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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western Australia to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from New Guinea to Caroline Islands
3 infantry, 1 marine and 1 mech_infantry moved from New Guinea to Dutch New Guinea
2 transports moved from 56 Sea Zone to 45 Sea Zone
1 transport moved from 56 Sea Zone to 45 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Australia to Northern Territory
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 transport moved from 56 Sea Zone to 36 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Yunnan to Shan State
2 infantry moved from Urals to Vologda
1 infantry moved from Kwangtung to Kwangsi
2 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour moved from Kazakhstan to Eastern Persia
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
Place Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 fighters placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in French Indo China
1 artillery placed in Malaya
Turn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from New Zealand to 45 Sea Zone
1 bomber moved from Iraq to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 52 Sea Zone
2 fighters moved from 26 Sea Zone to New Zealand
4 fighters moved from New Zealand to New South Wales
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Finland
1 fighter moved from 45 Sea Zone to 46 Sea Zone
Place Units - Americans
4 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
3 infantry placed in Norway
1 factory_minor placed in Finland
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from New South Wales: 3 fighters
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to New Zealand: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from New Zealand to 45 Sea Zone
1 bomber moved from Iraq to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 52 Sea Zone
2 fighters moved from 26 Sea Zone to New Zealand
4 fighters moved from New Zealand to New South Wales
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Finland
1 fighter moved from 45 Sea Zone to 46 Sea Zone
Place Units - Americans
4 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
3 infantry placed in Norway
1 factory_minor placed in Finland
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from New South Wales: 3 fighters
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to New Zealand: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 6 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
6 armour, 5 infantry and 15 mech_infantrys moved from Iraq to Persia
British take Persia from Japanese
15 artilleries and 42 infantry moved from Northwest Persia to Persia
3 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to France
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from France to United Kingdom
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 submarine placed in 110 Sea Zone
3 armour placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -0,67
AA fire in France : : -0,17
AA fire in Volgograd : : 0,83
AA fire in Novgorod : : 0,83
sorry for the edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Norway
Combat - Italians
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Caucasus
Italians attack with 2 artilleries and 4 infantry
British defend with 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 3 : 2/6 hits, 1.67 expected hits
British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Norway to Western Germany
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,6
Italians collect 15 PUs (4 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.33
AA fire in Norway : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Non Combat Move - Germans
2 aaGuns, 10 armour, 13 artilleries and 11 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
6 infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
3 armour and 1 mech_infantry moved from Belarus to Novgorod
16 infantry moved from Baltic States to Novgorod
2 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Poland to Novgorod
1 fighter moved from Germany to Novgorod
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Smolensk to Novgorod
2 tactical_bombers moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Russia
2 mech_infantrys placed in Western Ukraine
1 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
4 fighters moved from Iraq to Northwest Persia
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 bomber moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in Queensland
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Queensland, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 carrier and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from 46 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 56 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
1 armour and 1 infantry moved from Western Australia to Northern Territory
1 bomber moved from Queensland to Northern Territory
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Vologda to Samara
16 armour, 11 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Persia to West India
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
2 fighters and 1 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 1.00
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 destroyer, 5 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Finland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 63 Sea Zone
3 fighters moved from New Zealand to New South Wales
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 carriers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 63 Sea Zone
Americans take 63 Sea Zone from Japanese
3 fighters moved from Western United States to Hawaiian Islands
3 infantry moved from Norway to Finland
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
5 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 destroyer, 5 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Finland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 63 Sea Zone
3 fighters moved from New Zealand to New South Wales
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 carriers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 63 Sea Zone
Americans take 63 Sea Zone from Japanese
3 fighters moved from Western United States to Hawaiian Islands
3 infantry moved from Norway to Finland
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 infantry placed in Finland
3 infantry placed in Norway
5 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Finland to Vyborg
British take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
6 armour and 3 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Egypt to Iraq
12 armour and 18 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from United Kingdom to French Equatorial Africa
Combat - British
Non Combat Move - British
11 artilleries and 42 infantry moved from Persia to Eastern Persia
2 artilleries moved from Persia to Eastern Persia
2 artilleries moved from Persia to Northwest Persia
4 infantry moved from Persia to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Norway
Combat - Italians
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Norway to Western Germany
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2
Italians collect 8 PUs (11 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
AA fire in Norway : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Move - French
1 fighter moved from Gibraltar to 112 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from British
1 bomber moved from Novgorod to Finland
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Finland causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 fighter and 4 tactical_bombers moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Western Germany
5 infantry moved from Western Germany to Denmark
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
20 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Novgorod to Vyborg
2 mech_infantrys moved from Belarus to Vyborg
3 armour moved from Russia to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
3 armour moved from Ukraine to Belarus
9 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Finland : : -0.17
Ill just go through to Japan… as I don’t think Russia can do much to Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Territory to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
4 carriers, 4 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Combat - Japanese
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 4 carriers, 4 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Wake Island from Americans with 4 carriers, 4 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
16 armour, 11 artilleries, 10 infantry and 7 mech_infantrys moved from West India to India
3 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Burma to India
1 artillery moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in India
1 infantry placed in Kiangsu
2 fighters placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 4 fighters
EDIT: Adding units owned by Russians to Iraq: 4 fighters
EDIT: Turning off Edit Mode
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 63 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
5 fighters moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
4 fighters moved from New South Wales to New Zealand
1 aaGun, 1 armour, 8 artilleries, 18 infantry and 2 mech_infantrys moved from Finland to Norway
Place Units - Americans
3 infantry placed in Norway
10 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 4 fighters
EDIT: Adding units owned by Russians to Iraq: 4 fighters
EDIT: Turning off Edit Mode
Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Americans buy 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 63 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
5 fighters moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
4 fighters moved from New South Wales to New Zealand
1 aaGun, 1 armour, 8 artilleries, 18 infantry and 2 mech_infantrys moved from Finland to Norway
Place Units - Americans
3 infantry placed in Norway
10 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 4 armour and 6 artilleries; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers and 6 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers and 6 transports
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from French Equatorial Africa to Iraq
6 mech_infantrys moved from Egypt to Iraq
13 artilleries and 43 infantry moved from Eastern Persia to Persia
2 artilleries and 4 infantry moved from Northwest Persia to Persia
12 armour, 3 fighters and 18 mech_infantrys moved from Northwest Persia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway
Non Combat Move - British
2 fighters moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
3 fighters moved from Iraq to Egypt
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 armour placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :