G40L BM Giallo Allies vs Karl7 Axis

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            17 infantry moved from Amur to Manchuria
            1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters moved from Russia to Novgorod
            2 infantry moved from Archangel to Novgorod
            2 artilleries moved from Archangel to Novgorod
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    AA fire in Novgorod : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 3,00 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Novgorod, round 2 : 4/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                 retreated to Novgorod
                Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 aaGun
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun, 1 factory_minor and 10 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 : 3/10 hits, 3,33 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 9 infantry in Manchuria, round 3 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 12 infantry in Manchuria, round 4 : 2/12 hits, 2,00 expected hits
                    Japanese roll dice for 7 infantry in Manchuria, round 4 : 3/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 9 infantry in Manchuria, round 5 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 6 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 7 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 8 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 9 infantry
                Casualties for Japanese: 1 aaGun and 10 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
            Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            10 infantry moved from Russia to Bryansk
            3 infantry moved from Volgograd to Tambov
            3 artilleries and 24 infantry moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,4,2,6
            Russians collect 32 PUs (2 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : -2,67
    Japanese : -3,67
    AA fire in Novgorod : : -0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Szechwan
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to Philippines
            1 tactical_bomber moved from Guam to Shantung
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
            5 infantry placed in Japan
            Japanese undo move 3.
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 infantry and 5 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 armour moved from Central America to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Wake Island to Eastern United States
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 5 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 infantry and 5 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 armour moved from Central America to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Wake Island to Eastern United States
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 5 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Egypt to Alexandria
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 bomber moved from French Equatorial Africa to Gibraltar
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Suriname to French Guiana
            2 fighters moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 marines and 1 tactical_bomber placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    British : -1,67
    Italians : -0,67
    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one moment

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 infantry and 5 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 armour moved from Central America to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Wake Island to Eastern United States
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 carrier and 5 transports placed in 101 Sea Zone
            1 artillery and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 marines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Egypt to Alexandria
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 bomber moved from French Equatorial Africa to Gibraltar
    
        Combat - British
            Battle in Alexandria
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Suriname to French Guiana
            2 fighters moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            2 marines and 1 tactical_bomber placed in Egypt
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Morocco: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1,67
    Italians : -0,67
    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries and 3 infantry moved from Tobruk to Libya
            1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            3 infantry moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 53 Sea Zone
            1 fighter moved from 53 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 53 Sea Zone
            1 fighter moved from 53 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    Both Anzac fighters are on the Anzac carrier

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 fighters moved from Belarus to Russia
            1 bomber moved from Eastern Poland to Russia
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            3 armour moved from Belarus to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 armour moved from Belarus to Smolensk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in Archangel
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Smolensk
                Germans attack with 4 armour and 2 infantry
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 4 armour and 2 infantry in Smolensk, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                1 infantry owned by the Germans and 4 armour owned by the Germans retreated to Belarus
                Russians win with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Belarus
            2 fighters moved from Russia to Belarus
            1 artillery and 3 infantry moved from Novgorod to Belarus
            2 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
            1 artillery moved from Poland to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            4 infantry moved from Karelia to Finland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Germany
            3 tactical_bombers moved from Belarus to Romania
    
        Place Units - Germans
            3 infantry placed in France
            4 infantry placed in Western Germany
            3 armour placed in Novgorod
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • @Giallo

    Assumed no intercept.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 40 PUs; 
            Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Archangel
            1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            3 infantry moved from Tambov to Russia
            7 artilleries moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            21 infantry moved from Bryansk to Tambov
            8 infantry moved from Bryansk to Tambov
            4 infantry moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
            1 aaGun and 6 infantry moved from Bryansk to Russia
            2 infantry moved from Smolensk to Russia
            1 infantry moved from Korea to Amur
            2 aaGuns and 7 infantry moved from Manchuria to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,2,4,5
            Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shantung to Jehol
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Szechwan to Sikang
            1 submarine moved from 39 Sea Zone to 78 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 19 Sea Zone to Jehol
            1 tactical_bomber moved from Shantung to Jehol
            1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from Szechwan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Manchuria
            Battle in Korea
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Manchuria from Chinese, taking Korea from Russians with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Jehol to 35 Sea Zone
            1 bomber moved from French Indo China to Philippines
            2 fighters moved from Jehol to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 4.
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.67
    Japanese : 2.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Eastern United States to Western United States
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 2 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 fighter moved from Suiyuyan to Jehol
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Equatorial Africa to Ethiopia
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 marines moved from Egypt to 98 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 98 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 bomber moved from Gibraltar to Libya
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    Scramble?

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Equatorial Africa to Ethiopia
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
            2 marines moved from Egypt to 98 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 98 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 bomber moved from Gibraltar to Libya
            3 fighters moved from Gibraltar to Tunisia
            3 fighters moved from Morocco to Tunisia
    

    Combat Hit Differential Summary :

    Savegame

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