@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!
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Ok, Italy is done, back to the USA!
10:57pm, June 6th. -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Paratroopers Activate Technology - Americans Americans activating Paratroopers Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 bomber moved from Australia to Caucasus Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 3 artilleries placed in Western United States 1 cruiser, 2 fighters and 2 submarines placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Americans collect 3 PUs from War Bonds; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 6x factory, 4x factory; Remaining resources: 33 PUs; 1 techTokens; Germans buy 11 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 fighter moved from Morocco Algeria to France 1 fighter moved from France to Norway 1 bomber moved from France to Norway 8 infantry moved from Poland to Baltic States 4 artilleries moved from Poland to Baltic States 6 armour moved from Poland to Baltic States 3 infantry moved from Germany to Poland 1 armour moved from Germany to Baltic States 2 infantry moved from France to Germany 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Algeria Non Combat Move - Germans Place Units - Germans 3 infantry placed in Norway 6 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Germans collect 2 PUs from War Bonds; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans rolls : : 0.00
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Ok, so G3 is done, and Russia looks poised to make me pay dearly for the extra IC’s on my previous turn. May have been a bad gamble, but fun to try. :)
11:43 pm, June 6th.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Ukraine to Bulgaria Romania 1 bomber moved from Russia to East Poland 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Russia to Chinghai Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in East Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from East Poland to Russia 2 infantry moved from Caucasus to Persia 4 infantry moved from Ukraine to Bulgaria Romania 4 infantry moved from Eastern Ukraine to East Poland 1 artillery moved from Russia to Archangel 6 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Karelia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Russians collect 2 PUs from War Bonds; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.17
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Russia is making some inroads on the Reich. This game is more interesting as I’m getting stomped a little less.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Activate Technology - Japanese Japanese activating Heavy Bomber Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 fighters moved from Kiangsu to Chinghai 2 infantry moved from Sikang to Chinghai 2 infantry moved from Ningxia to Chinghai 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 artillery and 3 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from Egypt to 34 Sea Zone 2 infantry moved from Trans-Jordan to 34 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to India 2 fighters moved from 35 Sea Zone to India 1 infantry moved from Burma to India Combat - Japanese Battle in Chinghai Japanese attack with 2 fighters and 4 infantry Chinese defend with 1 infantry; Russians defend with 1 armour and 2 infantry Japanese roll dice for 2 fighters and 4 infantry in Chinghai, round 2 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 armour and 3 infantry in Chinghai, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chinghai Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 3 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 armour and 1 infantry in Chinghai, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai Japanese roll dice for 2 fighters and 1 infantry in Chinghai, round 4 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Chinghai, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters and 4 infantry British defend with 1 aaGun, 1 artillery and 3 infantry AA fire in India : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 artillery and 3 infantry in India, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in India, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 2 fighters moved from Chinghai to Ningxia Place Units - Japanese 2 armour placed in Egypt 1 destroyer and 2 submarines placed in 62 Sea Zone 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Japanese collect 2 PUs from War Bonds; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 0.00 Japanese rolls : : 1.00 Chinese : 0.17 Russians : 0.67 AA fire in India : : -0.33 Japanese : 0.67
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@gribble said in AE, CrazyIvan (Axis) vs gribble (Allies), All have War Bonds at the start of the game!:
Russia is making some inroads on the Reich. This game is more interesting as I’m getting stomped a little less.
Heh heh, I’m hoping I don’t end up regretting trying the big Industrial expansion I did early on.
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 bomber moved from Karelia S.S.R. to Norway Combat - British Strategic bombing raid in Norway Bombing raid in Norway rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Norway causes 1 damage total. Non Combat Move - British 1 bomber moved from Norway to Karelia S.S.R. Place Units - British 1 cruiser, 1 destroyer, 1 fighter and 1 submarine placed in 2 Sea Zone Turn Complete - British British collect 24 PUs; end with 25 PUs British collect 5 PUs from War Bonds; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Gibraltar to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 2 cruisers moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 2 armour moved from Italy to Bulgaria Romania 1 armour moved from Poland to Bulgaria Romania 1 artillery and 3 infantry moved from 16 Sea Zone to Bulgaria Romania 1 armour moved from Anglo-Egypt Sudan to French West Africa Italians take French Equatorial Africa from British Italians take French West Africa from British Combat - Italians Battle in Bulgaria Romania Italians attack with 3 armour, 1 artillery and 3 infantry Russians defend with 1 armour and 6 infantry Italians roll dice for 1 battleship and 2 cruisers in Bulgaria Romania, round 2 : 1/1 hits, 1.67 expected hits Italians roll dice for 3 armour, 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 armour and 6 infantry in Bulgaria Romania, round 2 : 3/1 hits, 2.50 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bulgaria Romania Italians roll dice for 3 armour and 1 artillery in Bulgaria Romania, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 : 1/1 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria Romania Italians roll dice for 3 armour in Bulgaria Romania, round 4 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 2 armour remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour, 1 artillery and 3 infantry Casualties for Russians: 1 armour and 6 infantry Non Combat Move - Italians Place Units - Italians 3 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Italians collect 3 PUs from War Bonds; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : 0.83
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Ok, back to the US turn.
8:02 pm, June 8th. -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 2 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Norway 1 bomber moved from Caucasus to Egypt 2 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone 2 carriers moved from 56 Sea Zone to 64 Sea Zone 3 submarines moved from 56 Sea Zone to 64 Sea Zone 1 cruiser moved from 56 Sea Zone to 64 Sea Zone 2 destroyers moved from 56 Sea Zone to 64 Sea Zone 3 fighters moved from 56 Sea Zone to 64 Sea Zone Combat - Americans Strategic bombing raid in Norway Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Norway causes 5 damage total. Strategic bombing raid in Egypt Bombing raid in Egypt rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Egypt causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Egypt to Caucasus 1 bomber moved from Norway to United Kingdom Place Units - Americans 2 transports placed in 56 Sea Zone 2 armour, 1 bomber and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Americans collect 2 PUs from War Bonds; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 32 PUs; 1 techTokens; Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to East Poland 3 infantry moved from Poland to East Poland 3 fighters moved from Norway to East Poland 1 bomber moved from Norway to East Poland 7 armour, 4 artilleries and 8 infantry moved from Baltic States to Karelia S.S.R. 7 infantry moved from Norway to Finland 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil Germans take Brazil from Americans Combat - Germans Battle in East Poland Germans attack with 1 bomber, 3 fighters and 4 infantry Russians defend with 5 infantry Germans roll dice for 1 bomber, 3 fighters and 4 infantry in East Poland, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 5 infantry in East Poland, round 2 : 2/1 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 1 bomber, 3 fighters and 2 infantry in East Poland, round 3 : 3/1 hits, 2.50 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Battle in Finland Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Finland, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 7 armour, 4 artilleries and 8 infantry British defend with 1 bomber and 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 9 infantry Germans roll dice for 7 armour, 4 artilleries and 8 infantry in Karelia S.S.R., round 2 : 7/1 hits, 7.50 expected hits Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 9 infantry in Karelia S.S.R., round 2 : 5/1 hits, 5.17 expected hits 7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 7 armour, 4 artilleries and 3 infantry in Karelia S.S.R., round 3 : 6/1 hits, 5.83 expected hits Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/1 hits, 2.83 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 bomber owned by the British lost in Karelia S.S.R. Germans roll dice for 7 armour and 4 artilleries in Karelia S.S.R., round 4 : 5/1 hits, 4.83 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 7 armour and 3 artilleries remaining. Battle score for attacker is 35 Casualties for Germans: 1 artillery and 8 infantry Casualties for Russians: 2 armour, 1 artillery and 9 infantry Casualties for British: 1 bomber and 1 fighter Non Combat Move - Germans 1 bomber and 3 fighters moved from East Poland to Poland 1 bomber moved from Poland to France 2 infantry moved from Germany to France Place Units - Germans 6 infantry placed in France 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Germans collect 3 PUs from War Bonds; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.33 Germans rolls : : 0.00 Russians : 0.67
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Ok, on to turn #4 for Russia.
11:36 pm, June 8th. -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Japanese 1 bomber moved from Russia to Chinghai 1 infantry moved from Caucasus to Kazakh S.S.R. 1 armour moved from Caucasus to Chinghai Combat - Russians Battle in Chinghai Russians attack with 1 armour and 1 bomber Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 bomber in Chinghai, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber moved from Chinghai to Russia 4 infantry moved from Eastern Ukraine to Russia 1 infantry moved from Russia to Archangel 1 artillery moved from Archangel to Russia Place Units - Russians 1 armour placed in Caucasus 3 infantry placed in Caucasus 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Russians collect 6 PUs from War Bonds; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0.17 Japanese : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 58 PUs; 0 techTokens; Japanese buy 1 armour, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 48 Sea Zone to 52 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 50 Sea Zone to 52 Sea Zone 3 infantry moved from 52 Sea Zone to Wake Island 1 artillery moved from 52 Sea Zone to Wake Island 4 fighters moved from 52 Sea Zone to Wake Island 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 armour moved from New Guinea to 48 Sea Zone 1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from 46 Sea Zone to Solomon Islands 2 armour moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from India to Persia 2 fighters moved from 35 Sea Zone to Persia 2 fighters moved from Ningxia to Chinghai 1 artillery and 2 infantry moved from Buryatia S.S.R. to Soviet Far East Combat - Japanese Battle in Chinghai Japanese attack with 2 fighters Russians defend with 1 armour Japanese roll dice for 2 fighters in Chinghai, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Chinghai Japanese win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Trans-Jordan Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Soviet Far East Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Wake Island Japanese attack with 1 artillery, 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Wake Island, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 fighters moved from Wake Island to 52 Sea Zone 2 submarines moved from 62 Sea Zone to 52 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from Chinghai to Kiangsu 2 fighters moved from Persia to 35 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Egypt 4 infantry placed in East Indies 2 fighters and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Japanese collect 2 PUs from War Bonds; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : -1.00 Americans : 0.67 Chinese : -0.50 Russians : -0.67 Japanese : -0.50
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Back to the UK.
12:03am, June 9th. -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 19 Sea Zone to 9 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 9 Sea Zone Non Combat Move - British Place Units - British 3 transports placed in 2 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUs British collect 4 PUs from War Bonds; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from French West Africa to Belgian Congo Italians take Belgian Congo from British 2 transports moved from 16 Sea Zone to 14 Sea Zone 2 armour moved from Italy to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone 2 armour and 2 infantry moved from 16 Sea Zone to Ukraine 2 armour moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 4 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Italy to Balkans 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 4 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Italians collect 3 PUs from War Bonds; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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On to the US!
12:14 am, June 9th.