Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40L BM Giallo Allies vs Karl7 Axis
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Western Australia to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 3 infantry, 1 marine and 1 mech_infantry moved from New Guinea to Dutch New Guinea 2 transports moved from 56 Sea Zone to 45 Sea Zone 1 transport moved from 56 Sea Zone to 45 Sea Zone 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Australia to Northern Territory 1 infantry moved from Malaya to 37 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Yunnan to Shan State 2 infantry moved from Urals to Vologda 1 infantry moved from Kwangtung to Kwangsi 2 armour moved from India to Eastern Persia 1 infantry moved from India to West India 1 armour moved from Kazakhstan to Eastern Persia 1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia Place Units - Japanese 2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in French Indo China 1 artillery placed in Malaya Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from New Zealand to 45 Sea Zone 1 bomber moved from Iraq to Volgograd Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Non Combat Move - Americans 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 52 Sea Zone 2 fighters moved from 26 Sea Zone to New Zealand 4 fighters moved from New Zealand to New South Wales 2 fighters moved from 26 Sea Zone to Hawaiian Islands 3 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 64 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Finland 1 fighter moved from 45 Sea Zone to 46 Sea Zone Place Units - Americans 4 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States 3 infantry placed in Norway 1 factory_minor placed in Finland 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 52 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer EDIT: Removing units owned by Americans from New South Wales: 3 fighters EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to New Zealand: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Volgograd : : 0,83
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from New Zealand to 45 Sea Zone 1 bomber moved from Iraq to Volgograd Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 3 transports 3 transports owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Non Combat Move - Americans 1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 52 Sea Zone 2 fighters moved from 26 Sea Zone to New Zealand 4 fighters moved from New Zealand to New South Wales 2 fighters moved from 26 Sea Zone to Hawaiian Islands 3 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 64 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Norway to Finland 1 fighter moved from 45 Sea Zone to 46 Sea Zone Place Units - Americans 4 destroyers placed in 10 Sea Zone 3 fighters placed in Western United States 3 infantry placed in Norway 1 factory_minor placed in Finland 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 52 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 63 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer EDIT: Removing units owned by Americans from New South Wales: 3 fighters EDIT: Adding units owned by Americans to 63 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to New Zealand: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 6 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from Iraq to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 6 armour, 5 infantry and 15 mech_infantrys moved from Iraq to Persia British take Persia from Japanese 15 artilleries and 42 infantry moved from Northwest Persia to Persia 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Karelia to Finland 2 infantry moved from Norway to Finland 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to France Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Caucasus to Iraq 1 bomber moved from France to United Kingdom 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 submarine placed in 110 Sea Zone 3 armour placed in Iraq 3 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67 British : -0,67 AA fire in France : : -0,17 AA fire in Volgograd : : 0,83 AA fire in Novgorod : : 0,83
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sorry for the edits
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Volgograd to Caucasus 1 bomber moved from Western Germany to Norway Combat - Italians Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Caucasus Italians attack with 2 artilleries and 4 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians win, taking Caucasus from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Volgograd to Caucasus 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Norway to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,6 Italians collect 15 PUs (4 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.33 AA fire in Norway : : -0.17
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Battle in South Australia ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from South Australia to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 1,00
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Battle in South Australia ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from South Australia to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : 1,00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod Combat - Germans Non Combat Move - Germans 2 aaGuns, 10 armour, 13 artilleries and 11 infantry moved from Rostov to Caucasus 3 infantry moved from Volgograd to Caucasus 6 infantry moved from Tambov to Rostov 3 infantry moved from Ukraine to Rostov 3 infantry moved from Western Ukraine to Ukraine 3 armour and 1 mech_infantry moved from Belarus to Novgorod 16 infantry moved from Baltic States to Novgorod 2 armour moved from Archangel to Novgorod 2 mech_infantrys moved from Russia to Belarus 2 mech_infantrys moved from Poland to Novgorod 1 fighter moved from Germany to Novgorod 1 fighter moved from Western Germany to Germany 2 tactical_bombers moved from Smolensk to Novgorod 2 tactical_bombers moved from Russia to Novgorod 2 bombers moved from Russia to Novgorod Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Novgorod 1 fighter placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Russia 2 mech_infantrys placed in Western Ukraine 1 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 4 fighters moved from Iraq to Northwest Persia Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 infantry moved from Northern Territory to Queensland 1 bomber moved from Caroline Islands to Queensland 1 bomber moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in Queensland Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Queensland, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 carrier and 1 fighter Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 carrier and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 carrier and 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 bomber moved from 46 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 armour and 1 infantry moved from Western Australia to Northern Territory 1 bomber moved from Queensland to Northern Territory 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Burma 1 artillery moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Vologda to Samara 16 armour, 11 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Persia to West India 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 2 fighters and 1 infantry placed in India 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : 1.00 Japanese : 2.17
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Americans buy 1 destroyer, 5 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 fighters moved from Hawaiian Islands to 63 Sea Zone 3 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 63 Sea Zone Americans take 63 Sea Zone from Japanese 3 fighters moved from Western United States to Hawaiian Islands 3 infantry moved from Norway to Finland Combat - Americans Non Combat Move - Americans Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 5 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Americans buy 1 destroyer, 5 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 fighters moved from Hawaiian Islands to 63 Sea Zone 3 fighters moved from New Zealand to New South Wales 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 63 Sea Zone Americans take 63 Sea Zone from Japanese 3 fighters moved from Western United States to Hawaiian Islands 3 infantry moved from Norway to Finland Combat - Americans Non Combat Move - Americans Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 5 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Finland to Vyborg British take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 6 armour and 3 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 3 armour moved from Egypt to Iraq 12 armour and 18 mech_infantrys moved from Persia to Northwest Persia 1 bomber moved from United Kingdom to French Equatorial Africa Combat - British Non Combat Move - British 11 artilleries and 42 infantry moved from Persia to Eastern Persia 2 artilleries moved from Persia to Eastern Persia 2 artilleries moved from Persia to Northwest Persia 4 infantry moved from Persia to Northwest Persia 3 fighters moved from Iraq to Northwest Persia Place Units - British 1 factory_minor placed in Persia 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Western Germany to Norway Combat - Italians Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Norway to Western Germany 2 fighters moved from Western Germany to Southern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2 Italians collect 8 PUs (11 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
AA fire in Norway : : -0.17
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,00
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Queensland ANZAC attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 1 fighter and 3 infantry in Queensland, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Queensland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to New South Wales 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Combat Move - French 1 fighter moved from Gibraltar to 112 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,00
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Karelia Germans take Karelia from Americans 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from British 1 bomber moved from Novgorod to Finland Combat - Germans Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Non Combat Move - Germans 1 bomber moved from Finland to Western Germany 1 fighter and 4 tactical_bombers moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Western Germany 5 infantry moved from Western Germany to Denmark 4 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 20 armour, 3 artilleries, 14 infantry and 3 mech_infantrys moved from Novgorod to Vyborg 2 mech_infantrys moved from Belarus to Vyborg 3 armour moved from Russia to Belarus 2 mech_infantrys moved from Western Ukraine to Belarus 3 armour moved from Ukraine to Belarus 9 infantry moved from Rostov to Caucasus 3 infantry moved from Volgograd to Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
AA fire in Finland : : -0.17
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Ill just go through to Japan… as I don’t think Russia can do much to Japan.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Northern Territory to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 4 carriers, 4 destroyers, 7 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 1 armour moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Northern Territory Combat - Japanese Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 4 carriers, 4 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans with 4 carriers, 4 destroyers, 7 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 bomber moved from 54 Sea Zone to Caroline Islands 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 16 armour, 11 artilleries, 10 infantry and 7 mech_infantrys moved from West India to India 3 mech_infantrys moved from French Indo China to Burma 2 infantry moved from Burma to India 1 artillery moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Yunnan to Burma 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone 4 infantry placed in Japan 3 infantry placed in India 1 infantry placed in Kiangsu 2 fighters placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 4 fighters EDIT: Adding units owned by Russians to Iraq: 4 fighters EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 63 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 5 fighters moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 4 fighters moved from New South Wales to New Zealand 1 aaGun, 1 armour, 8 artilleries, 18 infantry and 2 mech_infantrys moved from Finland to Norway Place Units - Americans 3 infantry placed in Norway 10 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 4 fighters EDIT: Adding units owned by Russians to Iraq: 4 fighters EDIT: Turning off Edit Mode Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 63 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 5 fighters moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 4 fighters moved from New South Wales to New Zealand 1 aaGun, 1 armour, 8 artilleries, 18 infantry and 2 mech_infantrys moved from Finland to Norway Place Units - Americans 3 infantry placed in Norway 10 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 4 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers and 6 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers and 6 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 submarine moved from 110 Sea Zone to 105 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 bomber moved from French Equatorial Africa to Iraq 6 mech_infantrys moved from Egypt to Iraq 13 artilleries and 43 infantry moved from Eastern Persia to Persia 2 artilleries and 4 infantry moved from Northwest Persia to Persia 12 armour, 3 fighters and 18 mech_infantrys moved from Northwest Persia to Iraq 1 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway Non Combat Move - British 2 fighters moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 fighters moved from Iraq to Egypt Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 armour placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :