Whack vs. Colt - WAW



  • f*ck. lost bomber and retreated. sneaky sub lives on! SZ battle in pacific north of new guinea. my lone sub hit vs your dd and tt. kill what?


  • 2018 2017 2015

    lose transport



  • i forgot that hong kong exists for me still. May i make a combat move from there?


  • 2018 2017 2015

    I’m okay with that.

    Are you going to roll on the forums then for the attack?



  • does the dice roller work on here? i figure i will use anzac units as stand-ins then edit results in for brits


  • 2018 2017 2015

    @Colt45554

    That will work too! I hadn’t thought of that.



  • Bah, lost two inf and you took zero casualties. I should have edited to hong kong then actually moved the units because it didnt let me retreat and it kept auto attacking. I wanted retreat after miserable round one.


  • 2018 2017 2015

    @Colt45554 Edit back in the units you would have retreated with. There’s no need to keep going due to the editing logic.



  • TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to Kiangsi: 1 Artillery, 3 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Anzac creates battle in territory Kiangsi
            Battle in Kiangsi
                Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Artillerys and 2 Infantrys
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac lost in Kiangsi
                    Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 3 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Kiangsi
                    Anzac roll dice for 1 Tank in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 4 : 0/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Tank in Kiangsi, round 5 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kiangsi, round 5 : 1/4 hits, 1.33 expected hits
                    1 Tank owned by the Anzac lost in Kiangsi
                Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -15
                Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank
    
        Non Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hong Kong: 2 Infantrys
            EDIT: Turning off Edit Mode
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            1 AAGun moved from Canberra to New South Wales
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Infantry moved from North New Zealand to 120 Sea Zone
            1 Artillery moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Artillery moved from West Papua to Port Moresby
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry moved from Queensland to Townsville
    
        Place Units - Anzac
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Anzac : -3.67
    

    Savegame


  • 2018 2017 2015

    Don’t forget the Dutch!



  • Crap! I have to get to that tomorrow night



  • TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Fighter moved from Banjarmasin to Malaya
            1 Infantry moved from Sumatra to Java
            1 Artillery moved from Java to Sumatra
            1 Artillery moved from Hollandia to Merauke
            1 Infantry and 1 Tank moved from Suriname to French Guiana
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            Turning on Edit Mode
            EDIT: Adding units owned by Dutch to Banjarmasin: 1 Fighter
            EDIT: Removing units owned by Dutch from Malaya: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Submarine moved from 5 Sea Zone to 21 Sea Zone
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
            1 Fighter moved from Helsinki to Tampere
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 21 Sea Zone
                Finns attack with 1 Submarine
                British defend with 1 T.Boat
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Finns win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Finns : 0.00
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 3 : 1/8 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.00
    Russians : -1.00
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 1 Artillery and 1 Infantry
                French defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 2/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Java
                Thai attack with 2 Artillerys and 2 Infantrys
                Dutch defend with 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Thai win, taking Java from Dutch with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Thai
            1 Infantry moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    Thai : 1.00
    Dutch : -0.33
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Davao to 92 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Tank moved from Northwest USA to W.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from Southwest USA to E.Mexico
            1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone
            2 Infantrys moved from Washington to 13 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
            3 Infantrys and 1 Tank moved from 25 Sea Zone to Central America
            3 Infantrys moved from Colombia to Amazon
            1 Bomber moved from South Central USA to Amazon
            1 Fighter moved from Washington to 8 Sea Zone
            1 Bomber moved from North Central USA to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 B.Transport, 1 Carrier, 1 Fighter, 4 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 Fighter
                Hisaichi defend with 2 Transports
                    Americans roll dice for 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 92 Sea Zone
                    Americans roll dice for 1 Fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 92 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 2 Transports
            Battle in Central America
                Americans attack with 3 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 3 Infantrys and 1 Tank in Central America, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 Infantrys and 1 Tank in Central America, round 3 : 1/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Amazon
                Americans attack with 1 Bomber and 3 Infantrys
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber and 3 Infantrys in Amazon, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Americans loses 0 PUs for violating Amazons neutrality.
                Americans win, taking Amazon from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 91 Sea Zone
                Americans attack with 2 Bombers and 5 Fighters
                Yamamoto defend with 4 Submarines
                    Americans roll dice for 2 Bombers and 5 Fighters in 91 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                2 Submarines owned by the Yamamoto Submerged
                Americans win with 2 Bombers and 5 Fighters remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
            Battle in 8 Sea Zone
                Americans attack with 1 Fighter
                Germans defend with 2 Submarines
                    Americans roll dice for 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                1 Submarine owned by the Germans Submerged
                Americans win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Washington to Northeast USA
            1 Destroyer moved from 13 Sea Zone to 27 Sea Zone
            1 Bomber moved from Amazon to French Guiana
            1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone
            1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Transport moved from 99 Sea Zone to 83 Sea Zone
            1 Transport moved from 99 Sea Zone to 91 Sea Zone
            2 Bombers moved from 91 Sea Zone to Midway
            1 Artillery and 1 Infantry moved from San Francisco to W.Mexico
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Submarine moved from 71 Sea Zone to 79 Sea Zone
            1 Fighter moved from 92 Sea Zone to N.French Indochina
            1 Fighter moved from 91 Sea Zone to Nauru
    
        Place Units - Americans
            1 B.Transport, 1 Carrier and 1 Submarine placed in 91 Sea Zone
            1 Fighter and 1 Marine placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            Americans undo move 3.
            4 Infantrys placed in Davao
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.83
    Hisaichi : -0.50
    Americans : -0.17
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Hong Kong: 1 Fighter
            EDIT: Removing units owned by Americans from N.French Indochina: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Hong Kong: 1 Fighter
            EDIT: Removing units owned by Americans from N.French Indochina: 1 Fighter
            EDIT: Turning off Edit Mode
            2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy
            5 Tanks moved from Bavaria to Burgundy
            3 Artillerys and 1 Infantry moved from Hungary to E.Romania
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            1 Artillery, 7 Infantrys and 1 Tank moved from Danzig to Brest
            3 Infantrys moved from Krakow to Warsaw
            1 Artillery and 3 Infantrys moved from Krakow to Brest
            2 Tanks moved from Bohemia to Warsaw
            2 Stukas moved from Pomerania to Brest
            2 Artillerys moved from Denmark to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            2 Artillerys, 2 Destroyers, 3 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to East Prussia
            1 Bomber moved from Lombardy to Paris
            2 Submarines moved from 31 Sea Zone to 33 Sea Zone
            1 Submarine moved from 34 Sea Zone to 33 Sea Zone
            1 Destroyer and 2 Transports moved from 48 Sea Zone to 44 Sea Zone
            1 Submarine moved from 8 Sea Zone to 29 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Destroyer, 2 Factorys, 3 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Paris
                    AA fire in Paris : 1/1 hits, 0.17 expected hits
                1 Bomber killed by AA
                Bombing raid costs 0 PUs
            Battle in Burgundy
                Germans attack with 2 Artillerys, 9 Infantrys and 16 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 9 Infantrys and 16 Tanks in Burgundy, round 2 : 9/27 hits, 10.50 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 Artillerys, 8 Infantrys and 16 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys, 10 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 10 Infantrys, 2 Stukas and 1 Tank in Brest, round 2 : 3/15 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 9 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Warsaw
                Germans attack with 3 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Infantrys and 2 Tanks in Warsaw, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 Infantrys and 2 Tanks in Warsaw, round 3 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 1 Infantry and 2 Tanks in Warsaw, round 4 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry and 2 Tanks in Warsaw, round 5 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 3 Infantrys in East Prussia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in East Prussia
                    Germans roll dice for 2 Artillerys and 2 Infantrys in East Prussia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Brest to Pomerania
            1 Fighter moved from Bavaria to Lorraine
            1 Fighter moved from Hamburg to Lorraine
            1 AAGun moved from Bavaria to Lorraine
            2 Artillerys moved from Brandenburg to Silesia
            5 Infantrys moved from Silesia to Krakow
            1 AAGun and 2 Artillerys moved from Bohemia to Krakow
            1 AAGun moved from Brandenburg to Silesia
            1 Infantry moved from Berlin to Brandenburg
            3 Infantrys moved from Saxony to Pomerania
    
        Place Units - Germans
            1 Factory placed in Krakow
            1 Factory placed in Danzig
            1 Destroyer and 1 Submarine placed in 23 Sea Zone
            3 Mech.Infs placed in Bavaria
            3 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    Neutral : -0.67
    French : 0.67
    AA fire in Paris : : 0.83
    Russians : 2.00
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Infantry moved from Lapland to Oulu
                  Russians take Oulu from Finns
            1 Bomber moved from Murmansk to Kotka
            2 Infantrys moved from Vyborg to Kotka
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Tank moved from Lapland to N.Karelia
            2 Infantrys moved from Kiev to Vinnytsia
            1 Fighter moved from Rostov to Vinnytsia
            1 Fighter moved from Minsk to Vinnytsia
            1 Infantry moved from Donetsk to Vinnytsia
    
        Purchase Units - Russians
            Russians buy 24 Infantrys, 8 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kotka
                Russians attack with 1 Bomber and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kotka, round 2 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in N.Karelia
                Russians attack with 2 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 3 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Vinnytsia
                Russians attack with 2 Fighters and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 2 Fighters and 3 Infantrys in Vinnytsia, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun and 4 Infantrys moved from Rostov to Donetsk
            1 Artillery and 1 Infantry moved from Minsk to Kiev
            2 Infantrys and 2 Tanks moved from Kursk to Kiev
            1 Artillery and 2 Infantrys moved from Tula to Kursk
            2 Tanks moved from Donetsk to Kiev
            2 Fighters moved from Vinnytsia to Kiev
            1 Bomber moved from Kotka to Smolensk
            1 AAGun moved from Novgorod to Leningrad
            1 Infantry moved from S.Karelia to Vyborg
            1 Tank moved from Vyborg to Leningrad
            1 Tank moved from Khobdo to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Fighter moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Khobdo to Irkutsk
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Ayan to N.Buryat Mongolia
            1 Infantry moved from Evenkia to Olyokminsk
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Artillery moved from Zhigansk to Yakutsk
            1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk
            5 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Yeniseysk to Evenkia
            1 Infantry moved from Perm to Kirov
            1 Tank moved from Kuybyshev to Rostov
            2 Infantrys moved from Kuybyshev to Penza
            1 Artillery moved from Penza to Tula
            1 AAGun moved from Tula to Kursk
            1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Leningrad to Latvia
            1 AAGun moved from Chimkent to Kuybyshev
            1 Infantry moved from Kamchatka to Koryakia
    
        Place Units - Russians
            5 Mech.Infs placed in Stalingrad
            3 Mech.Infs placed in Georgia
            4 Infantrys placed in Leningrad
            5 Infantrys and 5 Tanks placed in Moscow
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            Russians undo move 7.
            4 Infantrys placed in Arkhangelsk
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Finns : -1.00
    Russians : 2.17
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Artillery, 2 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys and 2 Infantrys moved from Tuscany to 46 Sea Zone
            1 Infantry and 1 Tank moved from S.Tunisia to N.Tunisia
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tunis
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Elites and 1 Infantry moved from Rome to 46 Sea Zone
            3 Elites, 1 Infantry and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            3 Elites and 1 Infantry moved from 47 Sea Zone to Tunis
            3 Fighters moved from Tripoli to 55 Sea Zone
            2 Infantrys moved from Croatia to Serbia
            2 Tanks moved from Croatia to Bulgaria
            2 Infantrys moved from Greece to Bulgaria
            1 Artillery moved from Greece to Serbia
            1 Artillery and 1 Infantry moved from Greece to Serbia
            1 Fighter moved from Rome to Serbia
            2 Infantrys moved from Campania to 48 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to Corsica
            3 Destroyers moved from 48 Sea Zone to 47 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 55 Sea Zone
                Italians attack with 3 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 3 Fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 55 Sea Zone
                Italians win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in N.Tunisia
                Italians attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry and 1 Tank in N.Tunisia, round 5 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Lower Egypt, round 2 : 3/6 hits, 1.67 expected hits
                    British roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Bulgaria
                Italians attack with 2 Infantrys and 2 Tanks
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 2 Tanks in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Corsica
                Italians attack with 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Corsica, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 Infantrys in Corsica, round 2 : 0/2 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys in Corsica, round 3 : 0/2 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Infantrys in Corsica, round 4 : 1/2 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in Corsica, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Serbia
                Italians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Serbia, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
                    Italians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Serbia, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Tunis
                Italians attack with 2 Artillerys, 3 Elites and 3 Infantrys
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    Italians roll dice for 2 Artillerys, 3 Elites and 3 Infantrys in Tunis, round 2 : 4/8 hits, 2.50 expected hits
                    French roll dice for 1 Artillery and 4 Infantrys in Tunis, round 2 : 1/5 hits, 1.67 expected hits
                    4 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Tunis
                    Italians roll dice for 2 Artillerys, 3 Elites and 2 Infantrys in Tunis, round 3 : 5/7 hits, 2.33 expected hits
                    French roll dice for 1 Artillery in Tunis, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Tunis
                Italians win, taking Tunis from French with 2 Artillerys, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Artillery and 4 Infantrys
    
        Non Combat Move - Italians
            1 AAGun moved from Tuscany to Rome
            1 Fighter moved from Serbia to Greece
            3 Fighters moved from 55 Sea Zone to Rhodes
    
        Place Units - Italians
            1 Cruiser and 1 Destroyer placed in 46 Sea Zone
            1 Factory placed in Greece
            2 Artillerys and 1 Elite placed in Campania
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : 3.33
    British : 0.33
    French : -2.33
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Fighter moved from Paris to 21 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Elites, 10 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                French attack with 1 Fighter
                Finns defend with 1 Submarine
                    French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 Submarine owned by the Finns Submerged
    
        Non Combat Move - French
            1 Fighter moved from 21 Sea Zone to Dover
            1 Artillery and 1 Infantry moved from Paris to Orleanais
            1 AAGun and 9 Infantrys moved from Paris to Orleanais
            1 Infantry moved from E.Morocco to N.Algeria
            1 Artillery moved from N.Algeria to E.Morocco
            1 Fighter moved from N.Algeria to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from Darfur to New Valley
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Artillery moved from N.French Indochina to Hunan
            1 Artillery and 1 Infantry moved from Quebec to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            1 Infantry moved from French Guiana to Amazon
            2 Infantrys moved from Syria to Palestine
    
        Place Units - French
            2 Tanks placed in Syria
            8 Infantrys placed in Paris
            2 Artillerys, 1 Elite and 1 Tank placed in E.Morocco
            1 Elite and 2 Infantrys placed in Normandy
            1 Transport placed in 1 Sea Zone
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            6 Marines moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Infantry moved from Kyushu to 85 Sea Zone
            2 B.Transports, 2 Infantrys and 6 Marines moved from 85 Sea Zone to 111 Sea Zone
            2 Infantrys and 6 Marines moved from 111 Sea Zone to East And South Borneo
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            2 Tanks moved from Mindanao to 93 Sea Zone
            1 Tank moved from Panay to 93 Sea Zone
            2 Artillerys moved from Manila to 93 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Infantry moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to West Borneo
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Battleship moved from 102 Sea Zone to 107 Sea Zone
            2 Carriers moved from 102 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 108 Sea Zone to 107 Sea Zone
            2 Submarines moved from 91 Sea Zone to 83 Sea Zone
            2 Fighters moved from 107 Sea Zone to Bangkok
            2 T.Boats moved from 93 Sea Zone to 94 Sea Zone
            2 Infantrys moved from Saipan to 94 Sea Zone
            2 Infantrys moved from 94 Sea Zone to Guam
            1 Bomber moved from Kwajalein to 72 Sea Zone
            2 Fighters moved from Peleliu to Java
            1 Fighter moved from Peleliu to Guam
            1 Destroyer moved from 106 Sea Zone to 85 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Cruisers, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 72 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in 83 Sea Zone
                Yamamoto attack with 2 Submarines
                British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Submarines in 83 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 83 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Transport owned by the British, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 83 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 83 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 83 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 83 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Submarines
                Casualties for Americans: 1 Transport
                Casualties for British: 1 Transport
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 4/10 hits, 3.33 expected hits
                    Americans roll dice for 5 Infantrys and 1 Tank in Davao, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Davao, round 3 : 4/9 hits, 3.17 expected hits
                    Americans roll dice for 1 Infantry and 1 Tank in Davao, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Yamamoto win, taking Davao from Americans with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Americans: 6 Infantrys and 1 Tank
                Casualties for Yamamoto: 2 Infantrys
            Battle in East And South Borneo
                Yamamoto attack with 2 Infantrys and 6 Marines
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 6 Marines in East And South Borneo, round 2 : 4/8 hits, 3.33 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Infantry and 6 Marines remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in West Borneo
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 Artillery
                    Yamamoto roll dice for 1 Battleship in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in West Borneo
                Yamamoto win, taking West Borneo from Dutch with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in Guam
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Guam to Saipan
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Bomber moved from 72 Sea Zone to Paramushir
    
        Place Units - Yamamoto
            3 Cruisers, 1 Destroyer and 1 Transport placed in 85 Sea Zone
            2 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Yamamoto : 3.50
    Americans : -1.67
    Dutch : 0.67
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from Yunnan to N.Thailand
                  Chinese take N.Thailand from Thai
            1 Tank moved from N.Thailand to N.French Indochina
            1 Fighter moved from Shensi to Chahar
            1 Tank moved from Hupeh to Chahar
            1 Infantry moved from Shansi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 Fighter and 1 Tank in Chahar, round 3 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese lost in Chahar
                 retreated to Chahar
                Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Ningsia to Suiyuan
            1 Infantry moved from Shensi to Shansi
            2 Infantrys moved from Shensi to Hupeh
            1 Fighter moved from Chahar to Hupeh
            1 Infantry moved from Kwangsi to Hunan
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Chinese : -1.83
    

    Savegame


  • 2018 2017 2015

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery and 1 Infantry moved from Chahar to Suiyuan
            1 Infantry and 1 Tank moved from Shantung to Shansi
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Anhwei
            3 Infantrys moved from Shanghai to Hunan
            2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
            1 Artillery and 2 Infantrys moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Heilungchiang to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery, 5 Infantrys and 2 Tanks moved from Chita to Ayan
            2 Infantrys moved from Liaoning to Heilungchiang
            2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Vladivostok to Khabarovsk
            3 Transports moved from 107 Sea Zone to 92 Sea Zone
            3 Infantrys and 3 Tanks moved from Formosa to 92 Sea Zone
            1 Battleship moved from 111 Sea Zone to 92 Sea Zone
            1 Tank moved from 92 Sea Zone to N.French Indochina
            2 Tanks moved from 92 Sea Zone to Hong Kong
            1 Infantry moved from 92 Sea Zone to N.French Indochina
            2 Infantrys moved from 92 Sea Zone to Hong Kong
            2 Fighters moved from 111 Sea Zone to N.French Indochina
            2 Fighters moved from Formosa to Hong Kong
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hong Kong
            2 Transports moved from 107 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from 84 Sea Zone to Kiangsi
            6 Tanks moved from Shantung to Hunan
            1 Infantry moved from 84 Sea Zone to Kiangsi
            1 Destroyer and 1 Submarine moved from 93 Sea Zone to 84 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in N.French Indochina
                Hisaichi attack with 2 Fighters, 1 Infantry and 1 Tank
                French defend with 1 Infantry; Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    Hisaichi roll dice for 2 Fighters and 1 Tank in N.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry and 1 Tank in N.French Indochina, round 3 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Infantry owned by the French lost in N.French Indochina
                Hisaichi win with 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Fighter, 1 Infantry and 1 Tank
                Casualties for French: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 8 Infantrys and 2 Tanks
                Russians defend with 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Ayan, round 2 : 3/11 hits, 2.83 expected hits
                    Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank; Americans defend with 1 Fighter
                    AA fire in Hong Kong : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Fighters, 3 Infantrys and 2 Tanks in Hong Kong, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Hong Kong, round 2 : 3/4 hits, 1.67 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Hong Kong
                    Hisaichi roll dice for 2 Fighters and 2 Tanks in Hong Kong, round 3 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 Fighter in Hong Kong, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 3 Infantrys
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Americans: 1 Fighter
            Battle in Suiyuan
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win with no units remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 2 Artillerys, 5 Infantrys and 6 Tanks
                French defend with 1 Artillery; Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 6 Tanks in Hunan, round 2 : 4/13 hits, 4.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 2 Artillerys, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Carrier moved from 111 Sea Zone to 92 Sea Zone
            2 Fighters moved from Hong Kong to Shanghai
            1 Fighter moved from N.French Indochina to 92 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 93 Sea Zone
            1 Bomber moved from Panay to Liaoning
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun
            EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 AAGun
            EDIT: Turning off Edit Mode
            4 ArmoredCars placed in Liaoning
            2 Artillerys, 2 Fighters and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.67
    British : 0.83
    French : 1.33
    AA fire in Hong Kong : : -0.33
    Chinese : 0.00
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry moved from Soembawa to Lombok
            1 Fighter moved from Banjarmasin to Lombok
    
        Purchase Units - Dutch
            Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Dutch
            Battle in Lombok
                Dutch attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 4 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 5 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 6 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 6 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 7 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 7 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Fighter and 1 Infantry in Lombok, round 8 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Lombok, round 8 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Dutch win, taking Lombok from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Dutch
            1 Fighter moved from Lombok to Banjarmasin
            1 Infantry and 1 Tank moved from French Guiana to Amazon
    
        Place Units - Dutch
            1 Adv.Fighter and 3 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai : -2.33
    Dutch : -2.50
    

    Savegame


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