@Daaras Scramble decisions?
G40L BM Giallo Allies vs Karl7 Axis
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom Combat - Italians Italians creates battle in territory 97 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany 6 artilleries and 13 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 16 PUs (3 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 infantry moved from Northwest Persia to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4 ANZAC collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 infantry moved from Northwest Persia to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4 ANZAC collect 9 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from Americans 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Caucasus 1 submarine moved from 113 Sea Zone to 124 Sea Zone Combat - Germans Non Combat Move - Germans 20 armour, 3 artilleries, 15 infantry and 5 mech_infantrys moved from Vyborg to Finland 3 mech_infantrys moved from Novgorod to Finland 6 armour and 2 mech_infantrys moved from Belarus to Vyborg 3 infantry moved from Rostov to Caucasus 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Germany to Western Germany 4 artilleries moved from France to Western Germany 2 fighters moved from Western Germany to 113 Sea Zone Place Units - Germans 1 carrier and 4 transports placed in 113 Sea Zone 3 armour placed in Volgograd 2 mech_infantrys placed in Ukraine 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun and 14 infantry EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 14 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 submarine moved from 93 Sea Zone to 92 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Northern Territory 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone Combat - Japanese Non Combat Move - Japanese 5 carriers, 5 destroyers, 8 fighters, 5 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Caroline Islands to Japan 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 56 Sea Zone 1 infantry and 1 marine moved from 56 Sea Zone to Western Australia 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 2 infantry and 6 mech_infantrys moved from Burma to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Yunnan to India 1 armour moved from India to Shan State 2 infantry moved from Samara to Kazakhstan Place Units - Japanese 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 1 transport placed in 39 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 5 submarines placed in 6 Sea Zone 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 aaGuns, 6 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 6 transports moved from 91 Sea Zone to 64 Sea Zone 2 carriers moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 aaGuns placed in Norway Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 aaGuns, 6 artilleries, 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 6 transports moved from 91 Sea Zone to 64 Sea Zone 2 carriers moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 3 aaGuns placed in Norway Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 41 PUs; British buy 13 infantry; Remaining resources: 2 PUs; Combat Move - British 3 fighters moved from Norway to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone 18 artilleries and 47 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 3 artilleries moved from Iraq to Northwest Persia 17 armour and 25 mech_infantrys moved from Iraq to Northwest Persia 3 armour and 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from Iraq to Egypt 2 fighters moved from Egypt to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British 3 aaGuns moved from Iraq to Northwest Persia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry moved from Caucasus to Rostov 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
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Kill!
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2 ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,67
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2 ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs Combat Move - French 1 fighter moved from 92 Sea Zone to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,67
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 20 armour, 3 artilleries, 16 infantry and 8 mech_infantrys moved from Finland to Norway 6 armour and 2 mech_infantrys moved from Vyborg to Norway 4 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Norway 3 bombers, 9 fighters and 5 tactical_bombers moved from Western Germany to Norway 2 fighters moved from 112 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 26 armour, 7 artilleries, 3 bombers, 11 fighters, 20 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 1 armour, 2 infantry and 1 mech_infantry; Americans defend with 4 aaGuns, 1 armour, 8 artilleries, 1 factory_minor, 1 harbour, 24 infantry and 2 mech_infantrys AA fire in Norway : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Norway Germans roll dice for 26 armour, 7 artilleries, 3 bombers, 8 fighters, 20 infantry, 10 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 30/79 hits, 30.83 expected hits Americans roll dice for 4 aaGuns, 2 armour, 8 artilleries, 26 infantry and 3 mech_infantrys in Norway, round 2 : 11/39 hits, 13.33 expected hits 4 aaGuns owned by the Americans, 11 infantry owned by the Germans, 24 infantry owned by the Americans and 2 infantry owned by the British lost in Norway Germans roll dice for 26 armour, 7 artilleries, 3 bombers, 8 fighters, 9 infantry, 10 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 25/68 hits, 29.00 expected hits Americans roll dice for 2 armour, 8 artilleries and 3 mech_infantrys in Norway, round 3 : 4/13 hits, 4.67 expected hits 1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 armour owned by the Americans, 8 artilleries owned by the Americans, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 26 armour, 7 artilleries, 3 bombers, 8 fighters, 5 infantry, 10 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Germans: 3 fighters and 15 infantry Casualties for Americans: 4 aaGuns, 1 armour, 8 artilleries, 24 infantry and 2 mech_infantrys Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - Germans 4 fighters moved from Norway to 112 Sea Zone 3 fighters moved from Norway to Western Germany 3 bombers and 5 tactical_bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 3 artilleries moved from France to Western Germany 2 aaGuns, 10 armour, 13 artilleries and 32 infantry moved from Caucasus to Rostov 1 armour moved from Volgograd to Rostov 2 armour moved from Volgograd to Rostov 2 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -4.83 AA fire in Norway : : 1.00 Americans : -3.00
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 airfields, 1 armour, 3 bombers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Territory to Queensland 2 fighters moved from 56 Sea Zone to Queensland 2 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Queensland to Northern Territory 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia 1 armour and 1 marine moved from Western Australia to South Australia 2 fighters moved from India to 56 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 2 mech_infantrys moved from Shan State to 37 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 56 Sea Zone 2 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Caucasus 2 bombers moved from Japan to Northern Territory 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 airfield and 3 bombers placed in Malaya 1 airfield placed in Western Australia 1 transport placed in 36 Sea Zone 2 transports placed in 39 Sea Zone 1 armour placed in French Indo China 1 infantry placed in India 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 airfields, 1 armour, 3 bombers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Territory to Queensland 2 fighters moved from 56 Sea Zone to Queensland 2 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Queensland to Northern Territory 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia 1 armour and 1 marine moved from Western Australia to South Australia 2 fighters moved from India to 56 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 2 mech_infantrys moved from Shan State to 37 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 56 Sea Zone 2 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Caucasus 2 bombers moved from Japan to Northern Territory 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 airfield and 3 bombers placed in Malaya 1 airfield placed in Western Australia 1 transport placed in 36 Sea Zone 2 transports placed in 39 Sea Zone 1 armour placed in French Indo China 1 infantry placed in India 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Western Australia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 2 airfields, 1 armour, 3 bombers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Northern Territory to Queensland 2 fighters moved from 56 Sea Zone to Queensland 2 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 submarine moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Queensland Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Queensland to Northern Territory 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Territory to South Australia 1 armour and 1 marine moved from Western Australia to South Australia 2 fighters moved from India to 56 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 2 mech_infantrys moved from Shan State to 37 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 56 Sea Zone 2 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Caucasus 2 bombers moved from Japan to Northern Territory 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 airfield and 3 bombers placed in Malaya 1 airfield placed in Western Australia 1 transport placed in 36 Sea Zone 2 transports placed in 39 Sea Zone 1 armour placed in French Indo China 1 infantry placed in India 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Western Australia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Western Australia: 2 fighters EDIT: Adding units owned by Japanese to India: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 10 fighters moved from 26 Sea Zone to Solomon Islands 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from New Zealand to Queensland Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Solomon Islands Americans attack with 10 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 10 fighters and 2 infantry in Solomon Islands, round 2 : 5/12 hits, 5,33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Queensland Americans attack with 6 fighters Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 6 fighters in Queensland, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Queensland Americans win with 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 6 fighters moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 25 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 12 submarines moved from 26 Sea Zone to 49 Sea Zone 10 fighters moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 6 transports moved from 64 Sea Zone to 10 Sea Zone 5 artilleries and 5 infantry moved from Central United States to Western United States 2 submarines moved from 98 Sea Zone to 92 Sea Zone Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -2,17 Japanese : 0,83
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 10 fighters moved from 26 Sea Zone to Solomon Islands 3 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from New Zealand to Queensland Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone retreated to 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Solomon Islands Americans attack with 10 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 10 fighters and 2 infantry in Solomon Islands, round 2 : 5/12 hits, 5,33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 10 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Queensland Americans attack with 6 fighters Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 6 fighters in Queensland, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Queensland Americans win with 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 6 fighters moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 25 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 12 submarines moved from 26 Sea Zone to 49 Sea Zone 10 fighters moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 6 transports moved from 64 Sea Zone to 10 Sea Zone 5 artilleries and 5 infantry moved from Central United States to Western United States 2 submarines moved from 98 Sea Zone to 92 Sea Zone Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 40 PUs; British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode 17 armour, 21 artilleries, 47 infantry and 25 mech_infantrys moved from Northwest Persia to Caucasus 3 armour and 3 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Egypt to Gibraltar Combat - British Battle in Caucasus British attack with 20 armour, 21 artilleries, 47 infantry and 28 mech_infantrys Japanese defend with 1 infantry British roll dice for 20 armour, 21 artilleries, 47 infantry and 28 mech_infantrys in Caucasus, round 2 : 28/116 hits, 33,00 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Italians with 20 armour, 21 artilleries, 47 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Northwest Persia to Caucasus Place Units - British 1 fighter and 8 infantry placed in United Kingdom 1 armour placed in Iraq Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -5,00 Italians : -0,33 Americans : -2,17 Japanese : 0,83
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 2 artilleries, 3 infantry and 1 mech_infantry moved from Rostov to Tambov Non Combat Move - Italians 2 aaGuns moved from Rostov to Tambov 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 4 artilleries and 7 infantry moved from Northern Italy to France 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 1 transport placed in 97 Sea Zone Italians undo move 1. 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :