G40L BM Giallo Allies vs Karl7 Axis

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            2 fighters moved from Russia to Volgograd
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            3 fighters and 1 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Tambov to Russia
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Manchuria to Buryatia
            1 armour, 1 artillery and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 bomber and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 fighter moved from Kiangsu to Jehol
            1 fighter moved from Kiangsu to Yunnan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Philippines to 36 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hunan
            1 infantry moved from Sikang to Tsinghai
            1 armour moved from Tsinghai to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Jehol to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 armour placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
            Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Queensland to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Queensland to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Yunnan
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Yunnan
                British win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for British: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 2 infantry
            Battle in Ethiopia
                British attack with 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Yunnan to India
            3 aaGuns, 4 artilleries and 18 infantry moved from Burma to India
            3 infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 bomber placed in United Kingdom
            1 transport placed in 110 Sea Zone
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,6,2,4,3,3,6,3,1,4,4,6,5,3,5,6,3,5,6,1,3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0,50
    Italians : 0,67
    Americans : 1,17
    Japanese : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Queensland to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 41 Sea Zone to 56 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Yunnan
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Yunnan
                British win with 3 fighters remaining. Battle score for attacker is -8
                Casualties for British: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 2 infantry
            Battle in Ethiopia
                British attack with 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Yunnan to India
            3 aaGuns, 4 artilleries and 18 infantry moved from Burma to India
            3 infantry moved from Iraq to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 bomber placed in United Kingdom
            1 transport placed in 110 Sea Zone
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,6,2,4,3,3,6,3,1,4,4,6,5,3,5,6,3,5,6,1,3,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0,50
    Italians : 0,67
    Americans : 1,17
    Japanese : 1,00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 artilleries and 3 infantry moved from Northern Italy to Western Germany
            2 aaGuns, 2 artilleries and 4 infantry moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 artillery moved from Ethiopia to British Somaliland
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3
            Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 1 artillery, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 fighters moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to Tambov
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour moved from Caucasus to Bryansk
            3 artilleries and 4 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            3 armour and 7 mech_infantrys moved from Poland to Western Ukraine
            4 tactical_bombers moved from Western Germany to Bryansk
            2 infantry moved from France to Western Germany
            2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from Finland to 115 Sea Zone
            4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 tactical_bombers placed in Novgorod
            2 infantry placed in Germany
            1 artillery and 2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 1 artillery, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            2 fighters moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to Tambov
            2 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour moved from Caucasus to Bryansk
            3 artilleries and 4 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            3 armour and 7 mech_infantrys moved from Poland to Western Ukraine
            4 tactical_bombers moved from Western Germany to Bryansk
            2 infantry moved from France to Western Germany
            2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from Finland to 115 Sea Zone
            4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            2 tactical_bombers placed in Novgorod
            2 infantry placed in Germany
            1 artillery and 2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4
            Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Russia to Volgograd
            4 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 4 fighters and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 4 fighters and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Tambov to Samara
            2 aaGuns, 2 armour, 15 artilleries and 71 infantry moved from Russia to Samara
    
        Place Units - Russians
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : 0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            4 artilleries and 6 infantry moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 armour moved from Szechwan to Yunnan
            4 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Kweichow to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 armour moved from Hunan to Yunnan
            3 armour moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Jehol to Hunan
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Siberia to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            3 tactical_bombers moved from Philippines to French Indo China
            1 fighter moved from Kiangsu to Philippines
            4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 armour and 1 infantry moved from 125 Sea Zone to Norway
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 cruiser and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            1 bomber and 2 infantry placed in Normandy Bordeaux
            2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 armour and 1 infantry moved from 125 Sea Zone to Norway
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 cruiser and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            1 bomber and 2 infantry placed in Normandy Bordeaux
            2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 114 Sea Zone
            1 destroyer moved from 106 Sea Zone to 122 Sea Zone
            1 fighter moved from India to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in 114 Sea Zone
                British attack with 1 bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 114 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 122 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 122 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 1 fighter and 3 infantry
                Italians defend with 2 armour and 1 mech_infantry
                    British roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    British roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter in Caucasus, round 5 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 3 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            7 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Italian Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from 114 Sea Zone to Norway
            1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            1 bomber and 2 infantry placed in Iraq
            2 infantry placed in Egypt
            1 armour and 1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,83
    Americans : 0,17
    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Western Germany to Southern Italy
            2 aaGuns, 2 artilleries and 4 infantry moved from Rostov to Caucasus
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5
            Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 17 to 19
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Giallo

    game crashed on NCM so why edits

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to British Somaliland
    
        Combat - ANZAC
            Battle in Java
            Battle in British Somaliland
                ANZAC attack with 1 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                ANZAC win, taking Java from Japanese, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    ANZAC : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to British Somaliland
    
        Combat - ANZAC
            Battle in Java
            Battle in British Somaliland
                ANZAC attack with 1 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                ANZAC win, taking Java from Japanese, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    ANZAC : 0,83
    

    Savegame

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