Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack vs. Colt - WAW
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@Colt45554 Looks good so far. Keep my sub in the fight as fodder for the cruisers.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 4 Infantrys and 2 Tanks moved from N.Chile to Santiago 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 1 Infantry moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 125 Sea Zone 1 Artillery and 2 Infantrys moved from 125 Sea Zone to Santiago 1 Carrier and 2 Submarines moved from 102 Sea Zone to 101 Sea Zone 2 Bombers and 2 Fighters moved from Truk to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Midway to 101 Sea Zone 1 S.Bomber moved from San Francisco to 101 Sea Zone Purchase Units - Americans Americans buy 2 B.Carriers, 1 B.Transport, 1 Bunker, 1 Factory, 3 Infantrys and 4 L.Fighters; Remaining resources: 1 PUs; Combat - Americans Battle in Santiago Americans attack with 1 Artillery, 10 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 10 Infantrys and 2 Tanks in Santiago, round 2 : 4/13 hits, 3.17 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Santiago, round 3 : 2/10 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Fighters, 1 S.Bomber and 2 Submarines Hisaichi defend with 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport; Yamamoto defend with 4 Cruisers Americans roll dice for 2 Submarines in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the Americans lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 3 Fighters and 1 S.Bomber in 101 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Yamamoto roll dice for 1 Battleship, 4 Cruisers, 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 Fighter owned by the Americans, 2 Submarines owned by the Americans and 1 Transport owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Fighters and 1 S.Bomber in 101 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans and 1 Submarine owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 S.Bomber in 101 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits Yamamoto roll dice for 1 Battleship, 4 Cruisers and 1 Destroyer in 101 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 4 Cruisers owned by the Yamamoto and 1 Destroyer owned by the Hisaichi lost in 101 Sea Zone Americans roll dice for 1 Adv.Fighter, 2 Bombers and 1 S.Bomber in 101 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Battleship in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 101 Sea Zone Americans win with 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 Adv.Fighter, 1 Carrier, 3 Fighters and 2 Submarines Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport Casualties for Yamamoto: 4 Cruisers Non Combat Move - Americans 1 S.Bomber moved from 101 Sea Zone to Saipan 2 Bombers moved from 101 Sea Zone to Kwajalein 3 Infantrys and 1 Marine moved from Kwajalein to 96 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 96 Sea Zone to 86 Sea Zone 3 Infantrys and 1 Marine moved from 86 Sea Zone to Saipan 2 Destroyers and 4 Submarines moved from 96 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 2 S.Submarines moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 B.Transport moved from 91 Sea Zone to 83 Sea Zone 1 Infantry moved from Colombia to Amazon 2 Transports moved from 34 Sea Zone to 35 Sea Zone 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone 1 Artillery and 2 Infantrys moved from Rio de Oro to Mauritania 1 Bomber moved from W.Morocco to E.Morocco 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 1 S.Bomber moved from Washington to Johnston Place Units - Americans 1 Bunker placed in Saipan 1 Factory placed in Rio de Oro 2 B.Carriers placed in 91 Sea Zone 1 L.Fighter placed in 91 Sea Zone 3 Infantrys and 3 L.Fighters placed in San Francisco 1 B.Transport placed in 26 Sea Zone Turn Complete - Americans Americans collect 119 PUs; end with 120 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -3.17 Americans : -1.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Tank moved from Kufra to Darfur 3 Artillerys moved from Latvia to Minsk 1 Fighter and 2 Stukas moved from Danzig to Minsk 2 Fighters moved from Krakow to Minsk 12 Artillerys, 3 HeavyTanks, 19 Infantrys, 3 Mech.Infs and 5 Tanks moved from Brest to Kiev 2 HeavyTanks and 1 Tank moved from Krakow to Kiev 1 HeavyTank moved from Danzig to Kiev 2 Mech.Infs moved from Bohemia to Kiev 4 Tanks moved from Warsaw to Kiev 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 ArmoredCars and 2 Infantrys moved from Hamburg to 23 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Estonia 1 ArmoredCar, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 6 Infantrys moved from Paris to Picardy 2 Infantrys moved from Lapland to Murmansk 2 Infantrys moved from N.Karelia to Murmansk Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys, 5 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Estonia Germans attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 1 Tank British defend with 1 Infantry Germans roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 3 Artillerys, 3 Fighters and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 3 Artillerys, 3 Fighters and 2 Stukas in Minsk, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 2 Artillerys, 3 Fighters and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery Casualties for Russians: 2 Infantrys Battle in Murmansk Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 3 Infantrys in Murmansk, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Germans roll dice for 2 Infantrys in Murmansk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Germans win, taking Murmansk from Russians with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Germans 3 Fighters and 2 Stukas moved from Minsk to Kiev 1 AAGun moved from Brest to Kiev 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Warsaw to Brest 1 AAGun moved from Pomerania to Danzig 2 Tanks moved from Normandy to Lorraine 2 Mech.Infs moved from Picardy to Bohemia Place Units - Germans 2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 1 Destroyer placed in 24 Sea Zone 2 ArmoredCars placed in Danzig 5 Mech.Infs placed in Bohemia 3 Tanks placed in Krakow 4 Tanks placed in Warsaw Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33 Russians : 2.33
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bump! don’t forget our game
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Infantry moved from Okhotsk to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Murmansk 1 Artillery and 1 Infantry moved from Leningrad to Latvia 1 Adv.Fighter moved from Kursk to Latvia 2 Infantrys moved from Kursk to Minsk 1 Adv.Fighter and 1 Fighter moved from Kursk to Minsk 1 Bomber moved from Kursk to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Kursk to Donetsk Purchase Units - Russians Russians buy 2 Artillerys, 18 Infantrys and 11 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Murmansk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Murmansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter and 1 Artillery in Latvia, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar and 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 2 Artillerys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in Minsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 1 Adv.Fighter and 1 Fighter in Minsk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Artillerys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 1 Infantry Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Russians 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Bomber moved from Donetsk to Kursk 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from Latvia to Kursk 1 Infantry moved from Novgorod to Smolensk 1 Infantry moved from Leningrad to Novgorod 5 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Rostov to Kursk 1 Artillery and 1 Infantry moved from Georgia to Rostov 3 Artillerys and 2 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Kursk to Rostov 1 AAGun moved from Penza to Tula 1 Adv.Fighter and 1 Fighter moved from Sverdlovsk to Tula 4 Tanks moved from Moscow to Kursk 1 Artillery and 5 Infantrys moved from Moscow to Tula 2 Infantrys moved from Vologda to Yaroslavl 1 Infantry moved from Arkhangelsk to Vologda 5 Infantrys moved from Perm to Kuybyshev 4 Infantrys moved from Kirov to Gorky 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Astrakhan to Georgia 6 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 2 Infantrys and 2 Tanks placed in Stalingrad 9 Tanks placed in Moscow 1 Infantry placed in Moscow 3 Infantrys placed in Georgia 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.00 Romanians : -0.67 Hisaichi : -0.67 Russians : 1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 Fighters moved from 51 Sea Zone to New Valley 1 Fighter moved from Kufra to New Valley 5 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Cruiser moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Greece to Bulgaria 1 Fighter moved from 51 Sea Zone to Bulgaria 1 Elite and 10 Infantrys moved from Campania to 48 Sea Zone 1 Cruiser, 1 Elite, 10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Elite and 10 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from Tunis to S.Tunisia 1 Artillery and 1 Elite moved from N.Tunisia to S.Tunisia 1 Infantry moved from N.Tunisia to S.Tunisia 1 Fighter moved from Rome to S.Tunisia Purchase Units - Italians Italians buy 9 Infantrys, 4 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Elite and 10 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Elite and 10 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in New Valley Italians attack with 3 Fighters French defend with 1 Infantry Italians roll dice for 3 Fighters in New Valley, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win with 3 Fighters remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Bulgaria Italians attack with 2 Artillerys and 1 Fighter Russians defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Fighter in Bulgaria, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Bulgaria to 51 Sea Zone 2 Fighters moved from New Valley to 51 Sea Zone 1 Fighter moved from New Valley to El Agheila 1 AAGun moved from Tunis to S.Tunisia 4 Infantrys moved from Rome to Campania Place Units - Italians 4 T.Boats placed in 51 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from El Agheila: 1 Fighter EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode 4 Infantrys placed in Tunis 3 Tanks placed in Campania 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : -0.33 Russians : -0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 2 Infantrys and 1 Transport moved from 17 Sea Zone to 31 Sea Zone 2 Infantrys moved from 31 Sea Zone to Andalusia 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from E.Morocco to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to Andalusia 1 Fighter moved from E.Morocco to Andalusia 1 Tank moved from Lower Egypt to Darfur Purchase Units - French French buy 1 Destroyer, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Andalusia French attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Bunker French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Andalusia, round 3 : 0/4 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Andalusia French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Andalusia, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the French lost in Andalusia French loses 0 PUs for violating Andalusias neutrality. French win, taking Andalusia from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Neutral: 1 Bunker Battle in Darfur French attack with 1 Tank Germans defend with 1 Tank French roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Darfur French win, taking Darfur from Germans with 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - French 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Palestine to Lower Egypt 1 Artillery and 1 Infantry moved from Syria to Palestine 1 AAGun moved from Iraq to Palestine 1 Infantry moved from 40 Sea Zone to South Africa 1 Infantry moved from S.Algeria to N.Algeria 1 AAGun, 5 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from E.Morocco to N.Algeria 1 Fighter moved from Andalusia to N.Algeria Place Units - French 1 Destroyer placed in 55 Sea Zone 1 Tank placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : 0.50 French : -0.83
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery and 3 Tanks moved from Hollandia to 107 Sea Zone 2 Infantrys moved from Hollandia to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Celebes to 107 Sea Zone 2 Elites, 1 Infantry and 1 Marine moved from Yap to Ulithi 4 Artillerys and 4 Infantrys moved from Davao to Mindanao 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 2 Artillerys, 2 B.Transports, 2 Battleships, 4 Infantrys, 1 Submarine, 4 Tanks and 2 Transports moved from 107 Sea Zone to 94 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Iwo Jima to 85 Sea Zone 2 Infantrys and 2 T.Boats moved from 85 Sea Zone to 94 Sea Zone 1 Cruiser, 1 Elite and 1 S.Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from Guam to 94 Sea Zone 2 Artillerys, 1 Elite, 7 Infantrys and 4 Tanks moved from 94 Sea Zone to Saipan 1 Bomber moved from Davao to Saipan 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Elite and 2 Infantrys moved from Banjarmasin to East And South Borneo Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Cruiser, 1 Elite, 1 Fighter, 8 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 B.Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 B.Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 B.Transport Battle in Saipan Yamamoto attack with 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks Americans defend with 1 AAGun, 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber AA fire in Saipan : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Battleships and 1 Cruiser in Saipan, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Americans 1 Infantry owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 7 Infantrys and 4 Tanks in Saipan, round 2 : 6/15 hits, 5.17 expected hits Americans roll dice for 3 Artillerys, 1 Bunker, 8 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 2 : 3/14 hits, 4.83 expected hits 3 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 4 Tanks in Saipan, round 3 : 5/12 hits, 4.67 expected hits Americans roll dice for 3 Artillerys, 1 Bunker, 2 Infantrys, 1 Marine and 1 S.Bomber in Saipan, round 3 : 6/8 hits, 2.83 expected hits 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans and 2 Infantrys owned by the Americans lost in Saipan Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Saipan, round 4 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 Bunker, 1 Marine and 1 S.Bomber in Saipan, round 4 : 1/3 hits, 1.17 expected hits 1 Marine owned by the Americans, 1 Artillery owned by the Yamamoto and 1 S.Bomber owned by the Americans lost in Saipan Yamamoto roll dice for 1 Bomber and 4 Tanks in Saipan, round 5 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 Bunker in Saipan, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Yamamoto win, taking Saipan from Americans with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 28 Casualties for Americans: 3 Artillerys, 1 Bunker, 9 Infantrys, 1 Marine and 1 S.Bomber Casualties for Yamamoto: 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Saipan to Iwo Jima Place Units - Yamamoto 1 B.Transport placed in 110 Sea Zone 1 Elite and 2 Infantrys placed in Banjarmasin 1 B.Transport, 1 Cruiser and 1 Transport placed in 107 Sea Zone 1 Marine placed in Davao 1 Fighter, 6 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Saipan : : -0.17 Yamamoto : 0.33 Americans : 1.67
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@Whackamatt I’m away from home for a few days
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@Colt45554 said in Whack vs. Colt - WAW:
@Whackamatt I’m away from home for a few days
So are you saying you concede then? ;)
Cool beans. Thanks for the heads up
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Kweichow to N.French Indochina 1 Adv.Fighter moved from Shensi to N.French Indochina 2 ArmoredCars moved from Shensi to Hunan 3 Infantrys moved from Hupeh to Hunan 2 Adv.Fighters and 2 Fighters moved from Hupeh to Hunan 2 Infantrys moved from Shansi to Anhwei 1 Tank moved from Hupeh to Anhwei 2 Artillerys and 2 Infantrys moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys Hisaichi defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Fighters and 3 Infantrys in Hunan, round 2 : 3/9 hits, 2.83 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hunan 2 ArmoredCars and 1 Infantry retreated to Hupeh Hisaichi win with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar, 1 Elite and 1 Infantry Battle in Chahar Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Chahar, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Infantrys Battle in N.French Indochina Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Thai with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow 1 Tank moved from Gobi Altai to Shensi 2 Adv.Fighters and 2 Fighters moved from Hunan to Hupeh 2 Mech.Infs moved from Ningsia to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shansi to Hupeh 2 Artillerys, 2 Elites and 2 Infantrys moved from Ningsia to Suiyuan 2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from N.French Indochina to Kweichow 1 AAGun moved from Hupeh to Kweichow 1 AAGun moved from Shensi to Hupeh Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 0.33 Thai : -0.17
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Changchun to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Liaoning to Chahar 2 Tanks moved from Liaoning to Chita 2 Fighters moved from 84 Sea Zone to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Anhwei 3 Infantrys moved from Shantung to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi 4 Infantrys moved from Changchun to Kirin 1 Infantry moved from Ulithi to Woleai Hisaichi take Woleai from Americans 1 Infantry moved from Ulithi to Woleai 1 Destroyer moved from 66 Sea Zone to 63 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 7 Infantrys and 1 Mech.Inf placed in Changchun 2 ArmoredCars and 2 Infantrys placed in Hong Kong Hisaichi undo move 3. 2 Infantrys placed in Hong Kong 5 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 French : -1.00 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Heilungchiang to Ayan 1 Mech.Inf moved from Changchun to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery moved from Hunan to N.French Indochina 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Liaoning to Chahar 2 Tanks moved from Liaoning to Chita 2 Fighters moved from 84 Sea Zone to Anhwei 1 Infantry moved from Shantung to Anhwei 1 Infantry and 1 Tank moved from Shantung to Anhwei 3 Infantrys moved from Shantung to Chahar 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Peking 2 Infantrys moved from Kwangtung to Kwangsi 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 ArmoredCar moved from Hong Kong to Shanghai 1 Artillery and 1 Infantry moved from Hong Kong to Kiangsi 4 Infantrys moved from Changchun to Kirin 1 Infantry moved from Ulithi to Woleai Hisaichi take Woleai from Americans 1 Infantry moved from Ulithi to Woleai 1 Destroyer moved from 66 Sea Zone to 63 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Bunker, 9 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 6 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 1 Infantry Hisaichi roll dice for 3 Infantrys and 2 Tanks in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Artillerys and 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Fighters, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Anhwei, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry and 1 Tank Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 4 Tanks placed in Liaoning 7 Infantrys and 1 Mech.Inf placed in Changchun 2 ArmoredCars and 2 Infantrys placed in Hong Kong Hisaichi undo move 3. 2 Infantrys placed in Hong Kong 5 Infantrys and 1 Mech.Inf placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 72 PUs Turning on Edit Mode EDIT: Adding units owned by Hisaichi to Changchun: 1 Mech.Inf EDIT: Changing PUs for Hisaichi from 72 to 66 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 2.00 French : -1.00 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery, 1 Fighter and 3 Infantrys moved from Burma to N.Thailand 3 Infantrys moved from Iraq to 58 Sea Zone 3 Infantrys and 3 S.Submarines moved from 58 Sea Zone to 56 Sea Zone 3 Infantrys moved from Palestine to 56 Sea Zone 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery, 1 Elite and 6 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cape Town to 40 Sea Zone 2 Infantrys and 1 Transport moved from 40 Sea Zone to 38 Sea Zone 2 Infantrys moved from 38 Sea Zone to Angola 2 Adv.Fighters and 8 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Dover to 21 Sea Zone 13 Infantrys moved from Dover to 21 Sea Zone 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 13 Infantrys, 1 Submarine, 12 T.Boats, 1 Tank and 1 Transport moved from 21 Sea Zone to 12 Sea Zone 13 Infantrys and 1 Tank moved from 12 Sea Zone to Oslo Purchase Units - British British buy 17 Infantrys, 3 S.Submarines and 6 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Oslo British attack with 13 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo British loses 0 PUs for violating Oslos neutrality. British win, taking Oslo from Neutral with 13 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys Italians defend with 1 Elite and 10 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 7 Infantrys in Mersa Matruh, round 2 : 10/19 hits, 5.67 expected hits Italians roll dice for 1 Elite and 9 Infantrys in Mersa Matruh, round 2 : 3/10 hits, 3.33 expected hits 1 Elite owned by the Italians, 9 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 8 Fighters and 4 Infantrys remaining. Battle score for attacker is 17 Casualties for Italians: 1 Elite and 10 Infantrys Casualties for British: 3 Infantrys Battle in N.Thailand British attack with 1 Artillery, 1 Fighter and 3 Infantrys Thai defend with 1 Elite, 1 Infantry and 1 Tank British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/5 hits, 1.33 expected hits Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 1 Elite owned by the Thai and 2 Infantrys owned by the British lost in N.Thailand British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Thailand, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery and 1 Fighter in N.Thailand, round 4 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Thai: 1 Elite, 1 Infantry and 1 Tank Battle in Angola British attack with 2 Infantrys Neutral defend with 1 Infantry British roll dice for 2 Infantrys in Angola, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola British roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Angola, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Angola, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 8 Fighters moved from Mersa Matruh to 56 Sea Zone 1 AAGun moved from Cairo to Lower Egypt 1 Infantry moved from Assam to Yunnan 7 Infantrys moved from Assam to Burma 1 Fighter moved from N.Thailand to Burma 4 Infantrys moved from Calcutta to Assam 1 Artillery and 4 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Delhi to Bihar 6 Infantrys moved from Hyderabad to Calcutta 1 AAGun moved from Kenya to Italian East Africa Place Units - British 4 T.Boats placed in 56 Sea Zone 2 Infantrys placed in Cairo 3 S.Submarines placed in 58 Sea Zone 2 T.Boats placed in 11 Sea Zone 5 Infantrys placed in Madras 5 Infantrys placed in Delhi Turning on Edit Mode EDIT: Adding units owned by British to Manchester: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank EDIT: Removing units owned by British from Dover: 1 Artillery, 4 Fighters, 2 Infantrys and 1 Tank EDIT: Turning off Edit Mode 2 Infantrys placed in Manchester 2 Infantrys placed in Cape Town 1 Infantry placed in Wales Turning on Edit Mode EDIT: Adding units owned by British to Amazon: 2 Infantrys EDIT: Adding units owned by British to Colombia: 1 Infantry EDIT: Removing units owned by British from Colombia: 2 Infantrys EDIT: Removing units owned by British from Central America: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.00 British : 4.50 Italians : -0.33 Thai : 0.83
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 3 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 7 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Elite and 3 Infantrys moved from Tampere to Oulu 1 Artillery and 1 Infantry moved from Vyborg to S.Karelia 1 Artillery moved from Vyborg to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Submarine and 1 Transport moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Finns Finns buy 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 Artillery in S.Karelia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : 0.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 JetFighter moved from Bucharest to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Artillery and 1 Infantry moved from Kiev to Donetsk 2 Elites moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Bunker and 4 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 JetFighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 JetFighter in Donetsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Fighter and 1 JetFighter in Donetsk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter and 1 JetFighter moved from Donetsk to Kiev Place Units - Romanians 1 Bunker placed in Kiev 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Russians : 1.00
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand 5 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 Fighter moved from Java to S.Thailand Purchase Units - Thai Thai buy 1 Bunker, 1 Fighter and 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Artillery Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Sumatra 1 Fighter and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : 0.33 Thai : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Bombers moved from Kwajalein to 86 Sea Zone 1 S.Bomber moved from Johnston to 86 Sea Zone 1 L.Fighter moved from 91 Sea Zone to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 30 Sea Zone 4 Infantrys moved from 30 Sea Zone to Azores 2 Tanks moved from Salvador to 35 Sea Zone 2 Tanks and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 2 Tanks moved from 34 Sea Zone to Canarians 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 1 Infantry moved from Amazon to 32 Sea Zone 1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 33 Sea Zone 4 Infantrys moved from 33 Sea Zone to Cape Verde Purchase Units - Americans Americans buy 1 Carrier, 1 Destroyer, 1 Factory, 3 Infantrys, 3 L.Fighters and 4 S.Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Cape Verde Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Cape Verde, round 2 : 0/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Cape Verde Americans roll dice for 3 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 2 Bombers, 1 L.Fighter and 1 S.Bomber Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 Bombers, 1 L.Fighter and 1 S.Bomber in 86 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Bombers, 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 15 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Battle in Canarians Americans attack with 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Tanks in Canarians, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Azores Americans attack with 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 4 Infantrys in Azores, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Destroyer moved from 41 Sea Zone to 45 Sea Zone 2 Bombers moved from E.Morocco to Italian East Africa 3 Infantrys moved from San Francisco to 83 Sea Zone 1 Infantry moved from W.Mexico to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys moved from 91 Sea Zone to Johnston 2 Destroyers and 4 Submarines moved from 103 Sea Zone to 109 Sea Zone 2 Infantrys moved from Kwajalein to 96 Sea Zone 1 Destroyer, 2 Infantrys, 2 S.Submarines and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to New Ireland 2 B.Carriers moved from 91 Sea Zone to 104 Sea Zone 2 Infantrys and 1 Tank moved from Santiago to 119 Sea Zone 2 Infantrys and 1 Tank moved from Santiago to 119 Sea Zone 1 Artillery and 2 Infantrys moved from Santiago to 125 Sea Zone 2 B.Transports, 4 Infantrys and 2 Tanks moved from 119 Sea Zone to 117 Sea Zone 4 Infantrys and 2 Tanks moved from 117 Sea Zone to Phoenix 1 Artillery, 1 B.Transport and 2 Infantrys moved from 125 Sea Zone to 117 Sea Zone 1 Artillery and 2 Infantrys moved from 117 Sea Zone to Palmyra 3 L.Fighters moved from San Francisco to 104 Sea Zone 1 L.Fighter moved from 86 Sea Zone to Kamchatka 1 S.Bomber moved from 86 Sea Zone to New Ireland 2 Bombers moved from 86 Sea Zone to New Ireland 1 B.Transport moved from 34 Sea Zone to 31 Sea Zone 1 Artillery and 2 Infantrys moved from Mauritania to 31 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 2 Infantrys moved from 41 Sea Zone to Andalusia 4 Infantrys moved from Mauritania to W.Morocco Place Units - Americans 1 Factory placed in Alaska 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone Americans undo move 2. 1 Destroyer and 2 S.Submarines placed in 91 Sea Zone 1 Carrier placed in 31 Sea Zone 2 Infantrys placed in Rio de Oro 2 S.Submarines placed in 119 Sea Zone 1 L.Fighter placed in Santiago 1 L.Fighter placed in Washington 1 L.Fighter placed in San Francisco Americans undo move 5. 1 Infantry placed in Santiago 1 S.Submarine placed in 119 Sea Zone 1 S.Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 118 PUs; end with 119 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -0.33 Americans : 0.50