• TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 3 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Bessarabia to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 3 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Belarus to Karelia
            1 fighter moved from Romania to Eastern Poland
            1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Belarus to Karelia
            1 tactical_bomber moved from Poland to Novgorod
            1 fighter moved from Poland to Eastern Poland
            4 mech_infantrys moved from Russia to Belarus
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 fighter and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -2.83
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Chahar
            4 infantry moved from Hopei to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
            1 bomber moved from Kwangsi to Szechwan
            1 bomber moved from Kwangsi to Chahar
            1 fighter moved from Philippines to 55 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 4 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from Siam to Shan State
            3 artilleries moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Siam to Yunnan
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Hopei to Kweichow
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
            1 bomber moved from Chahar to Kwangsi
            1 bomber moved from Szechwan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe
            1 tactical_bomber moved from Shensi to Anhwe
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shensi: 1 aaGun
            EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : 0.67
    ANZAC : 1.17
    Chinese : 1.67
    Japanese : -0.00
    

    Savegame

  • '20

    last post tonight


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:51:43 PM
    Savegame


  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Scotland to Morocco
            3 bombers moved from Scotland to Western United States
    
        Place Units - Americans
            1 battleship, 1 submarine and 3 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Western United States
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Japanese : 0.50
    

    Savegame


  • Didn’t realize that I lost the major factory in UK. My buy is now all screwed up haha


  • Are you ok with me redoing UKs turn? Only had 2 small attacks. One in S Africa one in India (tt next to it)

  • '20

    Yee go for it


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:14:54 AM
    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Java
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 carriers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Scotland to Morocco
            3 bombers moved from Scotland to Western United States
    
        Place Units - Americans
            1 battleship, 1 submarine and 3 transports placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Western United States
            Americans undo move 2.
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 aaGun and 3 infantry
                    AA fire in Shensi : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 3 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 28 PUs; 
            British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from Eastern Persia to West India
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                  British take Greece from Neutral_Allies
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour, 1 artillery and 1 fighter moved from Scotland to United Kingdom
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from West India to Eastern Persia
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 submarine placed in 109 Sea Zone
            2 infantry placed in Union of South Africa
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Changing PUs for British from 38 to 41
            EDIT: Turning off Edit Mode
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Italians : 0.33
    Americans : -2.00
    Chinese : 0.33
    Japanese : -2.50
    AA fire in Shensi : : -0.17
    

    Savegame


  • Thank you.

    I chose not to place one of the infantry I purchased, I don’t think the game handles it correctly. So I just placed it, then edited it out and edited +3 IPCs to Britain.

    Also, do you know how upgrading an IC to a major works with unit placement that turn?
    Would the IC still be a minor during the mobililize new units phase of the turn in which it was upgraded?

  • '20

    You would still only have 3 placement capability during the turn you upgrade it


  • Good to know. Thanks!

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 fighter and 5 infantry
                British defend with 1 artillery and 5 infantry
                    Italians roll dice for 2 armour, 1 fighter and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the British and 3 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 4 infantry in Greece, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 4 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour and 1 fighter in Greece, round 5 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 3 infantry in Greece, round 5 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British and 2 armour owned by the Italians lost in Greece
                 retreated to Greece
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -15
                Casualties for Italians: 2 armour and 5 infantry
                Casualties for British: 4 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from Greece to Southern Italy
            4 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : 0.67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:04:06 PM
    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to Java
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 artilleries and 5 infantry moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Romania
            4 bombers moved from Western Germany to Romania
            4 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Slovakia Hungary to Poland
    
        Combat - Germans
            Battle in Romania
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 bombers and 3 infantry in Romania, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Poland
                Germans attack with 4 armour, 11 artilleries, 21 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 11 artilleries, 21 infantry and 2 mech_infantrys in Poland, round 2 : 12/38 hits, 11.33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 4 armour, 11 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 armour and 6 mech_infantrys moved from Western Germany to Poland
            3 aaGuns moved from Slovakia Hungary to Poland
            3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
            1 mech_infantry moved from Slovakia Hungary to Poland
            4 bombers moved from Romania to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to France
            2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
            5 infantry moved from Finland to Norway
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 3 infantry moved from Karelia to Finland
            1 armour and 2 mech_infantrys moved from Karelia to Finland
            2 artilleries moved from Eastern Poland to Slovakia Hungary
            4 infantry moved from Eastern Poland to Slovakia Hungary
            3 infantry moved from Eastern Poland to Romania
            1 tactical_bomber moved from Novgorod to Romania
            2 fighters moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Romania
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Finland
                Russians attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 4/9 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry; Italians defend with 1 aaGun and 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Slovakia Hungary, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 4 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 2 artilleries in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 6 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                Germans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 2 artilleries and 4 infantry
                Casualties for Italians: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Eastern Poland to Baltic States
            3 infantry moved from Novgorod to Belarus
            4 artilleries moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            2 aaGuns moved from Eastern Poland to Belarus
            2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Belarus to Bryansk
            1 armour and 3 mech_infantrys moved from Russia to Bryansk
            2 fighters moved from Romania to Novgorod
            1 tactical_bomber moved from Romania to Belarus
            1 fighter moved from Russia to Novgorod
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            7 infantry moved from Eastern Poland to Belarus
            7 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Belarus
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Russians : -1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Burma
            2 artilleries moved from Shan State to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 armour, 6 artilleries, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 armour, 8 artilleries, 4 infantry and 6 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 8 artilleries, 4 infantry and 6 mech_infantrys in Burma, round 2 : 8/19 hits, 6.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
            2 bombers moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
            1 fighter moved from Japan to French Indo China
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to French Indo China
            2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 transports moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
            1 tactical_bomber moved from Philippines to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in French Indo China
            3 submarines placed in 37 Sea Zone
            Japanese undo move 2.
            1 destroyer and 2 submarines placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Kwangtung
            2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.33
    Japanese : 1.17
    

    Savegame

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