Samuel06 (Axis) Vs Dawgoneit (Allies) BM3


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 bomber moved from Western Germany to United Kingdom
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Ukraine
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
            5 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Karelia to Novgorod
            1 artillery and 3 infantry moved from Novgorod to Baltic States
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
            2 artilleries and 7 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from France to Western Germany
            5 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Western Germany
            2 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,4,1
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.33
    AA fire in United Kingdom : : 0.83
    

    Savegame


  • @samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery and 2 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Smolensk to Archangel
            1 armour and 2 mech_infantrys moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            5 artilleries and 5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.67
    

    Savegame


  • @samuel06 said in Samuel06 (Axis) Vs Dawgoneit (Allies) BM3:

    @samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok

    congrats, have fun and see ya when you get back


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            6 armour and 8 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  Japanese take 42 Sea Zone from Americans
                  Japanese take 41 Sea Zone from Americans
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 bomber moved from Malaya to India
            1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to India
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            6 armour and 8 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  Japanese take 42 Sea Zone from Americans
                  Japanese take 41 Sea Zone from Americans
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            1 bomber moved from Malaya to India
            1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to India
            4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Solomon Islands
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 6 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 2/8 hits, 1.33 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in India, round 2 : 9/23 hits, 9.17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 3/15 hits, 5.00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 7 mech_infantrys and 4 tactical_bombers in India, round 3 : 8/20 hits, 8.67 expected hits
                    UK_Pacific roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in India, round 3 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 6 armour, 1 artillery, 2 bombers, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 fighters, 1 infantry and 4 mech_infantrys
                Casualties for British: 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from India to Burma
            3 mech_infantrys moved from Malaya to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from Caroline Islands to Burma
            2 bombers moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 bomber, 1 infantry and 1 marine placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    UK_Pacific : -2.67
    AA fire in India : : 0.67
    Japanese : 2.17
    

    Savegame


  • @dawgoneit Thanks! I had a great time on my holyday


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Queensland to 49 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from United Kingdom to 115 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            3 bombers moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @samuel06 scramble in sz95?


  • @dawgoneit No scramble


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Queensland to 49 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from United Kingdom to 115 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            3 bombers moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Morocco
            Battle in 49 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Northern Italy from Italians, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 115 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer and 2 transports
                    Americans roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer and 2 transports
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 destroyers
                Italians defend with 1 submarine
                    Americans roll dice for 2 bombers and 2 destroyers in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Italians with 2 bombers and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to Scotland
            1 bomber moved from 115 Sea Zone to Archangel
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Libya
            1 tactical_bomber moved from 49 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from 98 Sea Zone to 81 Sea Zone
            2 bombers moved from 81 Sea Zone to Egypt
            3 bombers moved from 95 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.17
    Americans : 2.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Queensland to 49 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 bombers moved from United Kingdom to 115 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Gibraltar to 95 Sea Zone
            3 bombers moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Gibraltar to 125 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Morocco
            Battle in 49 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Northern Italy from Italians, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 115 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer and 2 transports
                    Americans roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 115 Sea Zone
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer and 2 transports
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 destroyers
                Italians defend with 1 submarine
                    Americans roll dice for 2 bombers and 2 destroyers in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Italians with 2 bombers and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 125 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 125 Sea Zone to Scotland
            1 bomber moved from 115 Sea Zone to Archangel
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from 95 Sea Zone to Libya
            1 tactical_bomber moved from 49 Sea Zone to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from 98 Sea Zone to 81 Sea Zone
            2 bombers moved from 81 Sea Zone to Egypt
            3 bombers moved from 95 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            Americans undo move 5.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 2 infantry and 4 mech_infantrys moved from West India to Eastern Persia
            1 armour, 4 artilleries and 6 infantry moved from Persia to Eastern Persia
            5 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Persia
            6 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Libya to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 3 infantry
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 3 infantry
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.17
    Americans : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            1 fighter moved from Southern Italy to 95 Sea Zone
            4 fighters and 2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 4 fighters and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                Americans defend with 1 armour, 3 artilleries and 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Morocco, round 2 : 3/8 hits, 2.83 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 2 infantry in Morocco, round 3 : 2/6 hits, 2.17 expected hits
                    1 marine owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Morocco, round 4 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour and 1 artillery in Morocco, round 5 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 armour and 3 artilleries in Morocco, round 5 : 1/4 hits, 1.50 expected hits
                    1 artillery owned by the Italians lost in Morocco
                1 armour owned by the Italians retreated to Algeria
                Americans win with 1 armour and 3 artilleries remaining. Battle score for attacker is -13
                Casualties for Italians: 1 artillery, 4 infantry, 1 marine and 1 mech_infantry
                Casualties for Americans: 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to Southern Italy
            4 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,3,3
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -1.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 1 armour in Solomon Islands, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Solomon Islands
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 1 armour in Solomon Islands, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Solomon Islands
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 1 armour in Solomon Islands, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Solomon Islands
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Russia: 3 fighters
            EDIT: Adding units owned by ANZAC to Bryansk: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.33
    

    Savegame


  • @dawgoneit sorry for the 2nd post. i forgot a non com


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 5 infantry moved from Novgorod to Archangel
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Archangel
            1 fighter, 3 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
            2 artilleries and 3 infantry moved from Baltic States to Belarus
            3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 112 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Ukraine
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                Americans defend with 1 bomber; Russians defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Archangel, round 2 : 6/11 hits, 4.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 3/7 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 bomber owned by the Americans lost in Archangel
                    Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 3 : 3/8 hits, 3.67 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 bomber
                Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Baltic States to Eastern Poland
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 artilleries placed in Western Ukraine
            3 mech_infantrys placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,1,3
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : 0.33
    Russians : -1.50
    

    Savegame

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