Giallo (Allies) vs BobbaRossa (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 armour and 1 mech_infantry moved from Samara to Novosibirsk
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 artillery and 2 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Russia
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Samara to Volgograd
            1 mech_infantry moved from Samara to Timguska
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    hold on…

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 1 infantry
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Chahar: 2 aaGuns and 14 infantry
            EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Hopei: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 1 infantry
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Removing units owned by Russians from Chahar: 2 aaGuns and 14 infantry
            EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber
            EDIT: Removing units owned by Russians from Hopei: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            1 fighter moved from Japan to Manchuria
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Hunan to 42 Sea Zone
            1 artillery and 2 infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Manchuria, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 1 armour and 1 fighter in Manchuria, round 4 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Manchuria, round 5 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits
                Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 8/9 hits, 4.50 expected hits
                    2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 7/8 hits, 4.83 expected hits
                    ANZAC roll dice for 2 carriers, 1 cruiser and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 42 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                Casualties for British: 1 fighter
            Battle in Malaya
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 3/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 marine moved from Shan State to French Indo China
            2 bombers moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to French Indo China
            1 fighter moved from Manchuria to Shantung
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to Sumatra
            1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            2 infantry placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.50
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 0.50
    

    Savegame


  • Sigh… what a round. Really needed that one to go my way. Go away Allies!! Let me conquer and pillage in peace!!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Szechwan
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 92 Sea Zone to Egypt
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
            4 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            9 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Kweichow, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Szechwan
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 92 Sea Zone to Egypt
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
            4 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            9 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Kweichow, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 4 fighters
            EDIT: Adding units owned by Americans to 88 Sea Zone: 4 fighters
            EDIT: Turning off Edit Mode
            British buy 1 aaGun, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Egypt to 99 Sea Zone
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Ethiopia to West India
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to United Kingdom
            2 bombers moved from Gibraltar to United Kingdom
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 4 infantry moved from Trans-Jordan to Egypt
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 88 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French West Africa
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Burma to India
            2 aaGuns moved from Burma to Shan State
            3 artilleries and 12 infantry moved from Burma to Shan State
    
        Place Units - British
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 aaGun and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iceland: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -0,50
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Szechwan
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from 92 Sea Zone to Egypt
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 88 Sea Zone to French Guiana
            4 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 carriers placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            9 infantry moved from Anhwe to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Kweichow, round 2 : 1/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 4 fighters
            EDIT: Adding units owned by Americans to 88 Sea Zone: 4 fighters
            EDIT: Turning off Edit Mode
            British buy 1 aaGun, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from Egypt to 99 Sea Zone
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Ethiopia to West India
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to United Kingdom
            2 bombers moved from Gibraltar to United Kingdom
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery and 4 infantry moved from Trans-Jordan to Egypt
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 88 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French West Africa
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Egypt
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Burma to India
            2 aaGuns moved from Burma to Shan State
            3 artilleries and 12 infantry moved from Burma to Shan State
    
        Place Units - British
            3 artilleries placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 aaGun and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iceland: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Yunnan: 2 aaGuns, 3 artilleries and 12 infantry
            EDIT: Removing units owned by British from Shan State: 2 aaGuns, 3 artilleries and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : -0,50
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 infantry and 1 marine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Urals to Yenisey
                  Italians take Evenkiyskiy from Russians
                  Italians take Yenisey from Russians
            2 armour moved from Caucasus to Iraq
                  Italians take Iraq from British
            1 mech_infantry moved from Libya to Algeria
            1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk
            2 bombers and 3 fighters moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Algeria
                Italians attack with 2 bombers, 3 fighters and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            2 bombers moved from Algeria to Southern Italy
            3 fighters moved from Algeria to Libya
    
        Place Units - Italians
            2 infantry and 1 marine placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    Americans : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery and 2 infantry in Malaya, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Tambov to Samara
            1 infantry moved from Vologda to Samara
            1 armour and 2 mech_infantrys moved from Bryansk to Samara
            5 artilleries and 10 infantry moved from Bryansk to Russia
            4 fighters and 4 tactical_bombers moved from Ukraine to Samara
            1 armour and 1 mech_infantry moved from Caucasus to Samara
                  Germans take Kazakhstan from Russians
            3 infantry moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            18 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            11 bombers moved from Southern Italy to Samara
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour, 3 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Germans attack with 18 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 18 armour and 1 mech_infantry in Trans-Jordan, round 2 : 9/19 hits, 9.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 18 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 2 armour, 11 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 artillery and 24 infantry
                    AA fire in Samara : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 2 armour, 11 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 10/27 hits, 14.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 24 infantry in Samara, round 2 : 9/25 hits, 8.33 expected hits
                    8 infantry owned by the Russians, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 1 armour, 11 bombers, 2 fighters and 4 tactical_bombers in Samara, round 3 : 12/18 hits, 11.33 expected hits
                    Russians roll dice for 1 artillery and 16 infantry in Samara, round 3 : 10/17 hits, 5.67 expected hits
                    12 infantry owned by the Russians, 3 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -83
                Casualties for Germans: 2 armour, 3 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 2 aaGuns and 20 infantry
            Battle in Russia
                Germans attack with 5 artilleries and 10 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 10 infantry in Russia, round 2 : 2/15 hits, 4.17 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 5 artilleries and 9 infantry in Russia, round 3 : 4/14 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Russia
                Germans destroys 24PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 artilleries and 9 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Tambov
            8 bombers moved from Samara to Tambov
            1 armour moved from Caucasus to Tambov
            1 armour moved from Caucasus to Iraq
            1 armour and 2 mech_infantrys moved from Novgorod to Karelia
            1 aaGun moved from Poland to Germany
            4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 artilleries and 3 infantry moved from France to Western Germany
            1 destroyer moved from 105 Sea Zone to 113 Sea Zone
            1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            6 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    British : 0.67
    AA fire in Samara : : -1.00
    Russians : 3.67
    

    Savegame


  • When the AAs missed, I really thought my luck had turned… Sigh… :P

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
                  Russians take Kazakhstan from Germans
            1 artillery and 4 infantry moved from Samara to Volgograd
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Italians
            1 artillery moved from Novosibirsk to Timguska
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Germans defend with 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 2/7 hits, 1,83 expected hits
                    Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 3 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 4 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 5 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 5 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber moved from Anhwe to Hunan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    These bombers realy are killing me… can’t defend that


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
            1 infantry moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 1 infantry moved from Shantung to Kiangsu
            1 fighter moved from Shantung to Kiangsu
            1 armour moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from French Indo China to Malaya
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 4 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 5 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Kiangsu to French Indo China
            1 fighter moved from Japan to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 36 Sea Zone
            2 infantry placed in Shantung
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    UK_Pacific : -1.00
    Japanese : -4.33
    

    Savegame


  • @Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:

    These bombers realy are killing me… can’t defend that

    They are fantastic when you want to reach out and touch somebody ;).

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 8 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Eastern United States to Gibraltar
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            2 fighters moved from 54 Sea Zone to 56 Sea Zone
            1 fighter moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 56 Sea Zone to 42 Sea Zone
            2 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 armour, 2 artilleries and 3 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            8 infantry moved from Kweichow to Hunan
            4 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            5 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,67
    

    Savegame

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