I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to Jehol
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French Equatorial Africa to Ethiopia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 marines moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 98 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to Libya
Combat Hit Differential Summary :
Scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French Equatorial Africa to Ethiopia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 marines moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 98 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to Libya
3 fighters moved from Gibraltar to Tunisia
3 fighters moved from Morocco to Tunisia
Combat Hit Differential Summary :
scramble?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to Jehol
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French Equatorial Africa to Ethiopia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 marines moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 98 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to Libya
3 fighters moved from Gibraltar to Tunisia
3 fighters moved from Morocco to Tunisia
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Libya
British attack with 2 artilleries, 1 bomber, 2 infantry and 2 marines
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 infantry and 2 marines in Libya, round 2 : 1/7 hits, 2,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/7 hits, 2,50 expected hits
1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 1 artillery, 1 bomber and 2 marines in Libya, round 3 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 marine owned by the British, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Libya
British roll dice for 1 bomber and 1 marine in Libya, round 4 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Italians lost in Libya
British roll dice for 1 bomber and 1 marine in Libya, round 5 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0,50 expected hits
1 bomber owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 marine remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries, 1 bomber, 2 infantry and 1 marine
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Tunisia
British attack with 6 fighters
Italians defend with 2 infantry
British roll dice for 6 fighters in Tunisia, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia
British win with 5 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Italians: 2 infantry
Non Combat Move - British
5 fighters moved from Tunisia to Morocco
1 infantry moved from Syria to Trans-Jordan
1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Malta
3 aaGuns, 4 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber moved from India to Burma
Place Units - British
4 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0,83
Italians : 1,00
Americans : -0,67
Chinese : -0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Ukraine
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Novgorod to Bryansk
2 aaGuns, 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
1 bomber moved from Western Ukraine to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Romania to Western Germany
1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in France
3 armour and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.00
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
5 infantry moved from Amur to Korea
3 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Russians lost in Korea
2 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun, 7 artilleries and 36 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Rostov
Place Units - Russians
6 artilleries, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : 0,67
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Amur
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Amur
1 tactical_bomber moved from Japan to Amur
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Philippines to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Amur
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Amur : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Manchuria
Japanese attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Manchuria, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to Philippines
1 tactical_bomber moved from Java to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Kweichow
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Szechwan
3 artilleries and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from Japan to Kiangsu
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.50
ANZAC : -0.67
Chinese : 1.00
Russians : -0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Western United States to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - Americans
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Western United States to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - Americans
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 5x harbour; Remaining resources: 35 PUs;
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber moved from Malta to Cyprus
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - British
Battle in British Somaliland
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 2 armour and 1 mech_infantry in British Somaliland, round 4 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 4 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in British Somaliland
1 armour owned by the British retreated to Italian Somaliland
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery and 1 bomber in Cyprus, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Cyprus, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 bomber in Cyprus, round 4 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Cyprus, round 4 : 1/2 hits, 0,67 expected hits
1 bomber owned by the British and 2 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Italian Somaliland: 1 armour
EDIT: Adding units owned by British to Ethiopia: 1 armour
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tobruk to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 fighters moved from Morocco to United Kingdom
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
British : -2,50
Italians : -0,33
Americans : 0,67
Chinese : 0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern France to France
1 bomber moved from Southern France to Western Germany
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 4 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Tambov to Bryansk
4 infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 4 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Western Germany to Poland
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.67