• TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Eastern United States
            2 infantry moved from Brazil to Suriname
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Suriname from Dutch to Americans
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            5 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 15x factory_major; Remaining resources: 20 PUs; 
            British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
            1 armour moved from Iraq to 80 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 fighter moved from India to Yunnan
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
    
        Combat - British
            Battle in Italian Somaliland
            Battle in 109 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                    British roll dice for 1 bomber in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 bomber owned by the British lost in 109 Sea Zone
                Germans win, taking Italian Somaliland from Italians with 1 transport remaining. Battle score for attacker is 12
                Casualties for British: 1 bomber and 1 destroyer
                Casualties for Germans: 1 battleship and 1 cruiser
            Battle in 95 Sea Zone
                British attack with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                British win with 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Scotland
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Scotland
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 armour and 1 artillery in Scotland, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Scotland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 infantry moved from Shan State to Burma
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  British take Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to West India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Alexandria
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from 95 Sea Zone to Morocco
    
        Place Units - British
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 1.83
    Italians : 0.67
    Chinese : 0.67
    Japanese : -0.67
    

    Savegame


  • I assumed you wouldn’t suicide youre lone Italian fighter out of Italy. If you would like to, we can roll a dice on here. And I would take the hit on my cruiser (I forgot to move the UK destroyer there during combat move lol)
    Hope this isn’t an issue

    Good luck with sealion!

  • '20

    It isn’t important in S America but keep in mind that only ANZAC and UK can take control of Dutch territories in non-combat. As expected, my bad dice attacking 109 has cost me dearly on the counter-attack :(


  • Oh i always thought that was just a bug haha. Can edit it back to Dutch. Not that it would ever have an impact in a game.
    Yes sinking that German task force and retaking scottland without even needing French ships is nice. Now they can be a pesky defence force hehe

  • '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            5 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Southern France to Greater Southern Germany
            1 artillery and 3 infantry moved from Tobruk to Libya
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
            2 artilleries and 1 infantry moved from Southern France to France
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:20:38 PM
    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - ANZAC
            Battle in Belgian Congo
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Belgian Congo, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Belgian Congo
                    ANZAC roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Belgian Congo
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - French
            Battle in 109 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 109 Sea Zone
                French win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 1.00
    ANZAC : -0.83
    

    Savegame

  • '20

    I am without internet for a while now. Will do turns when I am at friend’s homes, which might not be super often

  • '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 armour moved from Western Germany to 112 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            8 infantry moved from Western Germany to 112 Sea Zone
            5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 119 Sea Zone
            5 armour, 3 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 119 Sea Zone to 109 Sea Zone
            5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to 109 Sea Zone
            3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 8 transports
                French defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 8 transports in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from French with 1 destroyer, 1 fighter and 8 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in United Kingdom
                Germans attack with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 2 infantry
                    AA fire in United Kingdom : 0/8 hits, 1.33 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/24 hits, 10.33 expected hits
                    British roll dice for 5 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/21 hits, 7.00 expected hits
                    5 aaGuns owned by the British, 2 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 10/22 hits, 10.00 expected hits
                    British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/15 hits, 5.00 expected hits
                    4 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/18 hits, 9.17 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in United Kingdom
                Germans captures 31PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 70
                Casualties for Germans: 7 infantry
                Casualties for British: 5 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            2 fighters and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Slovakia Hungary to Poland
            4 infantry moved from Romania to Slovakia Hungary
            1 aaGun moved from Slovakia Hungary to Romania
            1 armour moved from Germany to Slovakia Hungary
            2 infantry moved from Finland to Norway
            1 fighter moved from 109 Sea Zone to Normandy Bordeaux
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -6.67
    French : -0.33
    AA fire in United Kingdom : : -1.33
    

    Savegame


  • That’s some painful dice


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from Baltic States to Poland
            2 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in 109 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 8 transports
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win with 1 destroyer and 8 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 16 infantry moved from Baltic States to Eastern Poland
            2 armour and 6 mech_infantrys moved from Belarus to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            3 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 armour and 2 mech_infantrys moved from Russia to Belarus
            1 aaGun moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 aaGun, 3 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Russians : -1.00
    

    Savegame

  • '20

    @Derek yes but seeing as my transports are toast, it’s not that bad for you that I have so many survivors trapped on london

  • '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 artilleries and 4 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to Siam
            1 armour moved from Malaya to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 bombers and 2 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Battle in Celebes
            Battle in Siam
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win, taking Celebes from Dutch, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
            1 infantry moved from Anhwe to Chahar
            1 aaGun and 5 infantry moved from Anhwe to Hopei
            1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
            2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            2 mech_infantrys placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            1 factory_minor placed in Malaya
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Jehol: 4 infantry
            EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 1.33
    Japanese : 0.17
    

    Savegame


  • I wouldn’t say trapped. More like a very convenient garrison that prevents me from taking it back without a significant force.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            7 bombers moved from Eastern United States to United Kingdom
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in United Kingdom
                Americans attack with 1 artillery, 7 bombers and 1 infantry
                Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 7 bombers and 1 infantry in United Kingdom, round 2 : 5/9 hits, 5.33 expected hits
                    Germans roll dice for 5 armour, 3 artilleries and 1 infantry in United Kingdom, round 2 : 1/9 hits, 3.83 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 artillery and 7 bombers in United Kingdom, round 3 : 4/8 hits, 5.00 expected hits
                    Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits
                    4 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 3 bombers and 1 infantry
                Casualties for Germans: 5 armour, 3 artilleries and 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from United Kingdom to Scotland
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 armour and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : -0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            7 bombers moved from Eastern United States to United Kingdom
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in United Kingdom
                Americans attack with 1 artillery, 7 bombers and 1 infantry
                Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 7 bombers and 1 infantry in United Kingdom, round 2 : 5/9 hits, 5.33 expected hits
                    Germans roll dice for 5 armour, 3 artilleries and 1 infantry in United Kingdom, round 2 : 1/9 hits, 3.83 expected hits
                    3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 artillery and 7 bombers in United Kingdom, round 3 : 4/8 hits, 5.00 expected hits
                    Germans roll dice for 4 armour in United Kingdom, round 3 : 3/4 hits, 2.00 expected hits
                    4 armour owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 3 bombers and 1 infantry
                Casualties for Germans: 5 armour, 3 artilleries and 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from United Kingdom to Scotland
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 armour and 1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
            3 infantry moved from Sikang to Szechwan
            3 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 92 Sea Zone to 109 Sea Zone
            2 fighters moved from Morocco to 109 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 armour moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Tanganyika Territory
            1 infantry moved from Italian Somaliland to Ethiopia
                  British take Ethiopia from Italians
    
        Combat - British
            Battle in 109 Sea Zone
                British attack with 1 cruiser and 2 fighters
                Germans defend with 1 destroyer and 8 transports
                    British roll dice for 1 cruiser and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer and 8 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                    8 transports owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 54
                Casualties for British: 1 fighter
                Casualties for Germans: 1 destroyer and 8 transports
    
        Non Combat Move - British
            1 fighter moved from 109 Sea Zone to Scotland
            2 transports moved from 119 Sea Zone to 109 Sea Zone
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from West India to India
            1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Persia to West India
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.50
    Americans : -0.50
    Chinese : 0.33
    Japanese : -1.33
    

    Savegame


  • However I underestimated my bomber crews. They did well.
    I really feel like I countered Sealion very well. Even with getting some bad dice.

  • '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Belgian Congo to Rhodesia
            5 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Yugoslavia: 2 armour
            EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour
            EDIT: Removing units owned by Italians from Greater Southern Germany: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 62 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 56 Sea Zone to 45 Sea Zone
            1 cruiser moved from 110 Sea Zone to 109 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 109 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            3 infantry moved from Germany to Poland
            1 bomber moved from Western Germany to Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                British defend with 1 cruiser and 2 transports; French defend with 1 cruiser
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    British roll dice for 2 cruisers and 2 transports in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 transport owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser and 2 transports
                Casualties for French: 1 cruiser
            Battle in 110 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Poland
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Poland, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 bomber and 2 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Romania to Slovakia Hungary
            6 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 bomber moved from Poland to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 armour, 1 bomber and 6 mech_infantrys placed in Western Germany
            2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.00
    Americans : -0.50
    Russians : 1.00
    

    Savegame

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