Russians : -0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Equatoria to Darfur British take Darfur from Germans 1 Infantry and 1 Tank moved from Johnston to 97 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap 1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh 8 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 2 Infantrys moved from N.Thailand to S.French Indochina 1 Fighter moved from N.Thailand to S.French Indochina Purchase Units - British British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 6 Infantrys, 3 S.Submarines, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 1 Artillery, 8 Fighters and 1 Infantry Italians defend with 3 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 1 Artillery, 8 Fighters and 1 Infantry in Mersa Matruh, round 2 : 2/10 hits, 3.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery, 8 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 Infantrys Battle in Rongelap British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Rongelap British win, taking Rongelap from Yamamoto with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the British lost in N.French Indochina Thai win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in S.French Indochina British attack with 1 Fighter and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Fighter and 2 Infantrys in S.French Indochina, round 2 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina British win, taking S.French Indochina from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Non Combat Move - British 1 Fighter moved from S.French Indochina to Burma 1 AAGun, 1 Artillery and 2 Tanks moved from N.Thailand to Burma 1 Infantry moved from Yunnan to N.Thailand 7 Infantrys moved from Assam to Burma 4 Infantrys moved from Calcutta to Assam 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 4 Infantrys moved from Delhi to Bihar 6 Infantrys moved from Madras to Hyderabad 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from E.Morocco to S.Algeria 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 2 Tanks moved from Northern Ireland to Manchester 3 Infantrys moved from Wales to Dover 2 Infantrys moved from Central America to Colombia 1 Infantry moved from E.Mexico to Central America 1 Destroyer moved from 102 Sea Zone to 96 Sea Zone 8 Fighters moved from Mersa Matruh to 56 Sea Zone Place Units - British 2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 56 Sea Zone 1 Artillery and 1 Elite placed in Cairo 3 S.Submarines placed in 58 Sea Zone 2 Infantrys placed in Cape Town Turning on Edit Mode EDIT: Adding units owned by British to 40 Sea Zone: 1 Transport EDIT: Adding units owned by French to 40 Sea Zone: 1 Infantry EDIT: Removing units owned by British from 62 Sea Zone: 1 Transport EDIT: Removing units owned by French from 62 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode 2 Infantrys placed in Madras 1 Artillery and 2 Infantrys placed in Delhi 1 T.Boat placed in 21 Sea Zone Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
British : -1.33 Italians : -0.33 Yamamoto : 0.67 Thai : 1.83
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy nothing; Remaining resources: 13 PUs; Non Combat Move - Dutch 1 Infantry moved from Merauke to West Papua 1 Artillery moved from West Papua to Merauke Turn Complete - Dutch Dutch collect 5 PUs; end with 18 PUs
Combat Hit Differential Summary :