• '20 '18 '17 '15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            2 Elites and 2 Infantrys moved from Tampere to Kotka
            1 Infantry moved from Kotka to Vyborg
            2 Artillerys moved from Kotka to Vyborg
            1 Elite and 3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 2 Artillerys and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Artillerys and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.00
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Infantry moved from Odessa to Donetsk
            1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
            1 Fighter moved from E.Romania to Donetsk
            1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev
            2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
            2 Elites and 2 Tanks moved from Bucharest to E.Romania
            2 Tanks moved from E.Romania to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 4 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Kiev
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Infantry and 1 JetFighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.17
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to 67 Sea Zone
            1 T.Boat moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer and 1 Submarine moved from 112 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from S.Thailand to S.French Indochina
            1 Elite, 1 Infantry and 1 Tank moved from S.Thailand to N.Thailand
            2 Elites and 4 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 67 Sea Zone
                Thai attack with 1 Fighter and 1 T.Boat
                Anzac defend with 1 Submarine
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 1 T.Boat in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Anzac lost in 67 Sea Zone
                Thai win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Submarine
            Battle in N.Thailand
                Thai attack with 1 Elite, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in S.French Indochina
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 AAGun moved from Bangkok to S.Thailand
            1 Fighter moved from 67 Sea Zone to Java
    
        Place Units - Thai
            5 Infantrys and 1 L.Fighter placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Bangkok: 1 L.Fighter
            EDIT: Adding units owned by Thai to S.Thailand: 1 Bunker
            EDIT: Adding units owned by Thai to Bangkok: 1 Tank
            EDIT: Changing PUs for Thai from 0 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    French : -0.67
    Anzac : -0.33
    Thai : -1.00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            4 Infantrys and 2 Tanks moved from N.Chile to Santiago
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
            4 Infantrys moved from 119 Sea Zone to Santiago
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone
            1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago
            1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone
            2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone
            1 S.Bomber moved from San Francisco to 101 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines
                Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers
                    Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Carrier owned by the Americans lost in 101 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Yamamoto : 0.50
    Americans : -2.17
    

    Savegame

  • '20

    submerge? and did i take correct casualty?


  • @Colt45554 Looks good so far. Keep my sub in the fight as fodder for the cruisers.

  • '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            4 Infantrys and 2 Tanks moved from N.Chile to Santiago
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone
            4 Infantrys moved from 119 Sea Zone to Santiago
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone
            1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago
            1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone
            2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone
            1 S.Bomber moved from San Francisco to 101 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Santiago
                Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits
                    Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines
                Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers
                    Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Carrier owned by the Americans lost in 101 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Fighters and 1 S.Bomber in 101 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits
                    1 Fighter owned by the Americans and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber in 101 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits
                    1 Fighter owned by the Americans, 4 Cruisers owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone
                    Americans roll dice for 1 Adv.Fighter, 2 Bombers and 1 S.Bomber in 101 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Battleship in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 101 Sea Zone
                Americans win with 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 3 Fighters and 2 Submarines
                Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Yamamoto: 4 Cruisers
    
        Non Combat Move - Americans
            1 S.Bomber moved from 101 Sea Zone to Saipan
            2 Bombers moved from 101 Sea Zone to Kwajalein
            3 Infantrys and 1 Marine moved from Kwajalein to 96 Sea Zone
            1 B.Transport, 3 Infantrys and 1 Marine moved from 96 Sea Zone to 86 Sea Zone
            3 Infantrys and 1 Marine moved from 86 Sea Zone to Saipan
            2 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            2 S.Submarines moved from 91 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 B.Transport moved from 91 Sea Zone to 83 Sea Zone
            1 Infantry moved from Colombia to Amazon
            2 Transports moved from 34 Sea Zone to 35 Sea Zone
            1 Destroyer moved from 34 Sea Zone to 41 Sea Zone
            1 Artillery and 2 Infantrys moved from Rio de Oro to Mauritania
            1 Bomber moved from W.Morocco to E.Morocco
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
            1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Mauritania
            1 S.Bomber moved from Washington to Johnston
    
        Place Units - Americans
            1 Bunker placed in Saipan
            1 Factory placed in Rio de Oro
            2 B.Carriers placed in 91 Sea Zone
            1 L.Fighter placed in 91 Sea Zone
            3 Infantrys and 3 L.Fighters placed in San Francisco
            1 B.Transport placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Yamamoto : -3.17
    Americans : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Tank moved from Kufra to Darfur
            3 Artillerys moved from Latvia to Minsk
            1 Fighter and 2 Stukas moved from Danzig to Minsk
            2 Fighters moved from Krakow to Minsk
            12 Artillerys, 3 HeavyTanks, 19 Infantrys, 3 Mech.Infs and 5 Tanks moved from Brest to Kiev
            2 HeavyTanks and 1 Tank moved from Krakow to Kiev
            1 HeavyTank moved from Danzig to Kiev
            2 Mech.Infs moved from Bohemia to Kiev
            4 Tanks moved from Warsaw to Kiev
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 ArmoredCars and 2 Infantrys moved from Hamburg to 23 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Estonia
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia
            6 Infantrys moved from Paris to Picardy
            2 Infantrys moved from Lapland to Murmansk
            2 Infantrys moved from N.Karelia to Murmansk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 ArmoredCar and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Darfur
                Germans attack with 1 Tank
                British defend with 1 Infantry
                    Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minsk
                Germans attack with 3 Artillerys, 3 Fighters and 2 Stukas
                Russians defend with 2 Infantrys
                    Germans roll dice for 3 Artillerys, 3 Fighters and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Germans win, taking Minsk from Russians with 2 Artillerys, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Artillery
                Casualties for Russians: 2 Infantrys
            Battle in Murmansk
                Germans attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                    Germans roll dice for 3 Infantrys in Murmansk, round 3 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                    Germans roll dice for 2 Infantrys in Murmansk, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk
                Germans win, taking Murmansk from Russians with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            3 Fighters and 2 Stukas moved from Minsk to Kiev
            1 AAGun moved from Brest to Kiev
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            1 AAGun moved from Pomerania to Danzig
            2 Tanks moved from Normandy to Lorraine
            2 Mech.Infs moved from Picardy to Bohemia
    
        Place Units - Germans
            2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            1 Destroyer placed in 24 Sea Zone
            2 ArmoredCars placed in Danzig
            5 Mech.Infs placed in Bohemia
            3 Tanks placed in Krakow
            4 Tanks placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Russians : 2.33
    

    Savegame

  • '20 '18 '17 '15

    bump! don’t forget our game

  • '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
                  Russians take Lapland from Finns
            1 Infantry moved from Okhotsk to Ayan
            1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk
            1 Artillery and 1 Infantry moved from Leningrad to Latvia
            1 Adv.Fighter moved from Kursk to Latvia
            2 Infantrys moved from Kursk to Minsk
            1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk
            1 Bomber moved from Kursk to Donetsk
            1 Infantry moved from Rostov to Donetsk
            1 Artillery moved from Kursk to Donetsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 18 Infantrys and 11 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Murmansk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk
                Russians win, taking Murmansk from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans lost in Latvia
                    Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 2 Artillerys
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Artillerys in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                    Russians roll dice for 1 Adv.Fighter and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Fighter and 2 Infantrys
                Casualties for Germans: 2 Artillerys
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber and 1 Infantry
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Ayan
                Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
            1 Bomber moved from Donetsk to Kursk
            1 Adv.Fighter moved from Minsk to Kursk
            1 Adv.Fighter moved from Latvia to Kursk
            1 Infantry moved from Novgorod to Smolensk
            1 Infantry moved from Leningrad to Novgorod
            5 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Rostov to Kursk
            1 Artillery and 1 Infantry moved from Georgia to Rostov
            3 Artillerys and 2 Infantrys moved from Stalingrad to Rostov
            1 AAGun moved from Kursk to Rostov
            1 AAGun moved from Penza to Tula
            1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to Tula
            4 Tanks moved from Moscow to Kursk
            1 Artillery and 5 Infantrys moved from Moscow to Tula
            2 Infantrys moved from Vologda to Yaroslavl
            1 Infantry moved from Arkhangelsk to Vologda
            5 Infantrys moved from Perm to Kuybyshev
            4 Infantrys moved from Kirov to Gorky
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Astrakhan to Georgia
            6 Infantrys moved from Sibirsky to Evenkia
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad
            9 Tanks placed in Moscow
            1 Infantry placed in Moscow
            3 Infantrys placed in Georgia
            5 Infantrys placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Romanians : -0.67
    Hisaichi : -0.67
    Russians : 1.33
    

    Savegame

  • '20

    @Whackamatt said in Whack vs. Colt - WAW:

    bump! don’t forget our game

    Whoops!

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Fighters moved from 51 Sea Zone to New Valley
            1 Fighter moved from Kufra to New Valley
            5 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Greece to Bulgaria
            1 Fighter moved from 51 Sea Zone to Bulgaria
            1 Elite and 10 Infantrys moved from Campania to 48 Sea Zone
            1 Cruiser, 1 Elite, 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Elite and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 Infantrys moved from Tunis to S.Tunisia
            1 Artillery and 1 Elite moved from N.Tunisia to S.Tunisia
            1 Infantry moved from N.Tunisia to S.Tunisia
            1 Fighter moved from Rome to S.Tunisia
    
        Purchase Units - Italians
            Italians buy 9 Infantrys, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Elite and 10 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in New Valley
                Italians attack with 3 Fighters
                French defend with 1 Infantry
                    Italians roll dice for 3 Fighters in New Valley, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win with 3 Fighters remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Bulgaria
                Italians attack with 2 Artillerys and 1 Fighter
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Bulgaria to 51 Sea Zone
            2 Fighters moved from New Valley to 51 Sea Zone
            1 Fighter moved from New Valley to El Agheila
            1 AAGun moved from Tunis to S.Tunisia
            4 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            4 T.Boats placed in 51 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from El Agheila: 1 Fighter
            EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Tunis
            3 Tanks placed in Campania
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.83
    British : -0.33
    Russians : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
            2 Infantrys moved from 31 Sea Zone to Andalusia
            1 Transport moved from 30 Sea Zone to 41 Sea Zone
            1 Artillery moved from E.Morocco to 41 Sea Zone
            1 Artillery moved from 41 Sea Zone to Andalusia
            1 Fighter moved from E.Morocco to Andalusia
            1 Tank moved from Lower Egypt to Darfur
    
        Purchase Units - French
            French buy 1 Destroyer, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Andalusia
                French attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Neutral defend with 1 Bunker
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/4 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the French lost in Andalusia
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Andalusia, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the French lost in Andalusia
                French loses 0 PUs for violating Andalusias neutrality.
                French win, taking Andalusia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 1 Bunker
            Battle in Darfur
                French attack with 1 Tank
                Germans defend with 1 Tank
                    French roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Darfur
                French win, taking Darfur from Germans with 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
    
        Non Combat Move - French
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Palestine to Lower Egypt
            1 Artillery and 1 Infantry moved from Syria to Palestine
            1 AAGun moved from Iraq to Palestine
            1 Infantry moved from 40 Sea Zone to South Africa
            1 Infantry moved from S.Algeria to N.Algeria
            1 AAGun, 5 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria
            1 Fighter moved from Andalusia to N.Algeria
    
        Place Units - French
            1 Destroyer placed in 55 Sea Zone
            1 Tank placed in Syria
            4 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Neutral : 0.50
    French : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Artillery and 3 Tanks moved from Hollandia to 107 Sea Zone
            2 Infantrys moved from Hollandia to 107 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Celebes to 107 Sea Zone
            2 Elites, 1 Infantry and 1 Marine moved from Yap to Ulithi
            4 Artillerys and 4 Infantrys moved from Davao to Mindanao
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            2 Artillerys, 2 B.Transports, 2 Battleships, 4 Infantrys, 1 Submarine, 4 Tanks and 2 Transports moved from 107 Sea Zone to 94 Sea Zone
            1 Elite moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Iwo Jima to 85 Sea Zone
            2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 94 Sea Zone
            1 Cruiser, 1 Elite and 1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Guam to 94 Sea Zone
            2 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from 94 Sea Zone to Saipan
            1 Bomber moved from Davao to Saipan
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 94 Sea Zone
            1 Elite and 2 Infantrys moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Cruiser, 1 Elite, 1 Fighter, 8 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Submarine
                Americans defend with 1 B.Transport
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 B.Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 B.Transport
            Battle in Saipan
                Yamamoto attack with 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks
                Americans defend with 1 AAGun, 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber
                    AA fire in Saipan : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Saipan, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Americans
                    1 Infantry owned by the Americans lost in Saipan
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks in Saipan, round 2 : 6/15 hits, 5.17 expected hits
                    Americans roll dice for 3 Artillerys, 1 Bunker, 8 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 2 : 3/14 hits, 4.83 expected hits
                    3 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Americans lost in Saipan
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 4 Tanks in Saipan, round 3 : 5/12 hits, 4.67 expected hits
                    Americans roll dice for 3 Artillerys, 1 Bunker, 2 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 3 : 6/8 hits, 2.83 expected hits
                    1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans and 2 Infantrys owned by the Americans lost in Saipan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Saipan, round 4 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 Bunker, 1 Marine and 1 S.Bomber in Saipan, round 4 : 1/3 hits, 1.17 expected hits
                    1 Marine owned by the Americans, 1 Artillery owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Saipan
                    Yamamoto roll dice for 1 Bomber and 4 Tanks in Saipan, round 5 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 Bunker in Saipan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
                Yamamoto win, taking Saipan from Americans with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 28
                Casualties for Americans: 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber
                Casualties for Yamamoto: 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Saipan to Iwo Jima
    
        Place Units - Yamamoto
            1 B.Transport placed in 110 Sea Zone
            1 Elite and 2 Infantrys placed in Banjarmasin
            1 B.Transport, 1 Cruiser and 1 Transport placed in 107 Sea Zone
            1 Marine placed in Davao
            1 Fighter, 6 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Saipan : : -0.17
    Yamamoto : 0.33
    Americans : 1.67
    

    Savegame

  • '20

    @Whackamatt I’m away from home for a few days


  • @Colt45554 said in Whack vs. Colt - WAW:

    @Whackamatt I’m away from home for a few days

    So are you saying you concede then? ;)

    Cool beans. Thanks for the heads up

  • '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Kweichow to N.French Indochina
            1 Adv.Fighter moved from Shensi to N.French Indochina
            2 ArmoredCars moved from Shensi to Hunan
            3 Infantrys moved from Hupeh to Hunan
            2 Adv.Fighters and 2 Fighters moved from Hupeh to Hunan
            2 Infantrys moved from Shansi to Anhwei
            1 Tank moved from Hupeh to Anhwei
            2 Artillerys and 2 Infantrys moved from Suiyuan to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys
                Hisaichi defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                    Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys in Hunan, round 2 : 3/9 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 2/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan
                2 ArmoredCars and 1 Infantry retreated to Hupeh
                Hisaichi win with 1 Artillery remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 ArmoredCar, 1 Elite and 1 Infantry
            Battle in Chahar
                Chinese attack with 2 Artillerys and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys
            Battle in N.French Indochina
                Chinese attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
                Chinese win, taking N.French Indochina from Thai with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Anhwei
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Szechwan to Kweichow
            1 Tank moved from Gobi Altai to Shensi
            2 Adv.Fighters and 2 Fighters moved from Hunan to Hupeh
            2 Mech.Infs moved from Ningsia to Hupeh
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shansi to Hupeh
            2 Artillerys, 2 Elites and 2 Infantrys moved from Ningsia to Suiyuan
            2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from N.French Indochina to Kweichow
            1 AAGun moved from Hupeh to Kweichow
            1 AAGun moved from Shensi to Hupeh
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Chinese : 0.33
    Thai : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            3 Infantrys moved from Heilungchiang to Ayan
            1 Mech.Inf moved from Changchun to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Artillery moved from Hunan to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            2 Tanks moved from Liaoning to Chahar
            2 Tanks moved from Liaoning to Chita
            2 Fighters moved from 84 Sea Zone to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 Infantry and 1 Tank moved from Shantung to Anhwei
            3 Infantrys moved from Shantung to Chahar
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys moved from Kwangtung to Kwangsi
            1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
            2 Infantrys moved from Kiangsi to Shanghai
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi
            4 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Ulithi to Woleai
                  Hisaichi take Woleai from Americans
            1 Infantry moved from Ulithi to Woleai
            1 Destroyer moved from 66 Sea Zone to 63 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Chinese defend with 2 Artillerys and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Artillerys and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Anhwei to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            4 Tanks placed in Liaoning
            7 Infantrys and 1 Mech.Inf placed in Changchun
            2 ArmoredCars and 2 Infantrys placed in Hong Kong
            Hisaichi undo move 3.
            2 Infantrys placed in Hong Kong
            5 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.00
    French : -1.00
    Chinese : -0.83
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            3 Infantrys moved from Heilungchiang to Ayan
            1 Mech.Inf moved from Changchun to Ayan
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Artillery moved from Hunan to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            2 Tanks moved from Liaoning to Chahar
            2 Tanks moved from Liaoning to Chita
            2 Fighters moved from 84 Sea Zone to Anhwei
            1 Infantry moved from Shantung to Anhwei
            1 Infantry and 1 Tank moved from Shantung to Anhwei
            3 Infantrys moved from Shantung to Chahar
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys moved from Kwangtung to Kwangsi
            1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
            2 Infantrys moved from Kiangsi to Shanghai
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 ArmoredCar moved from Hong Kong to Shanghai
            1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi
            4 Infantrys moved from Changchun to Kirin
            1 Infantry moved from Ulithi to Woleai
                  Hisaichi take Woleai from Americans
            1 Infantry moved from Ulithi to Woleai
            1 Destroyer moved from 66 Sea Zone to 63 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Chinese defend with 2 Artillerys and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 Artillerys and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry and 1 Tank
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Anhwei to 84 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            4 Tanks placed in Liaoning
            7 Infantrys and 1 Mech.Inf placed in Changchun
            2 ArmoredCars and 2 Infantrys placed in Hong Kong
            Hisaichi undo move 3.
            2 Infantrys placed in Hong Kong
            5 Infantrys and 1 Mech.Inf placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Changchun: 1 Mech.Inf
            EDIT: Changing PUs for Hisaichi from 72 to 66
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 2.00
    French : -1.00
    Chinese : -0.83
    Russians : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Artillery, 1 Fighter and 3 Infantrys moved from Burma to N.Thailand
            3 Infantrys moved from Iraq to 58 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 58 Sea Zone to 56 Sea Zone
            3 Infantrys moved from Palestine to 56 Sea Zone
            1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Elite and 6 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Infantry moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cape Town to 40 Sea Zone
            2 Infantrys and 1 Transport moved from 40 Sea Zone to 38 Sea Zone
            2 Infantrys moved from 38 Sea Zone to Angola
            2 Adv.Fighters and 8 Fighters moved from 56 Sea Zone to Mersa Matruh
            1 Tank moved from Dover to 21 Sea Zone
            13 Infantrys moved from Dover to 21 Sea Zone
            1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 13 Infantrys, 1 Submarine, 12 T.Boats, 1 Tank and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            13 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo
    
        Purchase Units - British
            British buy 17 Infantrys, 3 S.Submarines and 6 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Oslo
                British attack with 13 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                British loses 0 PUs for violating Oslos neutrality.
                British win, taking Oslo from Neutral with 13 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys
                Italians defend with 1 Elite and 10 Infantrys
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys in Mersa Matruh, round 2 : 10/19 hits, 5.67 expected hits
                    Italians roll dice for 1 Elite and 9 Infantrys in Mersa Matruh, round 2 : 3/10 hits, 3.33 expected hits
                    1 Elite owned by the Italians, 9 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 4 Infantrys remaining. Battle score for attacker is 17
                Casualties for Italians: 1 Elite and 10 Infantrys
                Casualties for British: 3 Infantrys
            Battle in N.Thailand
                British attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Thai defend with 1 Elite, 1 Infantry and 1 Tank
                    British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/5 hits, 1.33 expected hits
                    Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Thailand, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                    British roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Thai: 1 Elite, 1 Infantry and 1 Tank
            Battle in Angola
                British attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys in Angola, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Angola
                    British roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Angola, round 7 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Angola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 8 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 AAGun moved from Cairo to Lower Egypt
            1 Infantry moved from Assam to Yunnan
            7 Infantrys moved from Assam to Burma
            1 Fighter moved from N.Thailand to Burma
            4 Infantrys moved from Calcutta to Assam
            1 Artillery and 4 Infantrys moved from Bihar to Assam
            1 Artillery and 2 Infantrys moved from Delhi to Bihar
            6 Infantrys moved from Hyderabad to Calcutta
            1 AAGun moved from Kenya to Italian East Africa
    
        Place Units - British
            4 T.Boats placed in 56 Sea Zone
            2 Infantrys placed in Cairo
            3 S.Submarines placed in 58 Sea Zone
            2 T.Boats placed in 11 Sea Zone
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            Turning on Edit Mode
            EDIT: Adding units owned by British to Manchester: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank
            EDIT: Removing units owned by British from Dover: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
            2 Infantrys placed in Manchester
            2 Infantrys placed in Cape Town
            1 Infantry placed in Wales
            Turning on Edit Mode
            EDIT: Adding units owned by British to Amazon: 2 Infantrys
            EDIT: Adding units owned by British to Colombia: 1 Infantry
            EDIT: Removing units owned by British from Colombia: 2 Infantrys
            EDIT: Removing units owned by British from Central America: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    British : 4.50
    Italians : -0.33
    Thai : 0.83
    

    Savegame

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