G40L BM Giallo Allies vs Karl7 Axis

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 64 PUs; 
            Germans buy 6 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Bryansk to Russia
            3 armour moved from Western Ukraine to Russia
            19 armour and 20 mech_infantrys moved from Tambov to Vologda
            7 armour and 1 mech_infantry moved from Tsinghai to Vologda
            8 armour moved from Tsinghai to Vologda
            4 tactical_bombers moved from Caucasus to Vologda
            2 bombers moved from Bryansk to Vologda
            3 armour moved from Ukraine to Russia
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 34 armour, 2 bombers, 21 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 11 artilleries and 48 infantry
                    AA fire in Vologda : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 34 armour, 2 bombers, 21 mech_infantrys and 4 tactical_bombers in Vologda, round 2 : 23/61 hits, 24.50 expected hits
                    Russians roll dice for 2 aaGuns, 11 artilleries and 48 infantry in Vologda, round 2 : 24/59 hits, 19.67 expected hits
                    21 infantry owned by the Russians, 3 armour owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Vologda
                    Germans roll dice for 31 armour, 2 bombers and 4 tactical_bombers in Vologda, round 3 : 19/37 hits, 19.50 expected hits
                    Russians roll dice for 11 artilleries and 27 infantry in Vologda, round 3 : 11/38 hits, 12.67 expected hits
                    19 infantry owned by the Russians and 11 armour owned by the Germans lost in Vologda
                    Germans roll dice for 20 armour, 2 bombers and 4 tactical_bombers in Vologda, round 4 : 18/26 hits, 14.00 expected hits
                    Russians roll dice for 11 artilleries and 8 infantry in Vologda, round 4 : 9/19 hits, 6.33 expected hits
                    8 infantry owned by the Russians, 10 artilleries owned by the Russians and 9 armour owned by the Germans lost in Vologda
                    Germans roll dice for 11 armour, 2 bombers and 4 tactical_bombers in Vologda, round 5 : 10/17 hits, 9.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 11 armour, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -24
                Casualties for Germans: 23 armour and 21 mech_infantrys
                Casualties for Russians: 2 aaGuns, 11 artilleries and 48 infantry
            Battle in Russia
                Germans attack with 6 armour and 7 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour and 7 infantry in Russia, round 2 : 6/13 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 9PUs while taking Russians capital
                Germans win, taking Russia from Russians with 6 armour and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 13 artilleries and 10 infantry moved from Tambov to Rostov
            3 infantry moved from Volgograd to Rostov
            1 armour moved from Caucasus to Rostov
            4 tactical_bombers moved from Vologda to Samara
            2 bombers moved from Vologda to Rostov
            5 armour moved from Poland to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            1 aaGun and 10 infantry moved from Germany to Poland
            10 infantry moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Germany to Western Germany
            5 artilleries and 2 infantry moved from France to Western Germany
            4 infantry moved from Denmark to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            2 artilleries and 5 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4
            Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    AA fire in Vologda : : -1.00
    Russians : 5.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 carriers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 bomber moved from Caroline Islands to 63 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 63 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 bomber, 3 carriers, 2 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
                    Japanese roll dice for 5 submarines in 63 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 bomber, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
                    Americans roll dice for 3 submarines in 63 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 63 Sea Zone, round 2 : 4/11 hits, 4.67 expected hits
                    3 submarines owned by the Americans, 3 destroyers owned by the Americans and 4 submarines owned by the Japanese lost in 63 Sea Zone
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 3 carriers, 2 destroyers, 5 fighters and 3 tactical_bombers in 63 Sea Zone, round 3 : 7/11 hits, 5.83 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 63 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                    3 tactical_bombers owned by the Japanese, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 63 Sea Zone
                    2 transports owned by the Americans lost in 63 Sea Zone
                Japanese win, taking 63 Sea Zone from Neutral with 1 bomber, 3 carriers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 75
                Casualties for Japanese: 1 destroyer, 5 submarines and 3 tactical_bombers
                Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Turkmenistan from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 bomber moved from 63 Sea Zone to New Guinea
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Northern Territory to Western Australia
            1 fighter moved from Caroline Islands to 63 Sea Zone
            6 armour, 11 artilleries, 9 infantry and 3 mech_infantrys moved from West India to Eastern Persia
            6 armour and 3 mech_infantrys moved from Kazakhstan to Eastern Persia
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
            2 infantry moved from Sikang to Kazakhstan
            1 infantry and 2 mech_infantrys moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 56 Sea Zone to 39 Sea Zone
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from Western Australia to Northern Territory
            2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 42 Sea Zone to 56 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Western Australia
            1 carrier moved from 45 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 bomber moved from French Indo China to Caroline Islands
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Shan State
            2 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Evenkiyskiy to Urals
            1 armour moved from Timguska to Kazakhstan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            2 armour and 1 infantry placed in India
            1 armour, 1 artillery and 1 infantry placed in Malaya
            1 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : 2.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 64 Sea Zone to 63 Sea Zone
            5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 63 Sea Zone
            1 infantry moved from Novgorod to Baltic States
                  Americans take Baltic States from Italians
            1 infantry moved from Novgorod to Belarus
                  Americans take Belarus from Italians
            1 infantry moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 bomber moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 63 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 destroyer and 6 fighters
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 4/11 hits, 5,67 expected hits
    

    Combat Hit Differential Summary :

    Americans : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    4 hits in 63

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 64 Sea Zone to 63 Sea Zone
            5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 63 Sea Zone
            1 infantry moved from Novgorod to Baltic States
                  Americans take Baltic States from Italians
            1 infantry moved from Novgorod to Belarus
                  Americans take Belarus from Italians
            1 infantry moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 bomber moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 63 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 destroyer and 6 fighters
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 4/11 hits, 5,67 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 63 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 7/11 hits, 5,67 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I did what seemed most logic to do, do you want tot keep the carrier now?


  • @Giallo

    wait? where did those ships come from!?!?!?!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ha ha… did even see that…

    Ok, yeah, just kill 2 carriers 3 planes

  • '21 '20 '19 '18 '17 '16

    @Karl7 said in G40L BM Giallo Allies vs Karl7 Axis:

    @Karl7

    ha ha… did even see that…

    Ok, yeah, just kill 2 carriers 3 planes

    Ok just keep in mind that I moved trough sz 50 but I can also take 52 which I will. So I can retreat

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 64 Sea Zone to 63 Sea Zone
            5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 63 Sea Zone
            1 infantry moved from Novgorod to Baltic States
                  Americans take Baltic States from Italians
            1 infantry moved from Novgorod to Belarus
                  Americans take Belarus from Italians
            1 infantry moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 bomber moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 63 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 destroyer and 6 fighters
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 4/11 hits, 5,67 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 63 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 7/11 hits, 5,67 expected hits
                    Japanese roll dice for 2 carriers and 5 fighters in 63 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
                1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 50 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 42
                Casualties for Japanese: 3 carriers, 1 destroyer and 4 fighters
                Casualties for Americans: 1 carrier, 2 destroyers and 2 tactical_bombers
                2 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 52 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Removing units owned by Americans from 50 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            5 fighters moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 12 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 39 Sea Zone to Iraq
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Novgorod to 127 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 2 carriers, 5 infantry and 6 transports moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            3 artilleries placed in Norway
            3 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 6 armour and 3 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            2 bombers moved from Norway to Western Germany
            6 fighters moved from Norway to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    intercept?


  • @Giallo yes all

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 64 Sea Zone to 63 Sea Zone
            5 fighters and 2 tactical_bombers moved from Hawaiian Islands to 63 Sea Zone
            1 infantry moved from Novgorod to Baltic States
                  Americans take Baltic States from Italians
            1 infantry moved from Novgorod to Belarus
                  Americans take Belarus from Italians
            1 infantry moved from Novgorod to Archangel
                  Americans take Archangel from Germans
            1 bomber moved from Iraq to 39 Sea Zone
    
        Combat - Americans
            Battle in 39 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 63 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 destroyer and 6 fighters
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 4/11 hits, 5,67 expected hits
                    Japanese roll dice for 3 carriers, 1 destroyer and 6 fighters in 63 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 63 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 63 Sea Zone, round 3 : 7/11 hits, 5,67 expected hits
                    Japanese roll dice for 2 carriers and 5 fighters in 63 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
                1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 50 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 42
                Casualties for Japanese: 3 carriers, 1 destroyer and 4 fighters
                Casualties for Americans: 1 carrier, 2 destroyers and 2 tactical_bombers
                2 fighters owned by the Japanese could not land and were killed
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 52 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Removing units owned by Americans from 50 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
            EDIT: Turning off Edit Mode
            5 fighters moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 12 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 39 Sea Zone to Iraq
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Novgorod to 127 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 2 carriers, 5 infantry and 6 transports moved from 127 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Americans
            3 artilleries placed in Norway
            3 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 6 armour and 3 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from Iraq to Persia
            5 fighters moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            2 bombers moved from Norway to Western Germany
            6 fighters moved from Norway to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 11 units heading to Western Germany
                Germans launches 8 interceptors out of Western Germany
                    Attackers Fire,  : 2/11 hits, 3,00 expected hits
                    Defenders Fire,  : 3/8 hits, 2,67 expected hits
                    3 fighters owned by the British lost in Western Germany
                    2 fighters owned by the Germans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                    AA fire in Western Germany : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Persia
                British attack with 1 bomber, 5 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 5 fighters and 1 infantry in Persia, round 2 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber and 5 fighters moved from Persia to Iraq
            9 mech_infantrys moved from Northwest Persia to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 tactical_bombers moved from Novgorod to Northwest Persia
            4 fighters moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to Norway
            2 infantry moved from Novgorod to 127 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from Iraq to Northwest Persia
    
        Place Units - British
            3 armour placed in Iraq
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0,33
    British : 0,67
    Americans : -0,33
    AA fire in Western Germany : : 1,33
    Attackers Fire,  : : -1,00
    Japanese : -0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Baltic States
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Samara to Volgograd
            2 fighters moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2
            Italians collect 11 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 8x factory_major; Remaining resources: 55 PUs; 
            Germans buy 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Americans
            1 armour moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            2 mech_infantrys moved from Poland to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Belarus
            2 tactical_bombers moved from Samara to Belarus
            2 infantry moved from Rostov to Caucasus
            2 bombers moved from Rostov to Caucasus
            1 tactical_bomber moved from Samara to Archangel
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 tactical_bomber moved from Samara to Archangel
            1 armour moved from Vologda to Archangel
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Americans with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Archangel
                Germans win, taking Archangel from Americans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            5 armour moved from Eastern Poland to Novgorod
            9 armour moved from Vologda to Novgorod
            10 infantry moved from Western Germany to Germany
            1 aaGun moved from Poland to Germany
            6 infantry moved from Poland to Baltic States
            7 infantry moved from Poland to Baltic States
            4 infantry moved from Poland to Germany
            6 infantry moved from Russia to Tambov
            2 fighters moved from Western Germany to Germany
            3 infantry moved from Poland to Baltic States
            6 armour moved from Russia to Rostov
            3 armour moved from Ukraine to Rostov
            3 armour moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Archangel to Russia
            2 tactical_bombers moved from Belarus to Smolensk
            2 mech_infantrys moved from Western Germany to Poland
            3 artilleries moved from Western Germany to France
            2 artilleries and 1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from Archangel to Russia
            2 bombers moved from Caucasus to Russia
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 mech_infantrys placed in Russia
            3 infantry placed in Western Ukraine
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Americans : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

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