@Daaras Scramble decisions?
Giallo (Allies) vs BobbaRossa (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 89 Sea Zone to Morocco 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Java Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Iwo Jima Battle in Morocco Americans attack with 1 armour, 2 fighters and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco Americans win, taking Iwo Jima from Japanese, taking Morocco from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 8/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 8/17 hits, 8,17 expected hits Units damaged: 1 battleship owned by the Americans 2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/9 hits, 4,50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in 37 Sea Zone 1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 42 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -32 Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 3 destroyers and 3 tactical_bombers 1 fighter owned by the Japanese forced to land in Shan State Non Combat Move - Americans 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from 35 Sea Zone to Dutch New Guinea 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Morocco to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 fighters placed in Eastern United States 3 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Iraq to Syria 1 bomber moved from Egypt to Syria 1 bomber moved from Egypt to 99 Sea Zone 1 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 37 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport British roll dice for 3 submarines in 37 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 6/8 hits, 4,33 expected hits Units damaged: 1 battleship owned by the British 2 fighters owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 3 submarines owned by the British and 2 cruisers owned by the Japanese lost in 37 Sea Zone 1 cruiser owned by the British, 1 battleship owned by the British and 1 carrier owned by the British retreated to 42 Sea Zone Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 26 Casualties for British: 2 destroyers and 3 submarines Casualties for Japanese: 1 carrier, 2 cruisers and 2 fighters Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 fighter moved from United Kingdom to Iceland 1 bomber moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Syria to Egypt 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from 42 Sea Zone to Java Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 transports placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
British : 0,83 Italians : 0,67 Americans : 2,50 Chinese : 0,17 Neutral_Axis : 0,33 Japanese : 2,33
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the frenzy vs the japanese has ended, for now
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber and 2 fighters moved from Southern Italy to Morocco 1 armour moved from Baltic States to Archangel Italians take Archangel from Russians Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Algeria 1 bomber moved from Morocco to Libya 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from Western Germany to Algeria 2 armour moved from Baltic States to Bryansk Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber and 2 fighters moved from Southern Italy to Morocco 1 armour moved from Baltic States to Archangel Italians take Archangel from Russians Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 2 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Morocco, round 4 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for Italians: 3 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Algeria 1 bomber moved from Morocco to Libya 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from Western Germany to Algeria 2 armour moved from Baltic States to Bryansk Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry EDIT: Changing ownership of Southern France from Neutral_Axis to Italians EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern France: 1 infantry EDIT: Changing PUs for Italians from 30 to 33 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00 Americans : -0.50
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@Giallo said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
the frenzy vs the japanese has ended, for now
Ugh. That went way better for you than I expected… Pacific is going to be really rough…
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 2 battleships, 1 destroyer and 1 transport ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1,50 Japanese : -1,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 2 battleships, 1 destroyer and 1 transport ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45 Casualties for ANZAC: 1 fighter Casualties for Japanese: 2 battleships, 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,50 Japanese : -1,33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Germans take Tambov from Russians 4 bombers moved from Western Ukraine to Volgograd 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 8 infantry moved from Bryansk to Russia 1 bomber, 5 fighters and 3 tactical_bombers moved from Western Ukraine to Russia 2 fighters and 2 tactical_bombers moved from Baltic States to Russia 4 bombers moved from Western Germany to Russia 17 armour moved from Bryansk to Rostov 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 4 infantry moved from Ukraine to Rostov Combat - Germans Battle in Volgograd Germans attack with 1 armour, 4 bombers and 1 mech_infantry Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 armour, 4 bombers and 1 mech_infantry in Volgograd, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 armour Battle in Rostov Germans attack with 17 armour and 4 infantry Russians defend with 2 infantry and 1 mech_infantry Germans roll dice for 17 armour and 4 infantry in Rostov, round 2 : 11/21 hits, 9.17 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 17 armour and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Russia Germans attack with 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 5 bombers, 7 fighters, 8 infantry and 5 tactical_bombers in Russia, round 2 : 10/25 hits, 11.50 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 3/10 hits, 3.33 expected hits 10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans captures 36PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 bombers, 7 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 10 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Karelia 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 aaGuns moved from Bryansk to Western Ukraine 4 bombers moved from Volgograd to Ukraine 1 bomber, 5 fighters and 3 tactical_bombers moved from Russia to Ukraine 4 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Bryansk EDIT: Germans undo move 1. 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.33
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Sorry for all the edits. Having heartburn on the Italian placements :P .
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 artillery and 2 infantry moved from Samara to Volgograd 3 artilleries and 2 infantry moved from Samara to Russia 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Jehol to Anhwe 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Volgograd 1 artillery owned by the Russians retreated to Samara Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Anhwe Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Russia Russians attack with 3 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 5 infantry Russians roll dice for 3 artilleries and 2 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 5 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 3 infantry in Russia, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Russia Russians roll dice for 3 artilleries in Russia, round 4 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 infantry in Russia, round 4 : 2/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia Russians roll dice for 1 artillery in Russia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Russia, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Russia, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Russia, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Russia, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Russia, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Russia, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Russia, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Russia Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 artilleries and 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 armour and 2 mech_infantrys moved from Novosibirsk to Samara 2 aaGuns and 14 infantry moved from Jehol to Chahar 2 fighters and 1 tactical_bomber moved from Anhwe to Hopei Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1,00 Russians : -3,00 Japanese : -0,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Japan to Anhwe 1 fighter moved from Shantung to Anhwe 1 carrier, 2 fighters and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 2 tactical_bombers moved from Yunnan to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 1 artillery moved from Shantung to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 cruiser and 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits British roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits 1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 6/7 hits, 4.17 expected hits British roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 2 battleships, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 1 submarine owned by the Japanese, 1 transport owned by the Americans, 1 battleship owned by the British, 1 fighter owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Korea from Russians, taking 42 Sea Zone from Neutral with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 71 Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Casualties for ANZAC: 1 fighter Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to Hunan 3 fighters moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Shan State 1 fighter moved from Anhwe to Shan State 2 bombers moved from 42 Sea Zone to Shan State 1 tactical_bomber moved from Anhwe to Hunan 1 fighter moved from 17 Sea Zone to Japan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,6 Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
British : -2.50 Chinese : -0.67 Japanese : 0.33
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Ugh, I nearly had a conniption fit after that first Japanese attack :P . Looks like the Pacific is all about aggression this game…
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco Combat - Americans Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser and 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco Americans attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 42 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to India 2 carriers moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 fighters moved from Morocco to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Central United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : 1,00 Japanese : -0,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 6 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 8 infantry in Anhwe, round 3 : 3/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 2 fighters moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco Combat - Americans Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser and 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco Americans attack with 1 artillery, 4 fighters and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 42 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to India 2 carriers moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 4 fighters moved from Morocco to 92 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Central United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 6 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 8 infantry in Anhwe, round 2 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 8 infantry in Anhwe, round 3 : 3/8 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Algeria 1 bomber moved from Egypt to Algeria 1 mech_infantry moved from Ethiopia to British Somaliland 1 infantry moved from Italian Somaliland to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Algeria British attack with 2 bombers, 1 fighter and 2 infantry Italians defend with 2 fighters British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 bombers, 1 fighter and 2 infantry in Algeria, round 2 : 2/5 hits, 2,17 expected hits Italians roll dice for 2 fighters in Algeria, round 2 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Italians and 2 infantry owned by the British lost in Algeria British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Italians: 2 fighters Non Combat Move - British 1 fighter moved from Algeria to Gibraltar 2 bombers moved from Algeria to Gibraltar 1 infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia 3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Java to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 artillery and 4 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 4 infantry EDIT: Turning off Edit Mode 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Italians : 1,00 British : 0,17 Americans : 1,00 Chinese : 2,33 Japanese : -0,50
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@BobbaRossa said in Giallo (Allies) vs BobbaRossa (Axis) BM3:
Ugh, I nearly had a conniption fit after that first Japanese attack :P . Looks like the Pacific is all about aggression this game…
I had that one comming!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 armour moved from Archangel to Urals Italians take Nenetsia from Russians Italians take Urals from Russians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Queensland to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Celebes Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Queensland to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Celebes Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 bombers, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 17 armour moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Ukraine to Tambov 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 2 bombers moved from Western Germany to 105 Sea Zone Combat - Germans Battle in Tambov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Tambov, round 2 : 3/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 105 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from 105 Sea Zone to Southern Italy 2 artilleries moved from Western Germany to France 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Finland 5 bombers, 3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy 4 bombers moved from Bryansk to Southern Italy 4 fighters and 4 tactical_bombers moved from Tambov to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 infantry moved from Russia to Vologda 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 1 aaGun moved from Eastern Poland to Poland Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Volgograd 3 infantry placed in France 1 armour and 2 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 4 bombers and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50